Discharge

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DischargeSpell, AoE, Fire, Cold, Lightning
Radius: 30
Mana Cost: (24 to 47)
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 150%
Drop Level: 28
Requires Level 28
Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (4 to 31)-(77 to 589) base Lightning Damage per Power Charge
Deals (29 to 220)-(43 to 331) base Fire Damage per Endurance Charge
Deals (24 to 180)-(36 to 271) base Cold Damage per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge inventory icon.pngDischarge skill icon.png

Discharge skill screenshot.jpg
"Blasting enemies with waves of frost and lightning isn't just a talent reserved for pure weavers of magic. With the Discharge skill, any combatant can channel accumulated charges into a swirling tower of seething energy. The composition of the blast varies depending on the type of charges consumed, dealing cold with Frenzy, fire from Endurance, and lightning from Power Charge. Regardless of the charge type, surrounding foes are blown to bits."
— Description on the official Path of Exile website[1]

Discharge is a spell that unleashes all of the player's charges (frenzy charges, power charges and endurance charges) and deals elemental damage in an area around him.

Skill Functions and Interactions

Area of effect: all damage from expended charges is dealt simultaneously within a radius centered around the caster. This radius can be altered with area of effect modifiers.

Charge bonuses: any bonuses granted from the charges that are being expended will be actively applied to that cast of Discharge. For example, expending three Power Charges and three Frenzy Charges will cause that cast of Discharge to have +150% increased chance to crit, deal 12% more damage, and the cast time will be increased by 12%. Once Discharge is finished casting, charge bonuses will no longer apply.

Charge-gaining effects: this skill will apply charge-gaining effects after the loss of the charges consumed to cast it. For example, critical hits while wearing the Voll's ProtectorVoll's Protector
Holy Chainmail
Armour: 221
Energy Shield: 66
Requires Level 35, 53 Str, 53 Int
60% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Although a great leader during the war,
Voll proved disastrous in times of peace.
armor will cause a number of Power Charges to remain after casting equal to the number of enemies hit (up to the character's charge cap), regardless of whether the previous cast consumed any power charges. The same effect applies to Frenzy charges gained from kills under the Blood Rage inventory icon.pngBlood Rage
Blood RageSpell, Duration
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 0.25 sec
Drop Level: 16
Requires Level 16
Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
0.25% increased Attack Speed
(5 to 15)% increased Attack Speed
1.2% of Physical Damage from Attacks Leeched as Life
You take 4.0% of your Maximum Life per second as Physical Damage
You take 4.0% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7.0 to 10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage inventory icon.pngBlood Rage skill icon.png
buff or Poacher's Mark inventory icon.pngPoacher's Mark
Poacher's MarkCurse, Spell, AoE, Duration
Radius: 16
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slain
Base duration is (6.0 to 9.8) seconds
(0 to 38)% increased Area of Effect radius
Cursed enemies have (30 to 49)% less Evasion
Cursed enemies grant 100% increased Flask Charges
Cursed enemies grant (5 to 24) Life when Hit by Attacks
Cursed enemies grant (5 to 12) Mana when Hit by Attacks
Cursed enemies have a (21 to 30)% chance to grant a Frenzy Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poacher's Mark inventory icon.pngPoacher's Mark skill icon.png
charge-gaining effects. The Power Charge On Critical inventory icon.pngPower Charge On Critical
Power Charge On CriticalSupport
Icon: P
Mana Multiplier: 110%
Drop Level: 18
Requires Level 18
Per 1% Quality:
1% increased Critical Strike Chance
(35 to 54)% chance to gain a Power Charge on Critical StrikeThis is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Power Charge On Critical inventory icon.png
gem gives a chance to gain only one power charge after every cast, regardless of the number of monsters hit.

Gem level progression

LevelLvl.intelligenceMana
Cost
Lightning
Damage
per Power
Charge
Fire
Damage
per Endurance
Charge
Cold
Damage
per Frenzy
Charge
Exp.Total Exp.
12867244–7729–4324–3600
23173265–9234–5128–42199,345199,345
33479276–10840–6033–49285,815485,160
43785297–12647–7139–58401,344886,504
54092318–14755–8345–68554,3791,440,883
64296329–16361–9150–75477,4371,918,320
744100339–18067–10155–82583,7862,502,106
8461043410–19874–11161–91710,3593,212,465
9481093511–21882–12267–1001,355,5114,567,976
10501133613–24090–13573–1101,138,8775,706,853
11521173714–26399–14881–1211,368,2337,075,086
12541213815–289108–16288–1331,638,3388,713,424
13561253917–317119–17897–1461,956,64810,670,072
14581304018–347130–195106–1593,655,18414,325,256
15601344120–380142–213116–1743,017,32717,342,583
16621384222–415155–233127–1917,759,99525,102,578
17641424424–454170–255139–20815,138,19340,240,771
18661464526–495185–278152–22726,083,82566,324,596
19681514628–540202–303165–24862,620,247128,944,843
20701554731–589220–331180–271211,708,088340,652,931
21721594834–642240–360197–295N/AN/A
2274N/A4937–699262–392214–321N/AN/A
2376N/A5040–761285–427233–349N/AN/A
2478N/A5144–828310–465253–380N/AN/A
2580N/A5247–900337–505276–413N/AN/A
2682N/A5351–978366–549299–449N/AN/A
2784N/A5456–1062397–596325–488N/AN/A
2886N/A5561–1153431–647353–529N/AN/A
2988N/A5766–1251468–702383–575N/AN/A
3090N/A5871–1357508–762416–623N/AN/A

Quest reward

This skill is not given as quest reward.

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Sever the Right Hand
Act 3
Clarissa

Cost:
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it.
Shift click to unstack.
yes
yes
yes
yes
yes
yes
yes

Version history

Version Changes
2.0.2
  • The graphical performance of Discharge has been improved - it now only plays the dominant effect if you have multiple charge types.
2.0.0
  • Damage increased at lower levels.
  • It now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
  • Critical Strike Chance has been reduced from 8% to 7%.
1.0.0
  • Mana cost increased.
0.10.8
  • Damage increased.
0.10.0
  • Early levels improved by around 20%.
0.9.12s
  • Damage progression increased. By skill level 15, it's doing 29% more damage than before.
0.9.9
  • Slight buff to damage.
0.9.7
  • Discharge's damage has been nerfed.
0.9.5g
  • Reduced the Critical Strike chance.
0.9.4
  • Reduced the damage.
  • Fixed Discharge not granting Charges for hitting/killing enemies.
0.9.3
  • Discharge has been added to the game.

References

  1. Path of Exile. "Intelligence skills". Official Path of Exile website.