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Character Classes

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The current classes, positioned corresponding to their place in the passive tree.

Path of Exile uses three main attributes - Strength, Dexterity, and Intelligence - and its seven playable classes are each associated with one or more attributes. The only gameplay differences between the classes are their starting location on the passive skill tree, their starting attributes and statistics, and their quest rewards.

The following stats are the same for all new characters, and gain the same amount per level. Characters start with different accuracy ratings, but all gain 2 base accuracy per level.

  • 50 life, +12 per level
  • 40 mana, +4 per level
  • 50 evasion, +3 per level (including level 1)

Players can use any items or skills, providing they meet the relevant attribute and level requirements. This gives players the freedom to highly customize their characters and design creative builds with unusual play styles. For new players, however, it is generally easiest to invest in the attributes appropriate to their character class.

Path of Exile: Beginner Tips - Differences Between The Classes, Which One Should You Pick?

Pure Characters

There are three "pure" characters, classes that are aligned with one of the three core attributes.

Strength

Marauder Portrait.png

Strength confers raw brute power, and its character class is the Marauder. He wields Maces to deal high physical damage, and Strength armor pieces grant him physical damage reduction. Monsters aligned with Strength generally hit hard and take many blows to defeat. The element aligned with Strength is Fire.

The Marauder starts with the following attributes:

  • 32 STR
  • 14 DEX
  • 14 INT

Dexterity

Ranger Portrait.png

Dexterity confers agility in combat, and its character class is the Ranger. She uses Bows and Rapiers to attack quickly and accurately, and Dexterity armor pieces grant her the ability to evade enemy blows more often. Monsters aligned with Dexterity are nimble and difficult to hit, often attacking from a distance or with multiple weapons. The element aligned with Dexterity is Cold.

The Ranger starts with the following attributes:

  • 14 STR
  • 32 DEX
  • 14 INT

Intelligence

Witch Portrait.png

Intelligence confers knowledge – of both arcane magic and deadly combat techniques - and its character class is the Witch. She wields weapons like the Wand and Sceptre with improved critical strikes, and her Intelligence armor pieces grant the wearer a mystical energy shield which protects them from damage and can recharge when they are out of combat. Monsters aligned with intelligence are often spell-casters who can be dangerous if not immediately dealt with. The element aligned with Intelligence is Lightning.

The Witch starts with the following attributes:

  • 14 STR,
  • 14 DEX
  • 32 INT

Hybrid Characters

There are four "hybrid" character classes in Path of Exile that use a combination of attributes.

Strength/Dexterity

Duelist Portrait.png

The Duelist excels at both Strength and Dexterity skills, and fights with Swords and Axes. He utilizes both the attack speed and evasion from Dexterity and the damage and armour of Strength to quickly deal large amounts of damage while staying safe from physical attacks.

The Duelist starts with the following attributes:

  • 23 STR
  • 23 DEX
  • 14 INT

Strength/Intelligence

Templar Portrait.png

The Templar represents Strength and Intelligence, and fights with Staves and Sceptres. He can become a powerful spellcaster or use his elemental damage to perform strong melee attacks.

The Templar starts with the following attributes:

  • 23 STR
  • 14 DEX
  • 23 INT

Dexterity/Intelligence

Shadow Portrait.png

The Shadow is proficient with Dexterity and Intelligence skills, and fights with Daggers and Claws. He can deal strong critical strikes with weapons or spells, and his traps and mines can disable enemies or deal high damage.

The Shadow starts with the following attributes:

  • 14 STR
  • 23 DEX
  • 23 INT

Strength/Dexterity/Intelligence

Scion Portrait.png

The Scion is aligned with all three attributes, and is therefore the most flexible class in terms of character design and skill use. She starts at the center of the passive skill tree.

The Scion starts with the following attributes:

  • 20 STR
  • 20 DEX
  • 20 INT

Other

Characters, monsters, and items can all be associated with multiple attributes at once. For example, a staff weapon is generally about 70% strength and 30% intelligence. It differs from a maul (which could be 100% strength) because it is better at scoring critical strikes, but doesn't hit for as much raw physical damage.