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Elemental WeaknessSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their elemental resistances.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies have -0.25% to Elemental Resistances0.5% increased Effect of Curse0.5% increased Duration of Elemental Ailments on Cursed enemiesBase duration is (9-10.9) seconds
Cursed enemies have -(20-39)% to Elemental Resistances
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Weakness skill iconElemental Weakness inventory icon
Acquisition
Area level: 24
Vendor Prices
Normal1x Orb of Alteration
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Active Skill Gems
Metadata ID: Metadata/Items/Gems/SkillGemElementalWeakness

Elemental Weakness skill screenshot

Elemental Weakness is a Hex spell that curses all targets in an area, lowering their elemental Resistance. If the player character self casts this hex, it gains 10 Doom per second. Doom increases the effectiveness of this hex.

Skill Functions and Interactions[ | ]

  • Negative Resistances: This curse can cause resistance values to dip into the negatives, if the base values are low enough. This will have the affect of increasing the damage above values listed on the character screen. For example, if a monster has 0% elemental resistances by default (as well as 100% curse effectiveness) and is inflicted with level 1 Elemental Weakness, that monster now has -20% (negative 20%) elemental resistances. Consequently, the monster thus receives 20% more[1] elemental damage than the spell or attack would normally cause. The curse gets even more effective against monsters with higher resistances.[2] However, a boss such as The Shaper has 66% less curse effectiveness, thus for the overall calculation it is needed to take both monster resistances and curse effectiveness into account.
  • The extra damage is multiplicative with other damage modifiers as it is considered to be the monsters damage mitigation, and not due to a buff on any players' elemental skills damage.
  • Elemental Weakness can be turned into an aura by linking it with either Blasphemy Support inventory iconBlasphemy SupportBlasphemy SupportSupport, Hex, Aura
    Icon: A
    Level: (1-20)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Requires Level 31Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Supported Curses0.5% reduced Effect of Supported Curses
    Supported Skills have 2% increased Area of Effect
    Supported Skills have 0.1% reduced Mana Reserved
    Supported Skills apply their Curse as an Auras
    Supported Curse Skills also count as Aura Skills
    Using Supported Skills is Instant
    (0-76)% increased Area of Effect of Supported Curse Skills
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Blasphemy Support inventory icon
    or Awakened Blasphemy Support inventory iconAwakened Blasphemy SupportAwakened Blasphemy SupportSupport, Hex, Aura
    Icon: A
    Level: (1-5)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Requires Level 72Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Per 1% Quality:1Superior0.5% increased Effect of Supported Curses
    +0.05 to Level of Supported Curse Skill Gems
    (80-88)% increased Area of Effect of Supported Curse Skills
    Supported Skills apply their Curse as an Auras
    Supported Curse Skills also count as Aura Skills
    Using Supported Skills is Instant
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Awakened Blasphemy Support inventory icon
    .
Elemental Weakness aura screenshot

The aura version of Elemental Weakness

Elemental Weakness
Debuff
Elemental Weakness status icon
Elemental Weakness status icon
You are cursed. You take more Elemental damage.

Gem level progression[ | ]

LevelRequired LevelRequired IntelligenceMana
Cost
Base
Duration
Added
Radius
reduced
Elemental
Resistance
Exp.Total Exp.
12458169N/A-20%00
22764179.11-21%118383118383
33071189.21-22%175816294199
43377199.32-23%254061548260
53683219.42-24%359090907350
63990229.53-25%4985081405858
74296239.63-26%6820572087915
845102249.74-27%9217773009692
948109259.84-28%17278794737571
1050113269.95-29%11388775876448
115211726105-30%13682337244681
12541212710.16-31%16383388883019
13561252810.26-32%195664810839667
14581302910.37-33%365518414494851
15601342910.47-34%301732717512178
16621383010.58-35%779391425306092
17641423110.68-36%1520603140512123
18661463110.79-37%2618558266697705
19681513210.89-38%62755923129453628
20701553310.910-39%211877683341331311
2172159341110-40%N/AN/A
2274N/A3411.111-41%N/AN/A
2376N/A3511.211-42%N/AN/A
2478N/A3611.312-43%N/AN/A
2580N/A3611.412-44%N/AN/A
2682N/A3711.513-45%N/AN/A
2784N/A3811.613-46%N/AN/A
2886N/A3911.714-47%N/AN/A
2988N/A3911.814-48%N/AN/A
3090N/A4011.915-49%N/AN/A
3191N/A4011.9515-49%N/AN/A
3292N/A411215-50%N/AN/A
3393N/A4112.0515-50%N/AN/A
3494N/A4212.116-51%N/AN/A
3595N/A4212.1516-51%N/AN/A
3696N/A4212.216-52%N/AN/A
3797N/A4312.2516-52%N/AN/A
3898N/A4312.317-53%N/AN/A
3999N/A4312.3517-53%N/AN/A
40100N/A4412.417-54%N/AN/A

