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Gem tag

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All skill gems have gem tags (also called keywords) listed in the first line of the mouseover description. They are used for dividing the skills into groups and to clarify which type a skill is. They do not indicate which modifier (or stats) apply to a skill however.[1]

Mechanics

Gem tags only categorize skills into groups, so effects like +x Level of Socketed <gem tag> Gems can apply to them.

In particular, there are common misconceptions about gem tags:

  • gem tags are only granted by skill gems, skills granted from items or threshold jewels do not modify gem tags in any way[2]
  • they do not describe which gems can support other gems and are not meant to[2], even if it often does line up
  • they do not describe which stats (and to that extend modifiers) apply to a skill[1]

Overview of gem tags

Category Mainpage Description
AoE Area of effect Skills that have some area of effect portion to them.

Note that some skills with the AoE tag may not be affected by area damage but only benefit from increases and reductions to the radius.

Attack Attack Damage Skills that use a weapon.
Aura Aura Skills that grant or modify auras.

An aura is a permanent effect focused on your character that also affects nearby party members and minions. Most auras reserve a portion of the player's mana pool.

Bow Bow These skills require a bow to be used. They implicitly have the projectile gem tag.
Cast Cast Skills marked with the Cast tag deal secondary damage. Cast gems are not spells, and are therefore not affected by modifiers that would normally only modify spells.
Chaining Chaining Skills that have the ability to chain.

Support skill gems with the Chaining can also be linked to active skill gems with the Projectile tag.

Channelling Channelled skill Channelled skills are activated continuously as long as the respective keyboard button is pressed.
Chaos Chaos Damage Chaos is one of the five damage types.
Cold Cold Damage Cold is one of the five damage types.
Curse Curse These skills weaken enemies to make them less dangerous or easier to kill.
Duration Certain skills have an effect over time or activate after the duration. In some cases, such as curses, reusing the skill will reset the timer.
Fire Fire Damage Fire is one of the five damage types.
Golem Golem Golems are a type of minion that provides a direct Buff to the person who summoned them, but not to anyone else.
Lightning Lightning Damage Lightning is one of the five damage types.
Melee Melee Some melee skills require certain weapon types. These skills all deal melee damage.
Mine Mines Mines can be placed down have to be remotely detonated or triggered with Detonate Mines inventory icon.pngDetonate MinesDetonate MinesSpell
Cast Time: 0.20 sec
Requires Level 8Detonates all the Remote Mines you have placed.Per 1% Quality:
5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines skill icon.png
Detonate Mines inventory icon.png
.

Using Remote Mine Support inventory icon.pngRemote Mine SupportRemote Mine SupportSupport, Mine, Duration
Icon: Y
Mana Multiplier: 150%
Requires Level 8Per 1% Quality:
0.5% increased Mine Laying Speed
Places a Remote Mine which uses this Skill when detonated
Mine lasts 16 seconds
Supported Skills deal (30-49)% more Mine Damage with Hits
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Remote Mine Support inventory icon.png
it is possible to turn any active skill gem into a mine and benefiting from any other support gems with the Mine tag.

Minon Minion These skills let characters raise minions to fight enemies.
Movement Skills that move the character.
Projectile Projectile Skills that emit projectiles.
Spell Spells Skills that do not require weapons to be used.
Support Support skill gem Tag exclusively used by support skill gems.
Totem Totem Totems are stationary summons that assist in battle. Note that many other skills can be turned into a totem with the Spell Totem Support inventory icon.pngSpell Totem SupportSpell Totem SupportSupport, Totem, Duration
Icon: T
Mana Multiplier: 200%
Requires Level 8Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Supported Skills deal (35-26)% less Damage
Spells Cast by Totem have 30% less Cast Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Spell Totem Support inventory icon.png
or Ranged Attack Totem Support inventory icon.pngRanged Attack Totem SupportRanged Attack Totem SupportBow, Projectile, Support, Totem, Attack, Duration
Icon: R
Mana Multiplier: 200%
Requires Level 8Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Supported Skills deal (35-26)% less Damage
Attacks used by Totem have 30% less Attack Speed
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Ranged Attack Totem Support inventory icon.png
support gems. See totem damage.
Trap Trap Traps are skills that trigger when an enemy walks over it. Note that many other skills can be turned into a trap with the Trap Support inventory icon.pngTrap SupportTrap SupportSupport, Trap, Duration
Icon: T
Mana Multiplier: 140%
Can store 3 use(s)
Cooldown Time: 4.00 sec
Requires Level 8Per 1% Quality:
0.5% increased Trap Throwing Speed
Trap lasts 16 seconds
Supported Skills deal (20-39)% more Trap Damage with Hits
Supported Attack Skills cannot be used with Melee Weapons
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Trap Support inventory icon.png
support gem. See trap damage.
Trigger Trigger Certain skills can't be activated manually, and happen automatically when specific conditions are met.

