Considering helping out on the wiki to keep it updated - in particular the changed unique items need to be updated to reflect 2.6.0 changes.

Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.

Dexterity

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The dexterity attribute is a measure of a character's agility and expertise. Dexterity is required to use dexterity-based equipment and skills.

Dexterity also provides certain inherent bonuses:

  • Every 10 dexterity grants an additional 20 accuracy rating.
  • Every 10 dexterity grants 2% increased evasion rating.

Additional Dexterity Scaling

Certain unique items can impart additional scaling to dexterity:

  • Shaper's Touch inventory icon.pngShaper's TouchShaper's Touch
    Crusader Gloves
    Armour: (189 to 231)
    Energy Shield: (55 to 68)
    Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
    +4 Accuracy Rating per 2 Intelligence
    +1 Life per 4 Dexterity
    +2 Mana per 4 Strength
    2% increased Energy Shield per 10 Strength
    2% increased Evasion Rating per 10 Intelligence
    2% increased Melee Physical Damage per 10 Dexterity
    By my hand, the inert is given life.
    By my hand, that which rots is reborn.
    There is nothing that cannot be changed.
    Nothing.
    Shaper's Touch inventory icon.png
    grants +1 Life per 4 Dexterity
  • Shaper's Touch inventory icon.pngShaper's TouchShaper's Touch
    Crusader Gloves
    Armour: (189 to 231)
    Energy Shield: (55 to 68)
    Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
    +4 Accuracy Rating per 2 Intelligence
    +1 Life per 4 Dexterity
    +2 Mana per 4 Strength
    2% increased Energy Shield per 10 Strength
    2% increased Evasion Rating per 10 Intelligence
    2% increased Melee Physical Damage per 10 Dexterity
    By my hand, the inert is given life.
    By my hand, that which rots is reborn.
    There is nothing that cannot be changed.
    Nothing.
    Shaper's Touch inventory icon.png
    also grants 1% increased Melee Physical Damage per 10 Dexterity
  • Null's Inclination inventory icon.pngNull's InclinationNull's Inclination
    Ranger Bow
    Bows
    Physical Damage: 3776
    Chaos Damage: (50 to 80)–(130 to 180)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.39 to 1.46)
    Weapon Range: 120
    Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    Minions deal 1% increased Damage per 10 Dexterity
    +212 Intelligence Requirement
    Cast Socketed Minion Spells on Kill with this Weapon
    The hunt continues when the prey falls.
    Null's Inclination inventory icon.png
    grants 1% increased Minion damage per 10 Dexterity
  • Rive inventory icon.pngRiveRive
    Terror Claw
    Claws
    Physical Damage: (68.8 to 95.4)(193.6 to 244.8)
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.50
    Weapon Range: 9
    Requires Level 70, 113 Dex, 113 Int2% of Physical Attack Damage Leeched as Life(60-80)% increased Physical Damage
    Adds (25-35) to (50-65) Physical Damage
    Causes Bleeding on Hit
    2% increased Physical Damage over time per 10 Dexterity
    1% increased Bleed Duration per 12 Intelligence
    30% Chance to cause Bleeding Enemies to Flee on hit
    Terror doesn't make you jump.
    Terror makes you run.
    Rive inventory icon.png
    grants 2% increased Physical Damage over time per 10 Dexterity
  • Pillar of the Caged God inventory icon.pngPillar of the Caged GodPillar of the Caged God
    Long Staff
    Staves
    Physical Damage: 1728
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 13, 27 Str, 27 Int18% Chance to Block1% increased Area of Effect per 20 Intelligence
    1% increased Attack Speed per 10 Dexterity
    16% increased Physical Weapon Damage per 10 Strength
    Forged to rule the waves and tide
    Destined to serve the monkey's paw
    Strong as a tower of iron
    Deft as the needle doubt
    Pillar of the Caged God inventory icon.png
    grants 1% increased Attack Speed per 10 Dexterity
  • Iron Commander inventory icon.pngIron CommanderIron Commander
    Death Bow
    Bows
    Physical Damage: (28 to 32)(69 to 77)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: (1.37 to 1.44)
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Can have 1 additional Siege Ballista Totem per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    The Eternals commanded an army that need not eat, sleep, or breathe
    without the usual depravities of necromancy.
    Iron Commander inventory icon.png
    adds 1-3 Physical Damage to Attacks per 25 Dexterity
  • Iron Commander inventory icon.pngIron CommanderIron Commander
    Death Bow
    Bows
    Physical Damage: (28 to 32)(69 to 77)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: (1.37 to 1.44)
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Can have 1 additional Siege Ballista Totem per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    The Eternals commanded an army that need not eat, sleep, or breathe
    without the usual depravities of necromancy.
    Iron Commander inventory icon.png
    also grants 1 additional Siege Ballista inventory icon.pngSiege BallistaSiege BallistaTotem, Attack, Duration, Bow
    Mana Cost: (8 to 13)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 4Acquisition
    Level: 4
    Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
    1% increased Totem Placement speed
    Deals (140-170.4)% of Base Attack Damage
    50% less Attack Speed
    Arrows always Pierce
    Totem lasts 8 seconds
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
    Siege Ballista inventory icon.png
    totem per 200 Dexterity
  • Hand of Wisdom and Action inventory icon.pngHand of Wisdom and ActionHand of Wisdom and Action
    Imperial Claw
    Claws
    Physical Damage: 2565
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.60
    Weapon Range: 9
    Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks(25-30)% increased Elemental Damage with Weapons
    (8-12)% increased Dexterity
    (8-12)% increased Intelligence
    Adds 1-6 Lightning Damage to Attacks per 10 Intelligence
    1% increased Attack Speed per 25 Dexterity
    She thinks and we act.
    She acts and we think.
    Fragments of the whole that washes clean the skies.
    Hand of Wisdom and Action inventory icon.png
    grants 1% increased Attack Speed per 25 Dexterity

Dexterity Threshold Unique Jewels provide additional benefits to specific skills when 50 Dexterity is allocated within the jewel's medium radius on the passive tree.

