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Reave

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ReaveAttack, AoE, Melee
Radius: 14
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-138)% of Base Attack Damage
20% more Area of Effect radius for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.pngReave inventory icon.png

Reave skill screenshot.jpg

Reave is a melee attack that deals damage in a small area in front of you, temporarily increasing the area of effect each time you hit an enemy.

Skill functions and interactions

  • Dual Wielding: Using Reave while dual wielding will alternate the weapon used for attacking.
  • More area of effect: this is a local multiplicative bonus and applies only to Reave and Vaal Reave inventory icon.pngVaal ReaveVaal ReaveVaal, Attack, AoE, Melee
    Radius: 12
    Souls per use: 24 (N) / 36 (C) / 48 (M)
    Can store 1 use(s)
    Cast Time: 1.00 sec
    Drop Level: 12
    Requires Level 12
    Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (100-122.8)% of Base Attack Damage
    20% more Area of Effect radius for each stage
    150% more Attack Speed
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Reave skill icon.png
    Vaal Reave inventory icon.png
    . At 4 stacks, Reave has a total of 120% more radius which ends up at 31 units. Area of effect spreads out in a 135 degree arc.
  • Stacks: if no enemy is hit with Reave or Vaal Reave for three seconds, all stacks are lost. The maximum number of stacks that can be applied is 4, but any number of stacks can be maintained. This allows it to be possible to maintain 8 stacks by first using Vaal Reave.
  • Duration: currently there is no way to increase its duration.

Gem level progression

LevelLvl.dexterityintelligenceDamage
Multiplier
Exp.Total Exp.
1122114100%00
2152517102%15,24915,249
3193021104%41,51756,766
4233524106%81,983138,749
5274128108%147,968286,717
6314632110%250,557537,274
7355136112%405,086942,360
8385538114%447,7181,390,078
9415941116%615,3182,005,396
10446344118%834,6392,840,035
11476747120%1,570,7604,410,795
12507149122%1,633,9876,044,782
13537552124%2,151,0308,195,812
14567955126%2,812,18911,008,001
15598358128%5,099,36016,107,361
16628760130%9,400,73125,508,092
17649062132%15,273,36640,781,458
18669264134%26,286,58267,068,040
19689566136%62,890,590129,958,630
20709868138%212,046,017342,004,647
217210070140%N/AN/A
2274N/AN/A142%N/AN/A
2376N/AN/A144%N/AN/A
2478N/AN/A146%N/AN/A
2580N/AN/A148%N/AN/A
2682N/AN/A150%N/AN/A
2784N/AN/A152%N/AN/A
2886N/AN/A154%N/AN/A
2988N/AN/A156%N/AN/A
3090N/AN/A158%N/AN/A

Quest reward

This skill is given as quest reward for the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
The Siren's Cadence
Act 1
Normal
no
no
no
yes
yes
no
no

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
The Siren's Cadence
Act 1
Nessa

Cost:
Orb of Transmutation inventory icon.pngOrb of TransmutationOrb of TransmutationStack Size: 40Drop Level: 1Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it.
Shift click to unstack.
Orb of Transmutation inventory icon.png
no
no
no
yes
yes
yes
no

Alternate skill effects

Name Cost Description
Demonic Reave EffectDemonic Reave EffectReave Skin
Stack Size: 20
Your Reave becomes a wave of demonic energy.Right click this item then left click a Reave Skill Gem to apply it.
Demonic Reave Effect inventory icon.png
Demonic Reave Effect inventory icon.png
Shop Item Coin.png95 Replaces the standard effect on a Reave inventory icon.pngReaveReaveAttack, AoE, Melee
Radius: 14
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-138)% of Base Attack Damage
20% more Area of Effect radius for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
Reave inventory icon.png
skill gem with a wave of demonic energy.

Shop Item Video Icon.png Preview

Version history

Version Changes
2.4.0
  • 16% more damage at gem level 20. Reave's base area of effect has been increased by 21%. Its per-stage area of effect has been reduced from 30% to 20%. It still has the same area of effect at the fourth stage.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • Duration on Reave increased to 3 seconds from 2.
  • The maximum number of stacks you can obtain is now 4. The area of effect per stack has been doubled to compensate for the reduced maximum stack count.
  • Now defaults to your auto-attack if you don't have enough mana to use Reave. Stacks of Reave are not removed if you use other actions.
1.2.0
  • The skill's base area has been increased by 17%. The area increase per stack has been reduced from 20% per stack to 15% per stack.
1.1.5
  • Fixed a bug where Reave dealt main-hand damage, even on off-hand hits.
1.1.3
  • Changed Reave stacks so they are shared between multiple versions of the skill, if a player uses multiple copies of the Reave gem.
0.11.6c
  • Changed Reave so you no longer lose stacks when moving to initiate a new skill. You only lose stacks when that skill starts to occur.
0.11.6
  • Reave is now not replaced with a Default attack when you are out of mana.
    This is to prevent losing Area of Effect stacks when using the skill.
0.11.5c
  • Fixed a bug where Reave would not hit all the targets within its range.
0.11.4b
  • Reave stacks no longer reset when interacting with game objects
    (for example, picking up items or opening doors).
0.11.4
  • Reave has been added to the game.