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Leech

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Leech recovers an amount of life, mana or energy shield over time, relative to the damage inflicted on an enemy. Leech cares about the damage taken by the enemy, not the amount of life removed.[1][2]

Mechanics

All leech mechanics act the same way for life, mana, or in the case of Ghost Reaver, energy shield. Examples in this article will use life, but if the character has equal statistics for a different resource (life or energy shield), they will apply in the same way.

Whenever a character hits an enemy while having an applicable source of leech, a leech instance is created on that character. Each leech instance is independent, and will heal the character for Damage Dealt #% damage leeched as life at a default rate of 2% of that character's maximum health per second. Thus, each leech instance will have a different duration, calculated as (HealAmount / (MaximumHealthPool * 0.02) ). Each leech instance will stack and apply to the character simultaneously until it expires or the character is at full life. However, if the total leech per second from all leech instances is greater than the character's leech cap, the extra healing will be ignored.[3] By default, this cap is 20% of that character's maximum life pool. This is covered in greater detail under the Combined Recovery Rate section.

Modifiers

Leech can be modified significantly through passives, support gems, and equipment. Beyond just adding various sources of leech, modifiers such as #% of maximum Life per second to maximum Life Leech rate or #% increased (or reduced) Life Leeched per second can change how leech is applied to a character.

The #% increased (or reduced) Life Leeched per second modifier provides an increase to how much life per second a character will regain from each leech instance, without changing the duration of the leech instance. This will increase the total amount healed by that leech instance. If previously a leech instance would heal your character for 100 health over 1 second, and you gain 20% increased life leeched per second, it will now heal your character for 120 health over 1 second.

The #% of maximum Life per second to maximum Life Leech rate modifier raises a character's leech cap, calculated as (Maximum Life * (0.20 + #% of maximum Life per second to maximum Life Leech rate) ). Normally a character with 5,000 life can only leech health at a maximum rate of 1,000 per second (5000 * 0.20 = 1000) regardless of how many leech instances they have and what rate they individually regain life. If that character gains 5% of maximum Life per second to maximum Life Leech rate, such as from the notable Vitality Void, they will be able to leech up to 1,250 life per second. (5000 * (0.20 + 0.05) = 1250)

There are a few notable ways for these factors to be altered besides the passive tree:[4]

  • The of Smothering modifier for maps slows life and mana leech recovery rate by 50%.
  • For life leech by a skill supported by the Life Leech Support inventory icon.pngLife Leech SupportLife Leech SupportSupport
    Icon: l
    Mana Multiplier: 130%
    Drop Level: 31
    Requires Level 31
    Per 1% Quality:
    0.5% increased Life Leeched per second
    2% of Damage Leeched as Life
    (0-38)% increased Life Leeched per second
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Life Leech Support inventory icon.png
    gem.
  • Vorici's master modifier provides #% increased Life Leeched per second.

Combined Recovery Rate

The total leech recovery rate (accounting for all instances of leech) can be calculated by

total leech recovery rate = max life * 0.02 * instances of leech * (1 + increased leech per second)

where max life can also be the character's maximum mana for mana leech. Increased leech per second is the sum of all the #% increased (or reduced) Life/Mana Leeched per second modifiers.

This combined rate is subject to the leech cap, which is by default 20% of the character's maximum health. This maximum is increased by any #% of maximum Life/Mana per second to maximum Life/Mana Leech rate modifiers.

As such, each character only requires a certain number of leech instances before they will be recovering at their maximum rate. For a default character, this is 10 instances, but any increases or decreases from #% Life Leeched per second or #% of maximum Life per second to maximum Life Leech rate will change this number.[3] If a character has too many leech instances, the extra healing will be ignored. This maximum can be found with the below formula:

max instances = (0.2 + increased max leech rate) / (0.02 * (1 + increased leech per second))
Derivation of max instances

Find the amount of instances that gives the maximum leech recovery rate:

max recovery rate = recovery rate
max life * instances * 0.02 * (1 + increased leech per second) = max instances * (0.2 + increased max leech rate)

setting max instances to instances and solving yields the total amount of active leech instances allowed

max instances = instances = (0.2 + increased max leech rate) / (0.02 * (1 + increased leech per second))

Immunity to leech

Players can become immune to being life/mana leeched from by enemies through allocating the Bloodless notable passive skill or by equipping the following unique items:

Cannot leech

The following unique items prevent the user from leeching life and/or mana.

