Staff

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Staves are a specialised two-handed melee weapon class requiring strength and intelligence to equip. Staves provide chance to block as an implicit modifier, and have moderately high base critical strike chance.

List of staves

NameLvl.Str.Int.DamageCritical Strike ChanceAttacks per SecondDamage per SecondModifiers
Gnarled Branch
N/AN/AN/A8–17
6.4%1.3016.77
12% Chance to Block
Primitive Staff
920209–28
6.8%1.2523.91
12% Chance to Block
Long Staff
13272717–28
6.4%1.3030.19
12% Chance to Block
Iron Staff
18353516–47
7%1.2039.12
12% Chance to Block
Coiled Staff
23434323–48
6.4%1.2043.96
18% Chance to Block
Royal Staff
28515123–70
7.2%1.1555.40
12% Chance to Block
Vile Staff
33595933–62
6.6%1.2561.33
12% Chance to Block
Crescent Staff
36666635–73
6.4%1.2066.87
60% increased Global Critical Strike Chance
Woodful Staff
37656529–88
6.8%1.1569.56
12% Chance to Block
Quarterstaff
41727241–68
6.4%1.3073.12
12% Chance to Block
Military Staff
45787834–101
7%1.2083.84
12% Chance to Block
Serpentine Staff
49858546–95
6.4%1.2087.31
18% Chance to Block
Highborn Staff
52898942–125
7.2%1.1599.48
12% Chance to Block
Foul Staff
55949455–103
6.6%1.25102.01
12% Chance to Block
Moon Staff
5710110157–118
6.4%1.20108.36
60% increased Global Critical Strike Chance
Primordial Staff
58999947–141
6.8%1.15111.78
12% Chance to Block
Lathi
6011311362–103
6.4%1.30110.68
12% Chance to Block
Ezomyte Staff
6211311346–138
7%1.20114.26
12% Chance to Block
Maelström Staff
6411311357–119
6.4%1.20108.98
18% Chance to Block
Imperial Staff
6611311349–147
7.2%1.15116.76
12% Chance to Block
Judgement Staff
6811311361–113
6.6%1.25112.34
12% Chance to Block
Eclipse Staff
7011711760–125
6.4%1.20114.55
80% increased Global Critical Strike Chance

