Considering helping out on the wiki to keep it updated - in particular the changed unique items need to be updated to reflect 2.6.0 changes.

Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.

Chill

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Chill
Status Ailment
Chill status icon.png
A chilled Dune Hellion

Chill is an elemental status ailment inherent to cold that applies a slow effect to the character, reducing the animation speed at which the character plays by 30%.[1][2]

Mechanics

Any hit of cold damage, even non-criticals, has the potential to chill the target. Chill can also be inflicted by skills including Ice Shot inventory icon.pngIce ShotIce ShotAttack, AoE, Duration, Cold, Bow
Radius: 23 / 10
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Projectile Speed: 3260
Acquisition
Level: 1
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
1% increased Cold Damage
Deals (120-146.6)% of Base Attack Damage
60% of Physical Damage Converted to Cold Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.png
Ice Shot inventory icon.png
, Arctic Armour inventory icon.pngArctic ArmourArctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Requires Level 16Acquisition
Level: 16
Summons an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Duration
Chill Enemy for 0.5 seconds when Hit
(8-13)% less Physical Damage taken when Hit
(8-12)% less Fire Damage taken when Hit
Base duration is (2.5-4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour skill icon.png
Arctic Armour inventory icon.png
, and Arctic Breath inventory icon.pngArctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
Radius: 12
Mana Cost: (11 to 21)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Projectile Speed: 844
Requires Level 28Acquisition
Level: 28
Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
0.5% increased Area of Effect
Deals (52-608) to (78-913) Cold Damage
Base duration is (0.88-1.65) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
Arctic Breath inventory icon.png
, which leave patches of ice on the ground.

When a target is hit with cold damage, it is chilled for a duration proportional to the damage relative to the target's maximum life. Base chill duration is 60 milliseconds for every 1% of the target's maximum life (before party scaling) dealt by Cold damage, up to a maximum of 50%. If the duration would be below 300 milliseconds, the chill effect is not applied.[3] Furthermore, when a target is frozen, it is also chilled for the freeze duration plus an additional 300 milliseconds.

Active skill gems

Related base stats

Active skill gems that have stats related to chill.

Skill gemStr.Dex.Int.Lvl.
Arctic Armour inventory icon.pngArctic ArmourArctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Requires Level 16Acquisition
Level: 16
Summons an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Duration
Chill Enemy for 0.5 seconds when Hit
(8-13)% less Physical Damage taken when Hit
(8-12)% less Fire Damage taken when Hit
Base duration is (2.5-4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour skill icon.png
Arctic Armour inventory icon.png
N/Ayesyes16
Cold Snap inventory icon.pngCold SnapCold SnapSpell, AoE, Cold
Radius: 16
Mana Cost: (11 to 28)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%
Requires Level 4Acquisition
Level: 4
Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.Per 1% Quality:
0.5% increased Area of Effect
Deals (9-462) to (13-693) Cold Damage
30% chance to Freeze enemies
30% increased Freeze Duration on enemies
110% increased Chill Duration on enemies
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap skill icon.png
Cold Snap inventory icon.png
N/AN/Ayes4
Glacial Hammer inventory icon.pngGlacial HammerGlacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Acquisition
Level: 1
Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (140-181.8)% of Base Attack Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
Glacial Hammer inventory icon.png
yesN/AN/A1
Ice Spear inventory icon.pngIce SpearIce SpearProjectile, Spell, Cold
Mana Cost: (9 to 27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Requires Level 12Acquisition
Level: 12
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile Speed
Deals (17-548) to (26-822) Cold Damage
(40-78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
Ice Spear inventory icon.png
N/AN/Ayes12
Vaal Glacial Hammer inventory icon.pngVaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Duration, AoE, Cold
Souls per use: 12 (N) / 18 (C) / 24 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Acquisition
Level: 1
Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (150-184.2)% of Base Attack Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Base duration is (3.4-4.35) seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Glacial Hammer skill icon.png
Vaal Glacial Hammer inventory icon.png
yesN/AN/A1

Related quality stats

Active skill gems that have quality stats related to chill.