  • Deidbell inventory icon.pngDeidbellDeidbell
    Gilded Sallet
    Armour: (278 to 378)
    Evasion: 78
    Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength
    +(20-30) to Dexterity
    +(200-300) to Armour
    20% increased Melee Damage
    Cannot Leech when on Low Life
    May you never hear it toll.
    Deidbell inventory icon.png
    (when on low life)
  • Deidbell inventory icon.pngDeidbellowDeidbellow
    Gilded Sallet
    Armour: (278 to 378)
    Evasion: 78
    Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength
    +(20-30) to Dexterity
    +(200-300) to Armour
    20% increased Melee Damage
    Cannot Leech when on Low Life
    You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently
    May it echo through the halls.
    Deidbell inventory icon.png
    (when on low life)
  • Infractem inventory icon.pngInfractemInfractem
    Decimation Bow
    Bows
    Physical Damage: (106.4 to 132)(222.3 to 252)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance(90-100)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    +(20-30) to Dexterity
    +(200-250) to Accuracy Rating
    Arrows always Pierce
    10% increased Movement Speed
    Cannot Leech
    Mark us with mercy, then press on with care,
    Execute us steadily, notch away at our despair.
    Infractem inventory icon.png
  • Kondo's Pride inventory icon.pngKondo's PrideKondo's Pride
    Ezomyte Blade
    Two Hand Swords
    Physical Damage: (225.7 to 256.2)(418.1 to 474.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.25
    Weapon Range: 11
    Requires Level 61, 113 Str, 113 Dex18% increased Accuracy Rating(270-320)% increased Physical Damage
    0.6% of Physical Attack Damage Leeched as Life
    50% increased Melee Damage against Bleeding Enemies
    Cannot Leech Life from Critical Strikes
    30% chance to Blind Enemies on Critical Strike
    Causes Bleeding on Melee Critical Strike
    Faintly gleaming in the moonlit night,
    Kondo's Pride was primed to fight.
    Driven by an inner fire,
    bloodlust, spite and ill desire.
    He swiftly moved to strike them all,
    wreaking havoc like a steel squall.
    Kondo's Pride inventory icon.png
    (from critical strikes)
  • Mindspiral inventory icon.pngMindspiralMindspiral
    Aventail Helmet
    Armour: 88
    Energy Shield: 26
    Requires Level 37, 42 Str, 42 Int(10-15)% increased Cold Damage
    (10-15)% increased Lightning Damage
    +(100-150) to maximum Mana
    Enemies Cannot Leech Mana From You
    (5-10)% of Damage taken gained as Mana when Hit
    Cannot Leech Mana
    Where top is bottom and weak is strong.
    Mindspiral inventory icon.png

Types of leech

There are several types of leech that specialize on certain types of skills. Some leech types only work for attacks, others only works with elemental damage or all sources of physical damage. If there is specialization it will be defined in the modifier.

Generally the leech modifiers follow this template:

#% of X Y Damage Z Leeched as Life/Mana

Where X can be:

  • Physical/Fire/Cold/Lightning/Elemental/Chaos

Y can be:

  • Attack/Spell

and Z can be:

Note that if X, Y or Z are not specified it means that it applies to all those types.

Examples

  • Life Leech Support inventory icon.pngLife Leech SupportLife Leech SupportSupport
    Icon: l
    Mana Multiplier: 130%
    Drop Level: 31
    Requires Level 31
    Per 1% Quality:
    0.5% increased Life Leeched per second
    2% of Damage Leeched as Life
    (0-38)% increased Life Leeched per second
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Life Leech Support inventory icon.png
    and Mana Leech Support inventory icon.pngMana Leech SupportMana Leech SupportSupport
    Icon: m
    Drop Level: 31
    Requires Level 31
    Per 1% Quality:
    0.5% increased Mana Leeched per second
    2% of Damage Leeched as Mana
    (0-38)% increased Mana Leeched per second
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Mana Leech Support inventory icon.png
    has the mod #% of Damage Leeched as Life/Mana implying it works for all types of skills that hit a target.
  • Warlord's Mark inventory icon.pngWarlord's MarkWarlord's MarkCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24 to 50)
    Cast Time: 0.50 sec
    Drop Level: 24
    Requires Level 24
    Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
    Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
    Base duration is (6-9.8) seconds
    (0-38)% increased Area of Effect radius
    Cursed enemies have (21-30)% reduced Stun and Block Recovery
    Cursed enemies have an additional 10% chance to be Stunned
    Cursed enemies grant 2% Life Leech when Hit
    Cursed enemies grant 2% Mana Leech when Hit
    Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Warlord's Mark skill icon.png
    Warlord's Mark inventory icon.png
    also has the mod #% of Damage Leeched as Life/Mana, granted the enemy already is cursed.
  • The notable passive Soul Raker grants the mod #% of Physical Damage Dealt with Claws Leeched as Life specifying it works for only Physical damage dealt by a Claw, this implies that this passive only works for Attacks because Spells are separate from the weapon.
  • The notable passive Lust for Carnage grants the mod #% of Physical Attack Damage Leeched as Life specifying it applies to Physical Attacks. All types of weapons can make use of this notable, however not Spells.