List of unique staves

NameBase ItemLvl.Str.Int.DamageCritical Strike ChanceAttacks per SecondDamage per SecondModifiers
Agnerod East
Imperial Staff6615811349–147
7.20%1.15116.76
12% Chance to Block+1 to Level of Socketed Lightning Gems
+(80 to 120) to Intelligence
(30 to 50)% increased Lightning Damage
100% increased Shock Duration on enemies
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod North
Imperial Staff6615811349–147
7.20%1.15116.76
12% Chance to Block+1 to Level of Socketed Lightning Gems
+(80 to 120) to Intelligence
(30 to 50)% increased Lightning Damage
15% chance to Shock
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod South
Imperial Staff6615811349–147
7.20%1.15116.76
12% Chance to Block+1 to Level of Socketed Lightning Gems
+(80 to 120) to Intelligence
(30 to 50)% increased Lightning Damage
+5% to Maximum Lightning Resistance
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
Agnerod West
Imperial Staff6615811349–147
7.20%1.15116.76
12% Chance to Block+1 to Level of Socketed Lightning Gems
+(80 to 120) to Intelligence
(30 to 50)% increased Lightning Damage
Adds (5–100 to 15–140) Lightning Damage to Spells
40% increased Strength Requirement
Damage Penetrates 20% Lightning Resistance
The Blood Thorn
Gnarled BranchN/AN/AN/A16–34
6.40%(1.37 to 1.43)36.12
12% Chance to Block12% Chance to Block
100% increased Physical Damage
(5 to 10)% increased Attack Speed
Reflects (22 to 44) Physical Damage to Attackers on Block
Curse Enemies with level 5 Vulnerability on Block
Dying Breath
Coiled Staff23434323–48
6.40%1.2043.96
18% Chance to Block18% increased Cast Speed
18% increased maximum Mana
18% increased Radius of Auras
18% increased Radius of Curses
Nearby enemies have 18% increased Effect of Curses on them
18% increased effect of Auras you Cast
Nearby allies gain 18% increased Damage
Femurs of the Saints
Primordial Staff58999947–141
6.80%1.15111.78
12% Chance to Block+2 to Level of Socketed Minion Gems
Minions Regenerate (1.5 to 2.5)% Life per Second
2% increased Minion Attack and Cast Speed per Skeleton you own
2% increased Minion Duration per Zombie you own
(8 to 12)% increased Minion Damage per Spectre you own
Fencoil
Gnarled BranchN/AN/AN/A8–17
6.40%1.3016.77
12% Chance to BlockSocketed Gems are Supported by level 8 Trap
(40 to 50)% increased Damage
(10 to 20)% increased maximum Life
(10 to 20)% increased maximum Mana
Hegemony's Era
Judgement Staff68113113(245–311 to 255–341)
(7.92 to 8.58)%(1.4 to 1.45)427.33
12% Chance to Block6% Chance to Block
Adds (180–190 to 190–220) Physical Damage
(12 to 16)% increased Attack Speed
(20 to 30)% increased Critical Strike Chance
+1 maximum Power Charge
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
Pillar of the Caged God
Long Staff13272717–28
6.40%1.3030.19
12% Chance to Block1% increased Area of Effect Radius per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
Pledge of Hands
Judgement Staff6811311361–113
6.60%1.25112.34
12% Chance to BlockSocketed Gems are Supported by level 30 Spell Echo
(120 to 160)% increased Spell Damage
100% increased maximum Mana
Realmshaper
Iron Staff18353516–47
(10–20 to 15–25)
(10–20 to 15–25)
7.00%1.2082.59
12% Chance to BlockAdds (10–20 to 15–25) Fire Damage
Adds (10–20 to 15–25) Cold Damage
+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
(30 to 50)% increased Elemental Damage
Socketed Gems are Supported by level 5 Cold to Fire
The Searing Touch
Lathi6011311362–103
6.40%1.30110.68
12% Chance to Block+2 to Level of Socketed Fire Gems
(30 to 50)% increased Spell Damage
(20 to 40)% increased Fire Damage
10% increased Cast Speed
70% increased Burning Damage
Sire of Shards
Serpentine Staff49858546–95
6.40%1.2087.31
18% Chance to Block+(15 to 20) to All Attributes
+(5 to 7)% to All Elemental Resistances
(60 to 100)% increased Projectile Damage
20% increased Light Radius
Socketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a Nova
The Stormheart
Royal Staff285151(41–126 to 46–140)
(25–45 to 35–60)
(1–70 to 10–90)
(8.64 to 9.72)%1.15207.18
12% Chance to Block(80 to 100)% increased Physical Damage
Adds (25–45 to 35–60) Cold Damage
Adds (1–70 to 10–90) Lightning Damage
(20 to 35)% increased Critical Strike Chance
You Cannot Be Shocked While Frozen
Taryn's Shiver
Maelström Staff6411311357–119
6.40%1.20108.98
18% Chance to Block+1 to Level of Socketed Cold Gems
(50 to 60)% increased Spell Damage
(40 to 50)% increased Cold Damage
(10 to 20)% increased Cast Speed
8% chance to Freeze
Enemies Frozen by you take 20% increased Damage
Tremor Rod
Military Staff45787834–101
7.00%1.2083.84
12% Chance to BlockSocketed Gems are Supported by level 10 Remote Mine
35% less Mine Damage
(40 to 60)% increased Spell Damage
(15 to 20)% reduced Enemy Stun Threshold
(40 to 60)% increased Mine Laying Speed
Mines can be Detonated an additional time
The Whispering Ice
Vile Staff33595933–62
6.60%1.2561.33
12% Chance to Block+1 to Level of Socketed Support Gems
Grants level 1 Icestorm Skill
(8 to 12)% increased Cast Speed
1% increased Spell Damage per 10 Intelligence
(14 to 18)% increased Intelligence
Xirgil's Crank
Coiled Staff28434323–48
6.40%1.2043.96
18% Chance to Block+1 to Level of Socketed Gems
15% Chance to Block
(60 to 80)% increased Spell Damage
+(70 to 100) to Maximum Energy Shield
Reflects 1–150 Lightning Damage to Melee Attackers
20% Chance for Energy Shield Recharge to Start when you Block

