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Unique weapons and armours are now shown with quality 20 by default; this will be reflected in their value calculations and in item lists.

Modifier:MapAtlasPlayersDamageDealtAndTakenWhileStationary~

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Mod IdMapAtlasPlayersDamageDealtAndTakenWhileStationary_
Name
GroupMapAtlasPlayersDamageDealtAndTakenWhileStationary
Mod typeMapAtlasPlayersDamageDealtAndTakenWhileStationary
Mod domainAtlas (Id: 12)
Generation typePrefix (Id: 1)
Req. level1
EffectPlayers deal 100% increased Damage while stationary
Players take 10% increased Damage while stationary
Granted Buff Id
Granted Buff Value
Granted Skill
Tags
Stats
#Stat IdMinimumMaximum
1local_jewel_effect_base_radius5555
2map_damage_while_stationary_+%100100
3map_damage_taken_while_stationary_+%1010
Spawn Weights
#TagWeight
1vaults_of_atziri0
2default1000
Generation Weights
#TagWeight
Modifier sell price
#Item


MapAtlasPlayersDamageDealtAndTakenWhileStationary_ is the internal id of an unnamed modifier.