Skill gems

A list of skill gems that are relevant to leech.
Skill gemInt.Dex.Str.Lvl.
Blood Rage inventory icon.pngBlood RageBlood RageSpell, Duration
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 0.25 sec
Drop Level: 16
Requires Level 16
Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
0.25% increased Attack Speed
(5-15)% increased Attack Speed
1.2% of Physical Damage from Attacks Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7-10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage skill icon.png
Blood Rage inventory icon.png
N/AyesN/A16
Mana Leech Support inventory icon.pngMana Leech SupportMana Leech SupportSupport
Icon: m
Drop Level: 31
Requires Level 31
Per 1% Quality:
0.5% increased Mana Leeched per second
2% of Damage Leeched as Mana
(0-38)% increased Mana Leeched per second
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Mana Leech Support inventory icon.png
N/AyesN/A31
Life Leech Support inventory icon.pngLife Leech SupportLife Leech SupportSupport
Icon: l
Mana Multiplier: 130%
Drop Level: 31
Requires Level 31
Per 1% Quality:
0.5% increased Life Leeched per second
2% of Damage Leeched as Life
(0-38)% increased Life Leeched per second
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Life Leech Support inventory icon.png
N/AN/Ayes31
Warlord's Mark inventory icon.pngWarlord's MarkWarlord's MarkCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
Base duration is (6-9.8) seconds
(0-38)% increased Area of Effect radius
Cursed enemies have (21-30)% reduced Stun and Block Recovery
Cursed enemies have an additional 10% chance to be Stunned
Cursed enemies grant 2% Life Leech when Hit
Cursed enemies grant 2% Mana Leech when Hit
Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Warlord's Mark skill icon.png
Warlord's Mark inventory icon.png
N/AN/Ayes24

Passive skills

There are passive skills that grant passive leech or bonuses to leech.

Attack Damage Leeched as Life

These passive skills grant passive life leech when dealing any damage with a weapon.

Name Bonuses
Life Leech
    • 10% increased Life Leeched per second
    • 0.4% of Attack Damage Leeched as Life
    • 10% increased Life Leeched per second
    • 0.6% of Physical Attack Damage Leeched as Life
    • 0.6% of Physical Attack Damage Leeched as Life
    • +3% of maximum Life per second to maximum Life Leech rate
    • 0.6% of Physical Attack Damage Leeched as Life
Life and Mana Leech
  • 0.4% of Attack Damage Leeched as Life
  • 0.4% of Attack Damage Leeched as Mana
Vitality Void
  • 20% increased Life Leeched per second
  • 0.8% of Attack Damage Leeched as Life
  • +5% of maximum Life per second to maximum Life Leech rate

Ascendancy Class Name Bonuses
Slayer
Slayer avatar.png
Two Handed Damage, Life Leech
  • 0.2% of Attack Damage Leeched as Life
  • 14% increased Damage with Two Handed Weapons

Physical Attack Damage Leeched as Life

These passive skills grant passive life leech when dealing physical damage with a weapon.

Name Bonuses
Life Leech
    • 10% increased Life Leeched per second
    • 0.4% of Attack Damage Leeched as Life
    • 10% increased Life Leeched per second
    • 0.6% of Physical Attack Damage Leeched as Life
    • 0.6% of Physical Attack Damage Leeched as Life
    • +3% of maximum Life per second to maximum Life Leech rate
    • 0.6% of Physical Attack Damage Leeched as Life
Axe Damage and Life Leech
  • 10% increased Physical Damage with Axes
  • 0.2% of Physical Attack Damage Leeched as Life
Sword Damage and Life Leech
  • 8% increased Physical Damage with Swords
  • 0.2% of Physical Attack Damage Leeched as Life
Blood Drinker
  • 8% increased maximum Life
  • 0.4% of Physical Attack Damage Leeched as Life
Bloody Bludgeon
  • 18% increased Physical Damage with Maces
  • 6% increased Attack Speed with Maces
  • 0.4% of Physical Attack Damage Leeched as Life
Hematophagy
  • 20% increased Life Leeched per second
  • 20% increased Damage while Leeching
  • +5% of maximum Life per second to maximum Life Leech rate
  • 1% of Physical Attack Damage Leeched as Life
Lust for Carnage
  • 20% increased Life Leeched per second
  • 1.2% of Physical Attack Damage Leeched as Life
Soul Raker
  • 18% increased Physical Damage with Claws
  • 1.2% of Physical Damage Dealt with Claws Leeched as Life
  • 0.8% of Physical Damage Dealt with Claws Leeched as Mana
Splitting Strikes
  • 26% increased Physical Damage with Axes
  • 6% increased Attack Speed with Axes
  • 10% increased Life Leeched per second
  • 0.2% of Physical Attack Damage Leeched as Life

Increased Life Leeched per second

These passive skills increase the rate of life gained while leeching.

