Endurance charge

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Status endurance charge.png Endurance charges are associated with strength and represent a temporary increase to the ability to endure pain during combat. They are visualized as glowing red orbs surrounding the character. Bonuses granted by endurance charges:


The physical damage reduction stacks with the damage reduction from Armour, so that they are both applied at the same time.

Skills

There are skills that make use of endurance charges in various ways. Skills can generate charges or consume them to produce a beneficial effect.

Generate Charges

Consume Charges

Unique Items

These unique items provide bonuses to endurance charges, increase or degree limit of endurance charges, or gives the possibility of obtaining endurance charges:

NameModifiers
Ambu's Charge
(180 to 220)% increased Armour and Energy Shield
+15% to all Elemental Resistances
Gain an Endurance Charge when you take a Critical Strike
2% of Life Regenerated per Second while on Low Life
Share Endurance Charges with nearby party members
Daresso's Defiance
(160 to 200)% increased Armour and Evasion
+(40 to 60) to maximum Life
(0.4 to 0.6)% of Physical Attack Damage Leeched as Life
6% Chance to Dodge Attacks
You lose all Endurance Charges when Hit
You gain an Endurance Charge on Kill
You gain Onslaught for 1 second per Endurance Charge when Hit
Doedre's Elixir
Removes 20% of your maximum Energy Shield on use
You take 10% of your maximum Life as Chaos Damage on use
You gain a Power Charge on use
You gain a Frenzy Charge on use
You gain an Endurance Charge on use
(120 to 150)% increased Charges used
Fragility
−1 Maximum Endurance Charges
Corrupted
Lochtonial Caress
(10 to 15)% increased Attack Speed
+(10 to 20) to Armour
(10 to 15)% reduced maximum Mana
(10 to 15)% increased Cast Speed
Conduit
Kingsguard
(150 to 170)% increased Armour and Energy Shield
+(60 to 90) to maximum Life
+(50 to 70) to maximum Mana
30% increased Endurance Charge Duration
Gain 100 Life when an Endurance Charge expires or is consumed
Kaom's Sign
+(20 to 30) to maximum Life+(10 to 20) to Strength
+(2 to 4) Life gained for each Enemy hit by your Attacks
+1 Maximum Endurance Charge
Redblade Banner
+(20 to 60) to maximum Life
+1 to Level of Socketed Warcry Gems
+5% Chance to Block
20% increased Endurance Charge Duration
Gain +10 Life when you Taunt an Enemy
Surgebinders
(90 to 110)% increased Armour and Evasion
(4 to 7)% increased Elemental Damage per Frenzy Charge
(4 to 7)% increased Physical Damage per Endurance Charge
(4 to 7)% increased Spell Damage per Power Charge
10% chance to Steal Power, Frenzy, and Endurance Charges on Hit
(10 to 30)% reduced Endurance, Frenzy and Power Charge Duration
The Bringer of Rain
Socketed Gems are Supported by level 18 Melee Physical Damage
Socketed Gems are Supported by level 12 Faster Attacks
Socketed Gems are Supported by level 6 Blind
Adds 20–30 Physical Damage
(200 to 300)% increased Armour and Evasion
+(120 to 160) to maximum Life
20% chance to gain an Endurance Charge when you Block
Extra gore
Can't use Chest armour
6% Chance to Block
The Restless Ward
+(20 to 25) to maximum Mana+(40 to 60) to maximum Life
(120 to 150)% increased Evasion and Energy Shield
1% increased Movement Speed per Frenzy Charge
100% increased Endurance, Frenzy and Power Charge Duration
(15 to 20) Life Regenerated per second per Endurance Charge
Voll's Devotion
+(16 to 24) to Strength and Intelligence+(30 to 40) to maximum Life
+(20 to 30) to maximum Energy Shield
+(15 to 20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when a Power Charge expires or is consumed

Quest Reward

On the merciless difficulty setting you can receive a permanent +1 maximum Endurance Charge as a quest reward for aiding Oak in the quest Deal with the Bandits.

Passives

There are passive skill nodes that provide bonuses to endurance charges.

Name Bonuses
Endurance
  • +1 Maximum Endurance Charge
Stamina
  • +1 Maximum Endurance Charge
Vigour
  • +1 Maximum Endurance Charge
Endurance Charge Duration
  • 18% increased Endurance Charge Duration
Life Regeneration per Endurance Charge
  • 0.2% of maximum Life Regenerated per second per Endurance Charge
Conduit
  • Share Endurance, Frenzy and Power Charges with nearby party members
Claws of the Magpie
  • 12% increased Physical Damage with Claws
  • 10% increased Attack Speed with Claws
  • 25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws
Smashing Strikes
  • 20% increased Physical Damage with Staves
  • 10% chance to gain an Endurance Charge on Melee Critical Strike
  • 30% increased Global Critical Strike Chance while wielding a Staff

See also