Considering helping out on the wiki to keep it updated - in particular the changed unique items need to be updated to reflect 2.6.0 changes.
Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.
The Dread Thicket
Where there aren't vines, the ground is covered with shrubs and tall grass. A narrow path winds through the area with frequent branching then opens up into a large area where two unique apes spawn.
The Dread Thicket is the only area in the game not to be linked in any way to any quests (neither primary nor optional, and it contains no Trials of Ascendancy), although there is an achievement for clearing it of all monsters. Masters and Corrupted areas can spawn within as normal, however, and its relatively small size compared to most other Act 2 areas can make it useful when searching for either of them.
Secluded Copse has a chance to spawn.
The following divination cards can drop in this area:
- The ExplorerThe Explorer6Map
CorruptedA map is only useful if you know where you stand. (Merciless)
- The HermitThe Hermit9LifesprigThe hermit's only friend is
the greenery he can find. (Cruel and Merciless)
| Full Clear: Dread Thicket
||Fully clear the Dread Thicket.|