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Ice Shot

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Ice ShotAttack, AoE, Duration, Cold, Bow
Radius: 23 / 10
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Projectile Speed: 3260
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
1% increased Cold Damage
Deals (120-146.6)% of Base Attack Damage
60% of Physical Damage Converted to Cold Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.pngIce Shot inventory icon.png
Acquisition
Level: 1

Ice Shot skill screenshot.jpg


Ice Shot is a ranged attack skill that fires an arrow, chilling its target and creating a patch of ground ice.

Skill Functions and Interactions

Explosion: On hitting a target, Ice Shot creates a cone-shaped explosion that damages enemies and creates ground ice. This triggers on every hit, so with increased chance to pierce, multiple explosions can occur with one cast of Ice Shot. The explosions can overlap, but the chilling ground do not cumulatively stack.

Gem level progression

LevelLvl.dexterityMana
Cost
Damage
Multiplier
Exp.Total Exp.
1106120%00
2206121.4%7070
34166122.8%308378
47227124.2%1,5541,932
511317125.6%6,6678,599
616417127%26,04734,646
720507128.4%49,72584,371
824588129.8%95,714180,085
928678131.2%169,595349,680
1032758132.6%283,759633,439
1136838134%453,9961,087,435
1240928135.4%703,1281,790,563
13441009136.8%1,061,2232,851,786
14481099138.2%2,065,8704,917,656
15521179139.6%2,507,1107,424,766
16561259141%5,798,93613,223,702
17601349142.4%15,083,91928,307,621
186414210143.8%27,792,73556,100,356
196714810145.2%43,869,73999,970,095
207015510146.6%242,081,556342,051,651
217215910148%N/AN/A
2274N/A10149.4%N/AN/A
2376N/A11150.8%N/AN/A
2478N/A11152.2%N/AN/A
2580N/A11153.6%N/AN/A
2682N/A11155%N/AN/A
2784N/A11156.4%N/AN/A
2886N/A12157.8%N/AN/A
2988N/A12159.2%N/AN/A
3090N/A12160.6%N/AN/A

Quest reward

This skill is given as quest reward for the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Enemy at the Gate
Act 1
Normal
no
no
no
no
yes
no
no

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Enemy at the Gate
Act 1
Nessa
no
no
no
no
yes
yes
yes
A Fixture of Fate
Act 3
Siosa
yes

Threshold Jewel

The following threshold jewels augment the skill gem:

ItemRadiusStats
Omen on the WindsOmen on the Winds
Viridian Jewel
Limited to: 2
Radius: Medium (1200)
(15-20)% increased Damage against Chilled Enemies
With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect
With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing
As Malachai stepped into the Highgate mines,
cold winds billowed from the mountain above.
One final, feeble attempt to save what was meant to be eternal.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Omen on the Winds inventory icon.png
Omen on the Winds inventory icon.png
Medium (1200)(15-20)% increased Damage against Chilled Enemies
With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect
With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing

Related helmet enchantments

The following helmet enchantments affect Ice Shot:

Name For generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value. Effect(s)
EnchantmentIceShotDamage16625% increased Ice Shot Damage
EnchantmentIceShotDamage27540% increased Ice Shot Damage
EnchantmentIceShotDuration16624% increased Ice Shot Duration
EnchantmentIceShotDuration27536% increased Ice Shot Duration
EnchantmentIceShotRadius1668% increased Ice Shot Area of Effect
EnchantmentIceShotRadius2_7512% increased Ice Shot Area of Effect

Version history

Version Changes
2.6.0
  • Physical to Cold conversion increase to 60% (up from 40%).
2.1.0
  • Ice Shot's chilled ground duration is now 1.5 seconds at all levels.
  • Ice Shot's radius has been increased by 9%.
2.0.0
  • Now increases cold damage by 1% per 1% quality.
1.2.0
  • The area and arc size has been increased. Additionally we have added damage effectiveness of 120%.
  • Its mana progression has been changed (it starts at 9 and progresses to 13 mana).
1.0.0b
  • Fixed a performance problem with Ice Shot inventory icon.pngIce ShotIce ShotAttack, AoE, Duration, Cold, Bow
    Radius: 23 / 10
    Mana Cost: (6 to 10)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
    1% increased Cold Damage
    Deals (120-146.6)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    Base duration is 1.5 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Shot skill icon.png
    Ice Shot inventory icon.png
    and Arctic Breath inventory icon.pngArctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
    Radius: 12
    Mana Cost: (11 to 21)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Projectile Speed: 844
    Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (52-608) to (78-913) Cold Damage
    Base duration is (0.88-1.65) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Breath skill icon.png
    Arctic Breath inventory icon.png
    .
0.10.0g
0.10.0
  • Is now level 4 (was level 31).
  • Its mana progression has been changed (it starts at 10 and progresses to 16 mana).
  • The duration of chilled ground that it causes has been reduced by 20%.
0.9.12h
  • Fixed Ice Shot so that its damage is now correctly treated as Area of Effect damage.
0.9.12b
  • Fixed a crash with Ice Shot.
0.9.12
  • Ice Shot has been added to the game.