Considering helping out on the wiki to keep it updated - in particular the changed unique items need to be updated to reflect 2.6.0 changes.

Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.

Reach of the Council

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Reach of the Council
Spine Bow
Bows
Physical Damage: (58.8 to 85.5)(210 to 262.5)
Critical Strike Chance: 6.00%
Attacks per Second: (1.46 to 1.51)
Weapon Range: 120
Requires Level 64, 212 Dex(40-50)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
2 additional Arrows
20% reduced Projectile Speed
We stand together. We strike together.
Reach of the Council inventory icon.png

Reach of the Council is a unique Spine Bow inventory icon.pngSpine BowSpine BowBows
Physical Damage: 2780
Critical Strike Chance: 6.00%
Attacks per Second: 1.35
Weapon Range: 120
Requires Level 64, 212 DexAcquisition
Level: 64
Spine Bow inventory icon.png
.

Vendor: 16Alteration Shard inventory icon.pngAlteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration.
Shift click to unstack.
Alteration Shard inventory icon.png
and 4Alchemy Shard inventory icon.pngAlchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Shift click to unstack.
Alchemy Shard inventory icon.png

Drop restrictions

Reach of the Council can be obtained by defeating the Pale Council in The Pale Court.

Legacy variants

Reach of the Council has legacy variants.

Version Discontinued Modifiers
2.6.0
(40-50)% increased Physical Damage
Adds (15-30) to (70-95) Physical Damage
(8-12)% increased Attack Speed
4 additional Arrows
20% reduced Projectile Speed
2.4.0
(50-70)% increased Physical Damage
Adds (25-40) to (100-115) Physical Damage
(8-12)% increased Attack Speed
4 additional Arrows
20% reduced Projectile Speed

Gallery

Divination cards

Version history

Version Changes
2.6.0
  • Number of Additional Arrows reduced to 2.
2.4.0
  • Added damage has been lowered from (25-40 to 100-115) to (15-30 to 70-95).
  • Local increased physical damage has been reduced from (50%-70%) to (40%-50%).
2.3.2
  • Added 3D art for the following items: Ashcaller inventory icon.pngAshcallerAshcaller
    Quartz Wand
    Wands
    Physical Damage: 1222
    Elemental Damage: (10 to 14)–(18 to 22)
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 18, 65 Int(18-22)% increased Spell DamageAdds (10-14) to (18-22) Fire Damage
    Adds (4-6) to (7-9) Fire Damage to Spells
    (40-50)% increased Burning Damage
    (16-22)% chance to Ignite
    10% chance to Cast Level 8 Summon Raging Spirit on Kill
    "We do not command fire.
    Ngamahu lends it, and Hinekora returns it."
    - Lavianga, advisor to Kaom
    Ashcaller inventory icon.png
    , Breath of the Council inventory icon.pngBreath of the CouncilBreath of the Council
    Carnal Sceptre
    Sceptres
    Physical Damage: (147.6 to 168.1)(342 to 389.5)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.20
    Weapon Range: 9
    Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage
    (60-80)% increased Chaos Damage
    10% increased Area of Effect of Area Skills
    40% increased Chaos Skill Effect Duration
    Breathe deep, and give yourself over to eternity.
    Breath of the Council inventory icon.png
    , Daresso's Passion inventory icon.pngDaresso's PassionDaresso's Passion
    Estoc
    Thrusting One Hand Swords
    Physical Damage: (51 to 59)(90 to 100)
    Elemental Damage: (30 to 38)–(40 to 50)
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.50
    Weapon Range: 12
    Requires Level 43, 140 Dex+25% to Global Critical Strike MultiplierAdds (30-38) to (40-50) Physical Damage
    Adds (30-38) to (40-50) Cold Damage
    20% reduced Frenzy Charge Duration
    25% chance to gain a Frenzy Charge on Kill
    (60-80)% increased Damage while you have no Frenzy Charges
    It doesn't matter how well the young swordsman trains.
    All form and finesse are forgotten when blood first hits the ground.
    Daresso's Passion inventory icon.png
    , Geofri's Sanctuary inventory icon.pngGeofri's SanctuaryGeofri's Sanctuary
    Elegant Ringmail
    Armour: (403 to 470)
    Energy Shield: (246 to 304)
    Requires Level 64, 90 Str, 105 Int5% reduced Movement Speed (Hidden)(50-75)% increased Armour and Energy Shield
    +(50-70) to maximum Life
    +(70-80) to maximum Energy Shield
    +(14-18)% to all Elemental Resistances
    +2 maximum Energy Shield per 5 Strength
    Zealot's Oath
    Faith does not make us invulnerable.
    It makes us immortal.
    Geofri's Sanctuary inventory icon.png
    , Kintsugi inventory icon.pngKintsugiKintsugi
    Exquisite Leather
    Evasion: (1004 to 1104)Requires Level 62, 170 Dex3% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
    +(60-80) to maximum Life
    +30% to Fire Resistance
    20% less Damage taken if you have not been Hit Recently
    50% increased Evasion Rating if you have been Hit Recently
    Do not hide your flaws, your cracks,
    mend them, and display them proudly.
    For it is these that set us apart.
    Kintsugi inventory icon.png
    , Mind of the Council inventory icon.pngMind of the CouncilMind of the Council
    Harlequin Mask
    Evasion: (452 to 493)
    Energy Shield: (132 to 144)
    Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield
    (20-30)% increased maximum Mana
    10% chance to Shock
    +20% chance to be Shocked
    30% of Lightning Damage is taken from Mana before Life when Hit
    Recover 3% of Maximum Mana when you Shock an Enemy
    You think we do not know.
    We know all that you think.
    Mind of the Council inventory icon.png
    , Nuro's Harp inventory icon.pngNuro's HarpNuro's Harp
    Harbinger Bow
    Bows
    Elemental Damage: (120 to 140)–(180 to 210)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: (1.32 to 1.38)
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    Night's frost becomes morning's dew
    Darkness cleansed, pure and new.
    Nuro's Harp inventory icon.png
    and Reach of the Council.
2.3.0
  • Introduced to the game.