Considering helping out on the wiki to keep it updated - in particular the changed unique items need to be updated to reflect 2.6.0 changes.
Mods and base items have been updated to 2.6 values - skill progressions on some skill gem pages may need updating or some bugs need to be fixed.
The Champion is a defensive/support class that can act as a tank for their party by taunting enemies, buffing their allies with an aura, or Intimidate enemies to reduce their defenses. They also have access to passives that grant them offensive bonuses while they have Fortify and uniquely possess the ability to permanently Fortify themselves. The tree grants increased armour and evasion rating across the board to further bolster their survivability as well.
This class has the following minor passive skills:
|Armour and Evasion, Attack Speed|| |
|Armour and Evasion, Aura Effect|| |
|Armour and Evasion, Melee Damage with Fortify|| |
|Armour and Evasion, Taunt Duration|| |
The class has the following notable passive skills:
||Armour and Evasion, Aura Effect|
|First to Strike, Last to Fall||
||Armour and Evasion, Attack Speed|
||Armour and Evasion, Melee Damage with Fortify|
||Unstoppable Hero||Armour and Evasion, Melee Damage with Fortify|
||Armour and Evasion, Taunt Duration|
||Conqueror||Armour and Evasion, Taunt Duration|