Name Bonuses
Life Leech
    • 10% increased Life Leeched per second
    • 0.4% of Attack Damage Leeched as Life
    • 10% increased Life Leeched per second
    • 0.6% of Physical Attack Damage Leeched as Life
    • 0.6% of Physical Attack Damage Leeched as Life
    • +3% of maximum Life per second to maximum Life Leech rate
    • 0.6% of Physical Attack Damage Leeched as Life
Life Gain on Hit and Life Leeched per Second
  • +2 Life gained for each Enemy hit by your Attacks
  • 10% increased Life Leeched per second
Axe Damage and Life Leech Rate
  • 8% increased Physical Damage with Axes
  • 8% increased Life Leeched per second
Claw Damage
    • 12% increased Physical Damage with Claws
    • 15% increased Physical Damage with Claws
    • 10% increased Life Leeched per second
Claw Damage and Life Leech Rate
  • 8% increased Physical Damage with Claws
  • 10% increased Life Leeched per second
Mace Damage and Life Leech Rate
  • 10% increased Physical Damage with Maces
  • 8% increased Life Leeched per second
Blade of Cunning
  • 22% increased Physical Damage with Swords
  • 8% increased Attack Speed with Swords
  • 12% increased Life Leeched per second
Claws of the Pride
  • 15% increased Physical Damage with Claws
  • 8% increased Attack Speed with Claws
  • 15% increased Life Leeched per second
  • 15% increased Mana Leeched per second
Hematophagy
  • 20% increased Life Leeched per second
  • 20% increased Damage while Leeching
  • +5% of maximum Life per second to maximum Life Leech rate
  • 1% of Physical Attack Damage Leeched as Life
Lust for Carnage
  • 20% increased Life Leeched per second
  • 1.2% of Physical Attack Damage Leeched as Life
Splitting Strikes
  • 26% increased Physical Damage with Axes
  • 6% increased Attack Speed with Axes
  • 10% increased Life Leeched per second
  • 0.2% of Physical Attack Damage Leeched as Life
Vitality Void
  • 20% increased Life Leeched per second
  • 0.8% of Attack Damage Leeched as Life
  • +5% of maximum Life per second to maximum Life Leech rate

Ascendancy Class Name Bonuses
Berserker
Berserker avatar.png
Physical Attack Damage, Life Leeched per Second
  • 10% increased Life Leeched per second
  • 12% increased Physical Damage with Attacks
Slayer
Slayer avatar.png
Brutal Fervour
  • 100% increased Life Leeched per second
  • +10% of maximum Life per second to maximum Life Leech rate
  • Cannot be Stunned while Leeching
  • You are Immune to Bleeding while Leeching

Increase to Maximum Life Leech rate

These passive skills increase the maximum life leech rate.

Name Bonuses
Life Leech
    • 10% increased Life Leeched per second
    • 0.4% of Attack Damage Leeched as Life
    • 10% increased Life Leeched per second
    • 0.6% of Physical Attack Damage Leeched as Life
    • 0.6% of Physical Attack Damage Leeched as Life
    • +3% of maximum Life per second to maximum Life Leech rate
    • 0.6% of Physical Attack Damage Leeched as Life
Hematophagy
  • 20% increased Life Leeched per second
  • 20% increased Damage while Leeching
  • +5% of maximum Life per second to maximum Life Leech rate
  • 1% of Physical Attack Damage Leeched as Life
Vitality Void
  • 20% increased Life Leeched per second
  • 0.8% of Attack Damage Leeched as Life
  • +5% of maximum Life per second to maximum Life Leech rate

Ascendancy Class Name Bonuses
Slayer
Slayer avatar.png
Brutal Fervour
  • 100% increased Life Leeched per second
  • +10% of maximum Life per second to maximum Life Leech rate
  • Cannot be Stunned while Leeching
  • You are Immune to Bleeding while Leeching

Minion Life Leech

These passive skills grant life leech for minions.