  • Growing Agony inventory icon.pngGrowing AgonyGrowing Agony
    Viridian Jewel
    Limited to: 1
    Radius: Medium (1200)
    (8-12)% increased Damage over Time
    With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Attack Damage for each Poison on the Enemy
    With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
    Maligaro understood that devotion to science,
    Means devotion to trial and error.
    For Maligaro's errors, death was slow,
    And very painful.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Growing Agony inventory icon.png
    grants 2% increased Attack Damage for each Poison on the Enemy to Viper Strike inventory icon.pngViper StrikeViper StrikeAttack, Duration, Melee, Chaos
    Mana Cost: 5
    Cast Time: 1.00 sec
    Acquisition
    Level: 1
    Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (130-179.4)% of Base Attack Damage
    25% of Physical Damage Converted to Chaos Damage
    Always Poison on Hit
    Base duration is 8 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png
    Viper Strike inventory icon.png
  • Pitch Darkness inventory icon.pngPitch DarknessPitch Darkness
    Viridian Jewel
    Radius: Medium (1200)(10-15)% increased Fire Damage
    With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy
    With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy
    With a fire burning brash in his golden eye,
    Marceus fired his arrow into the pitch-dark sky,
    And seared the hope of surprise,
    From Kaom's skulking horde.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Pitch Darkness inventory icon.png
    grants Burning Arrow inventory icon.pngBurning ArrowBurning ArrowAttack, Fire, Bow
    Mana Cost: (5 to 8)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Acquisition
    Level: 1
    Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (150-184.2)% of Base Attack Damage
    20% chance to Ignite enemies
    (10-29)% increased Burning Damage
    50% of Physical Damage Converted to Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Burning Arrow skill icon.png
    Burning Arrow inventory icon.png
    a 10% chance to spread Burning Ground if it Ignites an Enemy
  • Pitch Darkness inventory icon.pngPitch DarknessPitch Darkness
    Viridian Jewel
    Radius: Medium (1200)(10-15)% increased Fire Damage
    With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy
    With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy
    With a fire burning brash in his golden eye,
    Marceus fired his arrow into the pitch-dark sky,
    And seared the hope of surprise,
    From Kaom's skulking horde.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Pitch Darkness inventory icon.png
    also grants Burning Arrow inventory icon.pngBurning ArrowBurning ArrowAttack, Fire, Bow
    Mana Cost: (5 to 8)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Acquisition
    Level: 1
    Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (150-184.2)% of Base Attack Damage
    20% chance to Ignite enemies
    (10-29)% increased Burning Damage
    50% of Physical Damage Converted to Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Burning Arrow skill icon.png
    Burning Arrow inventory icon.png
    a 10% chance to spread Tar if it does not Ignite an Enemy
  • Spirit Guards inventory icon.pngSpirit GuardsSpirit Guards
    Viridian Jewel
    Limited to: 2
    Radius: Medium (1200)
    Minions deal (8-12)% increased Damage
    With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons
    Long after the Karui passed through,
    the whispers of those who stood their ground
    at Lioneye's Watch could be heard amongst the rubble.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Spirit Guards inventory icon.png
    grants Animate Weapon inventory icon.pngAnimate WeaponAnimate WeaponDuration, Minion, Spell
    Mana Cost: (9 to 36)
    Cast Time: 0.80 sec
    Requires Level 4Acquisition
    Level: 4
    Animates a melee weapon to fight by your side. You cannot animate unidentified weapons.Per 1% Quality:
    Minions have 2% increased Movement Speed
    Can use Items requiring up to level (9-100)
    Base duration is 37.5 seconds
    Minions' Attacks deal (4-38) to (6-56) additional Physical Damage
    Can summon up to 50 Animated Weapons at a time
    Deals (100-252)% of Base Damage
    Minions have (0-38)% increased Attack Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Weapon skill icon.png
    Animate Weapon inventory icon.png
    the ability to Animate up to 4 Ranged Weapons
  • Steel Spirit inventory icon.pngSteel SpiritSteel Spirit
    Viridian Jewel
    Radius: Medium (1200)(7-10)% increased Projectile Damage
    With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits
    The Sekhema rode to the mountain,
    With her tribe, devoted and strong.
    And sewed shut the mouth of nightmare,
    So that it would not consume her world.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Steel Spirit inventory icon.png
    grants each Spectral Throw inventory icon.pngSpectral ThrowSpectral ThrowProjectile, Attack
    Mana Cost: (7 to 9)
    Cast Time: 1.00 sec
    Projectile Speed: 1000
    Acquisition
    Level: 1
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (54-90.5)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Spectral Throw skill icon.png
    Spectral Throw inventory icon.png
    projectile 4% increased Damage each time it Hits
  • Volley Fire inventory icon.pngVolley FireVolley Fire
    Viridian Jewel
    Limited to: 3
    Radius: Medium (1200)
    (7-10)% increased Projectile Damage
    With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks
    Lioneye's men stood at the walls,
    eyeing the savages that walked the beach below.
    With a single word,
    a thousand bodies, and ten thousand arrows,
    would litter the sands.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Volley Fire inventory icon.png
    causes Barrage inventory icon.pngBarrageBarrageAttack, Bow
    Mana Cost: (7 to 11)
    Cast Time: 1.00 sec
    Requires Level 12Acquisition
    Level: 12
    After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
    0.5% increased Projectile Damage
    Deals (50-61.4)% of Base Attack Damage
    3 additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Barrage skill icon.png
    Barrage inventory icon.png
    to fire an additional 2 projectiles in a spread simultaneously on the first and final attacks

These other unique jewels provide additional scaling based on nearby allocated Dexterity on the passive tree:

  • Might in All Forms inventory icon.pngMight in All FormsMight in All Forms
    Crimson Jewel
    Radius: Medium (1200)Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonusTrue strength can be found anywhere, and in anything.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Might in All Forms inventory icon.png
    causes Dexterity and Intelligence from passives in a Medium Radius to count towards the Strength Melee Damage bonus, which can provide further benefits when used with Iron Will and Iron Grip
  • Pugilist inventory icon.pngPugilistPugilist
    Viridian Jewel
    Radius: Large (1500)1% increased Evasion Rating per 3 Dexterity Allocated in Radius
    1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
    1% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius
    The best dancers often make the best fighters.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Pugilist inventory icon.png
    grants 1% increased Evasion Rating, 1% increased Claw Physical Damage, and 1% increased Melee Physical Damage while Unarmed per 3 Dexterity allocated within the Large Radius
  • Static Electricity inventory icon.pngStatic ElectricityStatic Electricity
    Viridian Jewel
    Radius: Large (1500)Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius
    Adds 1 to 2 Lightning Damage to Attacks
    "Movement expends energy, but perhaps a little of that energy
    can be recaptured and... reappropriated."
    - Inquisitor Maligaro
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Static Electricity inventory icon.png
    adds 1 maximum Lightning Damage to Attacks per 1 Dexterity allocated in a Large Radius

Base Dexterity

The Ranger starts with 32 base Dexterity, the highest of any class.

The Shadow and Duelist start with 23 Dexterity, the Scion with 20, and the Marauder, Templar, and Witch with 14.

Modifying Dexterity

Dexterity can be increased by stacking base Dexterity and/or All Attributes and X% increased Dexterity and/or Attributes modifiers.

Implicit Dexterity on Items

Many implicit modifiers provide base dexterity on items:

ItemLvl.Dexterity
Jade Amulet inventory icon.pngJade AmuletJade AmuletRequires Level 5Acquisition
Level: 7
+(20-30) to Dexterity
Jade Amulet inventory icon.png
5(20 to 30)
Citrine Amulet inventory icon.pngCitrine AmuletCitrine AmuletRequires Level 16Acquisition
Level: 20
+(16-24) to Strength and Dexterity
Citrine Amulet inventory icon.png
16(16 to 24)
Turquoise Amulet inventory icon.pngTurquoise AmuletTurquoise AmuletRequires Level 16Acquisition
Level: 20
+(16-24) to Dexterity and Intelligence
Turquoise Amulet inventory icon.png
16(16 to 24)
Onyx Amulet inventory icon.pngOnyx AmuletOnyx AmuletRequires Level 20Acquisition
Level: 25
+(10-16) to all Attributes
Onyx Amulet inventory icon.png
20(10 to 16)

Dexterity on Equipment

Dexterity affixes can appear on the following base item categories. Weapons and armour must have dexterity as an attribute requirement in order for dexterity to appear as an affix.

