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Staff

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Staves deal physical melee damage. They require Strength and Intelligence. Staves are 2-handed, but can still block attacks (they can have different values for their block chance).

Contents

Staves

Name Lvl. Str. Int. Damage Critical Strike Chance Attacks per Second Damage per Second Modifiers
Gnarled Branch
N/A N/A N/A 11–23 6.5% 1.10 19.31
12% Chance to Block
Primitive Staff
9 20 20 14–42 6.5% 1.00 28.91
12% Chance to Block
Long Staff
13 27 27 20–33 6.5% 1.25 34.2
12% Chance to Block
Iron Staff
18 35 35 19–58 6.5% 1.10 43.73
12% Chance to Block
Coiled Staff
23 43 43 29–60 6.5% 1.10 50.54
18% Chance to Block
Royal Staff
28 51 51 30–91 6.5% 1.00 62.47
12% Chance to Block
Vile Staff
33 59 59 39–72 6.5% 1.20 68.76
12% Chance to Block
Woodful Staff
37 65 65 38–115 6.5% 1.00 78.99
12% Chance to Block
Quarterstaff
41 72 72 47–79 6.5% 1.25 81.31
12% Chance to Block
Military Staff
45 78 78 40–121 6.5% 1.10 91.43
12% Chance to Block
Serpentine Staff
49 85 85 54–111 6.5% 1.10 93.7
18% Chance to Block
Highborn Staff
52 89 89 51–154 6.5% 1.00 105.83
12% Chance to Block
Foul Staff
55 94 94 60–112 6.5% 1.20 106.55
12% Chance to Block
Primordial Staff
58 99 99 57–170 6.5% 1.00 117.19
12% Chance to Block
Lathi
60 113 113 66–110 6.68% 1.25 113.67
12% Chance to Block
Ezomyte Staff
62 113 113 52–156 6.68% 1.10 118.22
12% Chance to Block
Maelström Staff
64 113 113 64–133 6.68% 1.10 111.97
18% Chance to Block
Imperial Staff
66 113 113 58–175 6.68% 1.00 120.39
12% Chance to Block
Judgement Staff
68 113 113 65–121 6.68% 1.20 115.33
12% Chance to Block

Unique Staves

There are three Unique Staves: The Searing TouchThe Searing Touch
Long Staff
Staff
Physical Damage: 19–32
Critical Strike Chance: 6.5%
Attacks per Second: 1.25
Requires Level 13, 27 Str, 27 Int12% Chance to Block+2 to Level of Fire Gems in this item
(30 to 50)% increased Spell Damage
(20 to 40)% increased Fire Damage
70% increased Burning Damage
10% increased Cast Speed
Burn to cinders, scar and maim,
Rule a world, bathed in flame.
, Taryn's ShiverTaryn's Shiver
Maelström Staff
Staff
Physical Damage: 62–129
Critical Strike Chance: 6.68%
Attacks per Second: 1.10
Requires Level 64, 113 Str, 113 Int18% Chance to Block+1 to Level of Cold Gems in this item
(40 to 50)% increased Spell Damage
(40 to 50)% increased Cold Damage
(10 to 20)% increased Cast Speed
8% Chance to Freeze
Enemies Frozen by you take 20% increased Damage
Shed by the winged beast of night,
A scaly frost-encrusted thorn.
All who feel its wintry light
Shiver in pain at the frozen dawn.
and Pillar of the Caged GodPillar of the Caged God
Long Staff
Staff
Physical Damage: 20–33
Critical Strike Chance: 6.5%
Attacks per Second: 1.25
Requires Level 13, 27 Str, 27 Int12% Chance to Block1% increased Area of Effect Radius per 20 Intelligence
1% increased Attack Speed per 10 Dexterity
16% increased Physical Weapon Damage per 10 Strength
Forged to rule the waves and tide
Destined to serve the monkey's paw
Strong as a tower of iron
Deft as the needle doubt
. Detailed information about unique staves can be found in this section.

Staves Passives

Basic Passives for Staves include:

  • 2 x Critical Chance while wielding a Staff (15%)
  • 2 x Staff Block (2%)
  • 1 x Staff Block (3%)
  • 8 x Staff Damage (8%)
  • 3 x Staff Damage (4%) and Accuracy (8%)
  • 3 x Staff Damage (4%) and Attack Speed (2%)
  • 2 x Staff Damage (4%) and Stun duration (7%)

Notable Passives for Staves include:

  • 1 x Battle Staff Training (15% Increased Physical Damage and 2% Additional Block Chance with Staves)
  • 1 x Blunt Trauma (25% Increased Critical Strike Chance with 2 Handed Melee Weapons and Knock Back Enemies if you get a Critical Strike with a Staff)
  • 1 x Serpent Stance (40% Increased Critical Strike Chances while wielding a Staff and 40% Increased Critical Strike Multiplier while wielding a Staff)
  • 1 x Smashing Strikes (8% Increased Physical Damage and 20% Increased Stun Duration)
  • 1 x Whirling Barrier (10% Additional Block Chance with Staves)

For a total of 26 Staves Passives granting 113% Increased Physical Damage, 70% Increased Critical Strike Chances while wielding a Staff, 40% Increased Critical Strike Multiplier while wielding a Staff, 34% Increased Stun Duration, 25% Increased Critical Strike Chance, 24% Increased Accuracy Rating, 19% Additional Block Chance with Staves, 6% Increased Attack Speed and "Knock Back Enemies if you get a critical Strike with a Staff".

Other Passives affecting Staves

Other Passives affecting Staves include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives, Melee Physical Damage Passives and Two-Handed Melee Weapons Passives and some Block Passives.

Staves Skills

Single Target Skills

Multi-Targets skills