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Maps serve as the endgame content in Path of Exile. Like equipment, they come in magic, rare, and unique rarities and have their own special affixes. Affixes on maps can make them more difficult but can also increase your potential rewards. Maps can also have quality, which can be raised by using a Cartographer's ChiselCartographer's Chisel
Stack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower rarity maps. The maximum quality is 20%.
Shift click to unstack.
.

Maps can drop from anything that can drop items of item level 60 or higher. Non-map areas cannot drop maps higher than level 66, as of patch 0.10.8.

Maps of level 67 or greater can drop from anything inside a map that can drop items of the same item level. As a result, magic monsters can drop maps 1 level higher than the map they reside in, rare and unique monsters can drop maps that are 2 levels higher.

Maps cannot be used until you have access to the Eternal Laboratory, which can be accessed after completing Lady Dialla's quests in Act 3 on Merciless difficulty. They can later also be used in your hideout, if the player has Zana's map device.

As of version 1.2.3 there are 65 base maps and 10 unique maps.

Maps by Level

Maps followed by an asterisk (*) are unique.

Layout ratings:

  • A: The map has a consistent layout that can be reliably fully cleared with no backtracking.
  • B: The map has an open layout with few obstacles, or has only short and well-connected side paths.
  • C: The map has an open layout with many obstacles, or has long side paths that require backtracking.

Boss ratings:

