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Enduring Cry

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Enduring Cry
Active Skill Gem
  
Attribute(s)Strength
KeywordsSpell, AoE
Required Level19
Cooldown Time4 sec
Cast time0.5 secs
Radius60
Per 1% Quality+1% increased Area of Effect radius
Performs a warcry, adding endurance charges proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the caster.
x Endurance Charges granted per one hundred nearby enemies


In battle, it's often someone's job to stand in the front line, and take most of the punishment. Few relish this task, but those who do know the secret of the Enduring Cry. This battle shout taunts all nearby enemies, compelling them to attack the offender, while simultaneously boosting his ability to absorb punishment in direct proportion to the number of nearby foes.

Contents

Skill Functions and Interactions

Enduring Cry always adds a minimum of one Endurance Charge as long as there is at least one enemy in range.

Duration: "Skill Duration" and "Buff Duration" passives and supports will not increase the duration of the Endurance Charges granted by this skill, but "Endurance Charge Duration" passives will.

Gem level progression

Level Lvl. Str. Mana
Cost
Endurance
Charges
Exp.
1 19 48 23 9 81,983
2 23 56 23 11 63,765
3 25 60 23 13 135,415
4 28 67 23 15 199,345
5 31 73 23 17 285,815
6 34 79 23 19 401,344
7 37 85 24 21 554,379
8 40 92 24 23 755,049
9 43 98 24 25 1,016,533
10 46 104 24 26 1,355,511
11 49 111 24 27 1,791,769
12 52 117 24 28 1,498,138
13 54 121 25 29 1,790,934
14 56 125 25 30 3,351,223
15 58 130 25 31 9,922,564
16 60 134 25 32 21,318,990
17 62 138 25 33 50,639,372
18 64 142 26 34 89,968,595
19 66 146 26 35 146,938,899
20 68 151 26 36 N/A
21 26 37 N/A

Quest Reward

This skill can be gained as a reward for finishing quest:

Version history

Version Changes
0.11.5
  • The number of charges produced by Enduring Cry has been increased at all levels.
0.10.5
  • (Unofficial) Cast time has been reduced from 0.7 seconds to 0.5 seconds.
0.10.0
  • The number of charges gained has been reduced at higher levels.
    It produces the same amount at level 1, and progresses to being 40% less effective by level 20.
0.9.11
  • Now has a cooldown.