Intruders in Black

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Intruders in Black
Intruders in Black Quest icon.png
Required: Yes
Start: Talk to Greust
Objective: Investigate the Blackguards in the Chamber of Sins
Completion: Talk to Greust
Boss: Fidelitas, the Mourning
Fidelitas, the Mourning
Key Item: Baleful GemBaleful GemThe withering glare of corruption, made corporeal and pellucid in crystal.

Walkthrough

A strange device housing the Baleful Gem

This quest is given by Greust, as soon as you arrive at the Forest Encampment. The goal is to investigate the Chamber of Sins.

Quest Notification.png Investigate the Blackguards

Investigate the Blackguards that are searching the Chamber of Sins.


Greust: I have seen warriors in black in the east. They are from your Oriath. Better fed, better armed than you, exile. Oriath did not want you, so why does it follow you here?

You will understand what you see more than I. Go east and find these warriors in black. If there is danger to us, I need to learn of it.

Quest Notification.png Kill Fidelitas

Kill Fidelitas and rescue the girl from the monsters in the Chamber of Sins.


Helena: That thing... it slaughtered everyone. Help me!

Quest Notification.png Talk to the girl

Talk to the girl who was hiding from Fidelitas and the other monsters in the Chamber of Sins.


Helena: To damnation with Piety! She was after one of Maligaro's creations, the Baleful Gem. It's in here somewhere, and it's something that wicked woman must never get her hands on.

You've seen the encampment on top of the dam? Find the Baleful Gem and meet me there. My days with the Ebony Legion are done.

Quest Notification.png Get the Baleful Gem

Get the Baleful Gem from the Strange Device in the Chamber of Sins.

Quest Notification.png Meet Helena in Town

Meet Helena back in the Forest Encampment, and bring the Baleful Gem with you.


Helena: 'Here I stand, in the light of day. An impossible dream for a woman caged in horror.

Thank you again for saving my sorry hide. Sorry in so many ways that I simply can't begin. Actually, that's not true. I can begin by offering you more than mere thanks. I offer you my allegiance and my mind... the sharpest weapon that I possess. My knowledge is your knowledge, saviour.

Greust: 'The Oriathan girl... she is alive. She wants to stay with us, not to go back to her people. I say we take her traitor's heart to their chief. Ask that the warriors in black leave us be.

I sleep less but know more, thanks to you. Helena gave me one of her shiny stones, in peace. I give it to you.

Quest Notification.png Quest Complete

Quest Complete - You have rescued Helena from the Chamber of Sins and have been rewarded by Greust.

Quest rewards

ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Intruders in Black
Act 2
Normal
Enduring Cry inventory icon.pngEnduring Cry
Enduring CryWarcry, AoE, Duration
Radius: 60
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Drop Level: 16
Requires Level 16
Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
3% increased Area of Effect radius
(8 to 36) Endurance Charges granted per one hundred nearby enemies
Base duration is 0.75 seconds
(48.0 to 394.0) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enduring Cry inventory icon.pngEnduring Cry skill icon.png

Herald of Ash inventory icon.pngHerald of Ash
Herald of AshSpell, AoE, Fire
Radius: 10
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Channel fire through your hands, adding fire to your physical damage. If you kill an enemy with an attack, other enemies near them will be ignited for the overkill damage.Per 1% Quality:
0.75% increased Fire Damage
Gain 15% of your Physical Damage as Extra Fire Damage
Ignites for (80 to 137)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash inventory icon.pngHerald of Ash skill icon.png

Herald of Ice inventory icon.pngHerald of Ice
Herald of IceCast, AoE, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 80%
Drop Level: 16
Requires Level 16
Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them.Per 1% Quality:
0.75% increased Cold Damage
Adds (4 to 38)-(5 to 56) Cold Damage to Spells
Adds (4 to 38)-(5 to 56) Cold Damage to Attacks
Deals (18 to 308)-(26 to 462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice inventory icon.pngHerald of Ice skill icon.png

Herald of Thunder inventory icon.pngHerald of Thunder
Herald of ThunderCast, AoE, Duration, Lightning
Radius: 32
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 120%
Drop Level: 16
Requires Level 16
Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2 to 19)-(7 to 76) Lightning Damage to Spells
Adds (2 to 19)-(7 to 76) Lightning Damage to Attacks
Deals (1 to 27)-(34 to 1303) Lightning Damage
Base duration is 6.0 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder inventory icon.pngHerald of Thunder skill icon.png