  • 5: High and consistent damage output that is difficult to reliably avoid; skipped by many players.
  • 4: High and consistent damage output that can be avoided reasonably well but still very dangerous.
  • 3: Occasionally high damage output that can be avoided reasonably well.
  • 2: Moderate damage output that can be easily kited and/or reasonably mitigated by most builds.
  • 1: Trivial for most builds.
Map Level Layout Boss
Crypt MapCrypt Map
Map Level: 66
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
66 B 2
Dried Lake MapDried Lake Map
Map Level: 66
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
66 B 2
Dunes MapDunes Map
Map Level: 66
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
66 B 3
Dungeon MapDungeon Map
Map Level: 66
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
66 B 4
Grotto MapGrotto Map
Map Level: 66
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
66 B 1
Orchard MapOrchard Map
Map Level: 66
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
66 C 5
Overgrown Ruin MapOvergrown Ruin Map
Map Level: 66
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
66 B 2
The Coward's TrialThe Coward's Trial
Crypt Map
Map Level: 66
Area has (22 to 25) waves of monsters
Area has (30 to 50) seconds between monster waves
For his sins he was hunted in his sleep, judgement wrought of twisted nightmare.Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
66 A 2
Tropical Island MapTropical Island Map
Map Level: 66
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
66 A 2
Untainted Paradise * 66 B
Arcade MapArcade Map
Map Level: 67
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
67 C 1
Arsenal MapArsenal Map
Map Level: 67
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
67 C 1
Cemetery MapCemetery Map
Map Level: 67
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
67 B 1
Maelström of ChaosMaelström of Chaos
Mountain Ledge Map
Map Level: 67
Item Quantity: +(40 to 60)%
Area has patches of chilled ground
Monsters deal 50% extra Damage as Lightning
Monsters are immune to randomly chosen elemental status ailments or stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
(200 to 400)% increased Rarity of Items found in this Area
Whispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
67 A
Mountain Ledge MapMountain Ledge Map
Map Level: 67
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
67 A 2
Sewer MapSewer Map
Map Level: 67
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
67 C 2
Thicket MapThicket Map
Map Level: 67
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
67 B 3
Wharf MapWharf Map
Map Level: 67
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
67 A 3
Ghetto MapGhetto Map
Map Level: 68
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
68 B
Mao KunMao Kun
Reef Map
Map Level: 68
Item Quantity: +30%
Monsters deal (175 to 190)% extra Damage as Lightning
Monsters gain 3 Endurance Charges every 20 seconds
Monsters gain 3 Power Charges every 20 seconds
The Treasures of the Tides wait
in agony at the End of the World.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
68
Mud Geyser MapMud Geyser Map
Map Level: 68
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
68 B 3
Museum MapMuseum Map
Map Level: 68
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
68 B 4
Reef MapReef Map
Map Level: 68
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
68 C 3
Spider Lair MapSpider Lair Map
Map Level: 68
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
68 B 3
Springs MapSprings Map
Map Level: 68
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
68 B 3
Vaal Pyramid MapVaal Pyramid Map
Map Level: 68
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
68 B 3
Vaults of AtziriVaults of Atziri
Vaal Pyramid Map
Map Level: 68
Chests have (1800 to 2000)% increased Item Rarity
Area contains no monsters
"Should I depart this mortal coil, so shall all of my treasures."
- Atziri, Queen of the Vaal
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
68 0
Acton's NightmareActon's Nightmare
Overgrown Shrine Map
Map Level: 69
Item Quantity: +(80 to 100)%
Area has patches of burning ground
Area is inhabited by Skeletons
(220 to 250)% increased Rarity of Items found in this Area
Restless Dead
Area is a large Maze
Area contains a Large Chest
Curious, she shook it then,
And tiny screams emerged.
Curiouser, she shook again,
And an eerie silence purred.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
69
Catacomb MapCatacomb Map
Map Level: 69
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
69 B 2
Overgrown Shrine MapOvergrown Shrine Map
Map Level: 69
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
69 B 3
Promenade MapPromenade Map
Map Level: 69
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
69 A 2
Shore MapShore Map
Map Level: 69
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
69 B 3
Spider Forest MapSpider Forest Map
Map Level: 69
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
69 B 3
Tunnel MapTunnel Map
Map Level: 69
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
69 C 2
Bog MapBog Map
Map Level: 70
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
70 B 1
Coves MapCoves Map
Map Level: 70
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
70 B 1
Graveyard MapGraveyard Map
Map Level: 70
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
70 B 4
Pier MapPier Map