Item acquisition
Questionmark

Upgrade paths

This item can be acquired through the following upgrade paths or vendor recipes:

AmountIngredientGeneral
Notes
Type
8Divination card inventory iconDying AnguishDying Anguish card artDivination card frameDying Anguish8Level 19 Gem
Alternative Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
Divination card inventory icon
random level 19 gem with 19% alternative qualityAutomatic
1Gemcutter's Incubator inventory iconGemcutter's IncubatorGemcutter's IncubatorAdds an incubated Quality Gem item to an equippable item
Item drops after killing # monsters
Quality GemRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Gemcutter's Incubator inventory icon
random superior gemAutomatic
6Divination card inventory iconThe FoxThe Fox card artDivination card frameThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Divination card inventory icon
random level 20 gemAutomatic
13Divination card inventory iconThe CataclysmThe Cataclysm card artDivination card frameThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Divination card inventory icon
random corrupted level 21 Spell gemAutomatic
3Divination card inventory iconGemcutter's PromiseGemcutter's Promise card artDivination card frameGemcutter's Promise3Superior Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Divination card inventory icon
random superior gem with 20% qualityAutomatic
1Divination card inventory iconThe VoidThe Void card artDivination card frameThe Void1Reach into the Void and claim your prize.Divination card inventory iconrandom divination card set exchangeAutomatic

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Lost in Love
Act 3
Clarissa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Unique items[ | ]

ItemLvl.Stats
Watcher's EyeWatcher's Eye inventory iconWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Watcher's Eye inventory icon
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken gained as Mana over 4 seconds when Hit while affected by Clarity
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
(6-10)% chance to Dodge Attack Hits while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
(5-8)% chance to Dodge Spell Hits while affected by Haste
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Attack Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1-1.5)% of Life per second while while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Recovery per second from Energy Shield Leech while affected by Zealotry
Sentari's AnswerSentari's Answer inventory iconSentari's Answer
Brass Spirit Shield
Quality: +20%
Chance to Block: 30%
Energy Shield: 39
Movement Speed: -3%
Requires Level 33, 82 Int10% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit
Open your eyes and you will see the cracks in your enemy's walls.
Open your mind and you will see the cracks in your enemy's plans.
Sentari's Answer inventory icon
3310% Chance to Block Spell Damage
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Curse Enemies with Punishment when you Block their Melee Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Temporal Chains when you Block their Projectile Attack Damage, with 60% increased Effect and ignoring Curse Limit
Curse Enemies with Elemental Weakness when you Block their Spell Damage, with 60% increased Effect and ignoring Curse Limit
Soul MantleSoul Mantle inventory iconSoul Mantle
Spidersilk Robe
Quality: +20%
Energy Shield: (211-230)
Movement Speed: -3%
Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
50% increased Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Hex on you when your Totems die, with 80% more Effect
The greatest mistakes cause suffering
long after they have been made
Soul Mantle inventory icon
49Socketed Gems are Supported by Level 20 Spell Totem
(20-25)% increased Spell Damage
(100-120)% increased Energy Shield
50% increased Totem Life
+1 to maximum number of Summoned Totems
Inflicts a random Hex on you when your Totems die, with 80% more Effect
Ylfeban's TrickeryYlfeban's Trickery inventory iconYlfeban's Trickery
Hubris Circlet
Quality: +20%
Energy Shield: (190-220)
Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Hex on Hit
An angry god is one thing,
but you should really fear a god
with an unpredictable sense of humour.
Ylfeban's Trickery inventory icon
69Trigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Hex on Hit

Related modifiers[ | ]

The following mods are related to Elemental Weakness:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
V2CurseOnHitElementalWeaknessCorruptedCorrupted30Curse Enemies with Elemental Weakness on Hit, with (40-48)% increased Effectgloves 1000
default 0
of the HuntSuffix75Curse Enemies with Elemental Weakness on Hit, with 20% increased Effectring_basilisk 200
default 0
of the HuntSuffix80Curse Enemies with Elemental Weakness on Hit, with 32% increased Effectring_basilisk 200
default 0

These Synthesis implicit are able to find in pre-synthesised item or added via Harvest mechanics:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
SynthesisImplicitCurseOnHitElementalWeakness1__45Curse Enemies with Elemental Weakness on Hit, with 20% increased Effect
SynthesisImplicitCurseEffectElementalWeakness155(20-30)% increased Elemental Weakness Curse Effect

Legacy mods[ | ]

The following mods can only be find in legacy item in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
CurseOnHitElementalWeaknessCorruptionCorrupted30Curse Enemies with Elemental Weakness on Hit, with (40-48)% increased Effectgloves 0
default 0
ElementalWeaknessSkillCorruptedCorrupted31Grants Level 10 Elemental Weakness Skillwand 0
default 0

