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Cast when Damage Taken Support

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Cast when Damage Taken SupportSupport, Spell, Trigger
Icon: !
Can store 1 use(s)
Cooldown Time: 0.25 sec
Requires Level 38Per 1% Quality:
0.5% increased Damage
Casts Supported Spells when you take a total of (528-3272) Damage
(-70-6)% more Damage
This Gem can only Support Skill Gems requiring Level (38-70) or lower
You cannot Cast Supported Triggerable Spells directly
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Cast when Damage Taken Support inventory icon.png
Acquisition
Level: 38


Cast when Damage Taken is a support gem. It causes a linked spell to trigger when the player takes a certain amount of damage.

Skill functions and interactions

Trigger gem: Like all trigger gems, Cast when Damage Taken only "casts" spells. Attack gems such as Double Strike are not considered spells. Multiple spells can be linked to a single trigger gem, and will all be triggered if so. Multiple copies of Cast when Damage Taken will also function independently.

Damage counter and cooldown: Each linked spell gains an internal damage counter that tracks the total accumulated damage taken from hits, though not from damage over time or the Blood Magic passive[1] (e.g. you cannot use Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
Radius: 18
Cast Time: 1.00 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
1% increased Spell Damage
(40-59)% more Spell Damage
Enemies Burn for 50% of your maximum Life per second as Fire Damage
You Burn for 90% of your maximum Life per second as Fire Damage
Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
You Burn for 70% of your maximum Energy Shield per second as Fire Damage
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
Righteous Fire inventory icon.png
to trigger Cast when Damage Taken). All damage counters will be reset to 0 upon entering a new area. When a linked spell is cast, it is put on cooldown for 250 ms and will not track damage during that time.

Multiple copies of the same gem share cooldowns, meaning that if two copies of the same spell are triggered within 250 ms of each other, the first will trigger and the second will fail to do so as it is on cooldown. This mostly prevents using multiple copies of the same spell with Cast when Damage Taken, though the use of Cast when Damage Taken gems of different levels can avoid cooldown overlap in some circumstances due to the differing amounts of damage required to trigger the spells.

The Cast when Damage Taken gem itself does not have its own counter or cooldown[2].

Maximum level of supported skills: Cast when Damage Taken cannot support skills with a higher player level requirement than that of Cast when Damage Taken itself. Note that this restriction only applies to active skills; any level of other support gems may be used.

Trigger order: Trigger gems and their linked skills are cast in a certain order that depends both on which item it is equipped on and which socket the skills are in. If there are trigger gems in each equipped item, the order of operation will be:

Main hand ⇒ Amulet ⇒ Helm ⇒ Off hand ⇒ Body armour ⇒ Gloves ⇒ Boots

The linked sockets also follow a specific order, as follows:

1 2
4 3
5 6

Damage effectiveness: The damage effectiveness increases with level, but so does the damage taken per cast; overall, the amount of damage that needs to be taken per damage effectiveness goes up at higher gem levels. The optimum is a level 2 gem, which requires 1442 damage taken per 100% damage effectiveness. In comparison, a level 20 gem requires 3057 damage taken per 100% damage effectiveness.

Targeting: Targeted spells will cast towards the enemy that caused the last damage. Reflected damage is considered to come from the enemy originally damaged. If the damage was self-caused, it will target a random enemy (if there are no enemies, it will be cast at the player, if it is a projectile, it will be fired in a random direction) [3].

Totems: Cast when Damage Taken can't be used with totems.

Gem level progression

LevelLvl.strengthintelligenceDamage
Threshold
less/more
Damage
maximum
Item
Level
Exp.Total Exp.
138402752870% less3800
240412958366% less40388,734388,734
342433066162% less42477,437866,171
444453172558% less44583,7861,449,957
546473381254% less46710,3592,160,316
648493489750% less481,355,5113,515,827
7505135100346% less501,138,8774,654,704
8525337110742% less521,368,2336,022,937
9545538122138% less541,638,3387,661,275
10565739135434% less561,956,6489,617,923
11585841148530% less583,655,18413,273,107
12606042163526% less603,017,32716,290,434
13626243180422% less623,576,23219,866,666
14646444198018% less644,231,66724,098,333
15656545218414% less652,395,07826,493,411
16666646239410% less668,421,06334,914,474
1767674626216% less6716,159,98351,074,457
1868684728742% less6841,170,36792,244,824
1969694831422% more6986,794,448179,039,272
2070704832726% more70157,405,063336,444,335
21727250358010% more72N/AN/A
2274N/AN/A395014% more74N/AN/A
2376N/AN/A435018% more76N/AN/A
2478N/AN/A478022% more78N/AN/A
2580N/AN/A524026% more80N/AN/A
2682N/AN/A573030% more82N/AN/A
2784N/AN/A625034% more84N/AN/A
2886N/AN/A680038% more86N/AN/A
2988N/AN/A738042% more88N/AN/A
3090N/AN/A799046% more90N/AN/A