Enduring Cry inventory icon.pngEnduring Cry
Enduring CryWarcry, AoE, Duration
Radius: 60
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Drop Level: 16
Requires Level 16
Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
3% increased Area of Effect radius
(8 to 36) Endurance Charges granted per one hundred nearby enemies
Base duration is 0.75 seconds
(48.0 to 394.0) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enduring Cry inventory icon.pngEnduring Cry skill icon.png

Herald of Ash inventory icon.pngHerald of Ash
Herald of AshSpell, AoE, Fire
Radius: 10
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Channel fire through your hands, adding fire to your physical damage. If you kill an enemy with an attack, other enemies near them will be ignited for the overkill damage.Per 1% Quality:
0.75% increased Fire Damage
Gain 15% of your Physical Damage as Extra Fire Damage
Ignites for (80 to 137)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash inventory icon.pngHerald of Ash skill icon.png

Herald of Ice inventory icon.pngHerald of Ice
Herald of IceCast, AoE, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 80%
Drop Level: 16
Requires Level 16
Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them.Per 1% Quality:
0.75% increased Cold Damage
Adds (4 to 38)-(5 to 56) Cold Damage to Spells
Adds (4 to 38)-(5 to 56) Cold Damage to Attacks
Deals (18 to 308)-(26 to 462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice inventory icon.pngHerald of Ice skill icon.png

Herald of Thunder inventory icon.pngHerald of Thunder
Herald of ThunderCast, AoE, Duration, Lightning
Radius: 32
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 120%
Drop Level: 16
Requires Level 16
Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2 to 19)-(7 to 76) Lightning Damage to Spells
Adds (2 to 19)-(7 to 76) Lightning Damage to Attacks
Deals (1 to 27)-(34 to 1303) Lightning Damage
Base duration is 6.0 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder inventory icon.pngHerald of Thunder skill icon.png

Arctic Armour inventory icon.pngArctic Armour
Arctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Drop Level: 16
Requires Level 16
Summons an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Duration
Chill Enemy for 0.5 seconds when hit
(8 to 13)% less Physical Damage taken when Hit
(8 to 12)% less Fire Damage taken when Hit
Base duration is (2.5 to 4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour inventory icon.pngArctic Armour skill icon.png

Desecrate inventory icon.pngDesecrate
DesecrateSpell, AoE, Duration, Chaos
Mana Cost: (8 to 20)
Can store 3 use(s)
Cooldown Time: 5.00 sec
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area.Per 1% Quality:
1% increased Cast Speed
Base duration is 5.0 seconds
Deals (8.2 to 294.0) Base Chaos Damage per second
Creates 3 Corpses
Creates Corpses up to Level (20 to 100)
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate inventory icon.pngDesecrate skill icon.png

Herald of Ice inventory icon.pngHerald of Ice
Herald of IceCast, AoE, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 80%
Drop Level: 16
Requires Level 16
Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them.Per 1% Quality:
0.75% increased Cold Damage
Adds (4 to 38)-(5 to 56) Cold Damage to Spells
Adds (4 to 38)-(5 to 56) Cold Damage to Attacks
Deals (18 to 308)-(26 to 462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice inventory icon.pngHerald of Ice skill icon.png

Herald of Thunder inventory icon.pngHerald of Thunder
Herald of ThunderCast, AoE, Duration, Lightning
Radius: 32
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 120%
Drop Level: 16
Requires Level 16
Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2 to 19)-(7 to 76) Lightning Damage to Spells
Adds (2 to 19)-(7 to 76) Lightning Damage to Attacks
Deals (1 to 27)-(34 to 1303) Lightning Damage
Base duration is 6.0 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder inventory icon.pngHerald of Thunder skill icon.png

Arctic Armour inventory icon.pngArctic Armour
Arctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Drop Level: 16
Requires Level 16
Summons an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Duration
Chill Enemy for 0.5 seconds when hit
(8 to 13)% less Physical Damage taken when Hit
(8 to 12)% less Fire Damage taken when Hit
Base duration is (2.5 to 4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour inventory icon.pngArctic Armour skill icon.png

Frenzy inventory icon.pngFrenzy
FrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy inventory icon.pngFrenzy skill icon.png

Herald of Ash inventory icon.pngHerald of Ash
Herald of AshSpell, AoE, Fire
Radius: 10
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Channel fire through your hands, adding fire to your physical damage. If you kill an enemy with an attack, other enemies near them will be ignited for the overkill damage.Per 1% Quality:
0.75% increased Fire Damage
Gain 15% of your Physical Damage as Extra Fire Damage
Ignites for (80 to 137)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash inventory icon.pngHerald of Ash skill icon.png

