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Burning

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Burning refers to any fire damage over time effect.

Mechanics

There are several sources of burning, for example:

  • Ignite
  • Burning ground (Fire Trap inventory icon.pngFire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Radius: 15
    Mana Cost: (7 to 24)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
    1.5% increased Burning Damage
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 16 seconds
    Base duration is 8 seconds
    Deals (2-513) to (4-770) Fire Damage
    Deals (3.6-518.8) Fire Damage per second
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon.png
    Fire Trap inventory icon.png
    , Flame Dash inventory icon.pngFlame DashFlame DashSpell, Movement, Duration, Fire
    Mana Cost: (10 to 30)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake.Per 1% Quality:
    0.5% increased Cast Speed
    Deals (6-319) to (9-479) Fire Damage
    Deals (10.9-599) Fire Damage per second
    Base duration is 4 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flame Dash skill icon.png
    Flame Dash inventory icon.png
    , etc.)
  • Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
    Radius: 18
    Cast Time: 1.00 sec
    Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Spell Damage
    (40-59)% more Spell Damage
    Enemies Burn for 50% of your maximum Life per second as Fire Damage
    You Burn for 90% of your maximum Life per second as Fire Damage
    Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
    You Burn for 70% of your maximum Energy Shield per second as Fire Damage
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    Righteous Fire inventory icon.png
  • Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
    Mana Cost: (18 to 51)
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
    1% increased totem life
    Totem lasts 8 seconds
    Deals (23.6-1755.6) Fire Damage per second
    Can have up to 1 additional Totem summoned at a time
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    Searing Bond inventory icon.png
  • Scorching Ray inventory icon.pngScorching RayScorching RaySpell, Fire, Duration, Channelling
    Mana Cost: (4 to 10)
    Cast Time: 0.50 sec
    Requires Level 12Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
    0.5% increased beam length
    Deals (9.7-519.9) Fire Damage per second
    Base duration is 1.5 seconds
    Additional Debuff stages add 60% of Damage
    Burning Debuff can have a maximum of 8 stages
    Debuff applies -3% Fire Resistance per stage
    Total Fire Resistance penalty from all Beams cannot exceed -24%
    Modifiers to Spell Damage apply to this skill's Damage Over Time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scorching Ray skill icon.png
    Scorching Ray inventory icon.png

Different sources of burning damage stack cumulatively, but multiple applications from the same source do not. For example, two Spell Totem Support inventory icon.pngSpell Totem SupportSpell Totem SupportSupport, Totem, Duration
Icon: T
Mana Multiplier: 200%
Requires Level 8Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Supported Skills deal (35-26)% less Damage
Spells Cast by Totem have 30% less Cast Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Spell Totem Support inventory icon.png
linked with Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
Radius: 18
Cast Time: 1.00 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
1% increased Spell Damage
(40-59)% more Spell Damage
Enemies Burn for 50% of your maximum Life per second as Fire Damage
You Burn for 90% of your maximum Life per second as Fire Damage
Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
You Burn for 70% of your maximum Energy Shield per second as Fire Damage
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
Righteous Fire inventory icon.png
will not double the burn damage, however a Spell Totem Support inventory icon.pngSpell Totem SupportSpell Totem SupportSupport, Totem, Duration
Icon: T
Mana Multiplier: 200%
Requires Level 8Per 1% Quality:
1% increased Totem Placement speed
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Supported Skills deal (35-26)% less Damage
Spells Cast by Totem have 30% less Cast Speed
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Spell Totem Support inventory icon.png
linked with Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
Radius: 18
Cast Time: 1.00 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
1% increased Spell Damage
(40-59)% more Spell Damage
Enemies Burn for 50% of your maximum Life per second as Fire Damage
You Burn for 90% of your maximum Life per second as Fire Damage
Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
You Burn for 70% of your maximum Energy Shield per second as Fire Damage
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
Righteous Fire inventory icon.png
together with a Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
Mana Cost: (18 to 51)
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (23.6-1755.6) Fire Damage per second
Can have up to 1 additional Totem summoned at a time
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
Searing Bond inventory icon.png
totem will stack with each other.
Stacking rules for buffs, debuffs or other effects are defined in terms of that specific buff, debuff or effect interacting with other applications of the same effect, not with other ones that are similar.[1]

All burning effects will remain present on the target until they have run their course, but for each source, only the one with the highest damage per second will cause damage at any given moment. Humanoids, Monkeys and Snakes will flee while burning.[2]

As a damage over time effect, burning damage itself is not a hit and cannot benefit from effects that require a hit, such as Fire Penetration Support inventory icon.pngFire Penetration SupportFire Penetration SupportFire, Support
Icon: V
Mana Multiplier: 140%
Requires Level 31Per 1% Quality:
0.5% increased Fire Damage
Supported Skills Penetrate (18-37)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Fire Penetration Support inventory icon.png
(but not reduced elemental resistances), added damage, leech, and so forth.