Name Bonuses
Minion Life Leech
  • Minions Leech 0.6% of Damage as Life
Minion Damage and Life Leech
  • Minions deal 10% increased Damage
  • Minions Leech 0.2% of Damage as Life

Modifiers

These keystone passives change the way Life Leech works, but do not directly enhance Life Leech. These effects do not apply to Mana Leech.

The Vaal Pact Keystone will allow life leech to apply immediately at the cost of losing life regeneration. Ghost Reaver applies life leech to energy shield instead of life. Endless Hunger causes Life Leech effects to not get removed when the user reaches full life.

Name Bonuses
Ghost Reaver
  • Life Leech is applied to Energy Shield instead
Vaal Pact
  • Life Leech applies instantly
  • Life Regeneration has no effect.

Ascendancy Class Name Bonuses
Slayer
Slayer avatar.png
Endless Hunger
  • 20% of Overkill Damage is Leeched as Life
  • Life Leech effects are not removed at Full Life

Attack Damage Leeched as Mana

These passive skills grant passive mana leech when dealing any damage with a weapon.

Name Bonuses
Mana Leech
  • 10% increased Mana Leeched per second
  • 0.4% of Attack Damage Leeched as Mana
Life and Mana Leech
  • 0.4% of Attack Damage Leeched as Life
  • 0.4% of Attack Damage Leeched as Mana
Essence Sap
  • 20% increased Mana Leeched per second
  • +2 Mana gained for each Enemy hit by your Attacks
  • 0.6% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate
Spirit Void
  • 20% increased Mana Leeched per second
  • 0.8% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate

Physical Attack Damage Leeched as Mana

These passive skills grant passive mana leech when dealing physical damage with a weapon.

Name Bonuses
Mind Drinker
  • +15 to maximum Mana
  • 16% increased maximum Mana
  • 0.4% of Physical Attack Damage Leeched as Mana
Soul Raker
  • 18% increased Physical Damage with Claws
  • 1.2% of Physical Damage Dealt with Claws Leeched as Life
  • 0.8% of Physical Damage Dealt with Claws Leeched as Mana

Increased Mana Leeched per second

These passive skills increase the rate of mana gained while leeching.

Name Bonuses
Mana Leech
  • 10% increased Mana Leeched per second
  • 0.4% of Attack Damage Leeched as Mana
Claws of the Pride
  • 15% increased Physical Damage with Claws
  • 8% increased Attack Speed with Claws
  • 15% increased Life Leeched per second
  • 15% increased Mana Leeched per second
Essence Sap
  • 20% increased Mana Leeched per second
  • +2 Mana gained for each Enemy hit by your Attacks
  • 0.6% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate
Spirit Void
  • 20% increased Mana Leeched per second
  • 0.8% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate

Increase to Maximum Mana Leech rate

These passive skills increase the maximum mana leech rate.

Name Bonuses
Essence Sap
  • 20% increased Mana Leeched per second
  • +2 Mana gained for each Enemy hit by your Attacks
  • 0.6% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate
Spirit Void
  • 20% increased Mana Leeched per second
  • 0.8% of Attack Damage Leeched as Mana
  • +5% of maximum Mana per second to maximum Mana Leech rate

Non-Attack Damage Leech

These items and skills grant leech from damage sources besides attacks.