Skill gemStr.Dex.Int.Lvl.
Glacial Hammer inventory icon.pngGlacial HammerGlacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Acquisition
Level: 1
Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (140-181.8)% of Base Attack Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
Glacial Hammer inventory icon.png
yesN/AN/A1
Vaal Glacial Hammer inventory icon.pngVaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Duration, AoE, Cold
Souls per use: 12 (N) / 18 (C) / 24 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Acquisition
Level: 1
Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (150-184.2)% of Base Attack Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Base duration is (3.4-4.35) seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Glacial Hammer skill icon.png
Vaal Glacial Hammer inventory icon.png
yesN/AN/A1


Support skill gems

Related base stats

Support skill gems that have stats related to chill.

Skill gemStr.Dex.Int.Lvl.
Hypothermia Support inventory icon.pngHypothermia SupportHypothermia SupportCold, Support
Icon: D
Mana Multiplier: 120%
Requires Level 31Acquisition
Level: 31
Per 1% Quality:
1.5% increased Chill Duration on Enemies
(20-39)% more Damage against Chilled Enemies
10% chance to Freeze Enemies which are Chilled
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Hypothermia Support inventory icon.png
N/AyesN/A31

Related quality stats

Support skill gems that have quality stats related to chill.

Skill gemStr.Dex.Int.Lvl.
Elemental Proliferation Support inventory icon.pngElemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Radius: 16
Mana Multiplier: 140%
Requires Level 38Acquisition
Level: 38
Per 1% Quality:
0.5% increased Ignite Duration on Enemies
0.5% increased Chill Duration on Enemies
0.5% increased Freeze Duration on Enemies
0.5% increased Shock Duration on Enemies
Supported Skills Area of Effect: 16
Elemental Status Effects caused by Supported Skills spread to other enemies
Supported Skills deal (30-21)% less Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Elemental Proliferation Support inventory icon.png
N/AN/Ayes38
Hypothermia Support inventory icon.pngHypothermia SupportHypothermia SupportCold, Support
Icon: D
Mana Multiplier: 120%
Requires Level 31Acquisition
Level: 31
Per 1% Quality:
1.5% increased Chill Duration on Enemies
(20-39)% more Damage against Chilled Enemies
10% chance to Freeze Enemies which are Chilled
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Hypothermia Support inventory icon.png
N/AyesN/A31


