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Staff

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Staves are a specialised two-handed melee weapon class requiring strength and intelligence to equip. Staves provide chance to block as an implicit modifier, and have moderately high base critical strike chance.

List of staves

NameLvl.Str.Int.DamageCritical Strike ChanceAttacks per SecondDamage per SecondModifiers
Gnarled Branch
N/AN/AN/A11–23
6.5%1.1019.31
12% Chance to Block
Primitive Staff
9202014–42
6.5%1.0028.91
12% Chance to Block
Long Staff
13272720–33
6.5%1.2534.2
12% Chance to Block
Iron Staff
18353519–58
6.5%1.1043.73
12% Chance to Block
Coiled Staff
23434329–60
6.5%1.1050.54
18% Chance to Block
Royal Staff
28515130–91
6.5%1.0062.47
12% Chance to Block
Vile Staff
33595939–72
6.5%1.2068.76
12% Chance to Block
Woodful Staff
37656538–115
6.5%1.0078.99
12% Chance to Block
Quarterstaff
41727247–79
6.5%1.2581.31
12% Chance to Block
Military Staff
45787840–121
6.5%1.1091.43
12% Chance to Block
Serpentine Staff
49858554–111
6.5%1.1093.7
18% Chance to Block
Highborn Staff
52898951–154
6.5%1.00105.83
12% Chance to Block
Foul Staff
55949460–112
6.5%1.20106.55
12% Chance to Block
Primordial Staff
58999957–170
6.5%1.00117.19
12% Chance to Block
Lathi
6011311366–110
6.68%1.25113.67
12% Chance to Block
Ezomyte Staff
6211311352–156
6.68%1.10118.22
12% Chance to Block
Maelström Staff
6411311364–133
6.68%1.10111.97
18% Chance to Block
Imperial Staff
6611311358–175
6.68%1.00120.39
12% Chance to Block
Judgement Staff
6811311365–121
6.68%1.20115.33
12% Chance to Block

List of unique staves

NameBase ItemLvl.Str.Int.DamageCritical Strike ChanceAttacks per SecondDamage per SecondModifiers
Agnerod East
Imperial Staff6615811358–175
6.68%1.00120.39
12% Chance to Block
+1 to Level of Socketed Lightning Gems
+(80 to 120) to Intelligence
(30 to 50)% increased Lightning Damage
100% increased Shock Duration on enemies
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod North
Imperial Staff6615811358–175
6.68%1.00120.39
12% Chance to Block
+1 to Level of Socketed Lightning Gems
+(80 to 120) to Intelligence
(30 to 50)% increased Lightning Damage
15% chance to Shock
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
The Blood Thorn
Gnarled BranchN/AN/AN/A11–23
6.5%1.1019.31
12% Chance to Block
12% Chance to Block
100% increased Physical Damage
(5 to 10)% increased Attack Speed
Reflects (22 to 44) Physical Damage to Attackers on Block
Curse Enemies with level 5 Vulnerability on Block
Dying Breath
Coiled Staff23434329–60
6.5%1.1050.54
18% Chance to Block
18% increased Cast Speed
18% increased maximum Mana
18% increased Radius of Auras
18% increased Radius of Curses
Nearby enemies have 18% increased Effect of Curses on them
18% increased effect of Auras you Cast
Nearby allies gain 18% increased Damage
Fencoil
Gnarled BranchN/AN/AN/A11–23
6.5%1.1019.31
12% Chance to Block
Gems in this item are Supported by level 8 Trap
(40 to 50)% increased Damage
(10 to 20)% increased maximum Life
(10 to 20)% increased maximum Mana
Hegemony's Era
Judgement Staff68113113(245–311 to 255–341)
(8.02 to 8.68)%(1.34 to 1.39)409.53
12% Chance to Block
6% Chance to Block
Adds (180-190 to 190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 maximum Power Charge
10% chance to gain a Power Charge if you Knock an enemy Back
with Melee Damage
Pillar of the Caged God
Long Staff13272720–33
6.5%1.2534.2
12% Chance to Block
1% increased Area of Effect Radius per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
Pledge of Hands
Judgement Staff6811311365–121
6.68%1.20115.33
12% Chance to Block
Gems in this item are Supported by level 30 Spell Echo
(120 to 160)% increased Spell Damage
100% increased Maximum Mana
The Searing Touch
Long Staff13272719–32
6.5%1.2532.91
12% Chance to Block
+2 to Level of Fire Gems in this item
(30 to 50)% increased Spell Damage
(20 to 40)% increased Fire Damage
70% increased Burning Damage
10% increased Cast Speed
Taryn's Shiver
Maelström Staff6411311362–129
6.68%1.10108.56
18% Chance to Block
+1 to Level of Cold Gems in this item
(40 to 50)% increased Spell Damage
(40 to 50)% increased Cold Damage
(10 to 20)% increased Cast Speed
8% Chance to Freeze
Enemies Frozen by you take 20% increased Damage

Staves Passives

Basic Passives for Staves include:

  • 2 x Critical Chance while wielding a Staff (15%)
  • 2 x Staff Block (2%)
  • 1 x Staff Block (3%)
  • 8 x Staff Damage (8%)
  • 3 x Staff Damage (4%) and Accuracy (8%)
  • 3 x Staff Damage (4%) and Attack Speed (2%)
  • 2 x Staff Damage (4%) and Stun duration (7%)

Notable Passives for Staves include:

  • 1 x Battle Staff Training (15% Increased Physical Damage and 2% Additional Block Chance with Staves)
  • 1 x Blunt Trauma (25% Increased Critical Strike Chance with 2 Handed Melee Weapons and Knock Back Enemies if you get a Critical Strike with a Staff)
  • 1 x Serpent Stance (40% Increased Critical Strike Chances while wielding a Staff and 40% Increased Critical Strike Multiplier while wielding a Staff)
  • 1 x Smashing Strikes (8% Increased Physical Damage and 20% Increased Stun Duration)
  • 1 x Whirling Barrier (10% Additional Block Chance with Staves)

For a total of 26 Staves Passives granting 113% Increased Physical Damage, 70% Increased Critical Strike Chances while wielding a Staff, 40% Increased Critical Strike Multiplier while wielding a Staff, 34% Increased Stun Duration, 25% Increased Critical Strike Chance, 24% Increased Accuracy Rating, 19% Additional Block Chance with Staves, 6% Increased Attack Speed and "Knock Back Enemies if you get a critical Strike with a Staff".

Other Passives affecting Staves

Other Passives affecting Staves include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives, Melee Physical Damage Passives and Two-Handed Melee Weapons Passives and some Block Passives.

Staves Skills

Single Target Skills

Multi-Targets skills