There are some currently some changes to the item template being made over the next days. This may result in some pages related to items displaying odd or broken items temporarily. This in particular includes unique items lists until all new uniques have been moved to the new template and the list templates have been replaced.

Glacial Hammer

From Path of Exile Wiki
Jump to: navigation, search

Glacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (140-181.8)% of Base Attack Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.pngGlacial Hammer inventory icon.png

Glacial Hammer skill screenshot.jpg

Where Infernal Blow burns hot, Glacial Hammer freezes to the bone. The spell infuses a Mace or Staff with the essence of pure ice, making a weapon so cold it can barely be handled. A successful hit from Glacial Hammer deals grievous damage, and if the target is already frozen and near death, it will shatter into thousands of shards. The more skilled one becomes at inscribing the runes for Glacial Hammer, the greater the frostbite becomes, eventually leaving most foes frozen solid.

Description on the official Path of Exile website [1]

Glacial Hammer is a melee attack that hits the enemy, converting half of physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit with Glacial Hammer. Requires a mace or staff.

Skill functions and interactions

  • Damage conversion: Like all converted damage, the cold damage component of Glacial Hammer's damage will be modified by Cold Damage, Elemental Damage and Physical Damage.
  • Dual Wielding: Dual Wielding attacks will alternate weapons unless one of the weapons is not a mace. In this case, the mace will be used for all attacks.
  • Unique Enemies: Unique enemies that are frozen will not shatter at one third of maximum life.

Gem level progression

LevelLvl.strengthDamage
Multiplier
Exp.Total Exp.
110140%00
220142.2%7070
3416144.4%308378
4722146.6%1,5541,932
51131148.8%6,6678,599
61641151%26,04734,646
72050153.2%49,72584,371
82458155.4%95,714180,085
92867157.6%169,595349,680
103275159.8%283,759633,439
113683162%453,9961,087,435
124092164.2%703,1281,790,563
1344100166.4%1,061,2232,851,786
1448109168.6%2,065,8704,917,656
1552117170.8%2,507,1107,424,766
1656125173%5,798,93613,223,702
1760134175.2%15,083,91928,307,621
1864142177.4%27,792,73556,100,356
1967148179.6%43,869,73999,970,095
2070155181.8%242,081,556342,051,651
2172159184%N/AN/A
2274N/A186.2%N/AN/A
2376N/A188.4%N/AN/A
2478N/A190.6%N/AN/A
2580N/A192.8%N/AN/A
2682N/A195%N/AN/A
2784N/A197.2%N/AN/A
2886N/A199.4%N/AN/A
2988N/A201.6%N/AN/A
3090N/A203.8%N/AN/A

Quest reward

This skill is not given as quest reward.

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Enemy at the Gate
Act 1
Nessa

Cost:
Scroll of Wisdom inventory icon.pngScroll of WisdomScroll of WisdomStack Size: 40Drop Level: 1Identifies an itemRight click this item then left click an unidentified item to apply it.
Shift click to unstack.
Scroll of Wisdom inventory icon.png
yes
yes
no
no
no
yes
no

Threshold jewel

The following threshold jewels augment the skill gem:

NameBase ItemLimitRadiusModifiers
Shattered Chains
Crimson JewelN/AMedium
(5 to 15)% increased Cold Damage
With at least 50 Strength Allocated in Radius, 20% increased
Rarity of Items dropped by Enemies Shattered by Glacial Hammer

Version history

Version Changes
2.4.0
  • 6% more damage at gem level 20.
2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
2.0.0
  • Base damage increased by 7.5% (130% of weapon damage to 140% of weapon damage).
  • Chance to freeze is now 25% across all levels.
1.3.0
  • The mana costs of Elemental Hit inventory icon.pngElemental HitElemental HitAttack, Melee, Fire, Cold, Lightning, Bow
    Mana Cost: (6 to 12)
    Cast Time: 1.00 sec
    Drop Level: 1A standard attack (with any weapon) that adds damage of a random element.Per 1% Quality:
    1% increased Elemental Damage
    Can deal (4-169) to (8-314) base Fire Damage
    Can deal (3-138) to (6-257) base Cold Damage
    Can deal (1-27) to (13-516) base Lightning Damage
    10% chance to Freeze, Shock and Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    Elemental Hit inventory icon.png
    , Glacial Hammer inventory icon.pngGlacial HammerGlacial HammerAttack, Melee, Cold
    Mana Cost: 5
    Cast Time: 1.00 sec
    Drop Level: 1Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
    2% increased Chill Duration on enemies
    1% increased Freeze Duration on enemies
    Deals (140-181.8)% of Base Attack Damage
    50% of Physical Damage Converted to Cold Damage
    25% chance to Freeze enemies
    35% increased Chill Duration on enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Glacial Hammer skill icon.png
    Glacial Hammer inventory icon.png
    , Infernal Blow inventory icon.pngInfernal BlowInfernal BlowAttack, AoE, Melee, Fire
    Radius: 15
    Mana Cost: 6
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Drop Level: 1Hits the enemy, converting some of your physical damage to fire damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. The damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
    0.5% increased Area of Effect radius
    Deals (130-160.4)% of Base Attack Damage
    50% of Physical Damage Converted to Fire Damage
    Base duration is 0.5 seconds
    Explosion deals base Fire Damage equal to 10% of the corpse's maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Infernal Blow skill icon.png
    Infernal Blow inventory icon.png
    and Lightning Strike inventory icon.pngLightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
    Mana Cost: 6
    Cast Time: 1.00 sec
    Drop Level: 12
    Requires Level 12
    Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
    2% chance of Projectiles Piercing
    Deals (130-175.6)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    (4-7) additional Projectiles
    25% less Projectile Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon.png
    Lightning Strike inventory icon.png
    have been reduced.
1.2.0
  • Damage effectiveness increased from 125% to 130%.
0.10.2
  • Glacial Hammer's physical damage now increases by 4% per level rather than 3%.
0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
0.9.3g
  • Fixed Glacial Hammer to scale in damage properly as it levels up.
0.9.3
  • The stats which convert damage from one type to another now calculate the damage in a way
    that takes into account your physical damage bonuses.
0.9.2
  • Glacial Hammer does more damage at higher levels than before.
0.9.1
  • Glacial Hammer now doesn't prevent item drops from slain monsters.
  • Increased damage of Glacial Hammer.

References

  1. "Strength skills". Official Path of Exile website.