Power charge

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Status power charge.png

Power charges are a temporary buff associated with intelligence and represent an increase to concentration and arcane energies during combat. They are visualized as glowing blue orbs surrounding the character. Gaining a new power charge resets the duration of all remaining power charges.

Bonuses granted by power charges:


There are skills that make use of power charges in various ways. Skills can generate charges or consume them to produce a beneficial effect.

Generate Charges

Consume Charges


This equipment provides bonuses to power charges or gives the possibility of obtaining power charges:

  • AuxiumAuxium
    Chain Belt
    Requires Level 70+(9 to 20) to maximum Energy Shield(10 to 20)% increased Elemental Damage with Weapons
    +(45 to 55) to maximum Mana
    +(60 to 70) to maximum Energy Shield
    0.2% of Physical Attack Damage Leeched as Mana per Power Charge
    Chill and Freeze duration on you is based on 65% of Energy Shield
    As long as the soul is unfettered, so is the body.
  • Death's HandDeath's Hand
    Karui Sceptre
    One Handed Mace
    Physical Damage: (63–129 to 74–172)
    Critical Strike Chance: 6%
    Attacks per Second: 1.50
    Requires Level 56, 96 Str, 96 Int10% increased Elemental DamageAdds (30–80 to 41–123) Physical Damage
    (20 to 50)% increased Critical Strike Chance
    30% chance to gain a Power Charge when you Stun
    Gain Unholy Might for 2 seconds on Critical Strike
    "All are welcome in Hinekora's eternal home."
    - Karui Proverb
  • Doedre's ElixirDoedre's Elixir
    Greater Mana Flask
    Recovers 140 Mana over 5.60 Seconds
    Consumes (26 to 30) of 32 Charges on use
    Requires Level 12Removes 20% of your maximum Energy Shield on use
    You take 10% of your maximum Life as Chaos Damage on use
    You gain a Power Charge on use
    You gain a Frenzy Charge on use
    You gain an Endurance Charge on use
    (120 to 150)% increased Charges used
    Doedre Darktongue knew the Way of the Thaumaturge.
    In order to receive, one must give... without hesitation.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
  • Hegemony's EraHegemony's Era
    Judgement Staff
    Physical Damage: (245–311 to 255–341)
    Critical Strike Chance: (7.92 to 8.58)%
    Attacks per Second: (1.4 to 1.45)
    Requires Level 68, 113 Str, 113 Int12% Chance to Block6% Chance to Block
    Adds (180-190 to 190-220) Physical Damage
    (12-16)% increased Attack Speed
    (20-30)% increased Critical Strike Chance
    +1 maximum Power Charge
    10% chance to gain a Power Charge if you Knock an enemy Back
    with Melee Damage
    The Right to rule demands mental acuity,
    a strong arm,
    And a tenacious sense of justice.
  • Jaws of AgonyJaws of Agony
    Supreme Spiked Shield
    Chance to Block: 24%
    Evasion: 210
    Energy Shield: 62
    Requires Level 70, 85 Dex, 85 IntReflects (221 to 260) Physical Damage to Melee Attackers(18 to 28)% increased Trap Damage
    (15 to 25)% increased Physical Damage
    +(60 to 80) to maximum Life
    −(14 to 18) Physical Damage taken from Attacks
    25% chance to gain a Power Charge on Throwing a Trap
    Grants level 20 Bear Trap Skill
    One wrong step triggers destruction.
    Agony slowly dominates the will to live.
  • Lochtonial CaressLochtonial Caress
    Iron Gauntlets
    Armour: (16 to 26)
    (10 to 15)% increased Attack Speed
    +(10 to 20) to Armour
    (10 to 15)% reduced maximum Mana
    (10 to 15)% increased Cast Speed
    Why cling to your sanity? It offers you nothing.
    Surrender to me, and I will grant you everything.
  • PowerlessnessPowerlessness
    Cobalt Jewel
    −1 Maximum Power Charges
    "Your desires will mislead you."Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Rashkaldor's PatienceRashkaldor's Patience
    Jade Amulet
    Requires Level 61+(20 to 30) to Dexterity+(40 to 80) to maximum Life
    +(20 to 40) to maximum Mana
    20% increased Duration of Elemental Status Ailments on Enemies
    Items and Gems have 10% reduced Attribute Requirements
    5% chance to Freeze, Shock and Ignite
    Cannot gain Power Charges
    Fate's smile, man's ruin.
  • Romira's BanquetRomira's Banquet
    Diamond Ring
    Requires Level 60(20 to 30)% increased Global Critical Strike Chance+333 to Accuracy Rating
    (10 to 15)% increased Global Critical Strike Multiplier
    +(40 to 60) to maximum Mana
    0.4% of Physical Attack Damage Leeched as Mana