Map Level: 70
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
70 A 1
Underground Sea MapUnderground Sea Map
Map Level: 70
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
70 A 1
Villa MapVilla Map
Map Level: 70
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
70 B
The Apex of Sacrifice 70 5
Arachnid Nest MapArachnid Nest Map
Map Level: 71
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
71 B 3
Colonnade MapColonnade Map
Map Level: 71
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
71 A 4
Dry Woods MapDry Woods Map
Map Level: 71
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
71 B 2
Poorjoy's AsylumPoorjoy's Asylum
Temple Map
Map Level: 71
Item Quantity: +100%
(140 to 160)% increased Monster Life
(140 to 160)% increased Monster Damage
25% increased Monster Movement Speed
25% increased Monster Attack Speed
25% increased Monster Cast Speed
250% increased Rarity of Items found in this Area
Area is a Large Maze
150% increased Experience gain
Unique Boss drops (10 to 15) additional Rare <Item Class>
Laughs of all the twisted
Echo through these halls of gold.
In this cold forgotten void
They wander, forever uncontrolled.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
71
Strand MapStrand Map
Map Level: 71
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
71 A 3
Temple MapTemple Map
Map Level: 71
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
71 C 4
Jungle Valley MapJungle Valley Map
Map Level: 72
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
72 B 5
Labyrinth MapLabyrinth Map
Map Level: 72
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
72 C 4
Mine MapMine Map
Map Level: 72
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
72 C 3
Oba's Cursed TroveOba's Cursed Trove
Torture Chamber Map
Map Level: 72
Item Quantity: +40%
Area has patches of Desecrated Ground
(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Area becomes fatal after some time
"Here the soil is more deadly than any swing of the axe."
- Oba of the Karui, Conqueror of Corruption
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
72
Torture Chamber MapTorture Chamber Map
Map Level: 72
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
72 B 4
Waste Pool MapWaste Pool Map
Map Level: 72
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
72 C 3
Whakawairua TuahuWhakawairua Tuahu
Strand Map
Map Level: 72
Item Quantity: +(40 to 60)%
Area contains many Totems
Curses have 50% reduced effect on Monsters
(120 to 160)% increased Rarity of Items found in this Area
Rare monsters each have a Nemesis Mod
We all began life in darkness, we shall all end it there.Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
72
Canyon MapCanyon Map
Map Level: 73
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
73 A 3
Cells MapCells Map
Map Level: 73
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
73 B 3
Dark Forest MapDark Forest Map
Map Level: 73
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
73 B 2
Dry Peninsula MapDry Peninsula Map
Map Level: 73
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
73 A 2
Gorge MapGorge Map
Map Level: 74
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
74 A 1
Maze MapMaze Map
Map Level: 74
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
74 B 4
Olmec's SanctumOlmec's Sanctum
Maze Map
Map Level: 74
Item Quantity: +(120 to 200)%
(40 to 50)% increased Monster Life
(30 to 40)% increased Monster Damage
Final Boss drops higher Level Items
They flew, and leapt, and clambered over,
They crawled, and swam, and slithered under.
Still its ancient secrets await unclaimed
And of this hidden temple, only legends remain.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
74 5
Residence MapResidence Map
Map Level: 74
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
74 B 5
Underground River MapUnderground River Map
Map Level: 74
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
74 B 2
Bazaar MapBazaar Map
Map Level: 75
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
75 C 3
Death and TaxesDeath and Taxes
Necropolis Map
Map Level: 75
Item Quantity: +150%
Unique Boss deals +(50 to 60)% Damage and attacks (25 to 30)% faster
Unique Boss gives 10000% increased Experience
So the raiders danced,
leading their for ever west,
towards certain death.
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
*
75
Necropolis MapNecropolis Map
Map Level: 75
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
75 B 5
Plateau MapPlateau Map
Map Level: 75
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
75 A 2
Academy MapAcademy Map
Map Level: 76
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
76 B 4
Crematorium MapCrematorium Map
Map Level: 76
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
76 B 4
Precinct MapPrecinct Map
Map Level: 76
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
76 B 3
Shipyard MapShipyard Map
Map Level: 77
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
77 B 2
Shrine MapShrine Map
Map Level: 77
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
77 5
Courtyard MapCourtyard Map
Map Level: 78
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
78 C 4
Palace MapPalace Map
Map Level: 78
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
78 B 5
Vaal Temple MapVaal Temple Map
Map Level: 79
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
79 5
The Alluring Abyss 80 5