Items

  • All damage:
    • Berek's Grip inventory icon.pngBerek's GripBerek's Grip
      Two-Stone Ring
      Requires Level 20+(12-16)% to Cold and Lightning Resistances(10-15)% increased Cold Damage
      Adds 1 to (1-50) Lightning Damage to Attacks
      +(30-40) to maximum Life
      1% of Damage against Frozen Enemies Leeched as Life
      1% of Damage against Shocked Enemies Leeched as Mana
      "Berek hid from Storm's lightning wrath
      In the embrace of oblivious Frost
      Repelled by ice, blinded by blizzards
      Storm raged in vain
      While Berek slept."
      - Berek and the Untamed
      Berek's Grip inventory icon.png
      (against frozen/shocked enemies)
    • The Harvest inventory icon.pngThe HarvestThe Harvest
      Jasper Chopper
      Two Hand Axes
      Physical Damage: (110 to 120)(171.6 to 187.2)
      Critical Strike Chance: 5.00%
      Attacks per Second: 1.15
      Weapon Range: 11
      Requires Level 37, 100 Str, 29 Dex(120-140)% increased Physical Damage
      1.2% of Damage Leeched as Life on Critical Strike
      3% increased Global Critical Strike Chance per Level
      Gain a Flask Charge when you deal a Critical Strike
      Let it grow and gather inside them,
      Let it flow through their veins.
      Don't waste a drop.
      The Harvest inventory icon.png
      (on critical strike)
    • Life Leech Support inventory icon.pngLife Leech SupportLife Leech SupportSupport
      Icon: l
      Mana Multiplier: 130%
      Drop Level: 31
      Requires Level 31
      Per 1% Quality:
      0.5% increased Life Leeched per second
      2% of Damage Leeched as Life
      (0-38)% increased Life Leeched per second
      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
      Life Leech Support inventory icon.png
    • Mana Leech Support inventory icon.pngMana Leech SupportMana Leech SupportSupport
      Icon: m
      Drop Level: 31
      Requires Level 31
      Per 1% Quality:
      0.5% increased Mana Leeched per second
      2% of Damage Leeched as Mana
      (0-38)% increased Mana Leeched per second
      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
      Mana Leech Support inventory icon.png
    • Chalice of Horrors inventory icon.pngThirst for HorrorsThirst for Horrors
      War Buckler
      Chance to Block: 31%
      Evasion: (163 to 189)
      Requires Level 32, 74 Dex3% reduced Movement Speed (Hidden)+1 to Level of Socketed Curse Gems
      (30-50)% increased Evasion Rating
      100% increased Curse Duration
      +5% Chance to Block
      10% Chance to Cause Monster to Flee on Block
      1% of Damage Leeched as Life against Cursed Enemies
      What goes out must come in.
      Chalice of Horrors inventory icon.png
      (against cursed enemies)
    • Trolltimber Spire inventory icon.pngTrolltimber SpireTrolltimber Spire
      Cedar Tower Shield
      Chance to Block: 25%
      Armour: 94
      Requires Level 17, 46 Str3% reduced Movement Speed (Hidden)+(40-60) to maximum Life
      0.5% of Life Regenerated per second
      15% increased Area of Effect for Skills used by Totems
      1% of Damage Leeched as Life for Skills used by Totems
      The problem with working fresh trolltimber:
      by the time you've carved out one end,
      the other has sprouted fresh roots!
      Trolltimber Spire inventory icon.png
      (to totems only)
    • Valako's Sign inventory icon.pngValako's SignValako's Sign
      Topaz Ring
      Requires Level 38+(20-30)% to Lightning Resistance15% increased Damage against Shocked Enemies
      20% increased Lightning Damage
      +(20-40) to maximum Mana
      0.2% of Damage Leeched as Life against Shocked Enemies
      5% chance to Shock
      A gift from Valako,
      appointing Kiloava as the Herald of War.
      A title Kaom claimed when he ended Kiloava's bloodline.
      Valako's Sign inventory icon.png
      (against shocked enemies)
    • Warlord's Mark inventory icon.pngWarlord's MarkWarlord's MarkCurse, Spell, AoE, Duration
      Radius: 22
      Mana Cost: (24 to 50)
      Cast Time: 0.50 sec
      Drop Level: 24
      Requires Level 24
      Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
      Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
      Base duration is (6-9.8) seconds
      (0-38)% increased Area of Effect radius
      Cursed enemies have (21-30)% reduced Stun and Block Recovery
      Cursed enemies have an additional 10% chance to be Stunned
      Cursed enemies grant 2% Life Leech when Hit
      Cursed enemies grant 2% Mana Leech when Hit
      Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Warlord's Mark skill icon.png
      Warlord's Mark inventory icon.png
  • Physical damage:
  • Fire damage:
  • Cold damage:
  • Lightning damage:
  • Elemental damage:
  • Chaos damage:
    • Atziri's Promise inventory icon.pngAtziri's PromiseAtziri's Promise
      Amethyst Flask
      Lasts 3.50 Seconds
      Consumes 30 of 60 Charges on use
      +35% to Chaos Resistance
      Requires Level 682% of Chaos Damage Leeched as Life during Flask effect
      Gain (22-25)% of Physical Damage as Extra Chaos Damage during effect
      Gain (13-15)% of Elemental Damage as Extra Chaos Damage during effect
      "Death needs not your understanding. It needs only your loyalty."
      - Atziri, Queen of the Vaal
      Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
      Atziri's Promise inventory icon.png
    • Broken Faith inventory icon.pngBroken FaithBroken Faith
      Archon Kite Shield
      Chance to Block: 12%
      Armour: 135
      Energy Shield: 40
      Requires Level 68, 85 Str, 85 Int3% reduced Movement Speed (Hidden)
      +12% to all Elemental Resistances
      0.4% of Chaos Damage Leeched as Life
      Gain (5-10)% of Physical Damage as Extra Chaos Damage
      -10% Chance to Block
      (20-30)% increased Damage when you have no Energy Shield
      30% chance to gain Unholy Might on block for 3 seconds
      Be not blinded by the light.
      Broken Faith inventory icon.png
    • Hungry Abyss inventory icon.pngHungry AbyssHungry Abyss
      Viridian Jewel
      Limited to: 1With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead
      Corrupted
      Darkness can never be sated.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
      Hungry Abyss inventory icon.png
      (override)
    • Innsbury Edge inventory icon.pngInnsbury EdgeInnsbury Edge
      Elder Sword
      One Hand Swords
      Physical Damage: (56 to 67.2)(104 to 124.8)
      Critical Strike Chance: 5.00%
      Attacks per Second: (1.52 to 1.62)
      Weapon Range: 9
      Requires Level 47, 81 Str, 81 Dex18% increased Accuracy Rating(100-140)% increased Physical Damage
      (17-25)% increased Attack Speed
      50% increased Global Critical Strike Chance
      0.2% of Chaos Damage Leeched as Life
      25% of Physical Damage Converted to Chaos Damage
      Attacks with this Weapon Maim on hit
      A sword he brought, his foes to maim and rend,
      from places dark behind forbidden doors,
      but night by night he woke with frighten'd roars
      from ghoulish dreams, too strange to comprehend.
      Innsbury Edge inventory icon.png