The dexterity affixes range from +8 to 55 and are bracketed by item level. Dexterity as an affix is always a suffix. The highest dexterity suffix is of the Wind. The item level required for this affix is 82.

Jewels have their own suffixes which grant dexterity. Keep in mind that jewels can only have 4 affixes: 2 prefixes and 2 suffixes.

  • of Dexterity from +12 to 16
  • of Athletics from +8 to 10 (Dexterity and Strength)
  • of Cunning from +8 to 10 (Dexterity and Intelligence)
  • of Adaption from +6 to 8 (all Attributes)

In addition, Essences of Sorrow guarantee dexterity of +13 to 58 on any non-weapon equipment, potentially higher than without essences. This also has the added possibilities of dexterity on belts and non-dexterity armours.

All Attributes on Equipment

All Attributes affixes can appear on the following base item categories. These modifiers are always suffixes.

Haku has a special crafting suffix mod that can be crafted onto the following items:

Unique Items with Additional Dexterity

Certain unique items provide bonuses to base dexterity or all attributes.

ItemLvl.Dexterity
Careful Planning inventory icon.pngCareful PlanningCareful Planning
Viridian Jewel
Radius: Large (1500)+(16-24) to Dexterity
Intelligence from Passives in Radius is Transformed to Dexterity
"Greatly outnumbered, Deshret dressed her personal guard in identical garb. When the Empire rode north, Deshret and her guard took turns revealing themselves, creating the illusion of speed beyond the capabilities of even the Virtue Gems."
- History of the Maraketh
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Careful Planning inventory icon.png
1(16 to 24)
Fluid Motion inventory icon.pngFluid MotionFluid Motion
Viridian Jewel
Radius: Large (1500)+(16-24) to Dexterity
Strength from Passives in Radius is Transformed to Dexterity
Even the strongest of steel can be made to bend.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Fluid Motion inventory icon.png
1(16 to 24)
Survival Instincts inventory icon.pngSurvival InstinctsSurvival Instincts
Viridian Jewel
Limited to: 1+20 to Dexterity
+6% to all Elemental Resistances
Observe and master your surroundings.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Survival Instincts inventory icon.png
120
Wanderlust inventory icon.pngWanderlustWanderlust
Wool Shoes
Energy Shield: (14 to 24)Requires 11 Int+5 to Dexterity
(20-40)% increased Mana Regeneration Rate
+(10-20) to maximum Energy Shield
20% increased Movement Speed
Cannot be Frozen
All the world is my home.
Wanderlust inventory icon.png
15
Goredrill inventory icon.pngGoredrillGoredrill
Skinning Knife
Daggers
Physical Damage: (9 to 11.9)(33 to 40.8)
Critical Strike Chance: 7.80%
Attacks per Second: 1.30
Weapon Range: 8
Requires Level 5, 16 Dex, 11 Int30% increased Global Critical Strike Chance(50-70)% increased Physical Damage
Adds (1-2) to (3-5) Physical Damage
+(10-15) to Dexterity
30% increased Critical Strike Chance
Melee Critical Strikes cause Bleeding
40% increased Attack Damage against Bleeding Enemies
A tap on the shoulder
A peck on the cheek
A sip of your wine
So red and so sleek
Goredrill inventory icon.png
5(10 to 15)
Karui Ward inventory icon.pngKarui WardKarui Ward
Jade Amulet
Requires Level 5+(20-30) to Dexterity+(20-30) to Strength
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
"Shoot first, ask no questions."
- Karui wisdom
Karui Ward inventory icon.png
5(20 to 30)
Quill Rain inventory icon.pngQuill RainQuill Rain
Short Bow
Bows
Physical Damage: 1232
Critical Strike Chance: 5.00%
Attacks per Second: 3.00
Weapon Range: 120
Requires Level 5, 26 Dex100% increased Physical Damage
+(10-20) to Dexterity
100% increased Attack Speed
+(25-50) to Accuracy Rating
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
40% less Weapon Damage
"The rain of a thousand quills that whittle
present into past, life into death."
- Rigwald of the Ezomytes
Quill Rain inventory icon.png
5(10 to 20)
The Ignomon inventory icon.pngThe IgnomonThe Ignomon
Gold Amulet
Requires Level 8(12-20)% increased Rarity of Items found+10 to Dexterity
Adds 12 to 24 Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+20% to Fire Resistance
The light that reveals is the glare that blinds.
The Ignomon inventory icon.png
810
Wondertrap inventory icon.pngWondertrapWondertrap
Velvet Slippers
Energy Shield: (19 to 25)Requires Level 9, 21 Int+(5-10) to Strength
+(5-10) to Dexterity
+(5-10) to Intelligence
+(10-16) to maximum Energy Shield
100% increased Rarity of Items found when on Low Life
10% increased Movement Speed
Wonders abound at death's door.
Wondertrap inventory icon.png
9(5 to 10)
Hyrri's Bite inventory icon.pngHyrri's BiteHyrri's Bite
Sharktooth Arrow Quiver
Requires Level 10+(3-4) Life gained for each Enemy hit by your Attacks+(15-25) to Strength
+(35-45) to Dexterity
+(15-25) to Intelligence
Adds 10 to 20 Cold Damage to Attacks
(7-10)% increased Attack Speed
+(2-3) Life gained for each Enemy hit by your Attacks
10% increased Area of Effect of Area Skills
A Karui woman's place was not the
battlefield, but the hearth.
Hyrri changed all of that.
Hyrri's Bite inventory icon.png
10(35 to 45)
Victario's Flight inventory icon.pngVictario's FlightVictario's Flight
Goathide Boots
Evasion: (72 to 90)Requires Level 12, 26 Dex+15 to Dexterity
+15 to Intelligence
(100-150)% increased Evasion Rating
15% increased Movement Speed
10% increased Movement Speed for you and nearby Allies
(5-10)% of Damage taken gained as Mana when Hit
Alive but not unscathed, Victario fled
as slaughter blossomed at the gates.
Victario's Flight inventory icon.png
1215
Wildslash inventory icon.pngWildslashWildslash
Awl
Claws
Physical Damage: (9 to 13)(40 to 46)
Critical Strike Chance: 6.30%
Attacks per Second: (1.65 to 1.72)
Weapon Range: 9
Requires Level 12, 25 Dex, 25 Int+7 Life gained for each Enemy hit by Attacks+(10-15) to Strength
+(10-15) to Dexterity
15% reduced Accuracy Rating
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
There are two things to know about fighting:
When to swing like crazy, and when to run.
Wildslash inventory icon.png
12(10 to 15)
Bloodplay inventory icon.pngBloodplayBloodplay
Stiletto
Daggers
Physical Damage: (12 to 18.2)(43.2 to 56)
Critical Strike Chance: 6.10%
Attacks per Second: 1.65
Weapon Range: 8
Requires Level 15, 30 Dex, 30 Int30% increased Global Critical Strike Chance+20 to Dexterity
(20-40)% increased Physical Damage
Adds (3-6) to (9-13) Physical Damage
10% increased Attack Speed
Extra gore
30% chance to cause Bleeding on Hit
"I'm a painter, and crimson is my chosen hue."
- Coralito, Brotherhood of Silence
Bloodplay inventory icon.png
1520
Daresso's Salute inventory icon.pngDaresso's SaluteDaresso's Salute
Citrine Amulet
Requires Level 16Acquisition
League(s): Anarchy
+(16-24) to Strength and Dexterity50% reduced maximum Energy Shield
+(30-40)% to Fire Resistance
+(30-40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Weapon and Unarmed range
60% increased Melee Damage when on Full Life
"A bit short in the arm, are you?
Then you'll be short of a head soon enough."
- Daresso the Daring
Daresso's Salute inventory icon.png
16(16 to 24)
Nomic's Storm inventory icon.pngNomic's StormNomic's Storm
Strapped Boots
Evasion: (56 to 76)
Energy Shield: (23 to 38)
Requires Level 16, 18 Dex, 18 Int+(20-30) to Dexterity
+(30-50) to Evasion Rating
+(15-30) to maximum Energy Shield
+20% to Cold Resistance
20% increased Movement Speed
15% increased Damage taken while Energy Shield is Full
20% increased Movement Speed while on Full Energy Shield
It takes a clear mind to outrun a storm.
Nomic's Storm inventory icon.png
16(20 to 30)
Perandus Blazon inventory icon.pngPerandus BlazonPerandus Blazon
Cloth Belt
Requires Level 16(15-25)% increased Stun and Block Recovery+(20-30) to all Attributes
(6-8)% increased Quantity of Items found
+20% to Fire Resistance
20% increased Flask effect duration
-2 Physical Damage taken from Attacks
A large enough debt turns even a friend
into an enemy, and the Perandus family
had more debtors than anyone.
Perandus Blazon inventory icon.png
16(20 to 30)
Victario's Acuity inventory icon.pngVictario's AcuityVictario's Acuity
Turquoise Amulet
Requires Level 16Acquisition
League(s): Onslaught
+(16-24) to Dexterity and Intelligence+(30-40)% to Lightning Resistance
+(8-10)% to Chaos Resistance
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
5% increased Projectile Speed per Frenzy Charge
5% increased Projectile Damage per Power Charge
"Grind your words into sharp thoughts.
Grind your thoughts into the sharpest of deeds."
- Victario, the People's Poet
Victario's Acuity inventory icon.png
16(16 to 24)
Andvarius inventory icon.pngAndvariusAndvarius
Gold Ring
Requires Level 20Acquisition
Level: 71
(6-15)% increased Rarity of Items found+10 to Dexterity
(50-70)% increased Rarity of Items found
-20% to all Elemental Resistances
Danger is the price of wealth.
Andvarius inventory icon.png
2010
Astramentis inventory icon.pngAstramentisAstramentis
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+(80-100) to all Attributes
-4 Physical Damage taken from Attacks
Mindless rage will shake the world,
Cunning lies will bend it.
Reckless haste will break the world,
And into darkness send it.
Astramentis inventory icon.png
20(90 to 116)
Carnage Heart inventory icon.pngCarnage HeartCarnage Heart
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+(20-40) to all Attributes
+(10-20)% to all Elemental Resistances
(1.2-2)% of Physical Attack Damage Leeched as Life
50% increased Life Leeched per second
(30-40)% increased Damage while Leeching
Extra gore
Forged from the blood of countless wars,
its thirst has only begun.
Carnage Heart inventory icon.png
20(30 to 56)
Eye of Chayula inventory icon.pngEye of ChayulaEye of Chayula
Onyx Amulet
Requires Level 20+(10-16) to all Attributes20% reduced maximum Life
30% increased Rarity of Items found
Cannot be Stunned
Never blinking, always watching.