Upgrades

Each arrow (⇓) in the chart below indicates a vendor recipe of the following type:

3 maps of a given level
⇓ (yield)
1 map of the next level


Level Maps
66
 
67
 
68
 
69
 
70
 
71
 
72
 
73
 
74
 
75
 
76
 
77
 
78

Modifiers

Each (non-unique) map can have up to 3 prefixes and 3 suffixes, just like other items. Currency related to rarity also works the same, for example an orb of alchemy will turn a basic map into a rare. Modifiers for maps change the properties of the map when one is in that map, thereby making it more difficult and (usually) resulting in increased item quantity for all drops on that map. High increased quantity also affects the drop rates of maps while in a particular map, so high modifiers will increase your chances at continuing to get map drops and finding higher level maps to use.

Prefix

Name Mod Value Map Quantity Bonus
Anarchic Area is inhabited by x additional Rogue Exiles 2 15%
Antagonist's Rare Monsters each have a Nemesis mod - 12%
Armoured x% Monster Physical Resistance 30 8%
Bipedal Area is inhabited by Humanoids - 12%
Burning Monsters deal x% extra Damage as Fire 80 to 100 12%
Capricious Area is inhabited by Goatmen - 16%
Ceremonial Area contains many Totems - 12%
Chaining Monsters' Skills Chain x additional times 2 18%
Deadly x% increased Monster Damage 25 to 35 18%
Demonic Area is inhabited by Demons - 15%
Emanant Area is inhabited by ranged monsters - 12%
Fecund x% increased Monster Life 25 to 35 12%
Feral Area is inhabited by Animals - 12%
Fleet x% increased Monster Movement Speed
x% increased Monster Attack Speed
x% increased Monster Cast Speed
25 to 35
25 to 35
25 to 35
23%
Freezing Monsters deal x% extra Damage as Cold 80 to 100 12%
Grounded +x% Monster Lightning Resistance 75 8%
Hexproof Monsters are immune to Curses - 18%
Incombustible +x% Monster Fire Resistance 75 8%
Mirrored Monsters reflect x% of Elemental Damage 18 18%
Molten +x% Monster Cold Resistance 75 8%
Multifarious Area has increased monster variety 3 6%
Overlord's Unique Boss deals +x% Damage
Unique Boss attacks x% faster
30
25
11%
Punishing Monsters reflect x% of Physical Damage 18 18%
Shocking Monsters deal x% extra Damage as Lightning 80 to 100 12%
Skeletal Area is inhabited by Skeletons - 8%
Slithering Area is inhabited by Sea Witches and their Spawn - 0%
Splitting Monsters fire x additional Projectiles 2 to 4 18%
Twinned Area contains two Unique Bosses - 6%
Undead Area is inhabited by Undead - 8%
Unwavering Monsters cannot be Stunned - 12%

