Considering helping out on the wiki to keep it updated - in particular the changed unique items need to be updated to reflect 2.6.0 changes.

Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.

Slayer (Ascendant passive)

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Slayer
Ascendancy basic Passive Skill
Slayer Ascendant passive icon.png
  • Culling Strike
  • 30% increased Damage against Rare and Unique Enemies
  • 10% of Overkill Damage is Leeched as Life
  • Your Damaging Hits always Stun Enemies that are on Full Life

Slayer is an Ascendancy passive skill for the Ascendant based on the Slayer Ascendancy class.

This node grants increased damage against rare and unique enemies, a percentage of of the user's overkill damage leeched as life, the ability to stun enemies that are on full life, and passive culling strike to all hits.

Version history

Version Changes
2.3.0
  • Removed 15% increased Attack and Cast Speed while Leeching.
  • Added Culling Strike.
2.2.0
  • Added to the game.