Quest reward

This skill is given as quest reward for the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
Sharp and Cruel
Act 2
Cruel
yes
yes
no
no
no
yes
yes

Vendor reward

This skill can be bought at the listed npc vendors after completing the following quests:
ClassMarauderTemplarWitchShadowRangerDuelistScion
Quest
The Eternal Nightmare*The items are awarded for this quest when Dialla activates the device
Act 4
Siosa
yes

Strategy

Due to the large amount of damage taken needed per damage effectiveness and the rapid scaling of damage taken required per level, it is advisable to use spells for purposes other than damage that do not depend heavily on the active skill level. Possible choices include:

  • Frost Wall inventory icon.pngFrost WallFrost WallSpell, Duration, Cold
    Mana Cost: (14 to 37)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.50 sec
    Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
    1% increased Duration
    Base duration is (3-4.9) seconds
    0.15 seconds between appearance of Wall sections
    Wall will be (28-56) units long
    Deals (8-462) to (12-693) Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frost Wall skill icon.png
    Frost Wall inventory icon.png
    to block enemies.
  • Arctic Breath inventory icon.pngArctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
    Radius: 12
    Mana Cost: (11 to 21)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Projectile Speed: 844
    Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (52-608) to (78-913) Cold Damage
    Base duration is (0.88-1.65) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Arctic Breath skill icon.png
    Arctic Breath inventory icon.png
    to create ground ice.
  • Passive corpse disposal/minion buffing via Detonate Dead inventory icon.pngDetonate DeadDetonate DeadCast, AoE, Fire
    Radius: 22
    Mana Cost: (7 to 30)
    Cast Time: 0.80 sec
    Critical Strike Chance: 5.00%
    Requires Level 4Explodes an unused corpse, dealing fire damage to nearby enemies.Per 1% Quality:
    1% increased Cast Speed
    Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
    Deals (4-276) to (5-414) Fire Damage
    Damage cannot be Reflected
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon.png
    Detonate Dead inventory icon.png
    , Flesh Offering inventory icon.pngFlesh OfferingFlesh OfferingMinion, Spell, Duration
    Mana Cost: (16 to 33)
    Cast Time: 1.00 sec
    Requires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
    0.5% increased Duration
    Base duration is 3 seconds
    Grants Minions (20-30)% increased Attack Speed
    Grants Minions (20-29)% increased Movement Speed
    Grants Minions (20-30)% increased Cast Speed
    Additional 0.5 seconds Base Duration per extra Corpse consumed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flesh Offering skill icon.png
    Flesh Offering inventory icon.png
    , or Bone Offering inventory icon.pngBone OfferingBone OfferingMinion, Spell, Duration
    Mana Cost: (16 to 33)
    Cast Time: 1.00 sec
    Requires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
    0.5% increased Duration
    Base duration is 3 seconds
    Grants Minions +(25-35)% Chance to Block Attacks
    Grants Minions +(25-34)% Chance to Block Spells
    Additional 0.5 seconds Base Duration per extra Corpse consumed
    Minions recover (11-594) Life when they Block
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Bone Offering skill icon.png
    Bone Offering inventory icon.png
    .
  • Lightning Warp inventory icon.pngLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
    Radius: 16
    Mana Cost: (15 to 33)
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Damage Effectiveness: 60%
    Requires Level 10Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
    1% increased Cast Speed
    Deals (1-37) to (19-707) Lightning Damage
    (0-38)% reduced Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Warp skill icon.png
    Lightning Warp inventory icon.png
    to escape melee range. (Could backfire.)
  • Curses. This can be a reliable way of automatically casting curses, at the cost of lower curse level.