Passive skills

There are passive skills that grant staff bonuses.

Physical damage with staves

These passive skills grant increased physical damage with staves.

Name Bonuses
Staff and Mace Damage
  • 12% increased Physical Damage with Staves
  • 12% increased Physical Damage with Maces
Staff Critical Strike Chance and Damage
  • 10% increased Physical Damage with Staves
  • 20% increased Global Critical Strike Chance while wielding a Staff
Staff Damage
    • 12% increased Physical Damage with Staves
    • 15% increased Physical Damage with Staves
Staff Damage and Accuracy
  • 6% increased Physical Damage with Staves
  • 8% increased Accuracy Rating with Staves
Staff Damage and Attack Speed
  • 6% increased Physical Damage with Staves
  • 2% increased Attack Speed with Staves
Staff Damage and Critical Strike Chance
  • 8% increased Physical Damage with Staves
  • 20% increased Global Critical Strike Chance while wielding a Staff
Blunt Instrument
  • 28% increased Physical Damage with Staves
  • 28% increased Physical Damage with Maces
  • 30% increased Armour
Smashing Strikes
  • 20% increased Physical Damage with Staves
  • 10% chance to gain an Endurance Charge on Melee Critical Strike
  • 30% increased Global Critical Strike Chance while wielding a Staff

Accuracy with staves

These passive skills grant increased accuracy rating with staves.

Name Bonuses
Staff Damage and Accuracy
  • 6% increased Physical Damage with Staves
  • 8% increased Accuracy Rating with Staves

Attack speed with staves

These passive skills grant increased attack speed with staves.

Name Bonuses
Staff and Mace Attack Speed and Armour
  • 3% increased Attack Speed with Staves
  • 3% increased Attack Speed with Maces
  • 10% increased Armour
Staff Damage and Attack Speed
  • 6% increased Physical Damage with Staves
  • 2% increased Attack Speed with Staves

Critical strike chance with staves

These passive skills grant increased critical strike chance with staves.

Name Bonuses
Blunt Trauma
  • 50% increased Critical Strike Chance with Staves
  • Knocks Back enemies if you get a Critical Strike with a Staff

Global Critical strike chance with staves

These passive skills grant increased global critical strike chance with staves.

Name Bonuses
Staff Critical Strike Chance and Damage
  • 10% increased Physical Damage with Staves
  • 20% increased Global Critical Strike Chance while wielding a Staff
Staff Damage and Critical Strike Chance
  • 8% increased Physical Damage with Staves
  • 20% increased Global Critical Strike Chance while wielding a Staff
Serpent Stance
  • 40% increased Global Critical Strike Chance while wielding a Staff
  • 45% increased Global Critical Strike Multiplier while wielding a Staff
Smashing Strikes
  • 20% increased Physical Damage with Staves
  • 10% chance to gain an Endurance Charge on Melee Critical Strike
  • 30% increased Global Critical Strike Chance while wielding a Staff

Global Critical strike multiplier with staves

These passive skills grant increased global critical strike multiplier with staves.

Name Bonuses
Serpent Stance
  • 40% increased Global Critical Strike Chance while wielding a Staff
  • 45% increased Global Critical Strike Multiplier while wielding a Staff

Block with staves

These passive skills grant increased block chance with staves.