Suffix

Name Stat Value Map Quantity Bonus
of Balance Players have Elemental Equilibrium - 9%
of Champions x% more Magic Monsters 20 to 50 3%
of Commanders x% more Rare Monsters 20 to 50 3%
of Desecration Area has patches of desecrated ground - 11%
of Elemental Weakness Players are cursed with Elemental Weakness Level 15 17%
of Endurance Monsters gain x Endurance Charges every 20 seconds 1 to 3 15%
of Enfeeblement Players are cursed with Enfeeble Level 15 18%
of Exposure -x% maximum Player Resistances 15 to 25 30%
of Flames Area has patches of burning ground - 11%
of Frenzy Monsters gain x Frenzy Charges every 20 seconds 1 to 3 15%
of Fracturing Monsters Fracture - 30%
of Hemomancy Players have Blood Magic - 25%
of Hordes +x% Monster pack size 20 to 50 0%
of Ice Area has patches of chilled ground - 11%
of Lightning Area has patches of shocked ground - 11%
of Power Monsters gain x Power Charges every 20 seconds 1 to 3 15%
of Smothering Players recover Life, Mana and Energy Shield x% slower 50 20%
of Stasis Players cannot regenerate Life or Mana - 30%
of Temporal Chains Players are cursed with Temporal Chains Level 15 27%
of Venom Monsters Poison on Hit - 16%
of Vulnerability Players are cursed with Vulnerability Level 15 25%

Retired mods

These can no longer spawn on new maps. Existing maps with these mods retain them, sometimes with altered effect depending on the prefix.

Name Mod Value Map Quantity Bonus Notes
Enraged Monsters gain x Frenzy Charges every 30 seconds 1 to 3 15% Replaced by of Frenzy
Labyrinthine (Indoor Maps only) - 20% Was Area is a Maze with +0% Item Quantity. All maps were increased in size.
Massive (Outdoor Maps only) 20 to 50 20% Was Area is x% larger with +0% Item Quantity. All maps were increased in size.
Villainous Area is inhabited by Bandits - 8% Replaced by Bipedal.
of Suffering Players take x Chaos Damage per second 16.66 to 33.33 18% Replaced by of Venom and of Desecration.
of the Warlord Players are cursed with Warlord's Mark Level 15 15%

Map Bosses

See map bosses to see what boss resides in what map.

Unidentified Maps

It is possible to put unidentified maps into the map device in the Eternal Laboratory. There is a +30% Item Quantity bonus when running these maps, but even when you enter the map the specific modifiers to the map are not revealed to you, even though the overall quantity is. Some are easy to observe, burning or chilled ground are very obvious for example, but others are harder to know immediately. As such, it's recommended that you have a strong character before tackling such maps, otherwise the map could have many dangerous affixes to put your character in danger. Unidentified maps can be obtained as map drops, or by vendoring 3x magic or rare maps of the same base type.

This bonus does not apply to unidentified unique maps.[1]

Map fragments

Placing any one of the vaal fragments along with a map into the map device will increase the IIQ of that map by 5% per sacrifice piece. Doubles or triples of the same piece will not work.

