Lightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 secRequires Level 12Drop Restrictions
Level: 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
2% chance of Projectiles PiercingDeals (130-175.6)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
(4-7) additional Projectiles
25% less Projectile DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
An attack with Lightning Strike consists of two parts:
- An initial melee hit with the keywords Lightning, Attack, Melee
- A projectile attack with the keywords Lightning, Attack, Projectile
When the melee attack is made, a number of lightning projectiles (five at level one, increasing with gem level) will shoot out in a ~85 degree arc, traveling in a straight line untill they strike an enemy. Unmodified projectiles will do 75% of full weapon damage, of which 50% of physical damage is converted to lightning damage (the bolts benefit from added damage, e.g. as from aura's), against any target struck. Linking a Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
Mana Multiplier: 140%Requires Level 8Drop Restrictions
Level: 8Per 1% Quality:
0.5% increased Attack Speed
0.5% increased Cast Speed2 additional Projectiles
(25-16)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. or Greater Multiple Projectiles SupportGreater Multiple Projectiles SupportSupport, Projectile
Mana Multiplier: 165%Requires Level 38Drop Restrictions
Level: 38Per 1% Quality:
0.5% increased Attack Speed
0.5% increased Cast Speed4 additional Projectiles
(35-26)% less Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. support gem will multiplicatively reduce the damage of each projectile and spread further projectiles out within the 85 degree arc.
Cannot Miss: This applies only to the projectiles launched after you initiated the strike. Swinging in enemies' general direction will result in projectiles with a hit/miss chance equal to that of the skill itself. Projectiles that miss will be dissipated without doing damage.
Damage conversion: Like all converted damage, the lightning portion of Lightning Strike's damage will be modified by both lightning damage and physical damage increases. Furthermore, the damage done by the lightning bolts is considered projectile damage (instead of melee), therefore any Strength bonus does not apply.
It is important to note that despite the confusing wording of this skill, the projectile portion of this attack in no way scales off the melee portion of the attack - in essence, the Lightning Strike skill does two completely separate things simultaneously, a melee attack (which deals x% of the base damage, and of which 50% of the physical damage is converted to lightning damage), and a ranged attack (which shoots projectiles, which deal 75% of the attack damage of the attack each, and of which 50% of the physical damage is converted to lightning damage).
This means that increasing the melee portion of the hit through melee-exclusive means such as Melee Physical Damage SupportMelee Physical Damage SupportMelee, Support, Attack
Mana Multiplier: 140%Requires Level 18Drop Restrictions
Level: 18Per 1% Quality:
0.5% increased Melee Physical Damage(30-49)% more Melee Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. will not actually increase the projectile damage; the projectile damage is not "converted melee damage", a common misconception. Do not be deceived by the tooltip DPS of this skill which will change if you apply a melee-exclusive modifier; the tooltip DPS only shows the DPS of the melee portion of the attack and things that modify that, but not the projectile part of the attack.
That said, passive points that grant Increased damage with one-handed melee weapons for example will in fact affect the projectile attack as well if one is using a one-handed weapon, since it is still an attack that is dealt with a melee weapon (though the damage you're dealing is not actually melee damage). However, Increased melee damage with one-handed weapons would only apply to the melee portion of the attack, as it increases melee damage.
Any flat elemental damage gains from gear, auras, weapons or any other source will apply to both the projectile and the melee portion of the attack.
- Dual Wielding: Dual wielding attacks with Lightning Strike will alternate the weapon being swung.
- Life on Hit: The stated amount of life on hit will be restored for the initial hit and each time a projectile strikes an enemy.
- Piercing Projectiles: Lightning Strike projectiles which pierce an enemy and strike another will do the usual projectile damage to all enemies struck.
- Iron Grip: Taking iron grip will apply Strength damage bonus to projectile portion of attack. Without iron grip only the melee portion of attack receives damage bonus from Strength. 
- Reflect: Reflected attack damage (whether physical or elemental) can be evaded, blocked and dodged.
- Chain: Projectiles can chain (for example if linked with Chain gem), however they won't chain if they pierce.
- The modifier x% of Physical Damage added as from things like Hatred and Added Fire Damage is based on physical damage before conversions. So it will be based on the full base damage, not just the 50% physical part. This applies to both - melee damage and projectile damage.
Gem level progression
|# Projectiles||Exp.||Total Exp.|
Quest rewardThis skill is given as quest reward for the following quests:
|The Siren's Cadence|
Vendor rewardThis skill can be bought at the listed npc vendors after completing the following quests:
|The Siren's Cadence|
Orb of TransmutationOrb of TransmutationStack Size: 40Drop Restrictions
Level: 1Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it.
Shift click to unstack.
Related helmet enchantments
The following helmet enchantments affect Lightning Strike:
|EnchantmentLightningStrikeDamage1__||66||25% increased Lightning Strike Damage|
|EnchantmentLightningStrikeDamage2||75||40% increased Lightning Strike Damage|
|EnchantmentLightningStrikeNumOfAdditionalProjectiles1||66||2 additional Lightning Strike Projectiles|
|EnchantmentLightningStrikeNumOfAdditionalProjectiles2||75||3 additional Lightning Strike Projectiles|
|EnchantmentLightningStrikePierceChance1||66||+20% to Lightning Strike Pierce Chance|
|EnchantmentLightningStrikePierceChance2||75||+30% to Lightning Strike Pierce Chance|