Unique items

ItemLvl.Stats
Maelström of ChaosMaelström of Chaos
Atoll Map
Map Level: 75
Map Tier: 8
Item Quantity: (+40% to +60%)
Item Rarity: (+200% to +400%)
Area has patches of chilled ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Damage as Lightning
Monsters are Immune to randomly chosen Elemental Status Ailments or Stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
Whispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
Maelström of Chaos inventory icon.png
Maelström of Chaos inventory icon.png
1Area has patches of chilled ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Damage as Lightning
Monsters are Immune to randomly chosen Elemental Status Ailments or Stun
Monsters' Melee Attacks apply random Curses on Hit
Monsters reflect Curses
Omen on the WindsOmen on the Winds
Viridian Jewel
Limited to: 2
Radius: Medium (1200)
(15-20)% increased Damage against Chilled Enemies
With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect
With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing
As Malachai stepped into the Highgate mines,
cold winds billowed from the mountain above.
One final, feeble attempt to save what was meant to be eternal.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Omen on the Winds inventory icon.png
Omen on the Winds inventory icon.png
1(15-20)% increased Damage against Chilled Enemies
With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect
With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing
Shackles of the WretchedShackles of the Wretched
Chain Gloves
Armour: 12
Energy Shield: 4
Requires Level 7, 8 Str, 8 Int(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Captivity breeds creativity.
Shackles of the Wretched inventory icon.png
Shackles of the Wretched inventory icon.png
7(40-60)% increased Stun and Block Recovery
Curses in this item are reflected back to you
You cannot be Chilled for 3 seconds after being Chilled
You cannot be Frozen for 3 seconds after being Frozen
You cannot be Ignited for 3 seconds after being Ignited
You cannot be Shocked for 3 seconds after being Shocked
You grant (4-6) Frenzy Charges to allies on Death
Asphyxia's WrathAsphyxia's Wrath
Two-Point Arrow Quiver
Requires Level 10(20-30)% increased Accuracy Rating(8-12)% increased Attack Speed
+(30-40)% to Cold Resistance
(30-40)% increased Chill Duration on Enemies
20% of Physical Damage Converted to Cold Damage
(7-10)% chance to Freeze
40% reduced Area of Effect of Curse Skills
Curses on Slain Enemies are transferred to a nearby Enemy
Mist of breath
Icing to lips and throat
As the warm ones choke and fall
Upon the frozen wasteland.
Asphyxia's Wrath inventory icon.png
Asphyxia's Wrath inventory icon.png
10(20-30)% increased Accuracy Rating(8-12)% increased Attack Speed
+(30-40)% to Cold Resistance
(30-40)% increased Chill Duration on Enemies
20% of Physical Damage Converted to Cold Damage
(7-10)% chance to Freeze
40% reduced Area of Effect of Curse Skills
Curses on Slain Enemies are transferred to a nearby Enemy
Taste of HateTaste of Hate
Sapphire Flask
Lasts 4.00 Seconds
Consumes 30 of 60 Charges on use
+50% to Cold Resistance
+6% to maximum Cold Resistance
Requires Level 1820% of Physical Damage taken as Cold Damage during Flask effect
Gain (20-30)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
A sip will freeze your lips,
A swig will chill your heart,
A glass will still your soul.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Taste of Hate inventory icon.png
Taste of Hate inventory icon.png
1820% of Physical Damage taken as Cold Damage during Flask effect
Gain (20-30)% of Physical Damage as Extra Cold Damage during effect
30% chance to Avoid being Chilled during Flask effect
30% chance to Avoid being Frozen during Flask effect
Tasalio's SignTasalio's Sign
Sapphire Ring
Requires Level 20Acquisition
League(s): Bloodlines
+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40-60 Cold Damage against Chilled Enemies
A gift from Tasalio, God of Water,
to the chieftain Rakiata.
Kaom took Rakiata's head and hand
so that his warriors' axes might rise and fall like the waves.
Tasalio's Sign inventory icon.png
Tasalio's Sign inventory icon.png
20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40-60 Cold Damage against Chilled Enemies
Kiara's DeterminationKiara's Determination
Silver Flask
Lasts 2.50 Seconds
Consumes 40 of 60 Charges on use
Onslaught
Requires Level 22Immune to Freeze, Chill, Curses and Stuns during Flask Effect
50% reduced Duration
Travelers of the deep wood speak of a witch
whose ale provides a different kind
of liquid courage.
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Kiara's Determination inventory icon.png
Kiara's Determination inventory icon.png
22Immune to Freeze, Chill, Curses and Stuns during Flask Effect
50% reduced Duration
BloodboilBloodboil
Coral Ring
Requires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
+(20-40) to maximum Life
+(10-15)% to Cold Resistance
75% reduced Effect of Chill on You
10% increased Movement Speed while Ignited
Rage is a big part of courage.
Bloodboil inventory icon.png
Bloodboil inventory icon.png
24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
+(20-40) to maximum Life
+(10-15)% to Cold Resistance
75% reduced Effect of Chill on You
10% increased Movement Speed while Ignited
