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Explodes an unused corpse, dealing fire and physical damage to nearby enemies.
Deals (2–? to ?–?) Physical Damage
Explosion deals Base Fire Damage equal to 18% of the corpse's maximum Life
To a skilled practitioner of the occult, the corpses of slain foes are a tool to bend to their dark purpose. While most seek to animate the very souls of fallen enemies, a crafty handful have discovered an even more potent use. Infusing the enzymes and acids of the target's body with magical energy, the caster creates a volatile mixture that detonates violently when a final word is spoken. The explosion blasts outwards in every direction, showering nearby enemies with flame and toxic liquid. At higher levels of skill, the detonation will damage and stun foes in a wide area.
Skill Functions and Interactions
Spell damage modifiers don't affect Detonate Dead. However, modifiers such as x% increased Critical Strike Chance for Spells do affect the skill, in the same way that they affect or . The fire damage component of the spell will receive bonuses from elemental, area, and fire damage passives and item mods.
While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo.
Unique monsters have a built-in damage bonus and thus deal higher damage when they explode.
Gem level progression
This skill can be gained as a reward for finishing quest:
- Mercy Mission in Act 1 (Normal), by Shadow, Ranger and Witch
- Breaking Some Eggs in Act 1 (Normal), by Shadow and Witch
- Mark_GGG (February 3, 2013 5:35 AM). "Devs and other GD people - Kripps Death a good thing". Path of Exile Forum. Retrieved August 2, 2013.