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Freeze

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A Frozen skeleton archer
Frozen.png

Freeze is an elemental status ailment associated with cold that completely prevents the affected target from moving, attacking, or using any skills. It is still possible for player characters to use flasks while frozen.

Enemies that are killed while frozen shatter into pieces, leaving no corpse that can be resurrected. A shattered corpse does not transfer status ailments with Elemental Proliferation to nearby enemies. Enemies that take on a secondary form, such as the Shield Crab, do not morph if the first form shatters. Unique enemies can never shatter.

Freeze is typically inflicted by critical strikes of cold damage. There are other ways for freeze to be applied as well, such as Freeze Mine. Targets cursed with Frostbite have a chance to be frozen when hit with any cold damage. The Cold Snap and Glacial Hammer skills have a built-in chance to freeze targets.

The base duration of freeze is proportional to the damage dealt by the initial hit of cold damage relative to the target's maximum life.

Let N be the cold damage dealt, L be the target's effective maximum life and I be the total increased freeze duration.[a][b] The freeze duration D in milliseconds is then given by:

If N > L ÷ 3, then N = L ÷ 3
D = P × 100ms × I

where

P = N ÷ ( L ÷ 100 )

If the duration would be less than 300 milliseconds, the freeze effect is not applied. The maximum, unmodified freeze duration from cold damage is 3.333 seconds.[1] Freeze duration can be lengthened by effects such as the Freeze Duration nodes on the passive tree or the Temporal Chains curse.

Related items

Dream FragmentsDream Fragments
Sapphire Ring
Requires Level 11+(20 to 30)% to Cold Resistance20% increased maximum Mana
50% increased Mana Regeneration Rate
Cannot be Frozen
Doryani stumbled into a realm of madness
and awoke its Master
, WanderlustWanderlust
Wool Shoes
Energy Shield: (14 to 24)+5 to Dexterity
(20 to 40)% increased Mana Regeneration Rate
+(10 to 20) to maximum Energy Shield
20% increased Movement Speed
Cannot be Frozen
All the world is my home.
, Alpha's HowlAlpha's Howl
Sinner Tricorne
Evasion Rating: (578 to 642)
Requires Level 64, 138 Dex+2 to Level of Aura Gems in this item
(80 to 100)% increased Evasion Rating
+(20 to 30)% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
8% reduced Mana Reserved
Nature respects the strong
And paints the snow red
With the blood of the weak
and ShiverstingShiversting
Bastard Sword
Two Handed Sword
Physical Damage: (31–50 to 34–56)
Elemental Damage: 35–70
Critical Strike Chance: 5%
Attacks per Second: 1.35
Requires Level 14, 21 Str, 30 Dex18% increased Accuracy Rating(80 to 100)% increased Physical Damage
Adds 35–70 Cold Damage
3% of Physical Attack Damage Leeched as Mana
Cannot be Frozen
Stoic visage, icy heart.
Life of sorrow, lived apart.
all possess a modifier that prevents the player from becoming frozen when the item is equipped.

Notes

  1. A monster's effective maximum life is its maximum life without party scaling.[1]
  2. The effective maximum life for a target with Chaos Inoculation is what its maximum life would be it did not have Chaos Inoculation.[1]

References

  1. 1.0 1.1 1.2 Malice (November 13, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved July 5, 2013.