Damage reflection

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Damage reflection causes a portion on the damage dealt to a target to also be taken by the attacker. Reflect cares about the damage taken after mitigation, not the amount of life removed.[1][2] The offensive stats of the character can affect whether you take reflected damage (accuracy, Block Chance Reduction, etc), but cannot affect the value of the damage if the character do (penetration, ignoring resistance, damage modifiers, etc).[3]

Sources

Monster affixes

Rare monsters can receive an monster prefix that gives the monster damage reflection, there is one prefix that reflects physical damage and another that reflects elemental damage.

Map modifiers

Some Map modifiers give all monsters in that map a damage reflection, either physical or elemental.

Items

Damage Reflection can be personally acquired by a Damage Return Item affix seen almost exclusively on Shields. Summoner type players that use Necromantic Aegis should consider using a Shield with a high amount of damage reflection for additional synergy as this effect spreads to all Minions. Basalt FlaskBasalt FlaskLasts 5.00 Seconds
Consumes 40 of 60 Charges on use
20% additional Physical Damage Reduction
20% of Melee Physical Damage taken reflected to Attacker
Requires Level 40
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
reflect 20% of physical damage to attacker.

Skills

There is currently one Reflect Damage Skill: Tempest Shield inventory icon.pngTempest Shield
Tempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17 to 21)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Drop Level: 16
Requires Level 16
Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24 to 284)-(36 to 426) Lightning Damage
Additional 3% Shield Block Chance
Chain +1 Times
Base duration is 12.0 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield inventory icon.pngTempest Shield skill icon.png
, which occurs upon Blocking with a Shield.

The dangers of damage reflection

Reflection can be one of the most dangerous effects to encounter at high levels, especially for players focused on high damage output. A fast moving rare monster that appears quickly from off the screen can cause a large spike of damage to the player if hit by those high damage attacks or spells. Players must also be careful with skills that have a long duration (such as Spark inventory icon.pngSpark
SparkProjectile, Spell, Duration, Lightning
Mana Cost: (5 to 23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 1
Requires Level 1
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
2% increased Projectile Speed
Deals (1 to 44)-(20 to 832) Lightning Damage
Base duration is 1.5 seconds
(4 to 6) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark inventory icon.pngSpark skill icon.png
supported by Pierce inventory icon.pngPierce
PierceSupport, Projectile
Icon: p
Mana Multiplier: 110%
Drop Level: 31
Requires Level 31
Per 1% Quality:
0.5% increased Projectile Damage
50% chance of Projectiles Piercing
(10 to 29)% more Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Pierce inventory icon.png
and Increased Duration inventory icon.pngIncreased Duration
Increased DurationSupport, Duration
Icon: D
Mana Multiplier: 140%
Drop Level: 31
Requires Level 31
Per 1% Quality:
0.5% increased Skill Effect Duration
(45 to 64)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Increased Duration inventory icon.png
), as once cast, they cannot be cancelled if a source of reflection appears.

Long-range attacks and spells can also be dangerous, as stray arrows and spells might hit a reflecting rare monster, causing a large amount of damage to the player.

Even monsters that are much lower level than the player and would normally pose no threat can prove deadly if affected by reflection, since the reflection is based on the player's damage output, not the monster's damage.

Reflection can sometimes be difficult to spot, especially in the heat of battle when the aura can be obscured by various skill effects, and other auras.

Reflected damage cannot cause status ailments or stun.[4][5]

Dealing with reflection

  • Reflected attacks can be blocked and dodged, and reflected spells can be blocked if the player has spell block or spell dodge.[6] Block Chance Reduction will lower the characters block chance as well.[3]
  • Reflected damage is reduced by the attacker's Armour and resistances. For instance if a player with 75% lightning resistance deals 100 lightning damage to a monster with 20% elemental damage reflection, the player will only take 5 of the reflected 20 lightning damage.
  • If the reflected damage is attack damage, it can be evaded. It uses your own accuracy rating. [7]
  • Damage dealt by a player's totems, traps, mines, and minions will be reflected back to the totem/trap/mine/minion, not the player.
  • A rare monster with a reflection aura can be converted, giving the player and the player's allies the benefits of the aura instead of the surrounding monsters.
  • Having at least one skill that deals primarily physical damage can be useful for killing monsters with elemental damage reflection, and vice versa.
  • Damage from damage over time effects such as burning is not reflected.
  • Sufficient amounts of Life Leech can lessen or completely counteract the damage from reflection.

Reflect and Vaal Pact

Leech is processed before reflect damage.[8] Therefore the order of operations is:

 Hit enemy -> Leech (Instantly) -> Reflect damage

Version history

Version Changes
2.0.0
  • Damage reflection mods on rare monsters are no longer auras.
1.2.0
  • Both physical and elemental damage reflection from monster auras have been reduced from 15% to 14% reflection.

References

  1. Mark_GGG (August 6, 2013). "Evasion and Damage Reflection questions". Path of Exile Forum. Retrieved November 17, 2015.
  2. Mark_GGG (August 6, 2013). "Evasion and Damage Reflection questions". Path of Exile Forum. Retrieved November 17, 2015.
  3. 3.0 3.1 Mark_GGG (March 15, 2016). "Inevitable Judgment penetrates your own resistance on reflect". Path of Exile Forum.
  4. Mark_GGG (April 23, 2013). "Mechanics thread". Path of Exile Forum. Retrieved March 25, 2013.
  5. Mark_GGG (July 14, 2014). "Possible to stun yourself on reflect with vulnerability?". Official Path of Exile Forum. Retrieved August 24, 2014.
  6. Mark_GGG (February 4, 2014). "I don't think I understand reflect". Path of Exile Forum. Retrieved August 24, 2014.
  7. Daniel_GGG (July 15, 2013). "0.11.2 Patch Notes". Path of Exile Forum. Retrieved October 20, 2013.
  8. Mark_GGG (July 15, 2013). "Phys Reflect VS Vaal Pact: who wins?". Path of Exile Forum. Retrieved November 17, 2015.