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Puncture

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PunctureAttack, Duration, Melee, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Requires Level 4Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
1% increased Duration
Deals (100-122.8)% of Base Attack Damage
Bleeding targets take 10% of the Physical Damage Dealt per second
Bleeding targets take an additional 50% of the Physical Damage Dealt per second while moving
Causes Bleeding on Hit for 5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.pngPuncture inventory icon.png
Acquisition
Level: 4

Puncture skill screenshot.jpg

Puncture is an attack skill that applies a bleeding debuff to its targets. While bleeding, the target takes damage over time based on how much damage was dealt on the initial hit. The bleeding deals more damage while moving. Puncture works with bows, daggers, claws or swords.

Mechanics

Increasing the duration of Puncture via the % increased Skill Effect Duration modifier, the Increased Duration Support inventory icon.pngIncreased Duration SupportIncreased Duration SupportSupport, Duration
Icon: D
Mana Multiplier: 140%
Requires Level 31Per 1% Quality:
0.5% increased Skill Effect Duration
(45-64)% increased Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Increased Duration Support inventory icon.png
support gem, or the Temporal Chains inventory icon.pngTemporal ChainsTemporal ChainsCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
Cursed enemies are 0.5% slower
Base duration is (5-5.95) seconds
Cursed enemies are (20-29)% slower
Other effects on Cursed enemies expire 40% slower
40% reduced Effect of Curse against Players
(0-76)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
Temporal Chains inventory icon.png
curse causes the Puncture to deal the same damage per second over a greater period of time.

Separate applications of Puncture do not stack cumulatively. Each Puncture remains present on the target until it runs its course, but only the one with the highest damage per second will cause damage at any given moment.[1] For example, assume an enemy is inflicted with Puncture for 100 damage per second, then after 3 seconds it is inflicted with a second Puncture for 50 damage per second. The outcome will be 100 damage per second for the first 5 seconds, followed by 50 damage per second for the remaining 3 seconds of the second Puncture.

As a damage over time effect, Puncture's damage can be affected positively or negatively by some damage modifiers. Notably, modifiers to spell damage and attack damage (also often referred to as damage with x weapon) do not apply to the Puncture DoT as it is not a spell or attack.[2] The following modifiers will directly affect the damage of the Puncture damage over time effect; note that some of these modifiers apply only to the DoT whereas some also apply to the initial hit:

  • Damage over Time modifiers
  • Damage modifiers
  • Physical Damage modifiers
  • Projectile Damage modifiers
  • Trap Damage modifiers if applied with the Trap Support inventory icon.pngTrap SupportTrap SupportSupport, Trap, Duration
    Icon: T
    Mana Multiplier: 140%
    Can store 3 use(s)
    Cooldown Time: 4.00 sec
    Requires Level 8Per 1% Quality:
    0.5% increased Trap Throwing Speed
    Trap lasts 16 seconds
    Supported Skills deal (20-39)% more Trap Damage with Hits
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Trap Support inventory icon.png
    support gem
  • Mine Damage modifiers if applied with the Remote Mine Support inventory icon.pngRemote Mine SupportRemote Mine SupportSupport, Mine, Duration
    Icon: Y
    Mana Multiplier: 150%
    Requires Level 8Per 1% Quality:
    0.5% increased Mine Laying Speed
    Places a Remote Mine which uses this Skill when detonated
    Mine lasts 16 seconds
    Supported Skills deal (30-49)% more Mine Damage with Hits
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Remote Mine Support inventory icon.png
    support gem
  • Totem Damage modifiers if applied with the Ranged Attack Totem Support inventory icon.pngRanged Attack Totem SupportRanged Attack Totem SupportBow, Projectile, Support, Totem, Attack, Duration
    Icon: R
    Mana Multiplier: 200%
    Requires Level 8Per 1% Quality:
    1% increased Totem Placement speed
    Summons a Totem which uses this Skill
    Totem lasts 8 seconds
    Supported Skills deal (35-26)% less Damage
    Attacks used by Totem have 30% less Attack Speed
    Supported Attack Skills cannot be used with Melee Weapons
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Ranged Attack Totem Support inventory icon.png
    support gem
  • Area Damage modifiers if applied by a secondary hit with the Melee Splash Support inventory icon.pngMelee Splash SupportMelee Splash SupportSupport, Melee, Attack, AoE
    Icon: S
    Radius: 14
    Mana Multiplier: 160%
    Requires Level 8Per 1% Quality:
    Supported Skills have 0.5% increased Area of Effect
    (35-26)% less Damage to other targets
    Single-target Melee attacks deal Splash Damage to surrounding targets
    (0-57)% more Melee Splash Area of Effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Melee Splash Support inventory icon.png
    support gem