This item can be transformed with a Blessing of Chayula
Eye of Chayula inventory icon.png
20(10 to 16)
Hinekora's Sight inventory icon.pngHinekora's SightHinekora's Sight
Onyx Amulet
Requires Level 20+(10-16) to all Attributes+1000 to Accuracy Rating
(6-10)% chance to Dodge Attacks
(6-10)% chance to Dodge Spell Damage
Cannot be Blinded
Remember the past, anticipate the future.
Hinekora's Sight inventory icon.png
20(10 to 16)
Kikazaru inventory icon.pngKikazaruKikazaru
Topaz Ring
Requires Level 20+(20-30)% to Lightning Resistance+(10-15) to all Attributes
1 Life Regenerated per second per Level
(20-40)% increased Mana Regeneration Rate
40% reduced Effect of Curses on You
Hear no evil.
Kikazaru inventory icon.png
20(10 to 15)
Tear of Purity inventory icon.pngTear of PurityTear of Purity
Lapis Amulet
Requires Level 20+(20-30) to IntelligenceGrants level 10 Purity of Elements Skill
+(5-10) to all Attributes
+(20-40) to maximum Life
5% chance to Avoid Elemental Status Ailments
A shimmering symbol of Purity, clear as water,
but I know better than most how quickly
Purity can succumb to Corruption.
How quickly water turns to blood.
- Victario, the People's Poet
Tear of Purity inventory icon.png
20(5 to 10)
Ungil's Gauche inventory icon.pngUngil's GaucheUngil's Gauche
Boot Knife
Daggers
Physical Damage: (16.2 to 18)(63 to 70)
Elemental Damage: 3–30
Critical Strike Chance: 6.30%
Attacks per Second: 1.54
Weapon Range: 8
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance12% additional Block Chance while Dual Wielding
(80-100)% increased Physical Damage
+(10-20) to Dexterity
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Unwieldy and garish became graceful
and deadly in Ungil's nimble hands.
Ungil's Gauche inventory icon.png
20(10 to 20)
Maligaro's Virtuosity inventory icon.pngMaligaro's VirtuosityMaligaro's Virtuosity
Deerskin Gloves
Evasion: (99 to 111)Requires Level 21, 33 Dex+(20-30) to Dexterity
5% increased Attack Speed
50% increased Global Critical Strike Chance
+(28-36)% to Global Critical Strike Multiplier
(60-80)% increased Evasion Rating
Maligaro operated effortlessly,
with great speed and terrible consequences.
Maligaro's Virtuosity inventory icon.png
21(20 to 30)
Quecholli inventory icon.pngQuecholliQuecholli
Jagged Maul
Two Hand Maces
Physical Damage: (52.2 to 58)(126 to 140)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 22, 77 Str30% increased Stun Duration on Enemies(80-100)% increased Physical Damage
Adds 5 to 25 Physical Damage
+(25-50) to all Attributes
+10 Life gained on Kill
Enemies killed explode dealing 10% of their Life as Fire Damage
"The finest prosperity grows from the direst
carnage. Such is the nature of progress."
- Doryani of the Vaal
Quecholli inventory icon.png
22(25 to 50)
Ungil's Harmony inventory icon.pngUngil's HarmonyUngil's Harmony
Turquoise Amulet
Requires Level 23+(16-24) to Dexterity and Intelligence100% increased Global Critical Strike Chance
-25% to Global Critical Strike Multiplier
+(30-50) to maximum Life
+(30-50) to maximum Mana
40% increased Stun and Block Recovery
Gentle anger, raging calm.
Ungil's Harmony inventory icon.png
23(16 to 24)
Karui Ward inventory icon.pngKarui ChargeKarui Charge
Jade Amulet
Requires Level 24+(20-30) to Dexterity+(20-30) to Strength
(5-10)% increased Attack Speed
+100 to Accuracy Rating
30% increased Projectile Speed
10% increased Movement Speed
30% increased Projectile Damage
For dead men require no answer.
Karui Ward inventory icon.png
24(20 to 30)
Le Heup of All inventory icon.pngLe Heup of AllLe Heup of All
Iron Ring
Requires Level 24Adds 1 to 4 Physical Damage to Attacks(10-30)% increased Damage
+(10-30) to all Attributes
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
Existence is infinite
A weave of the living and dead
Beyond the understanding
Of the many mortal threads
Le Heup of All inventory icon.png
24(10 to 30)
Foxshade inventory icon.pngFoxshadeFoxshade
Wild Leather
Evasion: (273 to 309)Requires Level 25, 73 Dex3% reduced Movement Speed (Hidden)Adds 5 to 12 Physical Damage to Attacks
+(20-30) to Dexterity
You gain 500 Evasion Rating when on Full Life
(50-70)% increased Evasion Rating
10% increased Movement Speed
To catch an animal, think like an animal.
Foxshade inventory icon.png
25(20 to 30)
Slitherpinch inventory icon.pngSlitherpinchSlitherpinch
Bronzescale Gauntlets
Armour: 43
Evasion: (68 to 86)
Requires Level 27, 22 Str, 22 Dex+(40-50) to Dexterity
(5-10)% increased Attack Speed
(60-100)% increased Evasion Rating
0.6% of Physical Attack Damage Leeched as Life
0.4% of Physical Attack Damage Leeched as Mana
A soft caress in dead of night,
that slips about the neck, so tight.
Slitherpinch inventory icon.png
27(40 to 50)
Leer Cast inventory icon.pngLeer CastLeer Cast
Festival Mask
Evasion: 67
Energy Shield: 20
Requires Level 28, 33 Dex, 33 Int30% reduced Damage
+(20-30) to Dexterity
+(20-30) to maximum Life
+(20-30) to maximum Mana
You and nearby allies gain 15% increased Damage
For none of us are as cruel as all of us.
Leer Cast inventory icon.png
28(20 to 30)
Lioneye's Paws inventory icon.pngLioneye's PawsLioneye's Paws
Bronzescale Boots
Armour: 48
Evasion: 48
Requires Level 30, 30 Str, 30 Dex+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
20% increased Stun and Block Recovery
Cannot be Stunned when on Low Life
Stand and lead the righteous pride,
Fight till death, never hide.
Lioneye's Paws inventory icon.png
30(40 to 60)
Shavronne's Pace inventory icon.pngShavronne's GambitShavronne's Gambit
Scholar Boots
Energy Shield: (56 to 67)Requires Level 32, 59 Int+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
1% of Energy Shield Regenerated per second
The Karui boats were closing the gap,
but Shavronne had laid for them one final trap.
Shavronne's Pace inventory icon.png
3210
Shavronne's Pace inventory icon.pngShavronne's PaceShavronne's Pace
Scholar Boots
Energy Shield: (56 to 67)Requires Level 32, 59 Int+10 to Dexterity
+(20-30) to Intelligence
(100-140)% increased Energy Shield
(10-15)% increased Stun and Block Recovery
15% increased Movement Speed
20% increased Movement Speed when on Full Life
Shavronne raced to Brutus' side,
her last hope against the Karui tide.
Shavronne's Pace inventory icon.png
3210
Deidbell inventory icon.pngDeidbellDeidbell
Gilded Sallet
Armour: (278 to 378)
Evasion: 78
Requires Level 33, 38 Str, 38 DexAdds 10 to 20 Physical Damage to Attacks
+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
May you never hear it toll.
Deidbell inventory icon.png
33(20 to 30)
Deidbell inventory icon.pngDeidbellowDeidbellow
Gilded Sallet
Armour: (278 to 378)
Evasion: 78
Requires Level 33, 38 Str, 38 Dex+(20-30) to Strength
+(20-30) to Dexterity
+(200-300) to Armour
20% increased Melee Damage
Cannot Leech when on Low Life
You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently
May it echo through the halls.
Deidbell inventory icon.png
33(20 to 30)
The Halcyon inventory icon.pngThe HalcyonThe Halcyon
Jade Amulet
Requires Level 35+(20-30) to Dexterity(10-20)% increased Cold Damage
+(35-40)% to Cold Resistance
30% increased Freeze Duration on Enemies
10% chance to Freeze
60% increased Damage if you've Frozen an Enemy Recently
We wait, still as the dead.
To join the great avalanche.