    Gain a Power Charge on non-Critical Strike
    Lose all Power Charges on Critical Strike
    The Empress gave Romira two sons
    Born of his brother's seed
    Romira threw her a banquet
    A perfidious meal indeed.
  • SurgebindersSurgebinders
    Dragonscale Gauntlets
    Armour: (200 to 221)
    Evasion: (200 to 221)
    Requires Level 67, 51 Str, 51 Dex(90 to 110)% increased Armour and Evasion
    (4 to 7)% increased Elemental Damage per Frenzy Charge
    (4 to 7)% increased Physical Damage per Endurance Charge
    (4 to 7)% increased Spell Damage per Power Charge
    10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
    (10 to 30)% reduced Endurance, Frenzy and Power Charge Duration
    Your lies are our strength.
    Your threats are our laughter.
    Your hate is our infinity
    The fire rises!
  • The Restless WardThe Restless Ward
    Carnal Armour
    Evasion: (552 to 627)
    Energy Shield: (231 to 262)
    Requires Level 71, 88 Dex, 122 Int+(20 to 25) to maximum Mana+(40 to 60) to maximum Life
    (120 to 150)% increased Evasion and Energy Shield
    1% increased Movement Speed per Frenzy Charge
    100% increased Endurance, Frenzy and Power Charge Duration
    (15 to 20) Life Regenerated per second per Endurance Charge
    Use the dead to stave off death,
    An armour of bones and rot.
    Hanging on with bated breath,
    One lapse and all for naught.
  • Victario's AcuityVictario's Acuity
    Turquoise Amulet
    Requires Level 16+(16 to 24) to Dexterity and Intelligence+(30 to 40)% to Lightning Resistance
    +(8 to 10)% to Chaos Resistance
    10% chance to gain a Frenzy Charge on Kill
    10% chance to gain a Power Charge on Kill
    5% increased Projectile Speed per Frenzy Charge
    5% increased Projectile Damage per Power Charge
    "Grind your words into sharp thoughts.
    Grind your thoughts into the sharpest of deeds."
    - Victario, the People's Poet
  • Void BatteryVoid Battery
    Prophecy Wand
    Physical Damage: 27–51
    Critical Strike Chance: 9%
    Attacks per Second: 1.20
    Requires Level 68, 245 Int(16 to 20)% increased Spell Damage80% reduced Spell Damage
    (50 to 65)% increased Global Critical Strike Chance
    +(40 to 50) to maximum Mana
    +1 maximum Power Charge
    (10 to 20)% increased Cast Speed
    25% increased Spell Damage per Power Charge
    "The trick is to give nothingness, and to receive everything in return."
    - Inquisitor Maligaro
  • Voll's DevotionVoll's Devotion
    Agate Amulet
    Requires Level 32+(16 to 24) to Strength and Intelligence+(30 to 40) to maximum Life
    +(20 to 30) to maximum Energy Shield
    +(15 to 20)% to all Elemental Resistances
    30% reduced Endurance Charge Duration
    30% reduced Power Charge Duration
    Gain an Endurance Charge when a Power Charge expires or is consumed
    "We are the soldiers of Faith, armoured in devotion. Let the sinners come, for we - the Pure - shall endure!"
    —Voll of Thebrus, at the Battle of the Bridge
  • Voll's ProtectorVoll's Protector
    Holy Chainmail
    Armour: 221
    Energy Shield: 66
    Requires Level 35, 53 Str, 53 Int60% increased Armour and Energy Shield
    50% reduced maximum Mana
    Gain a Power Charge for each Enemy you hit with a Critical Strike
    Although a great leader during the war,
    Voll proved disastrous in times of peace.


Corrupting certain types of gear using a Vaal Orb has a chance of granting it a random new implicit modifier, one of which is +1 maximum Power Charge.

Quest Reward

On the merciless difficulty setting you can receive a permanent +1 maximum Power Charge as a quest reward for aiding Alira in the quest Deal with the Bandits.


There are passive skill nodes that provide bonuses to power charges. In order to build Power Charges, you will need one of the passives that increase the number of power charges you can hold (i.e. Critical Mass, Overcharge, Instability) or a unique item that grants additional max power charges.

Name Bonuses
Power Charge Duration
  • 18% increased Power Charge Duration
Spell Damage per Power Charge
  • 4% increased Spell Damage per Power Charge
  • +1 Maximum Power Charge
  • +1 Maximum Power Charges
  • +1 Maximum Power Charge
  • 6% increased Wand Damage per Power Charge
  • Share Endurance, Frenzy and Power Charges with nearby party members
Claws of the Magpie
  • 12% increased Physical Damage with Claws
  • 10% increased Attack Speed with Claws
  • 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws

See also