Name Bonuses
Staff Block
  • 2% additional Block Chance with Staves
Whirling Barrier
  • 10% chance to gain a Power Charge when you Block
  • 6% additional Block Chance with Staves

Active attack skill gems

List of active attack skill gems that staves can use.
Skill gemInt.Dex.Str.Lvl.
Cyclone inventory icon.pngCyclone
CycloneAttack, AoE, Movement, Melee
Mana Cost: 12
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location.Per 1% Quality:
0.5% increased Area of Effect radius
50% more Attack Speed
30% less Movement Speed
First Hit deals 50% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone inventory icon.pngCyclone skill icon.png
N/Ayesyes28
Double Strike inventory icon.pngDouble Strike
Double StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Performs two fast attacks on target enemy with your main hand melee weapon.Per 1% Quality:
0.5% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Double Strike inventory icon.pngDouble Strike skill icon.png
N/AyesN/A1
Elemental Hit inventory icon.pngElemental Hit
Elemental HitAttack, Melee, Fire, Cold, Lightning, Bow
Mana Cost: (6 to 12)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
A standard attack (with any weapon) that adds damage of a random element.Per 1% Quality:
1% increased Elemental Damage
Can deal (4 to 169)-(8 to 314) base Fire damage
Can deal (3 to 138)-(6 to 257) base Cold damage
Can deal (1 to 27)-(13 to 516) base Lightning damage
10% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit inventory icon.pngElemental Hit skill icon.png
N/AyesN/A1
Flicker Strike inventory icon.pngFlicker Strike
Flicker StrikeAttack, Melee, Movement
Mana Cost: 10
Can store 1 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Drop Level: 10
Requires Level 10
Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
1% increased Damage
20% more Attack Speed
10% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike inventory icon.pngFlicker Strike skill icon.png
N/AyesN/A10
Frenzy inventory icon.pngFrenzy
FrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy inventory icon.pngFrenzy skill icon.png
N/AyesN/A16
Frost Blades inventory icon.pngFrost Blades
Frost BladesProjectile, Attack, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Attack with increased range, releasing icy blades from the struck enemy that fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
(4 to 7) additional Projectiles
+(18 to 21) to Melee Weapon Range
40% of Physical Damage converted to Cold Damage
(0 to 19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades inventory icon.pngFrost Blades skill icon.png
N/AyesN/A1
Lightning Strike inventory icon.pngLightning Strike
Lightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
2% chance of Projectiles Piercing
50% of Physical Damage Converted to Lightning Damage
(4 to 7) additional Projectiles
25% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike inventory icon.pngLightning Strike skill icon.png
yesyesN/A12
Riposte inventory icon.pngRiposte
RiposteTrigger, Attack, Melee
Can store 1 use(s)
Cooldown Time: 0.80 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
1% increased Damage
Counterattack with this Skill when you BlockPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte inventory icon.pngRiposte skill icon.png
N/AyesN/A4
Spectral Throw inventory icon.pngSpectral Throw
Spectral ThrowProjectile, Attack
Mana Cost: (7 to 9)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw inventory icon.pngSpectral Throw skill icon.png
N/Ayesyes1
Vaal Cyclone inventory icon.pngVaal Cyclone
Vaal CycloneVaal, Attack, AoE, Duration, Melee
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Spin and attack in place, damaging nearby enemies and pulling others towards you.Per 1% Quality:
0.5% increased Area of Effect radius
100% more Attack Speed
Base duration is 5.0 seconds
50% increased Area of Effect radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cyclone inventory icon.pngVaal Cyclone skill icon.png
N/Ayesyes28
Vaal Double Strike inventory icon.pngVaal Double Strike
Vaal Double StrikeVaal, Attack, Melee, Duration
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Performs two fast attacks on target enemy with your main hand melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.Per 1% Quality:
0.5% increased Attack Speed
Base duration is (3.6 to 5.5) seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike inventory icon.pngVaal Double Strike skill icon.png
N/AyesN/A1
Vaal Lightning Strike inventory icon.pngVaal Lightning Strike