Getting hit by these skills does not activate any trigger effects, like Reckoning inventory icon.pngReckoningReckoningTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 0.40 sec
Cast Time: 1.00 sec
Requires Level 4Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
0.5% increased Area of Effect
Deals (70-108)% of Base Attack Damage
Counterattack with this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reckoning skill icon.png
Reckoning inventory icon.png
or the energy shield recovery of Aegis Aurora inventory icon.pngAegis AuroraAegis Aurora
Champion Kite Shield
Quality: +20%
Chance to Block: 32%
Armour: (374 to 411)
Energy Shield: (110 to 121)
Requires Level 62, 85 Str, 85 Int3% reduced Movement Speed (Hidden)(10-20)% increased Elemental Damage with Weapons
(80-100)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
Born from the marriage of ice and sky,
the aurora evokes both awe and power.
Aegis Aurora inventory icon.png
.

Vaal Vaal skill Vaal skills need to be charged in order to use them, but are a lot more powerful than their regular counterparts.
Warcry Warcry Warcries are active skills that provide situational benefits to players and are typically aligned with melee characters, because they only affect nearby enemies and allies. Warcries are not spells can therefore cannot be supported by support gems that specifically link with spells, such as Cast when Damage Taken Support inventory icon.pngCast when Damage Taken SupportCast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Can store 1 use(s)
Cooldown Time: 0.25 sec
Requires Level 38Per 1% Quality:
0.5% increased Damage
Casts Supported Spells when you take a total of (528-3272) Damage
(-70-6)% more Damage
This Gem can only Support Skill Gems requiring Level (38-70) or lower
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cast when Damage Taken Support inventory icon.png
. They all share a cooldown.

Modifiers that increase level of socketed gems based on gem tags

Name For generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value. Effect(s) Spawn Weighting
Anarchist's55+2 to Level of Socketed Chaos Gemswand 750
staff 750
dagger 750
focus 375
default 0
Combatant's8+1 to Level of Socketed Melee Gemsno_attack_mods 0
bow 0
wand 0
focus 0
shield 1,000
weapon 1,000
default 0
Exemplary2+1 to Level of Socketed Gemsunset_ring 1,000
default 0
Flame Spinner's2+1 to Level of Socketed Fire Gemswand 1,000
staff 1,000
sceptre 1,000
dagger 1,000
focus 500
default 0
Flawless76+3 to Level of Socketed Gemsunset_ring 250
default 0
Fletcher's9+1 to Level of Socketed Bow Gemsno_attack_mods 0
bow 1,000
default 0
Frost Weaver's2+1 to Level of Socketed Cold Gemswand 1,000
staff 1,000
sceptre 1,000
dagger 1,000
focus 500
default 0
Lava Caller's55+2 to Level of Socketed Fire Gemswand 1,000
staff 1,000
sceptre 1,000
dagger 1,000
focus 500
default 0
Nihilist's4+1 to Level of Socketed Chaos Gemswand 750
staff 750
dagger 750
focus 375
default 0
Paragon's50+1 to Level of Socketed Gemsweapon 250
default 0
Quintessential50+2 to Level of Socketed Gemsunset_ring 1,000
default 0
Reanimator's14+1 to Level of Socketed Minion Gemshelmet 1,000
default 0
Sharpshooter's64+2 to Level of Socketed Bow Gemsno_attack_mods 0
bow 1,000
default 0
Summoner's65+2 to Level of Socketed Minion Gemshelmet 1,000
default 0
Tempest King's55+2 to Level of Socketed Lightning Gemswand 1,000
staff 1,000
sceptre 1,000
dagger 1,000
focus 500
default 0
Thunder Lord's2+1 to Level of Socketed Lightning Gemswand 1,000
staff 1,000
sceptre 1,000
dagger 1,000
focus 500
default 0
Weaponmaster's63+2 to Level of Socketed Melee Gemsno_attack_mods 0
bow 0
wand 0
focus 0
shield 1,000
weapon 1,000
default 0
Winterbringer's55+2 to Level of Socketed Cold Gemswand 1,000
staff 1,000
sceptre 1,000
dagger 1,000
focus 500
default 0

References

  1. 1.0 1.1 Mark_GGG (June 14, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 14, 2016.
  2. 2.0 2.1 Mark_GGG (April 03, 2017). "Some Mechanics questions answered by Mark". Reddit. Retrieved April 03, 2017.