The rare Causes Bleeding on Hit mod that appears on Jack, the Axe inventory icon.pngJack, the AxeJack, the Axe
Vaal Hatchet
One Hand Axes
Quality: +20%
Physical Damage: (86.1 to 101.2)(226.8 to 259.9)
Critical Strike Chance: 5.00%
Attacks per Second: (1.54 to 1.61)
Weapon Range: 9
Requires Level 65, 140 Str, 86 Dex(90-110)% increased Physical Damage
Adds (11-14) to (18-23) Physical Damage
(10-15)% increased Attack Speed
2% of Physical Attack Damage Leeched as Life
50% reduced Life Leeched per second
Causes Bleeding on Hit
"Hey, you with the hands. Got a deal for you.
Give me a bit of life and I'll give you more death than you can poke a stick at.
You in?"
Jack, the Axe inventory icon.png
, Atziri's Disfavour inventory icon.pngAtziri's DisfavourAtziri's Disfavour
Vaal Axe
Two Hand Axes
Quality: +20%
Physical Damage: (358.8 to 376.8)(481.2 to 505.2)
Critical Strike Chance: 5.00%
Attacks per Second: (1.34 to 1.39)
Weapon Range: 13
Requires Level 75, 158 Str, 76 Dex+2 to Level of Socketed Support Gems
Adds (220-235) to (270-290) Physical Damage
(12-16)% increased Attack Speed
+2 to Weapon range
Causes Bleeding on Hit
"I do not believe in disguising my disappointment."
- Atziri, Queen of the Vaal
Atziri's Disfavour inventory icon.png
, or as Tora's signature mod adds the effect of this skill to any attacks with that weapon, allowing to sort of combine this skill with other active skills.

Gem level progression

LevelLvl.dexterityintelligenceDamage
Multiplier
Exp.Total Exp.
1400100%00
2600101.2%841841
39170102.4%3,0993,940
4122114103.6%7,43311,373
5162618104.8%22,89534,268
6203122106%49,72583,993
7243725107.2%95,714179,707
8284229108.4%169,595349,302
9324733109.6%283,759633,061
10365236110.8%453,9961,087,057
11405840112%703,1281,790,185
12446344113.2%1,061,2232,851,408
13486848114.4%2,065,8704,917,278
14527451115.6%2,507,1107,424,388
15557854116.8%2,573,7319,998,119
16588257118%7,611,35117,609,470
17618660119.2%13,437,90831,047,378
18649062120.4%25,052,14756,099,525
19679465121.6%43,869,43699,968,961
20709868122.8%242,081,178342,050,139
217210070124%N/AN/A
2274N/AN/A125.2%N/AN/A
2376N/AN/A126.4%N/AN/A
2478N/AN/A127.6%N/AN/A
2580N/AN/A128.8%N/AN/A
2682N/AN/A130%N/AN/A
2784N/AN/A131.2%N/AN/A
2886N/AN/A132.4%N/AN/A
2988N/AN/A133.6%N/AN/A
3090N/AN/A134.8%N/AN/A

Quest reward

This skill is given as quest reward for the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Breaking Some Eggs
Act 1
Normal
no
no
no
no
yes
yes
no

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Breaking Some Eggs
Act 1
Nessa
no
no
no
yes
yes
yes
no
A Fixture of Fate
Act 3
Siosa
yes

Related helmet enchantments

The following helmet enchantments affect Puncture:

Name For generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value. Effect(s)
EnchantmentPunctureDamage16625% increased Puncture Damage
EnchantmentPunctureDamage27540% increased Puncture Damage
EnchantmentPunctureDuration16630% increased Puncture Duration
EnchantmentPunctureDuration27545% increased Puncture Duration
EnchantmentPunctureMaimOnHitPercentChance1_6620% Chance for Puncture to Maim on hit
EnchantmentPunctureMaimOnHitPercentChance27530% Chance for Puncture to Maim on hit

Version history

Version Changes
2.0.0
  • Now grants 1% increased skill effect duration per 1% quality (was 1.5% per 1% quality).
1.3.0
  • Puncture now bleeds for 10% of hit damage at all levels and 50% of hit damage while moving.
1.2.0
  • Fixed a bug where Puncture did not benefit from Increased Item Rarity or Increased Item Quantity.
1.0.2
  • Generic modifiers to damage dealt will now apply to damage over time that your character causes. Damage over time is not spell damage, nor attack damage, so modifiers specific to those types will not apply. Non-specific "increased damage" modifiers will apply to damage over time. Type-specific modifiers will apply as well.
1.0.0d
  • Fixed a bug where monster deaths from Puncture were not awarded as kills correctly.
0.10.8
  • Increased damage at high levels and Physical Damage % added to it that increases each level, to match other similar skills.
  • May now be used with Two Handed Swords.
0.10.0
  • Increases to physical damage taken now apply correctly to physical degeneration
    (such as damage from Puncture).
0.9.13
  • Puncture is now scaled to start much stronger with a flatter progression to match
    other melee skills that scale weapon damage.
0.9.11j
  • Fixed Puncture's quality bonus so that it now works.
0.9.11
  • Fixed a bad interaction between on-drink flask effects and Puncture.
0.9.10
  • Fixed a rare bug that would cause you to take damage from Puncture indefinitely until you left the instance.
  • Fixed a bug where being punctured multiple times would cause incorrect behaviour.
0.9.7b
  • Removed the 1% pierce chance.
0.9.7
  • Puncture has been added to the game.

References

  1. Malice (November 13, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved July 5, 2013.
  2. Mark_GGG (August 4, 2014). "Minion damage + ignite double scale?". Official Path of Exile Forums. Retrieved September 29, 2014.