Dream FragmentsDream Fragments
Sapphire Ring
Requires Level 24+(20-30)% to Cold Resistance20% increased maximum Mana
50% increased Mana Regeneration Rate
Cannot be Chilled
Cannot be Frozen
+(30-40)% to Cold Resistance
Doryani stumbled into a realm of madness
And awoke its Master.
Dream Fragments inventory icon.png
Dream Fragments inventory icon.png
24+(20-30)% to Cold Resistance20% increased maximum Mana
50% increased Mana Regeneration Rate
Cannot be Chilled
Cannot be Frozen
+(30-40)% to Cold Resistance
Relentless FuryRelentless Fury
Decorative Axe
One Hand Axes
Physical Damage: (48 to 57.6)(91.2 to 108)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 29, 80 Str, 23 Dex(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled while you have Onslaught
Relentless fury
Sunder my every foe
Fuel my boiling blood
Relentless Fury inventory icon.png
Relentless Fury inventory icon.png
29(60-80)% increased Physical Damage
Adds (3-5) to (7-10) Physical Damage
2% of Physical Attack Damage Leeched as Life
Culling Strike
You gain Onslaught for 3 seconds on Culling Strike
Cannot be Chilled while you have Onslaught
IcetombIcetomb
Latticed Ringmail
Armour: (369 to 400)
Energy Shield: (110 to 119)
Requires Level 39, 59 Str, 59 Int5% reduced Movement Speed (Hidden)+(30-40) to Strength
+(30-40) to Intelligence
(140-160)% increased Armour and Energy Shield
+(50-75)% to Cold Resistance
Cannot be Chilled
150% increased Chill Duration on Enemies
When Solaris closes his burning eye
At the end of time,
the world will perish in ice.
Icetomb inventory icon.png
Icetomb inventory icon.png
395% reduced Movement Speed (Hidden)+(30-40) to Strength
+(30-40) to Intelligence
(140-160)% increased Armour and Energy Shield
+(50-75)% to Cold Resistance
Cannot be Chilled
150% increased Chill Duration on Enemies
Mutewind WhisperstepsMutewind Whispersteps
Serpentscale Boots
Armour: 66
Evasion: (132 to 165)
Requires Level 42, 40 Str, 40 DexAdds (25-30) to (40-50) Cold Damage to Spells
(50-70)% increased Critical Strike Chance for Spells
(100-150)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
Corruption sweeps across this land,
but our bloodline is clear.
It is our duty to keep it so.
Mutewind Whispersteps inventory icon.png
Mutewind Whispersteps inventory icon.png
42Adds (25-30) to (40-50) Cold Damage to Spells
(50-70)% increased Critical Strike Chance for Spells
(100-150)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% increased Movement Speed
Unaffected by Chilled Ground
WinterheartWinterheart
Gold Amulet
Requires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Life
+75% to Cold Resistance
Cannot be Chilled
20% of Life Regenerated per second while Frozen
Those who dwell in the deep freeze
enjoy a special kind of madness.
Winterheart inventory icon.png
Winterheart inventory icon.png
42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Life
+75% to Cold Resistance
Cannot be Chilled
20% of Life Regenerated per second while Frozen
FrostbreathFrostbreath
Ornate Mace
One Hand Maces
Physical Damage: (69 to 75)(93 to 99)
Elemental Damage: (16 to 22)–(26 to 32)
Critical Strike Chance: 5.00%
Attacks per Second: (1.30 to 1.37)
Weapon Range: 9
Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (16-22) to (26-32) Physical Damage
Adds (16-22) to (26-32) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal double Damage to Chilled Enemies
A merciful murderer swept through the streets of Sarn
Robbing breath from the weak and worthless.
Frostbreath inventory icon.png
Frostbreath inventory icon.png
5015% reduced Enemy Stun ThresholdAdds (16-22) to (26-32) Physical Damage
Adds (16-22) to (26-32) Cold Damage
(8-14)% increased Attack Speed
+(40-50)% to Fire Resistance
(35-50)% increased Chill Duration on Enemies
Attacks with this Weapon deal double Damage to Chilled Enemies
Dyadian DawnDyadian Dawn
Heavy Belt
Requires Level 52+(25-35) to Strength+(70-85) to maximum Life
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Enemies Ignited by an Attack Burn 35% faster
Deal no Physical Damage
With her cold resolve
And burning sacrifice
The Eternal twins arose.
Dyadian Dawn inventory icon.png
Dyadian Dawn inventory icon.png
52+(25-35) to Strength+(70-85) to maximum Life
+(20-40)% to Fire Resistance
+(20-40)% to Cold Resistance
1% of Attack Damage Leeched as Life against Chilled Enemies
Enemies Ignited by an Attack Burn 35% faster
Deal no Physical Damage
Martyr of InnocenceMartyr of Innocence
Highborn Staff
Staves
Physical Damage: 42125
Elemental Damage: (350 to 400)–(500 to 600)
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 11
Requires Level 52, 89 Str, 89 Int18% Chance to Block(12-16)% Chance to Block
Adds (350-400) to (500-600) Fire Damage
Adds (130-150) to (200-250) Fire Damage to Spells
Grants level 15 Vengeance Skill
100% increased Fire Damage if you have been Hit Recently
Immune to Freeze and Chill while Ignited
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
You have been found guilty.
Let the fires cleanse you of your sins.
Martyr of Innocence inventory icon.png
Martyr of Innocence inventory icon.png
5218% Chance to Block(12-16)% Chance to Block
Adds (350-400) to (500-600) Fire Damage
Adds (130-150) to (200-250) Fire Damage to Spells
Grants level 15 Vengeance Skill
100% increased Fire Damage if you have been Hit Recently