Enchantments

These boot enchantments grant leech if you've Killed Recently.


Ascendancy passive skills

Ascendancy Class Name Bonuses
Ascendant
Ascendant avatar.png
Berserker
  • 5% increased Damage taken
  • 25% increased Attack and Cast Speed if you've taken a Savage

Hit Recently

  • 10% more Damage
  • 1% of Damage Leeched as Life if you've Killed Recently
Berserker
Berserker avatar.png
Cloaked in Savagery
  • 100% of Damage Leeched as Life if you've taken a Savage Hit Recently
  • 50% increased Damage if you've taken a Savage Hit Recently
  • 25% increased Attack Speed if you've taken a Savage Hit Recently
Slayer
Slayer avatar.png
Endless Hunger
  • 20% of Overkill Damage is Leeched as Life
  • Life Leech effects are not removed at Full Life
Chieftain
Chieftain avatar.png
Hinekora, Death's Fury
  • Damage Penetrates 10% Fire Resistance
  • 1% of Fire Damage Leeched as Life
  • 1% of Damage dealt by your Totems is Leeched to you as Life
  • Gain 20% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently
Hierophant
Hierophant avatar.png
Illuminated Devotion
  • Skills from your Helmet Penetrate 20% Elemental Resistances
  • Skills from your Gloves have 20% increased Area of Effect
  • Skills from your Boots Leech 2% of Damage as Life
Berserker
Berserker avatar.png
Pain Reaver
  • 1% of Damage Leeched as Life
  • 1% of Damage Leeched as Mana
  • 2% of Damage Leeched as Life and Mana if you've Killed Recently
Ascendant
Ascendant avatar.png
Slayer
  • Culling Strike
  • 30% increased Damage against Rare and Unique Enemies
  • 10% of Overkill Damage is Leeched as Life
  • Your Damaging Hits always Stun Enemies that are on Full Life

Related effects

These effects grants bonuses based on Leech:

