Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining
Enemies Burn for 50% of your maximum Life per second as Fire Damage
Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
You Burn for 90% of your maximum Life per second as Fire Damage
You Burn for 70% of your maximum Energy Shield per second as Fire Damage
(40-59)% more Spell Damage
Skill Functions and Interactions
Life Degeneration Effect: While this skill is active, you will take fire degeneration damage. This damage can be mitigated with fire resistance. Enemies nearby will also take fire degeneration damage which can be mitigated with fire resistance. Righteous Fire will damage energy shield and keep it from regenerating while the skill is active. Keystones, passives, and item mods meant to avoid or block spell damage will not work on Righteous Fire's degeneration damage. Damage, [to both you and](changed with patch 1.0.2) enemies, can be increased with x% increased Burning Damage mods and passives. Characters with only 1 life due to Chaos Inoculation cannot inflict damage with Righteous Fire's degeneration because Righteous Fire will stop instantly upon activation.
The effect can be ended prematurely by any effect which removes burning, such as flasks with the "dousing" suffix.
Spell Damage: Righteous Fire provides a large bonus to spell damage during its effect. Note that this is More damage, meaning it is a multiplier to overall damage.
Passives: The burning effect that damages both the player and enemies is not affected by x% increased Spell Damage and x% increased Fire Damage, but they are both affected by x% increased Burning Damage.
Gem level progression