Immune to Freeze and Chill while Ignited
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
The Goddess UnleashedThe Goddess Unleashed
Eternal Sword
One Hand Swords
Physical Damage: (44 to 47)(101 to 134)
Critical Strike Chance: (7.20% to 8.30%)
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 52, 104 Str, 122 Dex+475 to Accuracy RatingUses both hand slots
Item has 6 Sockets and is fully linked (Hidden)
Adds (3-6) to (33-66) Physical Damage
(44-66)% increased Critical Strike Chance
33% increased Ignite Duration on Enemies
(66-99)% of Sword Physical Damage Added as Fire Damage
Gain Her Blessing for 3 seconds when you Ignite an Enemy
33% chance to Blind nearby Enemies when gaining Her Blessing
Cannot be Frozen, Chilled or Ignited with Her Blessing
20% increased Attack and Movement Speed with Her Blessing
As a maiden I was bound; as a crone was I scorned
Promised power rarely found, delivered fury fairly thorned.
Not enough?...Fine. Now I am become both and another
To take your hand and cradle your talents, not smother
The consummate flames. So hush, dear, say not a word.
Bequeathed, betrayed...beloved. At last, I am the third.
The Goddess Unleashed inventory icon.png
The Goddess Unleashed inventory icon.png
52+475 to Accuracy RatingUses both hand slots
Item has 6 Sockets and is fully linked (Hidden)
Adds (3-6) to (33-66) Physical Damage
(44-66)% increased Critical Strike Chance
33% increased Ignite Duration on Enemies
(66-99)% of Sword Physical Damage Added as Fire Damage
Gain Her Blessing for 3 seconds when you Ignite an Enemy
33% chance to Blind nearby Enemies when gaining Her Blessing
Cannot be Frozen, Chilled or Ignited with Her Blessing
20% increased Attack and Movement Speed with Her Blessing
Hrimnor's ResolveHrimnor's Resolve
Samite Helmet
Armour: (480 to 528)Requires Level 55, 114 Str(30-40)% increased Fire Damage
(100-120)% increased Armour
+(50-70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
Hrimnor's presence was as cold as ice,
but his heart burned for vengeance.
Hrimnor's Resolve inventory icon.png
Hrimnor's Resolve inventory icon.png
55(30-40)% increased Fire Damage
(100-120)% increased Armour
+(50-70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
Soul TakerSoul Taker
Siege Axe
One Hand Axes
Physical Damage: (96 to 115.2)(180 to 216)
Critical Strike Chance: 5.00%
Attacks per Second: (1.80 to 1.88)
Weapon Range: 9
Requires Level 59, 119 Str, 82 Dex(100-140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
It is too easy for the soul to escape from an open heart.
Soul Taker inventory icon.png
Soul Taker inventory icon.png
59(100-140)% increased Physical Damage
Adds 10 to 20 Physical Damage
(20-25)% increased Attack Speed
+(20-25)% to Cold Resistance
Insufficient Mana doesn't prevent your Melee Attacks
Your Physical Damage can Chill
Garukhan's FlightGarukhan's Flight
Stealth Boots
Evasion: (343 to 420)Requires Level 62, 117 Dex(80-120)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+1 to Maximum Life per 10 Dexterity
The higher you soar, the further you must fall.
Garukhan's Flight inventory icon.png
Garukhan's Flight inventory icon.png
62(80-120)% increased Evasion Rating
30% increased Movement Speed
Immune to Burning Ground, Shocked Ground and Chilled Ground
Regenerate 100 Life per second while moving
+1 to Maximum Life per 10 Dexterity
The Brine CrownThe Brine Crown
Prophet Crown
Armour: (390 to 429)
Energy Shield: (80 to 88)
Requires Level 63, 85 Str, 62 Int(100-120)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(30-50)% to Cold Resistance
Cannot be Frozen
+800 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
Greatest is the Brine King's domain,
and every day it grows a little greater,
not through force, but patience.
The Brine Crown inventory icon.png
The Brine Crown inventory icon.png
63(100-120)% increased Armour and Energy Shield
+(50-70) to maximum Life
+(30-50)% to Cold Resistance
Cannot be Frozen
+800 Armour while stationary
60% increased Mana Regeneration Rate while stationary
15% chance to create Chilled Ground when Hit with an Attack
Alpha's HowlAlpha's Howl
Sinner Tricorne
Evasion: (577 to 642)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems
(80-100)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
8% reduced Mana Reserved
Nature respects the strong
And paints the snow red
With the blood of the weak
Alpha's Howl inventory icon.png
Alpha's Howl inventory icon.png
64+2 to Level of Socketed Aura Gems
(80-100)% increased Evasion Rating
+(20-30)% to Cold Resistance
25% chance to Avoid being Chilled
Cannot be Frozen
8% reduced Mana Reserved
The PandemoniusThe Pandemonius
Jade Amulet
Requires Level 64+(20-30) to Dexterity(20-30)% increased Cold Damage
+(35-40)% to Cold Resistance
Chill Enemy for 1 second when Hit
Blind Chilled Enemies on Hit
Damage Penetrates 20% Cold Resistance against Chilled Enemies
A single moment sets in motion an eternal fall,
beneath which all are buried.
The Pandemonius inventory icon.png
The Pandemonius inventory icon.png
64+(20-30) to Dexterity(20-30)% increased Cold Damage
+(35-40)% to Cold Resistance
Chill Enemy for 1 second when Hit
Blind Chilled Enemies on Hit
Damage Penetrates 20% Cold Resistance against Chilled Enemies
Hyrri's IreHyrri's Ire
Zodiac Leather