Vaal Lightning StrikeVaal, Attack, Melee, Duration, Lightning
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is forced into the enemy as you strike, electrically charging them for a duration, during which lightning will arc between them and other nearby enemies, dealing damage. This occurs even if the attack is dodged.Per 1% Quality:
1% increased Duration
50% of Physical Damage Converted to Lightning Damage
Base duration is (5.0 to 8.8) seconds
50% less Damage on beams
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike inventory icon.pngVaal Lightning Strike skill icon.png
yesyesN/A12
Vaal Spectral Throw inventory icon.pngVaal Spectral Throw
Vaal Spectral ThrowProjectile, Vaal, Attack
Souls per use: 8 (N) / 12 (C) / 16 (M)
Can store 6 use(s)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw inventory icon.pngVaal Spectral Throw skill icon.png
N/Ayesyes1
Wild Strike inventory icon.pngWild Strike
Wild StrikeProjectile, Attack, Melee, Lightning, Cold, Fire, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Your melee weapon strikes an enemy, converting some of the damage to a random element. Then, depending on the element chosen, it releases an explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
60% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chain +(4 to 7) Times
2 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike inventory icon.pngWild Strike skill icon.png
N/Ayesyes28
Ancestral Warchief inventory icon.pngAncestral Warchief
Ancestral WarchiefTotem, Attack, Duration, AoE, Melee
Mana Cost: (10 to 33)
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Summons an Ancestor Totem which will attack enemies with a powerful slam while you stand close to it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem Damage
Totem lasts 12.0 seconds
Deals (110 to ?)% of Base Attack Damage
Summons a Totem which uses this Skill
(8 to ?)% more Damage while Totem is Active
10% less Attack Speed
50% increased Totem Placement speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Warchief inventory icon.pngFile:Ancestral Warchief skill icon.png
yesN/AN/A28
Ancestral Protector inventory icon.pngAncestral Protector
Ancestral ProtectorTotem, Attack, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Summons an Ancestor Totem which will attack enemies with melee strikes while you stand close to it. Being near it increases your attack speed.Per 1% Quality:
1% increased Totem Damage
Totem lasts 12.0 seconds
Attacks with +16 to Melee range
(10 to 20)% more Attack Speed while Totem is Active
50% increased Totem Placement speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Protector inventory icon.pngAncestral Protector skill icon.png
N/AN/Ayes4
Dominating Blow inventory icon.pngDominating Blow
Dominating BlowAttack, Minion, Duration, Melee
Mana Cost: (12 to 16)
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Attacks the enemy with a melee strike. If a non-unique enemy is killed shortly after being hit by Dominating Blow, that enemy is revived as a minion until the skill duration ends.Per 1% Quality:
Minions deal 0.5% increased Damage
Base duration is 20.0 seconds
Minions deal 35% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dominating Blow inventory icon.pngDominating Blow skill icon.png
yesN/Ayes28
Earthquake inventory icon.pngEarthquake
EarthquakeAttack, AoE, Duration, Melee
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical Damage
Base duration is 1.5 seconds
Aftershock deals (60 to 79)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake inventory icon.pngEarthquake skill icon.png
N/AN/Ayes28
Glacial Hammer inventory icon.pngGlacial Hammer
Glacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
50% of Physical Damage Converted to Cold Damage
35% increased Chill Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer inventory icon.pngGlacial Hammer skill icon.png
N/AN/Ayes1
Ground Slam inventory icon.pngGround Slam
Ground SlamAttack, AoE, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. Only works with Staves or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
25% reduced Enemy Stun Threshold
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam inventory icon.pngGround Slam skill icon.png
N/AN/Ayes1
Heavy Strike inventory icon.pngHeavy Strike
Heavy StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
Knocks enemies Back on Hit
25% reduced Enemy Stun Threshold
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike inventory icon.pngHeavy Strike skill icon.png
N/AN/Ayes1
Ice Crash inventory icon.pngIce Crash
