Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Deals x–y Fire Damage
Adds 100% more Damage for each stage
Skill Functions and Interactions
Incinerate gains more damage when cast continuously from one spot, up to a maximum of 300% more damage (rather than three separate 100% more damage modifiers). The next stage is reached after four casts. At each stage, the flames become visibly larger and will spread out in a small cone instead of always going in a straight line. The spell will revert to its first stage if the player stops casting for more than a fraction of a second, even if they do not move from the spot they are standing on.
Piercing: Incinerate's projectiles always pierce, so it cannot be supported by or .
Damage Effectiveness: The damage effectiveness of Incinerate is a relatively low 30%. However, at the highest stage of Incinerate, flat damage (such as from , , , or ) is added to Incinerate at 120% their normal values because of the 300% more damage modifier.
Critical strikes: Incinerate has a 0% base critical strike chance. However, it is possible for it to deal a critical strike on an enemy cursed with .
Gem level progression
This skill is not given as quest reward.
Vendor rewardThis skill can be bought at the listed npc vendors after completing the following quests:
|The Siren's Cadence|
Alternate skill effects
| Blue Flame Incinerate
||15|| Replaces the standard flame of an gem with ghostly blue fire. |