Some supports also potentially combine well, especially with a persistent rapid-firing skill such as Ball Lightning inventory icon.pngBall LightningBall LightningProjectile, Spell, AoE, Lightning
Radius: 20
Mana Cost: (14 to 27)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 20%
Projectile Speed: 400
Requires Level 28Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
1% increased Lightning Damage
Deals (2-14) to (32-260) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
Ball Lightning inventory icon.png
:

  • Blind Support inventory icon.pngBlind SupportBlind SupportSupport
    Icon: x
    Requires Level 8Per 1% Quality:
    Supported Skills have 1% increased Blinding duration
    Supported Skills have 10% chance to Blind enemies on hit
    Supported Skills have (0-38)% increased Blinding duration
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Blind Support inventory icon.png
  • Chance to Flee Support inventory icon.pngChance to Flee SupportChance to Flee SupportSupport
    Icon: z
    Requires Level 8Per 1% Quality:
    1% chance to Cause Monsters to Flee
    (25-44)% chance to Cause Monsters to FleeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Chance to Flee Support inventory icon.png
  • Passive IIR culling via Culling Strike Support inventory icon.pngCulling Strike SupportCulling Strike SupportSupport
    Icon: X
    Mana Multiplier: 110%
    Requires Level 18Per 1% Quality:
    0.5% increased Attack Speed
    0.5% increased Cast Speed
    Kill Enemies that have 10% Life or lower when Hit by Supported Skills
    (0-38)% increased Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Culling Strike Support inventory icon.png
    , Item Rarity Support inventory icon.pngItem Rarity SupportItem Rarity SupportSupport
    Icon: R
    Requires Level 31Per 1% Quality:
    0.5% increased Rarity of Items Dropped by Slain Enemies
    (40-59)% increased Rarity of Items Dropped by Slain EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Item Rarity Support inventory icon.png
    , and a skill that causes many hits.
  • Curse On Hit Support inventory icon.pngCurse On Hit SupportCurse On Hit SupportCurse, Trigger, Support
    Icon: &
    Requires Level 38Per 1% Quality:
    0.5% increased Effect of Supported Curses
    Supported Skills apply supported Curses on Hit
    (50-12)% reduced Curse Duration
    You cannot Cast Supported Curses
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Curse On Hit Support inventory icon.png
    (As of Version 1.2.2 CWDT will only trigger Ball Lightning in this example, but Ball Lightning will then not trigger Curse On Hit.)
  • Knockback Support inventory icon.pngKnockback SupportKnockback SupportSupport
    Icon: k
    Requires Level 8Per 1% Quality:
    0.5% chance to Knock Enemies Back on hit
    (25-44)% chance to Knock Enemies Back on hit
    50% increased Knockback Distance
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Knockback Support inventory icon.png
  • Power Charge On Critical Support inventory icon.pngPower Charge On Critical SupportPower Charge On Critical SupportSupport
    Icon: P
    Mana Multiplier: 110%
    Requires Level 18Per 1% Quality:
    Supported Skills have 1% increased Critical Strike Chance
    (35-54)% chance to gain a Power Charge on Critical StrikeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Power Charge On Critical Support inventory icon.png

Quick reference chart of commonly used spell gems:

Level Damage Threshold Damage Modifier Max level of spell gems Immortal Call inventory icon.pngImmortal CallImmortal CallSpell, Duration
Mana Cost: (21 to 36)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Requires Level 34Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.Per 1% Quality:
2% increased Cast Speed
Base duration is 0.4 seconds
(100-157)% increased Buff Duration per Endurance Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Immortal Call skill icon.png
Immortal Call inventory icon.png

(Endurance charge bonus)

Molten Shell inventory icon.pngMolten ShellMolten ShellSpell, AoE, Duration, Fire
Radius: 15
Mana Cost: (8 to 28)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Requires Level 4Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemies
Deals (14-1962) to (20-2943) Fire Damage
Shields break after (26-1508) total Damage is prevented
(17-943) additional Armour
Base duration is 10 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon.png
Molten Shell inventory icon.png

(additional armour)