Herald of Ice inventory icon.pngHerald of Ice
Herald of IceCast, AoE, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 80%
Drop Level: 16
Requires Level 16
Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them.Per 1% Quality:
0.75% increased Cold Damage
Adds (4 to 38)-(5 to 56) Cold Damage to Spells
Adds (4 to 38)-(5 to 56) Cold Damage to Attacks
Deals (18 to 308)-(26 to 462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice inventory icon.pngHerald of Ice skill icon.png

Herald of Thunder inventory icon.pngHerald of Thunder
Herald of ThunderCast, AoE, Duration, Lightning
Radius: 32
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 120%
Drop Level: 16
Requires Level 16
Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2 to 19)-(7 to 76) Lightning Damage to Spells
Adds (2 to 19)-(7 to 76) Lightning Damage to Attacks
Deals (1 to 27)-(34 to 1303) Lightning Damage
Base duration is 6.0 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder inventory icon.pngHerald of Thunder skill icon.png

Arctic Armour inventory icon.pngArctic Armour
Arctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Drop Level: 16
Requires Level 16
Summons an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Duration
Chill Enemy for 0.5 seconds when hit
(8 to 13)% less Physical Damage taken when Hit
(8 to 12)% less Fire Damage taken when Hit
Base duration is (2.5 to 4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour inventory icon.pngArctic Armour skill icon.png

Frenzy inventory icon.pngFrenzy
FrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy inventory icon.pngFrenzy skill icon.png

Herald of Ash inventory icon.pngHerald of Ash
Herald of AshSpell, AoE, Fire
Radius: 10
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Channel fire through your hands, adding fire to your physical damage. If you kill an enemy with an attack, other enemies near them will be ignited for the overkill damage.Per 1% Quality:
0.75% increased Fire Damage
Gain 15% of your Physical Damage as Extra Fire Damage
Ignites for (80 to 137)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash inventory icon.pngHerald of Ash skill icon.png

Herald of Ice inventory icon.pngHerald of Ice
Herald of IceCast, AoE, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 80%
Drop Level: 16
Requires Level 16
Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them.Per 1% Quality:
0.75% increased Cold Damage
Adds (4 to 38)-(5 to 56) Cold Damage to Spells
Adds (4 to 38)-(5 to 56) Cold Damage to Attacks
Deals (18 to 308)-(26 to 462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice inventory icon.pngHerald of Ice skill icon.png

Herald of Thunder inventory icon.pngHerald of Thunder
Herald of ThunderCast, AoE, Duration, Lightning
Radius: 32
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 120%
Drop Level: 16
Requires Level 16
Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2 to 19)-(7 to 76) Lightning Damage to Spells
Adds (2 to 19)-(7 to 76) Lightning Damage to Attacks
Deals (1 to 27)-(34 to 1303) Lightning Damage
Base duration is 6.0 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder inventory icon.pngHerald of Thunder skill icon.png

Enduring Cry inventory icon.pngEnduring Cry
Enduring CryWarcry, AoE, Duration
Radius: 60
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Drop Level: 16
Requires Level 16
Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
3% increased Area of Effect radius
(8 to 36) Endurance Charges granted per one hundred nearby enemies
Base duration is 0.75 seconds
(48.0 to 394.0) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enduring Cry inventory icon.pngEnduring Cry skill icon.png

Frenzy inventory icon.pngFrenzy
FrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy inventory icon.pngFrenzy skill icon.png

Herald of Ash inventory icon.pngHerald of Ash
Herald of AshSpell, AoE, Fire
Radius: 10
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Channel fire through your hands, adding fire to your physical damage. If you kill an enemy with an attack, other enemies near them will be ignited for the overkill damage.Per 1% Quality:
0.75% increased Fire Damage
Gain 15% of your Physical Damage as Extra Fire Damage
Ignites for (80 to 137)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash inventory icon.pngHerald of Ash skill icon.png

Herald of Ice inventory icon.pngHerald of Ice
Herald of IceCast, AoE, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 80%
Drop Level: 16
Requires Level 16
Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them.Per 1% Quality:
0.75% increased Cold Damage
Adds (4 to 38)-(5 to 56) Cold Damage to Spells
Adds (4 to 38)-(5 to 56) Cold Damage to Attacks
Deals (18 to 308)-(26 to 462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice inventory icon.pngHerald of Ice skill icon.png

Herald of Thunder inventory icon.pngHerald of Thunder
Herald of ThunderCast, AoE, Duration, Lightning
Radius: 32
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 120%
Drop Level: 16
Requires Level 16
Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2 to 19)-(7 to 76) Lightning Damage to Spells
Adds (2 to 19)-(7 to 76) Lightning Damage to Attacks
Deals (1 to 27)-(34 to 1303) Lightning Damage
Base duration is 6.0 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder inventory icon.pngHerald of Thunder skill icon.png

