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Hexproof is a keyword and modifier that causes the monsters with it to be unaffected by Hex curse, but can be bypassed under certain conditions. Hexproof doesn't affect Mark curses.

Hexproof is not curse immunity,[1] which prevents both Hexes and Marks from being applied at all.

Hexes on Hexproof enemies can still accumulate Doom.

The player character can have this buff by stealing it from a monster when using Headhunter inventory iconHeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 20 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
Headhunter inventory icon
, Inspired Learning inventory iconInspired LearningInspired Learning
Crimson Jewel
Radius: SmallWith 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 secondsIf you do not learn from a won battle
then you have already lost the war.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Inspired Learning inventory icon
or Prophecy inventory iconHunter's LessonHunter's LessonAn adversary, slain, briefly lives on in the lessons taught to the slayer.You will slay a powerful foe and gain its powers.Right-click to add this prophecy to your character.Prophecy inventory icon.

Sources[ | ]

Area modifiers[ | ]

The following Map modifier, vaal side area modifier (known in spawn weight table as "secret_area") Delve area modifier and Synthesis area modifier grants the monster Hexproof:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HexproofPrefix110% increased Quantity of Items found in this Area
Monsters are Hexproof
secret_area 600
default 0
HexproofPrefix116% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
+6% Monster pack size
Monsters are Hexproof
top_tier_map 800
default 0
MapHexproofDelveDelve Area1(5-10)% increased Quantity of Items found in this Area
(3-6)% increased Rarity of Items found in this Area
+(3-6)% Monster pack size
Monsters are Hexproof
default 250
MapHexproofSynthesisSynthesis unknown1Monsters are Hexproofdefault 250
HexproofPrefix6910% increased Quantity of Items found in this Area
Found Items have a (1-3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
Monsters are Hexproof
secret_area 500
default 0

Legacy mods[ | ]

The lists below displays Hexproof related modifiers where all spawn weights have been set to zero. These mods can be found on legacy map:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Hexproof118% increased Quantity of Items found in this Area
Monsters are Hexproof
secret_area 0
old_map 0
default 0
Hexproof116% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters are Hexproof
low_tier_map 0
default 0
Hexproof116% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters are Hexproof
mid_tier_map 0
default 0
Hexproof116% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Monsters are Hexproof
top_tier_map 0
default 0

Monster modifiers[ | ]

The following Monster modifiers grants the monster Hexproof:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HexproofPrefix23Hexproofdefault 1000
MonsterImplicitHexproofUnique1HexproofN/A
BetrayalUpgradeMonsterHexproofUnique1HexproofN/A

Bypass[ | ]

Support skill gems[ | ]

Skill gemStr.Dex.Int.Lvl.
Awakened Hextouch Support inventory iconAwakened Hextouch SupportAwakened Hextouch SupportTrigger, Support, Hex
Icon: &
Level: (1-5)
Requires Level 72Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses
Hexes applied by Supported Curse Skills have 0.5% chance to affect Hexproof Enemies
Supported Skills apply supported Curses on Hit
Hexes applied by Supported Curse Skills have (10-14)% chance to affect Hexproof Enemies
You cannot Cast Supported Curse Spells
Supported Skills can apply (0-1) additional Curse
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Awakened Hextouch Support inventory icon
N/AN/Ayes72

Unique items[ | ]

ItemBase ItemLvl.Stats
Cospri's WillCospri's Will inventory iconCospri's Will
Assassin's Garb
Quality: +20%
Evasion: (1768-2063)
Requires Level 68, 183 Dex3% increased Movement Speed(120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies
Curse their vile Council,
They cast me aside as if I am some bastard child.
If they only knew the power I possess.
Cospri's Will inventory icon
Assassin's Garb683% increased Movement Speed(120-160)% increased Evasion Rating
+(17-29)% to Chaos Resistance
You can apply an additional Curse
Your Hexes can affect Hexproof Enemies
60% chance to Poison on Hit against Cursed Enemies
Viridi's VeilViridi's Veil inventory iconViridi's Veil
Praetor Crown
Quality: +20%
Armour: 193
Energy Shield: 57
Requires Level 68, 62 Str, 91 Int+(1–2) to Level of Socketed Gems
(120–160)% increased Armour and Energy Shield
+(15–25)% to all Elemental Resistances
Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
You are Hexproof if you have a Magic Ring in right slot
Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot
"Her sisters eternally fought for that shining apex in the skies, but Viridi instead found strength in humility."
- Azmerian Creation Myth
Viridi's Veil inventory icon
Praetor Crown68+(1–2) to Level of Socketed Gems
(120–160)% increased Armour and Energy Shield
+(15–25)% to all Elemental Resistances
Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
You are Hexproof if you have a Magic Ring in right slot
Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot

Ascendancy passive skills[ | ]

Ascendancy
Class
NameStats
Occultist
Occultist avatar
Profane Bloom
LotusExtract (Occultist) passive skill icon
Cursed Enemies you or your Minions Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage
Your Hexes can affect Hexproof Enemies [1]

Version history[ | ]

Version Changes
3.12.0
  • Hexproof monsters can now be cursed, but will ignore the effect of any Hexes applied to them (previously curses could not be applied). Hexproof in no way mitigates the effects of a Mark.
3.11.0
  • Now acts like an Immunity effect when gained (such as via Headhunter), and will remove any curses already present on you when gained.
2.3.1
  • Fixed a bug where Hexproof monsters were immune to curses, rather than being Hexproof.
2.3.0
  • Monsters and maps with the Hexproof prefix now grant the Hexproof keyword.
  • Hexproof prevents curses applying, but can be bypassed under certain conditions.
  • Currently only one unique item being added in 2.3.0 will bypass Hexproof, but this power may show up from other sources in the future.
  • Hexproof does not affect curse reduction that unique monsters can have, and will allow for potential Curse Immunity in the future that is absolute and not keyworded as Hexproof.
Unknown
  • Map mod HexproofHexproof
    Prefix
    18% increased Quantity of Items found in this Area
    Monsters are Hexproof
    introduced to the game.

References[ | ]

  1. Version 3.12.0 patch note
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