There is a twitch promotion allowing you to get Purple Footprints Effect inventory icon.pngPurple Footprints EffectPurple Footprints EffectBoots Modifier
Stack Size: 20
Adds purple footprints to a pair of boots.Right click this item then left click some boots to apply it.
Purple Footprints Effect inventory icon.png
, Purple Weapon Effect inventory icon.pngPurple Weapon EffectPurple Weapon EffectWeapon Effect
Stack Size: 20
Adds a Purple effect to a weapon.Right click this item then left click a weapon to apply it.
Purple Weapon Effect inventory icon.png
and Purple Portal Effect inventory icon.pngPurple Portal EffectPurple Portal EffectPortal ModificationThis character's portals use a purple effect.Right click this to set or remove your Portal effect.Purple Portal Effect inventory icon.png if you have twitch prime.

Secondary damage

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Secondary damage is a damage source that is neither a spell nor an attack and as such does not benefit from modifiers to those things. As secondary damage is not an attack or spell, it cannot be evaded, blocked, spell blocked, dodged or spell dodged.[1] Secondary damage still benefits from all modifiers where applicable, some examples being cast speed, elemental damage, and area of effect modifiers.

Skill gems

On a skill gem, the Cast keyword usually indicates that a skill deals all or part secondary damage. The following skill gems deal secondary damage:

  • Detonate Dead inventory icon.pngDetonate DeadDetonate DeadCast, AoE, Fire
    Radius: 22
    Mana Cost: (7 to 30)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Requires Level 4Explodes an unused corpse, dealing fire damage to nearby enemies.Per 1% Quality:
    1% increased Cast Speed
    Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
    Deals (4-276) to (5-414) Fire Damage
    Damage cannot be Reflected
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon.png
    Detonate Dead inventory icon.png
  • Bear Trap inventory icon.pngBear TrapBear TrapTrap, Duration, Cast
    Mana Cost: (11 to 46)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 200%
    Requires Level 4Throws a trap that damages and immobilises a single enemy.Per 1% Quality:
    1% increased Physical Damage
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 16 seconds
    Locks enemy in place
    Deals (16-1447) to (22-2026) Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bear Trap skill icon.png
    Bear Trap inventory icon.png
  • Infernal Blow inventory icon.pngInfernal BlowInfernal BlowAttack, AoE, Melee, Fire
    Radius: 15
    Mana Cost: 6
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Hits the enemy, converting some of your physical damage to fire damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. The damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (130-160.4)% of Base Attack Damage
    50% of Physical Damage Converted to Fire Damage
    Base duration is 0.5 seconds
    Explosion deals base Fire Damage equal to 10% of the corpse's maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow skill icon.png
    Infernal Blow inventory icon.png
    's explosion
  • Explosive Arrow inventory icon.pngExplosive ArrowExplosive ArrowFire, Attack, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18 to 27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
    Explosive Arrow inventory icon.png
    's explosion
  • Abyssal Cry inventory icon.pngAbyssal CryAbyssal CryWarcry, AoE, Duration, Chaos
    Mana Cost: (26 to 56)
    Can store 1 use(s)
    Cooldown Time: 4.00 sec
    Cast Time: 0.25 sec
    Requires Level 34Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The hinder effect is increased by surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
    1% increased Duration
    (0.6-0.86)% reduced Movement Speed per Nearby Enemy
    (20-26)% reduced Movement Speed
    Explosion deals Chaos Damage equal to 8% of the Monster's maximum Life
    Base duration is 6 seconds
    Damage cannot be Reflected
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Abyssal Cry skill icon.png
    Abyssal Cry inventory icon.png

References

  1. Daniel_GGG (June 11, 2014). "perpetus beartrap question". Official Path of Exile Forums. Retrieved February 10, 2016.