Ice CrashAttack, AoE, Cold, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Slam the ground with your main hand weapon, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed. Cannot be used with Multistrike.Per 1% Quality:
1% increased Cold Damage
50% of Physical Damage converted to Cold Damage
25% less Attack Speed
Second Stage deals 20% less Damage
Third Stage deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Crash inventory icon.pngIce Crash skill icon.png
yesN/Ayes28
Infernal Blow inventory icon.pngInfernal Blow
Infernal BlowAttack, AoE, Melee, Fire
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Drop Level: 1
Requires Level 1
Hits the enemy, converting some of your physical damage to fire damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. The damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect radius
50% of Physical Damage Converted to Fire Damage
Base duration is 0.5 seconds
Explosion deals base Fire Damage equal to 10% of the corpse's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow inventory icon.pngInfernal Blow skill icon.png
N/AN/Ayes1
Leap Slam inventory icon.pngLeap Slam
Leap SlamAttack, AoE, Movement, Melee
Radius: 15
Mana Cost: 15
Cast Time: 1.40 sec
Drop Level: 10
Requires Level 10
Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff.Per 1% Quality:
0.5% chance to Knock Enemies Back on hit
20% chance to Knock Enemies Back on hitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam inventory icon.pngLeap Slam skill icon.png
N/AN/Ayes10
Molten Strike inventory icon.pngMolten Strike
Molten StrikeProjectile, Attack, AoE, Melee, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
60% of Physical Damage Converted to Fire Damage
2 additional Projectiles
40% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike inventory icon.pngMolten Strike skill icon.png
N/AN/Ayes1
Static Strike inventory icon.pngStatic Strike
Static StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike inventory icon.pngStatic Strike skill icon.png
yesN/Ayes12
Sunder inventory icon.pngSunder
SunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect radius
Shockwaves deal 30% less Damage
15% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder inventory icon.pngSunder skill icon.png
N/AN/Ayes12
Sweep inventory icon.pngSweep
SweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Drop Level: 12
Requires Level 12
Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect radius
(30 to 39)% chance to Knock Enemies Back on hit
10% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep inventory icon.pngSweep skill icon.png
N/AN/Ayes12
Vaal Glacial Hammer inventory icon.pngVaal Glacial Hammer
Vaal Glacial HammerVaal, Attack, Melee, Duration, AoE, Cold
Souls per use: 12 (N) / 18 (C) / 24 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
50% of Physical Damage Converted to Cold Damage
35% increased Chill Duration on enemies
Base duration is (3.4 to 4.35) seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Glacial Hammer inventory icon.pngVaal Glacial Hammer skill icon.png
N/AN/Ayes1
Vaal Ground Slam inventory icon.pngVaal Ground Slam
Vaal Ground SlamVaal, Attack, AoE, Melee
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
The character slams the ground with their main hand weapon, creating a wave that travels in all directions and damages enemies. Only works with Staves or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
100% increased Knockback Distance
20% increased Area of Effect radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam inventory icon.pngVaal Ground Slam skill icon.png
N/AN/Ayes1
Vengeance inventory icon.pngVengeance
VengeanceTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.00 sec
Drop Level: 24
Requires Level 24
Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack.Per 1% Quality:
0.5% chance to Counterattack with this Skill when Hit
30% chance to Counterattack with this Skill when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance inventory icon.pngVengeance skill icon.png
N/AN/Ayes24
Vigilant Strike inventory icon.pngVigilant Strike
Vigilant StrikeAttack, Melee
Mana Cost: 6
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Attacks the enemy with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
1% increased Fortify duration
Deals x% of Base Attack Damage
Can't be Evaded
100% chance to Fortify on Melee hit
x% increased Fortify duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vigilant Strike inventory icon.pngVigilant Strike skill icon.png
yesN/Ayes4