Related helmet enchantments

The following helmet enchantments affect Elemental Weakness.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Enchantment Elemental Weakness Curse Effect 16620% increased Elemental Weakness Curse Effecthelmet 100
default 0
Enchantment Elemental Weakness Curse Effect 27530% increased Elemental Weakness Curse Effecthelmet 100
default 0
Enchantment Elemental Weakness Duration 16630% increased Elemental Weakness Durationhelmet 100
default 0
Enchantment Elemental Weakness Duration 27545% increased Elemental Weakness Durationhelmet 100
default 0

Area mods[ | ]

Elemental Weakness is one of the curses that can be rolled on maps and vaal side area (known as "secret_area" in spawn weight table), the curses affect the entire area and cannot be removed. The level of the curses is fixed (level 1, -20% elemental resistance) and NOT affected by awakening bonus objectives. It can be reduced by upgraded Soul of Yugul or other item mod that offers reduced/less effect of curses on you

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Elemental WeaknessSuffix113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Players are Cursed with Elemental Weakness
mid_tier_map 850
default 0
of Elemental WeaknessSuffix113% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
+5% Monster pack size
Players are Cursed with Elemental Weakness
top_tier_map 1000
default 0
of Elemental WeaknessSuffix6915% increased Quantity of Items found in this Area
Found Items have a (1-3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
Players are Cursed with Elemental Weakness, with 40% increased Effect
secret_area 800
default 0

Heist and grand heist mod[ | ]

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Elemental WeaknessSuffix73Players are Cursed with Elemental Weakness, with 40% increased Effectdefault 850
of Elemental WeaknessSuffix78Players are Cursed with Elemental Weakness, with 60% increased Effectdefault 1000

Legacy map mods[ | ]

The following map mods can only be find in legacy map item in permanent leagues:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of Elemental WeaknessSuffix117% increased Quantity of Items found in this Area
Players are Cursed with Elemental Weakness, with 60% increased Effect
secret_area 0
old_map 0
default 0
of Elemental WeaknessSuffix118% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players are Cursed with Elemental Weakness, with 40% increased Effect
+14% Monster pack size
mid_tier_map 0
default 0
of Elemental WeaknessSuffix118% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Players are Cursed with Elemental Weakness, with 60% increased Effect
+14% Monster pack size
top_tier_map 0
default 0

Version history[ | ]

Version Changes
3.15.0f
  • Map Curse modifiers no longer have increased effect.

This was a restartless deploy of the patch so you will need to restart your client to receive the client changes, specifically the Map Curse modifier change requires a client restart to visually update descriptions.

3.12.0

All curse skills have been reworked and are now divided into two categories: Hexes and Marks.

  • Hexes apply a curse in an area and, when manually cast, apply an amount of Doom per second to cursed enemies up to a maximum. Doom increases the effect of the afflicted curse and stacks additively with modifiers to increased Curse effect.
  • Items which apply a Curse to an enemy[a] (such as the curse-on-hit Ring modifiers) no longer specify a level, and instead have a set magnitude for their values with a fixed amount of Doom, which is overwritten when another source applies a more potent version (similar to Arcane Surge).
  • Elemental Weakness: Curses applied by casting this spell now gain 10 Doom per second.
3.6.0
  • Mana Cost at gem level 1 is now 16 (was 24).
  • Mana Cost at gem level 20 is now 33 (was 50).
2.6.0
  • Increased Area of Effect mod and its progression per level doubled.
2.0.0
  • Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). It now grants 0.25% reduced elemental resistances on cursed enemies per 1% quality (was 0.4% per 1% quality).
1.2.0
  • Now gains -8% Enemy Resistances at 20% quality, instead of -10% at 20% quality.
0.9.4e
  • Fixed a bug where Chance to Ignite did not scale properly under Elemental Weakness.
0.9.2
  • Elemental Weakness has been added to the game.

Notes[ | ]

  1. The patch note is not clear. Bex_GGG later clarified that this change also effects item that curse players, such as Soul Mantle inventory iconSoul MantleSoul Mantle
    Spidersilk Robe
    Quality: +20%
    Energy Shield: (211-230)
    Movement Speed: -3%
    Requires Level 49, 134 IntSocketed Gems are Supported by Level 20 Spell Totem
    (20-25)% increased Spell Damage
    (100-120)% increased Energy Shield
    50% increased Totem Life
    +1 to maximum number of Summoned Totems
    Inflicts a random Hex on you when your Totems die, with 80% more Effect
    The greatest mistakes cause suffering
    long after they have been made
    Soul Mantle inventory icon
    .[3] The patch note did not mention the map curse either, which also affected by this change.

References[ | ]

  1. Engineering Eternity (June 4, 2017). "Path of Exile: Damage & Elemental Resistance Mechanics". Youtube. Retrieved March 2, 2010.
  2. Bex_GGG (September 18, 2020). "Re: Soul Mantle Nerf not Listed in Patch Notes?". Official Path of Exile subreddit. Retrieved March 14, 2021.
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