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Dyadus

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Dyadus
Infernal Axe
One Hand Axes
Quality: +20%
Physical Damage: 61.2102
Critical Strike Chance: 5.00%
Attacks per Second: (1.43 to 1.49)
Weapon Range: 5
Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
Enemies Chilled by you take 100% increased Burning Damage
25% chance to Ignite when in Main Hand
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
Born of love, forged in blood
He burned as a torch in the blackest night
She shone as ice in the winter sun
Proudly, fiercely
At their mother's side, forever.
Dyadus inventory icon.png
Weapon DPS
Physical: (116.7 to 122.0)

Phys+Chaos: (116.7 to 122.0)

Total: (116.7 to 122.0)

Dyadus is a unique Infernal AxeInfernal AxeOne Hand Axes
Physical Damage: 5185
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 5
Requires Level 69, 158 Str, 76 Dex
.

Dyadus has a small chance of being sold by any level 8 forsaken master for 8 Chaos OrbsChaos OrbStack Size: 10Reforges a rare item with new random propertiesRight click this item then left click a rare item to apply it.
Shift click to unstack.
.

Vendor: 3Alteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration.
Shift click to unstack.
and 12Alchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Shift click to unstack.

Mechanics

The Enemies Chilled by you take 100% increased Burning Damage modifier is an effect that is tacked onto any ability where it chills an enemy while this weapon is equipped. As such, chilling an enemy would provide the increased burning damage on abilities performed by all members in your party. This effect only applies to enemies chilled directly by the player, notably not by the chilled ground effects from skills such as Arctic ArmourArctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Requires Level 16Summons an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Duration
Chill Enemy for 0.5 seconds when Hit
(8-13)% less Physical Damage taken when Hit
(8-12)% less Fire Damage taken when Hit
Base duration is (2.5-4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour skill icon.png
, Arctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
Radius: 12
Mana Cost: (11 to 21)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Projectile Speed: 844
Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
0.5% increased Area of Effect
Deals (52-608) to (78-913) Cold Damage
Base duration is (0.88-1.65) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
and VortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11 to 21)
Cast Time: 0.90 sec
Critical Strike Chance: 5.00%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex that continues to deal cold damage over time and chill enemies caught in it. If the caster targets near one of their Frostbolt projectiles, it will explode from the projectile instead, destroying it.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-458) to (75-688) Cold Damage
Base duration is 3 seconds
Deals (41.6-684.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon.png
.[1]

Divination cards

  • A set of 5 The Battle BornThe Battle Born5Axe"No man can best me, no demon can fell me. For I vanquish all with my axe!" can be exchanged for a random unique axe.
  • A set of 4 Jack in the BoxJack in the Box4ItemTurn the crank,
    close your eyes,
    and pray to the gods
    for a pleasant surprise.
    can be exchanged for a random unique item.

Supporter attribution

Dyadus was created by supporter dlrr to celebrate the birth of dlrr's twin boy and girl.[2]

Gallery

Legacy variants

Dyadus has a legacy variant.

Version Discontinued Modifiers
2.6.0
Adds (170-190) to (200-220) Fire Damage in Main Hand
Adds (170-190) to (200-220) Cold Damage in Off Hand
(10-15)% increased Attack Speed
Enemies Chilled by you take 40% increased Burning Damage
25% chance to Ignite when in Main Hand
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
100% increased Chill Duration on Enemies when in Off Hand

Version history

Version Changes
2.6.0

The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:

  • Increased DPS by 50%.
  • Enemies chilled by you now take 100% increased burning damage.
  • No longer has 100% increased chill duration on enemies when in off hand.
  • Now has the additional property of chilling enemies for 1 second on hit with this weapon when in off hand.
2.0.0
  • Infernal Axe Base type changed: Attackspeed increased from 1.25 to 1.30. Previous versions of the item have been updated.
1.0.0
  • Introduced to the game.

References

  1. Mark_GGG (June 2, 2016). "I think an old and very over-looked unique might gonna get some use in the upcoming Prophecy league". Official Path of Exile Subreddit. Retrieved July 1, 2016.
  2. dlrr (June 12, 2013). "The Dyadus Thread: Now with Build List!". Official Path of Exile Forums. Retrieved February 2, 2014.