This item can be transformed with a Blessing of Tul
The Halcyon inventory icon.png
35(20 to 30)
Severed in Sleep inventory icon.pngSevered in SleepSevered in Sleep
Cutlass
One Hand Swords
Physical Damage: 1353
Critical Strike Chance: 5.00%
Attacks per Second: 1.55
Weapon Range: 9
Requires Level 38, 55 Str, 79 Dex40% increased Accuracy Rating+(10-20) to all Attributes
Minions deal (20-30)% increased Damage
Minions have +17% to Chaos Resistance
Minions Poison Enemies on Hit
Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy
His lucky thralls dream eternal,
but we must crawl on our own.

This item can be transformed with a Blessing of Chayula
Severed in Sleep inventory icon.png
38(10 to 20)
Headhunter inventory icon.pngHeadhunterHeadhunter
Leather Belt
Requires Level 40Acquisition
League(s): Nemesis
+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage against Rare monsters
When you Kill a Rare monster, you gain its mods for 20 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
Headhunter inventory icon.png
40(40 to 55)
Voice of the Storm inventory icon.pngVoice of the StormVoice of the Storm
Lapis Amulet
Requires Level 40+(20-30) to Intelligence+(10-15) to all Attributes
(10-20)% increased maximum Mana
Critical Strike Chance is increased by Uncapped Lightning Resistance
Cast Level 12 Lightning Bolt when you deal a Critical Strike
When she of many mouths spoke,
we bowed in awe and were crushed.

