Most 2.6.0 are still not reflected in unique item's version history or legacy variants. Please help out if you can!

Unique weapons and armours are now shown with quality 20 by default; this will be reflected in their value calculations and in item lists.

The Consuming Dark

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The Consuming Dark
Fiend Dagger
Daggers
Quality: +20%
Physical Damage: 26.4104.4
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 8
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of Socketed Fire Gems
(40-60)% increased Spell Damage
+(20-40) to Intelligence
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage Poisons Enemies
The brightest flames cast the darkest shadows.
The Consuming Dark inventory icon.png
Weapon DPS
Physical: 78.5

Phys+Chaos: 78.5

Total: 78.5

The Consuming Dark is a unique Fiend Dagger inventory icon.pngFiend DaggerFiend DaggerDaggers
Physical Damage: 2287
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 8
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance
Fiend Dagger inventory icon.png
.

Divination cards

  • A set of 9 Assassin's FavourAssassin's Favour9DaggerBy the time their eyes meet, the dark deal has long since been made, and his fate long since been sealed. can be exchanged for a random unique dagger.
  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.

Legacy variants

Consuming Dark has a legacy variant.

Version Discontinued Modifiers
2.2.0
60% increased Global Critical Strike Chance+1 to Level of Socketed Fire Gems
(40 to 60)% increased Spell Damage
+(20 to 40) to Intelligence
45% of Fire Damage Converted to Chaos Damage
Your Chaos Damage Poisons Enemies

Version history

Version Changes
2.6.0
  • Base type implicit mod reduced to 40% increased Global Critical Strike Chance (down from 60).
  • Base type critical strike chance reduced to 6.5% (down from 7%).
2.3.0
  • Elemental to chaos conversion has been reduced in effectiveness. This only appears on a few items, but is a system change rather than just a change to those items. As such the items affected will not have legacy versions with old values. We have made sure these items display the correct new effective value. The values of chaos conversion on Voltaxic Rift inventory icon.pngVoltaxic RiftVoltaxic Rift
    Spine Bow
    Bows
    Quality: +20%
    Physical Damage: 32.496
    Elemental Damage: 1–(275 to 325)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.49 to 1.55)
    Weapon Range: 120
    Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
    (10-15)% increased Attack Speed
    60% of Lightning Damage Converted to Chaos Damage
    10% chance to Shock
    Your Chaos Damage can Shock
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    Voltaxic Rift inventory icon.png
    , Infernal Mantle inventory icon.pngInfernal MantleInfernal Mantle
    Widowsilk Robe
    Quality: +20%
    Energy Shield: (499 to 563)
    Requires Level 65, 187 Int3% reduced Movement Speed (Hidden)+1 to Level of Socketed Fire Gems
    (25-35)% increased Fire Damage
    100% increased Global Critical Strike Chance
    (190-230)% increased Energy Shield
    15% of Fire Damage Converted to Chaos Damage
    100% increased Spell Damage taken when on Low Mana
    Despair hums, softly, deadly, in the bones of my enemies.
    Eyes will burn, and souls wither, as they bask in my radiance.
    Infernal Mantle inventory icon.png
    and The Consuming Dark uniques have been reduced to be 60% of their prior value.
2.2.0
  • The chaos damage conversion on The Consuming Dark has been lowered from 75% to 50%.
2.0.0
  • Introduced to the game.