Items

  • Atziri's Acuity inventory icon.pngAtziri's AcuityAtziri's Acuity
    Vaal Gauntlets
    Armour: (603 to 643)Requires Level 75, 100 Str+(60-80) to Intelligence
    +(60-75) to maximum Life
    (200-220)% increased Armour
    (25-35)% increased Global Critical Strike Chance
    Leech applies instantly on Critical Strike
    "The heart is the herald.
    It will tell me when it is best to strike."
    - Atziri, Queen of the Vaal
    Atziri's Acuity inventory icon.png
  • Bloodseeker inventory icon.pngBloodseekerBloodseeker
    Hellion's Paw
    Claws
    Physical Damage: (74 to 81.4)(126 to 138.6)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.68
    Weapon Range: 9
    Requires Level 62, 131 Dex, 95 Int1.6% of Physical Attack Damage Leeched as Life(100-120)% increased Physical Damage
    Adds 10 to 12 Physical Damage
    5% increased Attack Speed
    1.2% of Physical Attack Damage Leeched as Life
    5% increased Movement Speed
    Life Leech from Hits with this Weapon applies instantly
    "For the life of the flesh will always be in the blood."
    - Atalui, Vaal Priestess
    Bloodseeker inventory icon.png
  • Cherrubim's Maleficence inventory icon.pngCherrubim's MaleficenceCherrubim's Maleficence
    Triumphant Lamellar
    Armour: (704 to 813)
    Evasion: (884 to 1020)
    Requires Level 69, 95 Str, 116 Dex3% reduced Movement Speed (Hidden)(10-20)% increased Chaos Damage
    (160-200)% increased Armour and Evasion
    +(70-100) to maximum Life
    100% increased Life Leeched per second
    "The Consort of Chaos descended,
    swiftly, brutally, artfully, she consumed the living,
    leaving naught behind but a Rosemarie bloom,
    to celebrate the massacre."
    - Blass, explorer, hunter, adventurer
    Cherrubim's Maleficence inventory icon.png
  • The Retch inventory icon.pngThe RetchThe Retch
    Rustic Sash
    Requires Level 44(12-24)% increased Physical Damage+(60-80) to maximum Life
    +(30-40)% to Cold Resistance
    0.4% of Physical Attack Damage Leeched as Life
    60% increased Flask effect duration
    30% reduced Flask Charges gained while using a Flask
    200% of Life Leech applies to Enemies as Chaos Damage
    15% increased Movement Speed while using a Flask
    But the grain grew twisted and the water turned dark
    and those who partook of Mother Gull's gift
    birthed monsters that fed
    on the flesh of one another.
    The Retch inventory icon.png
  • Warped Timepiece inventory icon.pngWarped TimepieceWarped Timepiece
    Turquoise Amulet
    Requires Level 50+(16-24) to Dexterity and Intelligence(8-12)% increased Attack Speed
    (8-12)% increased Cast Speed
    12% increased Movement Speed
    (12-8)% reduced Skill Effect Duration
    30% increased Life Leeched per second
    30% increased Mana Leeched per second
    As you have lived, so you shall die
    forever trying to keep up with me.
    Your blood on these hands of mine
    forever makes me the public enemy.
    Warped Timepiece inventory icon.png

Enchantments


Passive skills

Name Bonuses
Hematophagy
  • 20% increased Life Leeched per second
  • 20% increased Damage while Leeching
  • +5% of maximum Life per second to maximum Life Leech rate
  • 1% of Physical Attack Damage Leeched as Life

Ascendancy Class Name Bonuses
Slayer
Slayer avatar.png
Brutal Fervour
  • 100% increased Life Leeched per second
  • +10% of maximum Life per second to maximum Life Leech rate
  • Cannot be Stunned while Leeching
  • You are Immune to Bleeding while Leeching

Version history

In The Awakening expansion the leech mechanics were changed with the goal to make it harder to leech against a single enemy. Before, Life/Mana was recovered at a constant rate, without taking into account how many enemies were hit by the skill. The leech mechanic was then changed so that a new leech instance was created per hit. These instances can stack meaning a single hit against multiple targets will grant multiple instances, as will multiple hits against a single target.[4]


Version Changes
2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.
  • The speed at which you leech has been substantially reduced for both life and mana, with less of a reduction to mana leech rate, bringing it in-line with life leech rate. These now default to 2% of maximum life per second. It can be increased.
  • A maximum leech rate caps the rate at which you can leech. It's set to 20% of maximum life or mana per second.
  • Methods of improving leech, leech rate and increasing your maximum leech rate have been added to new clusters in the passive skill tree, primarily in the regions between the Marauder, Duelist and Ranger.
  • Some of the already existing clusters in this region that specialized in specific weapon types have also had leech elements added to them.
  • All existing values of leech have been substantially reduced, including values on existing items.
  • Some things such as Support Gems and Warlord's Mark have had their values brought in line with the other leech changes.
  • Previously, we had modifiers for "increased (or reduced) Life/Mana Leech rate". These did two things: They increased the amount of Life/Mana you're gaining per second for each leech effect and they reduced the duration of each leech effect, such that the total life/mana gained over the duration remained the same. All such modifiers have now been changed to "increased (or reduced) Life/Mana Leeched per second". This still increases the value of Life/Mana you're gaining per second for each leech effect, exactly as it did before. It no longer affects duration of the leech effects, meaning you'll gain more total life/mana from each one as a result.

References

  1. GGG_Mark (August 6, 2013). "Evasion and Damage Reflection questions". Path of Exile forum. Retrieved November 17, 2015.
  2. GGG_Mark (July 1, 2013). "Explosive Arrow". Path of Exile forum. Retrieved September 27, 2016.
  3. 3.0 3.1 GGG_Mark (June 20, 2015). "Vitality Void: Leech Cluster Thread". Path of Exile subreddit. Retrieved July 20, 2015.
  4. 4.0 4.1 GGG_Neon (May 18, 2015). "Upcoming changes to Leech Thread". Path of Exile Forum. Retrieved July 20, 2015.