Arctic Breath inventory icon.pngArctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
Radius: 12
Mana Cost: (11 to 21)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Projectile Speed: 844
Requires Level 28Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
0.5% increased Area of Effect
Deals (52-608) to (78-913) Cold Damage
Base duration is (0.88-1.65) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
Arctic Breath inventory icon.png
Enfeeble inventory icon.pngEnfeebleEnfeebleCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:
Cursed enemies have 0.5% reduced Accuracy Rating
Cursed enemies have 0.5% reduced Critical Strike Chance
Base duration is (9-10.9) seconds
Cursed enemies have (18-37)% reduced Accuracy Rating
Cursed enemies have 25% reduced Critical Strike Chance
Cursed enemies deal (21-30)% less Damage
Cursed enemies have -(21-30)% to Critical Strike Multiplier
(0-76)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enfeeble skill icon.png
Enfeeble inventory icon.png
Frost Wall inventory icon.pngFrost WallFrost WallSpell, Duration, Cold
Mana Cost: (14 to 37)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.50 sec
Requires Level 4Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
1% increased Duration
Base duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Wall skill icon.png
Frost Wall inventory icon.png
Tempest Shield inventory icon.pngTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17 to 21)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
Additional 3% Shield Block Chance
Chain +1 Times
Base duration is 12 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
Tempest Shield inventory icon.png
Vortex inventory icon.pngVortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11 to 21)
Cast Time: 0.90 sec
Critical Strike Chance: 5.00%
Requires Level 28An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex that continues to deal cold damage over time and chill enemies caught in it. If the caster targets near one of their Frostbolt projectiles, it will explode from the projectile instead, destroying it.Per 1% Quality:
0.5% increased Area of Effect
Deals (50-458) to (75-688) Cold Damage
Base duration is 3 seconds
Deals (41.6-684.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon.png
Vortex inventory icon.png
Blood Rage inventory icon.pngBlood RageBlood RageSpell, Duration
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 0.25 sec
Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
0.25% increased Attack Speed
(5-15)% increased Attack Speed
1.2% of Physical Damage from Attacks Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7-10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage skill icon.png
Blood Rage inventory icon.png
Phase Run inventory icon.pngPhase RunPhase RunSpell, Duration, Movement
Mana Cost: (11 to 14)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.50 sec
Requires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee damage. Consumes Frenzy Charges to increase duration.Per 1% Quality:
0.5% increased Movement Speed
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
80% reduced Visibility to Enemies
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
100% increased Skill Duration per Frenzy Charge
Phasing
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Phase Run skill icon.png
Phase Run inventory icon.png
Temporal Chains inventory icon.pngTemporal ChainsTemporal ChainsCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
Cursed enemies are 0.5% slower
Base duration is (5-5.95) seconds
Cursed enemies are (20-29)% slower
Other effects on Cursed enemies expire 40% slower
40% reduced Effect of Curse against Players
(0-76)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
Temporal Chains inventory icon.png
Golem (any)
1 528 -70% 38 3 (106%) 10 (156) 4 5 10 7 4 7 3 5 3
2 583 -66% 40 4 (109%) 11 (196) 5 6 11 8 5 8 4 6 4
3 661 -62% 42 5 (112%) 11 (196) 6 7 11 8 6 8 5 7 5
4 725 -58% 44 6 (115%) 12 (245) 7 7 12 9 7 9 6 7 6
5 812 -54% 46 7 (118%) 12 (245) 8 8 12 10 8 10 7 8 7
6 897 -50% 48 8 (121%) 13 (304) 9 9 13 10 9 10 8 9 8
7 1003 -46% 50 9 (124%) 13 (304) 10 10 13 11 10 11 9 10 9
8 1107 -42% 52 10 (127%) 14 (376) 11 11 14 12 11 12 10 11 10
9 1221 -38% 54 11 (130%) 14 (376) 12 12 14 12 12 12 11 12 11
10 1354 -34% 56 12 (133%) 15 (440) 13 13 15 13 13 13 12 13 12
11 1485 -30% 58 13 (136%) 16 (515) 14 14 16 14 14 14 13 14 13
12 1635 -26% 60 14 (139%) 16 (515) 15 15 16 15 15 15 14 15 14
13 1804 -22% 62 15 (142%) 17 (600) 16 16 17 16 16 16 15 16 15
14 1980 -18% 64 16 (145%) 18 (698) 17 17 18 17 17 17 16 17 16
15 2184 -14% 65 16 (145%) 18 (698) 17 17 18 17 17 17 16 17 16
16 2394 -10% 66 17 (148%) 18 (698) 18 18 18 18 18 18 17 18 17
17 2621 -6% 67 17 (148%) 19 (812) 18 18 19 18 18 18 17 18 17
18 2874 -2% 68 18 (151%) 19 (812) 19 19 19 19 19 19 18 19 18
19 3142 +2% 69 19 (154%) 19 (812) 19 19 19 19 19 19 19 19 19
20 3272 +6% 70 20 (157%) 20 (943) 20 20 20 20 20 20 20 20 20
21 3580 +10% 72 21 (160%) 21 (1040) 21 21 21 21 21 21 21 21 21
22 3950 +14% 74 22 (163%) 22 (1148) 22 22 22 22 22 22 22 22 22
23 4350 +18% 76 23 (166%) 23 (1265) 23 23 23 23 23 23 23 23 23