Arctic Armour inventory icon.pngArctic Armour
Arctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Drop Level: 16
Requires Level 16
Summons an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Duration
Chill Enemy for 0.5 seconds when hit
(8 to 13)% less Physical Damage taken when Hit
(8 to 12)% less Fire Damage taken when Hit
Base duration is (2.5 to 4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour inventory icon.pngArctic Armour skill icon.png

Enduring Cry inventory icon.pngEnduring Cry
Enduring CryWarcry, AoE, Duration
Radius: 60
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Drop Level: 16
Requires Level 16
Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
3% increased Area of Effect radius
(8 to 36) Endurance Charges granted per one hundred nearby enemies
Base duration is 0.75 seconds
(48.0 to 394.0) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enduring Cry inventory icon.pngEnduring Cry skill icon.png

Frenzy inventory icon.pngFrenzy
FrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy inventory icon.pngFrenzy skill icon.png

Herald of Ash inventory icon.pngHerald of Ash
Herald of AshSpell, AoE, Fire
Radius: 10
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Channel fire through your hands, adding fire to your physical damage. If you kill an enemy with an attack, other enemies near them will be ignited for the overkill damage.Per 1% Quality:
0.75% increased Fire Damage
Gain 15% of your Physical Damage as Extra Fire Damage
Ignites for (80 to 137)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash inventory icon.pngHerald of Ash skill icon.png

Herald of Ice inventory icon.pngHerald of Ice
Herald of IceCast, AoE, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 80%
Drop Level: 16
Requires Level 16
Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them.Per 1% Quality:
0.75% increased Cold Damage
Adds (4 to 38)-(5 to 56) Cold Damage to Spells
Adds (4 to 38)-(5 to 56) Cold Damage to Attacks
Deals (18 to 308)-(26 to 462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice inventory icon.pngHerald of Ice skill icon.png

Herald of Thunder inventory icon.pngHerald of Thunder
Herald of ThunderCast, AoE, Duration, Lightning
Radius: 32
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 120%
Drop Level: 16
Requires Level 16
Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2 to 19)-(7 to 76) Lightning Damage to Spells
Adds (2 to 19)-(7 to 76) Lightning Damage to Attacks
Deals (1 to 27)-(34 to 1303) Lightning Damage
Base duration is 6.0 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder inventory icon.pngHerald of Thunder skill icon.png

Intruders in Black
Act 2
Cruel
Amethyst FlaskAmethyst FlaskLasts 3.5 Seconds
Consumes 30 of 60 Charges on use
+35% to Chaos Resistance
Requires Level 18
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 46, Magic)
Hallowed Life FlaskHallowed Life FlaskRecovers 1990 Life over 8 Seconds
Consumes 10 of 30 Charges on use
Requires Level 42
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 46, Magic)
Hallowed Mana FlaskHallowed Mana FlaskRecovers 290 Mana over 7 Seconds
Consumes 4 of 20 Charges on use
Requires Level 42
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 46, Magic)
Ruby FlaskRuby FlaskLasts 4 Seconds
Consumes 30 of 60 Charges on use
+6% to maximum Fire Resistance
+50% to Fire Resistance
Requires Level 18
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 46, Magic)
Sapphire FlaskSapphire FlaskLasts 4 Seconds
Consumes 30 of 60 Charges on use
+6% to maximum Cold Resistance
+50% to Cold Resistance
Requires Level 18
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 46, Magic)
Topaz FlaskTopaz FlaskLasts 4 Seconds
Consumes 30 of 60 Charges on use
+6% to maximum Lightning Resistance
+50% to Lightning Resistance
Requires Level 18
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 46, Magic)
Intruders in Black
Act 2
Merciless
Divine Life FlaskDivine Life FlaskRecovers 2400 Life over 7 Seconds
Consumes 15 of 45 Charges on use
Requires Level 60
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 61, Magic)
Divine Mana FlaskDivine Mana FlaskRecovers 400 Mana over 5 Seconds
Consumes 5 of 30 Charges on use
Requires Level 60
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 61, Magic)
Granite FlaskGranite FlaskLasts 4 Seconds
Consumes 30 of 60 Charges on use
+3000 to Armour
Requires Level 27
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 61, Magic)
Jade FlaskJade FlaskLasts 4 Seconds
Consumes 30 of 60 Charges on use
+3000 to Evasion Rating
Requires Level 27
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 61, Magic)
Quartz FlaskQuartz FlaskLasts 4 Seconds
Consumes 30 of 60 Charges on use
10% chance to Dodge Attacks
10% chance to Dodge Spell Damage
Phasing
Requires Level 27
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
(iLvl 61, Magic)