This item can be transformed with a Blessing of Esh
Voice of the Storm inventory icon.png
40(10 to 15)
Winterheart inventory icon.pngWinterheartWinterheart
Gold Amulet
Requires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Life
+75% to Cold Resistance
Cannot be Chilled
20% of Life Regenerated per second while Frozen
Those who dwell in the deep freeze
enjoy a special kind of madness.
Winterheart inventory icon.png
42(20 to 30)
The Blood Dance inventory icon.pngThe Blood DanceThe Blood Dance
Sharkskin Boots
Evasion: 126Requires Level 44, 79 Dex+(30-40) to Dexterity
20% increased Movement Speed
2% increased Movement Speed per Frenzy Charge
3% reduced Attack and Cast Speed per Frenzy Charge
0.5% of Life Regenerated per second per Frenzy Charge
(20-30)% chance to gain a Frenzy Charge on Kill
Gore Footprints
6% increased Damage against Enemies on Low Life per Frenzy Charge
"Sharks thrash and swirl
To the pounding drum of their frenzied hearts
As they dance in the waters red."
-Lavianga, Guardian of the Karui Way
The Blood Dance inventory icon.png
44(30 to 40)
Saemus' Gift inventory icon.pngSaemus' GiftSaemus' Gift
Spike-Point Arrow Quiver
Requires Level 45(20-30)% increased Global Critical Strike Chance+(30-40) to Dexterity
(8-12)% increased Cast Speed
+(30-60) to maximum Life
+(20-40)% to Lightning Resistance
20% chance to Avoid being Stunned
1% increased Lightning Damage per 10 Intelligence
Beaten in contest, he would try once more
Guided by magic, Magjar took aim at a dove
Saemus' gift would influence the score
Guided by darkness, Magjar spilled the blood of his love
Saemus' Gift inventory icon.png
45(30 to 40)
Sire of Shards inventory icon.pngSire of ShardsSire of Shards
Serpentine Staff
Staves
Physical Damage: 4695
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 49, 85 Str, 85 Int20% Chance to BlockSocketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a Nova
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light Radius
That which was broken may yet break.
Sire of Shards inventory icon.png
49(15 to 20)
The Snowblind Grace inventory icon.pngThe Snowblind GraceThe Snowblind Grace
Coronal Leather
Evasion: (455 to 525)Requires Level 49, 134 Dex3% reduced Movement Speed (Hidden)+(30-40) to Dexterity
(30-50)% increased Evasion Rating
+(40-60) to maximum Life
10% chance to Dodge Spell Damage
25% increased Arctic Armour Buff Effect
Evasion Rating is increased by Uncapped Cold Resistance
We dance in the white, like water,
colliding as many and emerging as one.

This item can be transformed with a Blessing of Tul
The Snowblind Grace inventory icon.png
49(30 to 40)
Warped Timepiece inventory icon.pngWarped TimepieceWarped Timepiece
Turquoise Amulet
Requires Level 50+(16-24) to Dexterity and Intelligence(8-12)% increased Attack Speed
(8-12)% increased Cast Speed
12% increased Movement Speed
(12-8)% reduced Skill Effect Duration
30% increased Life Leeched per second
30% increased Mana Leeched per second
As you have lived, so you shall die
forever trying to keep up with me.
Your blood on these hands of mine
forever makes me the public enemy.
Warped Timepiece inventory icon.png
50(16 to 24)
Infractem inventory icon.pngInfractemInfractem
Decimation Bow
Bows
Physical Damage: (117.6 to 148.5)(245.7 to 283.5)
Critical Strike Chance: (6.50% to 7.50%)
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance(110-125)% increased Physical Damage
Adds (25-35) to (36-45) Physical Damage
+(20-30) to Dexterity
+(200-250) to Accuracy Rating
Arrows always Pierce
10% increased Movement Speed
Cannot Leech Life
Mark us with mercy, then press on with care,
Execute us steadily, notch away at our despair.
Infractem inventory icon.png
53(20 to 30)
Three-step Assault inventory icon.pngThree-step AssaultThree-step Assault
Shagreen Boots
Evasion: (188 to 219)Requires Level 55, 97 Dex+(25-35) to Dexterity
(20-40)% increased Evasion Rating
100% increased Evasion Rating while you have Onslaught
+(50-70) to maximum Life
25% increased Movement Speed
10% chance to Dodge Spell Damage while Phasing
Move in with haste.
Strike quick, strike hard.
Vanish like smoke in the wind.
Three-step Assault inventory icon.png
55(25 to 35)
Abyssus inventory icon.pngAbyssusAbyssus
Ezomyte Burgonet
Armour: (602 to 662)Requires Level 60, 138 StrAdds 40 to 60 Physical Damage to Attacks
+(20-25) to all Attributes
+(150-225)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Physical Damage taken
When you have slain all of your enemies,
what is left to fear?
Abyssus inventory icon.png
60(20 to 25)
Presence of Chayula inventory icon.pngPresence of ChayulaPresence of Chayula
Onyx Amulet
Requires Level 60+(10-16) to all Attributes30% increased Rarity of Items found
+60% to Chaos Resistance
Cannot be Stunned
20% of Maximum Life Converted to Energy Shield
The dreamer stirs, the world trembles.
Presence of Chayula inventory icon.png
60(10 to 16)
Starkonja's Head inventory icon.pngStarkonja's HeadStarkonja's Head
Silken Hood
Evasion: (602 to 692)Requires Level 60, 138 Dex50% reduced Damage when on Low Life
+(50-70) to Dexterity
10% increased Attack Speed
25% increased Global Critical Strike Chance
(100-130)% increased Evasion Rating
+(80-100) to maximum Life
150% increased Global Evasion Rating when on Low Life
There was no hero made out of Starkonja's death,
but merely a long sleep made eternal.
Starkonja's Head inventory icon.png
60(50 to 70)
Rashkaldor's Patience inventory icon.pngRashkaldor's PatienceRashkaldor's Patience
Jade Amulet
Requires Level 61+(20-30) to Dexterity+(40-80) to maximum Life
+(20-40) to maximum Mana
20% increased Duration of Elemental Status Ailments on Enemies
Items and Gems have 10% reduced Attribute Requirements
5% chance to Freeze, Shock and Ignite
Cannot gain Power Charges
Fate's smile, man's ruin.
Rashkaldor's Patience inventory icon.png
61(20 to 30)
Chin Sol inventory icon.pngChin SolChin Sol
Assassin Bow
Bows
Physical Damage: (75 to 84)(222.5 to 249.2)
Elemental Damage: 25–50
Critical Strike Chance: 6.50%
Attacks per Second: (1.38 to 1.43)
Weapon Range: 120
Requires Level 62, 212 Dex(150-180)% increased Physical Damage
+(10-20) to Dexterity
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
100% More Bow Damage at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
Chin Sol inventory icon.png
62(10 to 20)
Death's Oath inventory icon.pngDeath's OathDeath's Oath
Astral Plate
Armour: (1419 to 1622)Requires Level 62, 180 Str+(8-12)% to all Elemental Resistances
5% reduced Movement Speed (Hidden)
+(40-50) to all Attributes
(10-15)% increased Attack Speed
(180-220)% increased Armour
1% of Physical Attack Damage Leeched as Life
Deals 450 Chaos Damage per second to nearby Enemies
You take 450 Chaos Damage per second for 3 seconds on Kill
Gore Footprints
Tears of blood, aching heart,
My dear Isildria must depart.
Death's Oath inventory icon.png
62(40 to 50)
Sin Trek inventory icon.pngSin TrekSin Trek
Stealth Boots
Evasion: (343 to 382)
Energy Shield: (100 to 160)
Requires Level 62, 117 Dex+(20-30) to Dexterity
+(20-30) to Intelligence
(80-100)% increased Evasion Rating
+(100-160) to maximum Energy Shield
30% increased Movement Speed
Enemies Cannot Leech Life From You
Do not let them step on your feet. Keep them at bay.
Sin Trek inventory icon.png
62(20 to 30)
The Broken Crown inventory icon.pngThe Broken CrownThe Broken Crown
Prophet Crown
Armour: (312 to 390)
Energy Shield: (176 to 260)
Requires Level 63, 85 Str, 62 IntSocketed Gems are supported by level 20 Cast on Death
20% increased Damage when on Low Life
+(10-15) to all Attributes
(60-100)% increased Armour and Energy Shield
20% reduced Mana Regeneration Rate
+(70-90) to maximum Energy Shield
+(43-61)% to Chaos Resistance
Every rule has an exception.
The Broken Crown inventory icon.png
63(10 to 15)
Soul Strike inventory icon.pngSoul StrikeSoul Strike
Spike-Point Arrow Quiver
Requires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
40% reduced Energy Shield Recharge Rate
80% faster start of Energy Shield Recharge
In this chaotic world
The rewards of the Soul
Outlast the rewards of the Flesh.
Soul Strike inventory icon.png
6430
The Pandemonius inventory icon.pngThe PandemoniusThe Pandemonius
Jade Amulet
Requires Level 64+(20-30) to Dexterity(20-30)% increased Cold Damage
+(35-40)% to Cold Resistance
Chill Enemy for 1 second when Hit
Blind Chilled Enemies on Hit
Damage Penetrates 20% Cold Resistance against Chilled Enemies
A single moment sets in motion an eternal fall,
beneath which all are buried.
The Pandemonius inventory icon.png
64(20 to 30)
Hyrri's Ire inventory icon.pngHyrri's IreHyrri's Ire
Zodiac Leather
Evasion: (1461 to 1948)Requires Level 65, 197 Dex3% reduced Movement Speed (Hidden)+(40-50) to Dexterity
Adds (50-60) to (70-80) Cold Damage to Attacks
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
10% chance to Dodge Attacks
10% chance to Dodge Spell Damage
Hyrri loosed a barrage of arrows,
tipped with a poisoned hatred
only oppression can ferment.
Hyrri's Ire inventory icon.png
65(40 to 50)
Devoto's Devotion inventory icon.pngDevoto's DevotionDevoto's Devotion
Nightmare Bascinet
Armour: (352 to 423)
Evasion: (507 to 609)
Requires Level 67, 62 Str, 85 DexAcquisition
Level: 74
10% reduced Physical Damage
+(50-65) to Dexterity
16% increased Attack Speed
(150-200)% increased Armour and Evasion
+(15-25)% to Chaos Resistance
20% increased Movement Speed
Mercury Footprints
Swift as thought are the actions of Man
when borne on wings of divine providence.
Devoto's Devotion inventory icon.png
67(50 to 65)
Eye of Innocence inventory icon.pngEye of InnocenceEye of Innocence
Citrine Amulet
Requires Level 68+(16-24) to Strength and Dexterity10% chance to Ignite
(50-70)% increased Damage while Ignited
Take 100 Fire Damage when you Ignite an Enemy
2% of Fire Damage Leeched as Life while Ignited
"...and so He said: 'Let only the good meet my gaze'
and no eye met His. So He called down the cleansing flames
and let black smoke sweep the Sinners away."
- Book of Innocence
Eye of Innocence inventory icon.png
68(16 to 24)
Prism Guardian inventory icon.pngPrism GuardianPrism Guardian
Archon Kite Shield
Chance to Block: 22%
Armour: 135
Energy Shield: 40
Requires Level 68, 85 Str, 85 Int3% reduced Movement Speed (Hidden)
+12% to all Elemental Resistances
+2 to Level of Socketed Aura Gems
Socketed Gems have Blood Magic
Socketed Gems have 25% reduced Mana Reservation
+(20-30) to Dexterity
+25% to all Elemental Resistances
When blood is paid, the weak think twice.
Prism Guardian inventory icon.png
68(20 to 30)
Voidwalker inventory icon.pngVoidwalkerVoidwalker
Murder Boots
Evasion: (386 to 450)
Energy Shield: (52 to 61)
Requires Level 69, 82 Dex, 42 Int+(30-50) to Dexterity
(140-180)% increased Evasion and Energy Shield
30% increased Movement Speed
20% chance to Avoid Projectiles while Phasing
You have Phasing if you've Killed Recently
Projectiles Pierce while Phasing
Celestial Footprints
Step into the void
and experience true freedom.
Voidwalker inventory icon.png
69(30 to 50)