Evasion: (1461 to 1948)Requires Level 65, 197 Dex3% reduced Movement Speed (Hidden)+(40-50) to Dexterity
Adds (50-60) to (70-80) Cold Damage to Attacks
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
10% chance to Dodge Attacks
10% chance to Dodge Spell Damage
Hyrri loosed a barrage of arrows,
tipped with a poisoned hatred
only oppression can ferment.
Hyrri's Ire inventory icon.png
Hyrri's Ire inventory icon.png
653% reduced Movement Speed (Hidden)+(40-50) to Dexterity
Adds (50-60) to (70-80) Cold Damage to Attacks
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
10% chance to Dodge Attacks
10% chance to Dodge Spell Damage
Callinellus MalleusCallinellus Malleus
Auric Mace
One Hand Maces
Physical Damage: (175 to 225)(242.5 to 315)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 66, 212 Str15% reduced Enemy Stun ThresholdAdds (5-10) to (15-23) Physical Damage
(150-200)% increased Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
To neither ebb nor flow, but weather the rising tide, outlast, unshifting and unshifted, until the waters recede and we stand together.
Callinellus Malleus inventory icon.png
Callinellus Malleus inventory icon.png
6615% reduced Enemy Stun ThresholdAdds (5-10) to (15-23) Physical Damage
(150-200)% increased Physical Damage
(15-25)% reduced Enemy Stun Threshold with this Weapon
Cannot Knock Enemies Back
All Attack Damage Chills when you Stun
Steppan EardSteppan Eard
Sorcerer Boots
Energy Shield: (176 to 225)Requires Level 67, 123 Int(110-140)% increased Energy Shield
+(20-30) to maximum Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
2% of Life Regenerated per second on Chilled Ground
Unaffected by Desecrated Ground
To fight an enemy on their lands is a tactical mistake.
Make those lands your own, and the mistake becomes theirs.
Steppan Eard inventory icon.png
Steppan Eard inventory icon.png
67(110-140)% increased Energy Shield
+(20-30) to maximum Energy Shield
30% increased Movement Speed
20% increased Movement Speed on Shocked Ground
50% increased Damage on Burning Ground
2% of Life Regenerated per second on Chilled Ground
Unaffected by Desecrated Ground
Cospri's MaliceCospri's Malice
Jewelled Foil
Thrusting One Hand Swords
Elemental Damage: (80 to 100)–(160 to 200)
Critical Strike Chance: 5.50%
Attacks per Second: (1.73 to 1.82)
Weapon Range: 12
Requires Level 68, 212 Dex, 257 Int+25% to Global Critical Strike MultiplierNo Physical Damage
Adds (80-100) to (160-200) Cold Damage
Adds (40-60) to (90-110) Cold Damage to Spells
(8-14)% increased Attack Speed
+257 Intelligence Requirement
60% increased Critical Strike Chance against Chilled Enemies
Cast a Socketed Cold Spell on Melee Critical Strike
Breathe deep, my child.
Let the frigid air engulf your soul.
Embrace the eternal cold,
And it will embrace you back.
Cospri's Malice inventory icon.png
Cospri's Malice inventory icon.png
68+25% to Global Critical Strike MultiplierNo Physical Damage
Adds (80-100) to (160-200) Cold Damage
Adds (40-60) to (90-110) Cold Damage to Spells
(8-14)% increased Attack Speed
+257 Intelligence Requirement
60% increased Critical Strike Chance against Chilled Enemies
Cast a Socketed Cold Spell on Melee Critical Strike
Nuro's HarpNuro's Harp
Harbinger Bow
Bows
Elemental Damage: (120 to 140)–(180 to 210)
Critical Strike Chance: (6.50% to 7.50%)
Attacks per Second: (1.32 to 1.38)
Weapon Range: 120
Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
Adds (120-140) to (180-210) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled Ground
Night's frost becomes morning's dew
Darkness cleansed, pure and new.
Nuro's Harp inventory icon.png
Nuro's Harp inventory icon.png
68(30-50)% increased Critical Strike ChanceNo Physical Damage
Adds (120-140) to (180-210) Cold Damage
(10-15)% increased Attack Speed
(10-30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
40% increased Effect of Chilled Ground
DyadusDyadus
Infernal Axe
One Hand Axes
Physical Damage: 4372
Critical Strike Chance: 5.00%
Attacks per Second: (1.43 to 1.49)
Weapon Range: 5
Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
Enemies Chilled by you take 100% increased Burning Damage
25% chance to Ignite when in Main Hand
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
Born of love, forged in blood
He burned as a torch in the blackest night
She shone as ice in the winter sun
Proudly, fiercely
At their mother's side, forever.
Dyadus inventory icon.png
Dyadus inventory icon.png
69Adds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
Enemies Chilled by you take 100% increased Burning Damage
25% chance to Ignite when in Main Hand
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
AuxiumAuxium
Crystal Belt
Requires Level 79Acquisition
Level: 72
+(60-80) to maximum Energy Shield(10-20)% increased Elemental Damage with Weapons
+(45-55) to maximum Mana
+(60-70) to maximum Energy Shield
0.2% of Attack Damage Leeched as Mana per Power Charge
Chill and Freeze duration on you is based on 65% of Energy Shield
As long as the soul is unfettered, so is the
body.
Auxium inventory icon.png
Auxium inventory icon.png
79+(60-80) to maximum Energy Shield(10-20)% increased Elemental Damage with Weapons
+(45-55) to maximum Mana
+(60-70) to maximum Energy Shield
0.2% of Attack Damage Leeched as Mana per Power Charge
Chill and Freeze duration on you is based on 65% of Energy Shield

