Most 2.6.0 are still not reflected in unique item's version history or legacy variants. Please help out if you can!

Unique weapons and armours are now shown with quality 20 by default; this will be reflected in their value calculations and in item lists.

Equipment

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An example of the inventory screen with various equipment currently in use.

Equipment refers to weapons, armour, accessories, jewels, and flasks that a character can use.

Weapons

Weapons are equipment used to perform attacks or channel spells.

Types of weapons:

Armour

Armour is a category of equipment worn on different parts of the body to provide protection and bonuses from magical properties.

Types of armour:

Accessories

Accessories do not implicitly provide protection like armour, but are useful for their supporting role and magical properties.

Unlike other equipment, accessories do not have gem sockets, with the exception of Unset Rings and Black Maw Talismans.

Types of accessories:

The generic term jewellery (or jewelry) includes rings, amulets and belts.

Jewels

Jewels are a type of item that act much like other pieces of equipment in that they provide various bonuses, but instead are socketed directly into jewel sockets in the passive skill tree. Like other equipment, they can be removed and equipped freely at any time.

Flasks

Flasks are used to store potions that can be drunk to restore life or mana. There are other types of flasks that provide a temporary benefit when imbibed.

Unique equipment

These equipment types can also be found in unique forms, with special graphic appearances, graphic effects, and unique bonuses not found on other equipment.