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Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.

First to Strike, Last to Fall

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First to Strike, Last to Fall
Ascendancy notable Passive Skill
First to Strike, Last to Fall passive icon.png
  • 40% increased Damage when not on Low Life
  • 200% increased Armour and Evasion Rating when on Low Life
  • Elemental Status Ailments are removed when you reach Low Life
  • Your Hits permanently Intimidate Enemies that are on Full Life

First to Strike, Last to Fall is an Ascendancy passive skill for the Champion that grants increased damage while not on low life. It also grants greatly increased evasion rating and armour while on low life and removes elemental status ailments when the player reaches low life. In addition, your hits apply Intimidate to enemies at full life, causing them to take increased damage.

It will remove status ailments when the player goes from not being on low life to going to low life. In other words, it won't remove status ailments when already at low life.

Version history

Version Changes
2.3.0
  • Now only removes elemental status ailments when you reach Low Life.
  • Added Your Hits permanently Intimidate Enemies that are on Full Life
2.2.0
  • Added to the game.