Chill Passives

These passive skills are related to Chill.

Chill duration

Name Bonuses
Freeze and Chill Duration
  • 30% increased Chill Duration on Enemies
  • 20% increased Freeze Duration on Enemies

Ascendancy Class Name Bonuses
Elementalist
Elementalist avatar.png
Elemental Damage, Status Ailment Duration
  • 10% increased Elemental Damage
  • 15% increased Duration of Elemental Status Ailments on Enemies


Chance to avoid being Chilled

Name Bonuses
Avoid Freeze and Chill
  • 30% chance to Avoid being Chilled
  • 30% chance to Avoid being Frozen
Avoid Status Ailments
  • 5% chance to Avoid Elemental Status Ailments
Crystal Skin
  • 15% chance to Avoid Elemental Status Ailments
Elemental Focus
  • 16% increased Elemental Damage
  • 10% chance to Avoid Elemental Status Ailments
  • 10% increased Duration of Elemental Status Ailments on Enemies
Thick Skin
  • 10% increased maximum Life
  • 8% chance to Avoid Elemental Status Ailments

Ascendancy Class Name Bonuses
Ascendant
Ascendant avatar.png
Raider
  • 25% chance to Avoid Elemental Status Ailments
  • 10% chance to gain a Frenzy Charge on Kill
  • 4% chance to Dodge Attacks
  • You have Onslaught while on full Frenzy Charges