A single vaal fragment in the map device opens a random corrupted area. The level of the area will depend on the fragment used:

Fragment Level
Sacrifice at DuskSacrifice at Dusk
The Vaal shall never fear the setting of our sun.Can be used in the Map Device in the Eternal Laboratoy.
66
Sacrifice at DawnSacrifice at Dawn
Only those who aspire can dare to hope.Can be used in the Map Device in the Eternal Laboratoy.
67
Sacrifice at NoonSacrifice at Noon
The light without pales in comparison to the light within.Can be used in the Map Device in the Eternal Laboratoy.
68
Sacrifice at MidnightSacrifice at Midnight
Look to our Queen, for she will lead us into the light.Can be used in the Map Device in the Eternal Laboratoy.
69
Mortal GriefMortal Grief
When we prostrate ourselves to the night, we worship mortality.Can be used in the Map Device in the Eternal Laboratory.
70
Mortal RageMortal Rage
We are but dogs, howling at an uncaring moon.Can be used in the Map Device in the Eternal Laboratory.
71
Mortal IgnoranceMortal Ignorance
It is only the blind who can live in darkness.Can be used in the Map Device in the Eternal Laboratory.
72
Mortal HopeMortal Hope
Look to our Queen, for she will lead us from the darkness.Can be used in the Map Device in the Eternal Laboratory.
73

Map-only drops

The following unique items can only drop in maps.[2] Note that the minimum required item level isn't the same as the lowest map it can drop in. See item level for more information.

Name Minimum iLevel
Doon CuebiyariDoon Cuebiyari
Vaal Sceptre
One Handed Mace
Physical Damage: 31–58
Critical Strike Chance: 6.68%
Attacks per Second: 1.40
Requires Level 64, 113 Str, 113 Int10% increased Elemental Damage+(50 to 70) to Strength
(15 to 18)% increased Cast Speed
+(20 to 30) to maximum Mana
Gems in this item are Supported by level 30 Iron Will
1% increased Damage per 8 Strength when in Main Hand
1% increased Armour per 16 Strength when in Off Hand
My Iron heart will beat when yours is rust.
I take your Strength, your power, your lust.
By Iron Will alone I set my mind in motion.
Through endless storms of fervent devotion.
[3]
?
DivinariusDivinarius
Imperial Skean
Dagger
Physical Damage: 17–67
Critical Strike Chance: 6.98%
Attacks per Second: 1.50
Requires Level 66, 95 Dex, 131 Int40% increased Global Critical Strike Chance(50 to 70)% increased Spell Damage
(80 to 100)% increased Critical Strike Chance for Spells
+10 Life gained on Kill
+5 Mana gained on Kill
10% increased Radius of Area Skills
Divine intervention feels better when you do it yourself.
71
Lioneye's GlareLioneye's Glare
Imperial Bow
Bow
Physical Damage: (55–215 to 77–270)
Critical Strike Chance: 5%
Attacks per Second: (1.65 to 1.80)
Requires Level 66, 212 Dex(150 to 175)% increased Physical Damage
Adds (6–20 to 12–32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
"See without doubt, slay without hesitation."
- Marceus Lioneye of Sarn
71
AndvariusAndvarius
Gold Ring
Requires Level 8(6 to 15)% increased Rarity of Items found+10 to Dexterity
(50 to 70)% increased Rarity of Items found
−20% to all Elemental Resistances
Danger is the price of wealth.
71
AuxiumAuxium
Chain Belt
Requires Level 70+(9 to 20) to maximum Energy Shield(10 to 20)% increased Elemental Damage with Weapons
+(45 to 55) to maximum Mana
+(60 to 70) to maximum Energy Shield
Chill and Freeze duration on you is based on 65% of Energy Shield
1% of Physical Attack Damage Leeched as Mana per Power Charge
As long as the soul is unfettered, so is the body.
72
Ming's HeartMing's Heart
Amethyst Ring
Requires Level 69+(9 to 13)% to Chaos Resistance15% reduced maximum Life
15% reduced maximum Energy Shield
+(40 to 50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
Ming slew Tranquility
Took Chaos for his wife
And on Her immortal finger
He placed his Heart
73
Lioneye's RemorseLioneye's Remorse
Pinnacle Tower Shield
Chance to Block: 33%
Armour: (1218 to 1421)
Requires Level 70, 159 Str(200 to 250)% increased Armour
+(80 to 100) to maximum Life
5% reduced Movement Speed
20% increased Block and Stun Recovery
−25 Physical Damage taken from Projectile Attacks
5% additional Block Chance
Marceus' unblemished shield is a testament to his arrogance... and his fate.
73
Devoto's DevotionDevoto's Devotion
Nightmare Bascinet
Armour: (353 to 423)
Evasion Rating: (508 to 609)
Requires Level 67, 62 Str, 85 Dex10% reduced Physical Damage
+(50 to 65) to Dexterity
16% increased Attack Speed
(150 to 200)% increased Armour and Evasion
+(15 to 25)% to Chaos Resistance
20% increased Movement Speed
Mercury Footprints
Swift as thought are the actions of Man
when borne on the wings of divine providence.
74
Rathpith GlobeRathpith Globe
Titanium Spirit Shield
Chance to Block: 30%
Energy Shield: (184 to 218)
Requires Level 68, 159 Int(40 to 60)% of Block Chance applied to Spells
(40 to 60)% increased Spell Damage
10% increased maximum Life
(120 to 160)% increased Energy Shield
+25% to Lightning Resistance
The Vaal emptied their slaves of beating hearts, and left a mountain of twitching dead.
74
Mon'tregul's GraspMon'tregul's Grasp
Void Sceptre
One Handed Mace
Physical Damage: 44–66
Critical Strike Chance: 6.83%
Attacks per Second: 1.20
Requires Level 68, 104 Str, 122 Int15% increased Elemental Damage50% reduced number of Zombies allowed
+2000 to Zombie maximum Life
(25 to 30)% increased Zombie Resistances
25% increased Zombie Size
Zombies deal (80 to 100)% increased Physical Damage
Enemies killed by Zombies explode dealing Fire Damage
With death as my ally, all the world is within my grasp.
75
ThunderfistThunderfist
Murder Mitts
Evasion Rating: 105
Energy Shield: (56 to 61)
Requires Level 67, 51 Dex, 51 IntAdds 1–40 Lightning Damage
10% increased Attack Speed
+(25 to 30) to maximum Energy Shield
100% increased Shock Duration on enemies
10% increased Stun Duration on enemies
Gems in this item are Supported by level 18 Added Lightning Damage
The roar of the heavens
Strikes more than fear
Into the hearts of Man
76
Void BatteryVoid Battery
Prophecy Wand
Wand
Physical Damage: 28–52
Critical Strike Chance: 8.96%
Attacks per Second: 1.10
Requires Level 68, 245 Int(16 to 20)% increased Spell Damage80% reduced Spell Damage
(50 to 65)% increased Global Critical Strike Chance
+(40 to 50) to maximum Mana
+1 maximum Power Charge
(10 to 20)% increased Cast Speed
25% increased Spell Damage per Power Charge
"The trick is to give nothingness, and to receive everything in return."
- Inquisitor Maligaro
77
Voltaxic RiftVoltaxic Rift
Spine Bow
Bow
Physical Damage: 24–71
Elemental Damage: (1–275 to 1–325)
Critical Strike Chance: 5%
Attacks per Second: (1.49 to 1.55)
Requires Level 64, 212 DexAdds (1–275 to 1–325) Lightning Damage
(10 to 15)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
10% Chance to Shock
Your Chaos Damage can Shock
The eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair.
78

Zana, Master Cartographer

Zana is the master aligned with maps. After you have completed a mission for her, she can be found in the Eternal Laboratory. At higher reputation levels, she offers her own map device to be placed in the player's hideout. Special map effects can be crafted onto the map this way.

In addition to the crafting services, Zana also sells lower level maps.

Achievements

These achievements are related to maps:

Name Description
Cartographer
Cartographer achievement icon.jpg
Fully clear an end-game Map.
Dream within a Dream
Dream within a Dream achievement icon.jpg
Have a Unique Map drop within a Unique Map.
Dream Corruption
Dream Corruption achievement icon.jpg
Enhance a map with a Vaal fragment.
Dream Enrichment
Dream Enrichment achievement icon.jpg
Corrupt a level 78 map into a Vaal Temple map.

References

  1. Qarl (May 15, 2013). "0.10.8b Patch Notes".Official Path of Exile Forums. Retrieved February 2nd, 2014
  2. Chris (November 6, 2013). "1.0.0f Patch and Data about League Distributions and Map-only Uniques". Official Path of Exile Forums. Retrieved Nov 6, 2013.
  3. Morsexier (April 13, 2014). "[Question] Do we know if the new unique items are map only drops?". Reddit. Retrieved April 16, 2014.