Increasing Dexterity

A number of unique items provide percent (%) increases and reductions to dexterity. All dexterity from equipment and passives will be scaled by these modifiers.

ItemLvl.Dexterity
Black Sun Crest inventory icon.pngBlack Sun CrestBlack Sun Crest
Lacquered Helmet
Armour: (240 to 300)
Evasion: 120
Requires Level 51, 57 Str, 57 Dex+1 to Level of Socketed Gems
(100-150)% increased Armour
40% reduced Light Radius
(5-15)% increased Dexterity
(5-15)% increased Strength
(5-15)% increased Intelligence
The beasts we fear the most
are the ones who dwell in total darkness.
Black Sun Crest inventory icon.png
51(5 to 15)%
Brawn inventory icon.pngBrawnBrawn
Crimson Jewel
(4-6)% increased Dexterity
(4-6)% increased Strength
(15-10)% reduced Intelligence
"Take your time, make all your plans.
Then tell me which plan pulls my axe from your ribs."
- Barkhul, the Butcher
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Brawn inventory icon.png
1(4 to 6)%
Briskwrap inventory icon.pngBriskwrapBriskwrap
Strapped Leather
Evasion: (190 to 250)Requires Level 9, 32 Dex3% reduced Movement Speed (Hidden)10% increased Attack Speed
+(120-180) to Evasion Rating
+(30-40)% to Cold Resistance
5% increased Movement Speed
(20-25)% increased Mana Recovery from Flasks
15% increased Dexterity
"I carry neither food nor drink. I rely on the charity
of my fellow wayfarers. Dead men are generous men."
- Taruk of the Wildmen
Briskwrap inventory icon.png
915%
Emperor's Cunning inventory icon.pngEmperor's CunningEmperor's Cunning
Viridian Jewel
20% increased Accuracy Rating
3% increased Character Size
(4-6)% increased Dexterity
The greatest victories happen
before the battle has begun.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Emperor's Cunning inventory icon.png
1(4 to 6)%
Emperor's Mastery inventory icon.pngEmperor's MasteryEmperor's Mastery
Prismatic Jewel
Limited to: 14% increased maximum Life
3% increased Character Size
5% increased Global Defences
(5-7)% increased Attributes
Learn as much as you can,
and surround yourself with people who know the rest.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Emperor's Mastery inventory icon.png
1(5 to 7)%
Hand of Wisdom and Action inventory icon.pngHand of Wisdom and ActionHand of Wisdom and Action
Imperial Claw
Claws
Physical Damage: 2565
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 9
Requires Level 68, 131 Dex, 95 Int+46 Life gained for each Enemy hit by Attacks(25-30)% increased Elemental Damage with Weapons
(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1-6 Lightning Damage to Attacks per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
She thinks and we act.
She acts and we think.
Fragments of the whole that washes clean the skies.
Hand of Wisdom and Action inventory icon.png
68(8 to 12)%
The Perfect Form inventory icon.pngThe Perfect FormThe Perfect Form
Zodiac Leather
Evasion: (791 to 913)Requires Level 65, 197 Dex3% reduced Movement Speed (Hidden)(30-50)% increased Evasion Rating
+(50-80) to maximum Life
-30% to Cold Resistance
(5-10)% increased Dexterity
100% reduced Arctic Armour Mana Reservation
Evasion Rating is increased by Uncapped Cold Resistance
Phase Acrobatics
We share one space,
speak one voice,
act through one body.
A flawless crystal.
Brittle.
The Perfect Form inventory icon.png
65(5 to 10)%
Three Rat Talisman inventory icon.pngThree Rat TalismanThree Rat TalismanTalisman Tier: 3Acquisition
Level: 1
League(s): Talisman
(12-16)% increased AttributesCorruptedWhen we free ourselves from the shackles
of civilised existence
we learn to feed and run and breathe
as the First Ones have always done.
- The Wolven King
Three Rat Talisman inventory icon.png
1(12 to 16)%