Chill Immunity

Ascendancy Class Name Bonuses
Raider
Raider avatar.png
Avatar of the Veil
  • 40% increased Elemental Damage
  • 20% increased Movement Speed while Phasing
  • Immune to Elemental Status Ailments while Phasing
  • 10% chance to Dodge Spell Damage while Phasing
Ascendant
Ascendant avatar.png
Juggernaut
  • 30% increased Armour
  • Cannot be Chilled
  • 10% chance to gain an Endurance Charge when you are Hit
  • You cannot be Stunned while at maximum Endurance Charges
Pathfinder
Pathfinder avatar.png
Master Alchemist
  • Immune to Elemental Status Ailments during Flask Effect
  • 40% increased Elemental Damage during Flask Effect
  • 20% chance to Freeze, Shock and Ignite during Flask Effect
Inquisitor
Inquisitor avatar.png
Pious Path
  • Cannot be affected by Elemental Status Ailments while on Consecrated Ground
  • 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground
  • 25% increased Attack and Cast Speed while on Consecrated Ground

Miscellaneous

Passives related to chill include:

Name Bonuses
Fingers of Frost
  • Enemies Become Chilled as they Unfreeze
  • 5% chance to Freeze
  • 5% chance to Freeze Enemies which are Chilled

Ascendancy Class Name Bonuses
Champion
Champion avatar.png
First to Strike, Last to Fall
  • 40% increased Damage when not on Low Life
  • 200% increased Armour and Evasion Rating when on Low Life
  • Elemental Status Ailments are removed when you reach Low Life
  • Your Hits permanently Intimidate Enemies that are on Full Life
Ascendant
Ascendant avatar.png
Guardian
  • 3% additional Block Chance
  • Every 5 seconds, remove Curses and Elemental Status Ailments from you
  • You and Allies have 12% increased Attack and Cast Speed while affected

by Auras you Cast

  • You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
Ascendant
Ascendant avatar.png
Inquisitor
  • 20% increased Elemental Damage
  • 20% chance to create Consecrated Ground on Kill, lasting 8 seconds
  • Take 8% reduced Elemental Damage while on Consecrated Ground
  • 120% increased Critical Strike Chance against Enemies affected

by Elemental Status Ailments

Inquisitor
Inquisitor avatar.png
Righteous Providence
  • 100% increased Critical Strike Chance against Enemies that are affected

by no Elemental Status Ailments

  • +45% to Critical Strike Multiplier against Enemies that are affected

by Elemental Status Ailments

Guardian
Guardian avatar.png
Time of Need
  • 25% reduced Effect of Curses on You
  • Every 5 seconds, remove Curses and Elemental Status Ailments from you
  • Every 5 seconds, 30% of Maximum Life Regenerated over one second
Pathfinder
Pathfinder avatar.png
Veteran Bowyer
  • Damage Penetrates 10% Elemental Resistances
  • Gain 10% of Physical Damage as Extra Damage of a random Element
  • Enemies you Kill that are affected by Elemental Status Ailments

grant 100% increased Flask Charges

Version history

Version Changes
2.0.2
  • Temporal Chains inventory icon.pngTemporal ChainsTemporal ChainsCurse, Spell, AoE, Duration
    Radius: 22
    Mana Cost: (24 to 50)
    Cast Time: 0.50 sec
    Requires Level 24Acquisition
    Level: 24
    Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
    Cursed enemies are 0.5% slower
    Base duration is (5-5.95) seconds
    Cursed enemies are (20-29)% slower
    Other effects on Cursed enemies expire 40% slower
    40% reduced Effect of Curse against Players
    (0-76)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Temporal Chains skill icon.png
    Temporal Chains inventory icon.png
    ' slowing effect now applies multiplicatively with Chill's slowing effect. This will result in less of an impact when both are used on the same target.

References

  1. Mark_GGG (November 18, 2015). "Item Development - Threshold Jewels". Official Path of Exile Forums. Retrieved November 18, 2015.
  2. Mark_GGG (November 24, 2015). "Unstoppable question". Official Path of Exile Forums. Retrieved February 9, 2016.
  3. Malice (November 13, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved July 5, 2013.