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Flicker Strike

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Flicker Strike
Active Skill Gem
  
Attribute(s)Dexterity
KeywordsMovement, Attack, Melee
Required Level10
Cooldown Time2 sec
Per 1% Quality+4% increased Critical Strike Chance
Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.
x% increased Physical Damage
x% increased Attack Speed per Frenzy Charge
Deals 125% of Base Damage
x% increased Attack Speed
Screenshot of Flicker Strike


They should have known the rule: never corner a Duelist. He was surrounded by four hulking brutes, each one uglier than the one before. They had come for the fine mail tunic he wore, but he had given them nothing but insults and injury. As the Duelist fought, his speed grew more frenetic, until he was a blur of whirling steel. After a time though, superior numbers took their toll, and the attackers began to find openings. With blood oozing from a dozen wounds, the Duelist gathered himself for one final assault. He waited until just the right moment, right as his foes rushed in for the kill.

There was a flash, and in the blink of an eye, he suddenly appeared behind the first assailant, plunging his sword to the hilt in the exposed neck. Then he was beheading the second in one quick swipe. Then the third fell with a shriek, his bowels spilling onto the cobblestones. The fourth turned to run, and found himself facing the Duelist, who met his momentum with a stab through the heart. Spent, panting on the ground, the victor wiped his blade clean, and recorded four more kills with Flicker Strike.

Skill Functions and Interactions

Additional Increased Attack Speed from Frenzy Charges: This attack gets an additional 10% increased attack speed from each frenzy charge, on top of the +5% automatically granted to all attacks from each frenzy charge. Essentially, each frenzy charge will grant attacks made with Flicker Strike a +15% attack speed bonus.

Dual Wielding: Dual Wielding while using flicker strike will cause the player to alternate weapons each attack.

Gem level progression

Level Lvl. Dex. Mana
Cost
Physical
Damage
Attack
Speed
Attack
Speed per
Frenzy Charge
Exp.
1 10 29 11 N/A 25% 10% 9,569
2 13 35 11 3% 26% 10% 18,908
3 16 41 11 6% 27% 10% 33,871
4 19 48 11 9% 28% 10% 56,446
5 22 54 11 12% 29% 10% 89,302
6 25 60 12 15% 30% 10% 135,415
7 28 67 12 18% 30% 10% 283,759
8 32 75 12 21% 31% 10% 453,996
9 36 83 12 24% 31% 10% 703,128
10 40 92 12 27% 32% 10% 1,061,223
11 44 100 13 30% 32% 10% 1,570,760
12 47 106 13 33% 33% 10% 2,286,879
13 50 113 13 36% 33% 10% 3,289,072
14 53 119 13 39% 34% 10% 3,351,223
15 56 125 13 42% 34% 10% 9,935,033
16 59 132 14 45% 35% 10% 21,343,930
17 62 138 14 48% 35% 10% 50,689,250
18 64 142 14 51% 35% 10% 90,043,412
19 66 146 14 54% 36% 10% 147,026,187
20 68 151 14 57% 36% 15% N/A
21 15 60% 37% 15% N/A
22 15 63% 37% 15% N/A
23 15 66% 38% 15% N/A

Quest reward

This skill can be gained as a reward for finishing quest:

Version history

Version Changes
0.9.12qq
  • Reduced damage bonus from +40% to +25%. This is now also represented as Damage Effectiveness.
0.9.12m
  • Fixed a bug where Flicker Strike would not work properly if you click on a monster outside of range.
    Now it'll run into range and perform the skill.
0.9.12
  • Flicker Strike can't be used through walls anymore.
0.9.11
  • Now has a cooldown which can be bypassed by spending a Frenzy Charge.
  • Corrected some mistakes in its damage progression.
0.9.3
  • Flicker Strike now only attacks one target (ignoring Frenzy charges).
0.9.2f
  • Reclassified Flicker Strike as Melee.
0.9.1
  • Fixed a problem so that it'll now teleport each time.
  • Reduced damage at lower levels.