Cats when Damage Taken

Cats spawned by Cats when Damage Taken

Cats when Damage Taken was a trigger gem available only on April 1st 2015. It was a bug caused by a typo in source code.[4] Like Cast when Damage Taken, it caused a linked spell to activate when the player accumulated damage taken, but besides casting the spell, it also summoned black cats. Other properties were identical to the Cast when Damage Taken skill.

Version history

Version Changes
2.0.0
  • Enduring Cry is now a Warcry instead of a spell, therefore it can't be cast anymore.
1.3.1g
  • Fixed a bug with the trigger gems that cause spells to automatically cats on various conditions.
1.3.1
  • Spells triggered by Cast on Damage Taken have had their damage reduced by 25%.
1.3.0
  • Trigger gems are now classified as Trigger.
1.2.2
  • Gems may now only be supported by a single trigger gem, gems supported by multiple trigger gems will be disabled.
1.0.1
  • The level requirement of gems augmented by Cast on Damage Taken may not exceed the level requirement of the Cast on Damage Taken gem.
1.0.0f
  • Cooldown of 250ms added.
1.0.0
  • Cast when Damage Taken has been added to the game.

See also

  • Cast on Death Support inventory icon.pngCast on Death SupportCast on Death SupportSupport, Spell, Trigger
    Icon: !
    Requires Level 38Per 1% Quality:
    Supported Skills have 3% increased Area of Effect while Dead
    100% chance to Cast Supported Non-Minion Spells on Death
    Supported Triggerable Spells can only be Cast on Death
    (0-304)% more Damage while Dead
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cast on Death Support inventory icon.png
  • Cast On Critical Strike Support inventory icon.pngCast On Critical Strike SupportCast On Critical Strike SupportSupport, Spell, Trigger
    Icon: &
    Mana Multiplier: 140%
    Can store 1 use(s)
    Cooldown Time: 0.50 sec
    Requires Level 38Per 1% Quality:
    Supported Skills have 1% increased Critical Strike Chance
    Supported Attacks will Cast a Supported Spell when you Crit an Enemy
    Supported Triggered Spells deal (20-39)% more Spell Damage
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cast On Critical Strike Support inventory icon.png
  • Cast on Melee Kill Support inventory icon.pngCast on Melee Kill SupportCast on Melee Kill SupportSupport, Melee, Attack, Spell, Trigger
    Icon: &
    Mana Multiplier: 140%
    Can store 1 use(s)
    Cooldown Time: 0.25 sec
    Requires Level 38Per 1% Quality:
    0.5% increased Damage
    Supported Melee Attacks will Cast a Supported Spell on Kill
    Supported Triggered Spells have (20-39)% more Spell Damage
    You cannot Cast Supported Triggerable Spells directly
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    Cast on Melee Kill Support inventory icon.png

References

  1. Mark_GGG (9 October 2013). "Path of Exile Forum". Retrieved 2 July 2015.
  2. Mark_GGG (May 20, 2014). "Path of Exile Forum".
  3. Some experimentation with Heartbound Loop
  4. Chris (April 1, 2015). "Incident Report for April 1 Catastrophe". Retrieved April 1, 2015.