Other Ways to Modify Dexterity

Converting one attribute to another is called transforming. This can be done on the passive skill tree by socketing certain unique jewels. In a large radius, they will transform one attribute - granted by allocated skills in the area - to another attribute.

Attribute-transforming jewels
From/To Strength Dexterity Intelligence
Strength N/A Fluid Motion inventory icon.pngFluid MotionFluid Motion
Viridian Jewel
Radius: Large (1500)+(16-24) to Dexterity
Strength from Passives in Radius is Transformed to Dexterity
Even the strongest of steel can be made to bend.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Fluid Motion inventory icon.png
Brute Force Solution inventory icon.pngBrute Force SolutionBrute Force Solution
Cobalt Jewel
Radius: Large (1500)+(16-24) to Intelligence
Strength from Passives in Radius is Transformed to Intelligence
Picking a lock takes an immese amount of skill and practice.
Breaking it with a hammer takes about three seconds.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Brute Force Solution inventory icon.png
Dexterity Inertia inventory icon.pngInertiaInertia
Crimson Jewel
Radius: Large (1500)+(16-24) to Strength
Dexterity from Passives in Radius is Transformed to Strength
There is no force without movement.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Inertia inventory icon.png
N/A Fertile Mind inventory icon.pngFertile MindFertile Mind
Cobalt Jewel
Radius: Large (1500)+(16-24) to Intelligence
Dexterity from Passives in Radius is Transformed to Intelligence
"The swallow flew fast and took many turns,
spilling a seed where no plant had grown before.
This seed grew and grew until the desert became fertile and abundant.
Your mind is like this seed."
- Maraketh Proverb
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Fertile Mind inventory icon.png
Intelligence Efficient Training inventory icon.pngEfficient TrainingEfficient Training
Crimson Jewel
Radius: Large (1500)+(16-24) to Strength
Intelligence from Passives in Radius is Transformed to Strength
Working smart and working hard aren't mutually exclusive.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Efficient Training inventory icon.png
Careful Planning inventory icon.pngCareful PlanningCareful Planning
Viridian Jewel
Radius: Large (1500)+(16-24) to Dexterity
Intelligence from Passives in Radius is Transformed to Dexterity
"Greatly outnumbered, Deshret dressed her personal guard in identical garb. When the Empire rode north, Deshret and her guard took turns revealing themselves, creating the illusion of speed beyond the capabilities of even the Virtue Gems."
- History of the Maraketh
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
Careful Planning inventory icon.png
N/A

Passives

There are passive skill nodes that grant additional dexterity or a combination of bonuses including dexterity.

Name Bonuses
Dexterity
  • +10 to Dexterity
Projectile Damage and Dexterity
  • 8% increased Projectile Damage
  • +5 to Dexterity
Attack Speed and Dexterity
  • 4% increased Attack Speed
  • +5 to Dexterity
Agility
  • +30 to Dexterity
Alacrity
  • +30 to Dexterity
Expertise
  • +30 to Dexterity
Proficiency
  • +30 to Dexterity
Precision
  • 20% increased Accuracy Rating
  • 3% increased Movement Speed
  • +20 to Dexterity
  • 3% increased Attack and Cast Speed
Versatility
  • 4% increased Attack Speed
  • 20% increased Accuracy Rating
  • 4% reduced Mana Cost of Skills
  • +20 to Dexterity and Intelligence
Dark Arts
  • 12% increased Attack Speed while Dual Wielding
  • +20 to Dexterity
  • 8% increased Cast Speed while Dual Wielding
Practical Application
  • 25% chance to Avoid interruption from Stuns while Casting
  • +20 to Strength
  • +20 to Dexterity
Art of the Gladiator
  • 12% increased Attack Speed
  • 20% increased Accuracy Rating
  • +20 to Dexterity
  • Ignore all Movement Penalties from Armour
Aspect of the Lynx
  • 4% increased Movement Speed
  • 20% increased Critical Strike Chance
  • 16% increased Physical Damage with Attacks
  • +10 to Dexterity and Intelligence
Weathered Hunter
  • 20% increased Accuracy Rating
  • +8% to all Elemental Resistances
  • +20 to Dexterity
Acuity
  • 3% increased Attack Speed
  • 20% increased Accuracy Rating
  • +20 to Dexterity
Depth Perception
  • 16% increased Accuracy Rating
  • 20% increased Critical Strike Chance
  • +20 to Dexterity
Coordination
  • 12% increased Attack Speed
  • 6% increased Cast Speed
  • +10 to Dexterity and Intelligence
Finesse
  • 8% increased Attack Speed
  • 20% increased Accuracy Rating
  • +20 to Dexterity
Fangs of the Viper
  • 20% increased Physical Damage
  • 20% increased Chaos Damage
  • 5% increased Movement Speed
  • +20 to Dexterity
Weapon Artistry
  • 4% increased Attack Speed
  • 2% additional Block Chance while Dual Wielding or holding a Shield
  • 16% increased Physical Damage with Attacks
  • +10 to Strength and Dexterity
Ballistic Mastery
  • 20% increased Projectile Speed
  • 15% increased Projectile Damage
  • +20 to Dexterity
Path of the Hunter
  • +20 to Accuracy Rating
  • 12% increased Projectile Damage
  • +20 to Dexterity

Ascendancy Passives

There are a few Ascendancy passives for the Scion's Ascendant subclass which grant dexterity.

Name Bonuses
Dexterity
  • +40 to Dexterity
Dexterity and Intelligence
  • +20 to Dexterity and Intelligence
Strength and Dexterity
  • +20 to Strength and Dexterity