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Caer Blaidd, Wolfpack's Den

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Caer Blaidd, Wolfpack's Den
Underground River Map
Map Level: 77
Map Tier: 10
Item Quantity: +150%
Item Rarity: +150%
Unique Boss drops 4 additional Maps
(20-50)% more Magic Monsters
(20-50)% more Rare Monsters
25% more Monster Life
30% increased Monster Damage
Howls and laughter
They hide in the day
They smell you, they watch you
They track their new prey
Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
Caer Blaidd, Wolfpack's Den inventory icon.png

Caer Blaidd, Wolfpack's Den is a unique Underground River MapUnderground River MapMap Level: 77
Map Tier: 10
Guild Character: É
Life, like still water, becomes trapped. Stagnant. Foul.Travel to this Map by using it in the Eternal Laboratory or a personal Map Device. Maps can only be used once.
. Although based on Underground Sea, the map more closely resembles "The Den" in Act II. It's extremely linear and populated only by three types of monsters unique to this map: puncturing wolves and bandits wearing Wolf Pelt helmets, and using chaos damage skills. Wolves deal damage very high for their level and thus inflict severe bleeding. Unique wolves also have very high elemental damage.

Two unique wolves, Storm Eye and Winterbite will be encountered, separately, in the Den, before appearing once more in the arena.

Monsters

Dire Wolf, looks like the Wolf pet.

  • Uses PuncturePunctureAttack, Duration, Melee, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 4Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    1% increased Duration
    Deals (100-122.8)% of Base Attack Damage
    Bleeding targets take 10% of the Physical Damage Dealt per second
    Bleeding targets take an additional 50% of the Physical Damage Dealt per second while moving
    Causes Bleeding on Hit for 5 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png

Wolfpack Guard, melee bandit.

  • Uses Viper StrikeViper StrikeAttack, Duration, Melee, Chaos
    Mana Cost: 5
    Cast Time: 1.00 sec
    Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (130-179.4)% of Base Attack Damage
    25% of Physical Damage Converted to Chaos Damage
    Always Poison on Hit
    Base duration is 8 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Viper Strike skill icon.png

Wolfpack Ranger, bandit with a bow.

  • Uses Caustic ArrowCaustic ArrowAttack, AoE, Duration, Chaos, Bow
    Radius: 20
    Mana Cost: (8 to 16)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 4Fires an arrow which deals additional chaos damage to enemies it hits, and creates a caustic cloud. Enemies in the cloud take chaos damage over time.Per 1% Quality:
    0.5% increased Area of Effect
    Base duration is (2.8-4.8) seconds
    Deals (5.2-550.3) Base Chaos Damage per second
    Gain (30-49)% of your Physical Damage as Extra Chaos Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Caustic Arrow skill icon.png

Winterbite, unique Dire Wolf.

  • Passively creates Frost Bearer explosions on nearby enemies
  • Casts Ice Nova (strongbox version)
  • Casts circular Frost Wall around itself
  • Uses Leap SlamLeap SlamAttack, AoE, Movement, Melee
    Radius: 15
    Mana Cost: 15
    Cast Time: 1.40 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff.Per 1% Quality:
    0.5% chance to Knock Enemies Back on hit
    Deals (100-122.8)% of Base Attack Damage
    20% chance to Knock Enemies Back on hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon.png

Storm Eye

  • Casts Lightning Storm (very fast)
  • Uses Lightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
    2% chance of Projectiles Piercing
    Deals (130-175.6)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    (4-7) additional Projectiles
    25% less Projectile Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Strike skill icon.png
  • Casts Lightning TendrilsLightning TendrilsSpell, AoE, Lightning
    Radius: 22
    Mana Cost: (6 to 26)
    Cast Time: 0.80 sec
    Critical Strike Chance: 6.00%
    Damage Effectiveness: 35%
    Lightning is released from your hands four times in quick succession, damaging all enemies in an arc in front of you.Per 1% Quality:
    1% increased Lightning Damage
    Deals (1-24) to (3-461) Lightning Damage
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Tendrils skill icon.png
  • Uses Leap SlamLeap SlamAttack, AoE, Movement, Melee
    Radius: 15
    Mana Cost: 15
    Cast Time: 1.40 sec
    Requires Level 10Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff.Per 1% Quality:
    0.5% chance to Knock Enemies Back on hit
    Deals (100-122.8)% of Base Attack Damage
    20% chance to Knock Enemies Back on hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Leap Slam skill icon.png

Boss Arena

Long cave, with a magic pack. Not big enough to effectively kite or separate the boss. Unique wolves are asleep and invulnerable until someone comes very close. Entrance seals when the wolves awaken.

Boss

Solus, Pack Alpha, accompanied by Winterbite and Storm Eye.

Divination cards

The following divination cards can drop in this area:

Supporter attribution

Caer Blaidd, Wolfpack's Den was created by supporter zeels90.[1]

Legacy variants

Caer Blaidd, Wolfpack's Den has a legacy variant.

Version Discontinued Base Item Modifiers
2.4.0 Underground Sea Map
Map Level: 72
Unique Boss drops 4 additional Maps
(20 to 50)% more Magic Monsters
(20 to 50)% more Rare Monsters
25% more Monster Life
30% increased Monster Damage

Version history

Version Changes
2.1.1b
  • Fixed an instance crash that would occur in the Caer Blaidd, Wolfpack's Den unique map when killing the Storm Eye boss.
  • Fixed a client crash that would occur in the Caer Blaidd, Wolfpack's Den unique map when fighting the Winterfang boss.
2.1.0
  • Introduced to the game.

References

  1. zeels90 (December 15, 2015). "Caer Blaidd, Wolfpack's Den". Official Path of Exile Forums. Retrieved January 12, 2016.