Burning damage can be increased by the Increased Burning Damage Support inventory icon.pngIncreased Burning Damage SupportIncreased Burning Damage SupportFire, Support
Icon: b
Mana Multiplier: 120%
Requires Level 31Per 1% Quality:
0.5% increased Burning Damage
(40-59)% increased Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Increased Burning Damage Support inventory icon.png
support gem, the Vulnerability inventory icon.pngVulnerabilityVulnerabilityCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Requires Level 24Curses all targets in an area, making them take increased physical damage and degeneration.Per 1% Quality:
Cursed enemies take 0.5% increased Physical damage
Base duration is (9-10.9) seconds
Cursed enemies take (20-29)% increased Physical damage
Cursed enemies take 33% increased damage from Damage Over Time effects
(0-76)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
Vulnerability inventory icon.png
curse, and the following types of passive nodes:

  • increased elemental damage
  • increased fire damage
  • increased burning damage
  • increased damage over time
  • increased damage

Burning damage which scales with damage dealt by a hit (i.e. Ignite) benefits most from increased fire and elemental damage effects since it enhances the damage of both the initial hit and burning damage, while increased burning and damage over time only applies to the damage over time after the hit. On the other hand, abilities that deal damage over time exclusively (Ex. Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
Radius: 18
Cast Time: 1.00 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
1% increased Spell Damage
(40-59)% more Spell Damage
Enemies Burn for 50% of your maximum Life per second as Fire Damage
You Burn for 90% of your maximum Life per second as Fire Damage
Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
You Burn for 70% of your maximum Energy Shield per second as Fire Damage
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
Righteous Fire inventory icon.png
) will benefit from those effects equally.

It is important to note that Burning and Ignite are not directly synonymous. While all ignites deal burning damage, not all forms of burning come from ignites. Ignite is differentiated by the fact that it is an inflicted elemental status ailment associated with hits that deal fire damage (unless otherwise modified to come from another damage type). Burning is not always caused by an ignite. This is a key point when considering buffs and supports such as Elemental Focus Support inventory icon.pngElemental Focus SupportElemental Focus SupportSupport
Icon: F
Mana Multiplier: 130%
Requires Level 18Per 1% Quality:
Supported Skills deal 0.5% increased Elemental Damage
(30-49)% more Elemental Damage
Supported Skills cannot inflict Elemental Status Ailments
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Elemental Focus Support inventory icon.png
, which prohibits any elemental status ailment with the linked skill. However since burning damage itself is not an ailment, this support can be used to increase the damage of burning damage for skills that deal burns without igniting, such as Scorching Ray inventory icon.pngScorching RayScorching RaySpell, Fire, Duration, Channelling
Mana Cost: (4 to 10)
Cast Time: 0.50 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
0.5% increased beam length
Deals (9.7-519.9) Fire Damage per second
Base duration is 1.5 seconds
Additional Debuff stages add 60% of Damage
Burning Debuff can have a maximum of 8 stages
Debuff applies -3% Fire Resistance per stage
Total Fire Resistance penalty from all Beams cannot exceed -24%
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scorching Ray skill icon.png
Scorching Ray inventory icon.png
, Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
Radius: 18
Cast Time: 1.00 sec
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
1% increased Spell Damage
(40-59)% more Spell Damage
Enemies Burn for 50% of your maximum Life per second as Fire Damage
You Burn for 90% of your maximum Life per second as Fire Damage
Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
You Burn for 70% of your maximum Energy Shield per second as Fire Damage
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
Righteous Fire inventory icon.png
, and Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
Mana Cost: (18 to 51)
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (23.6-1755.6) Fire Damage per second
Can have up to 1 additional Totem summoned at a time
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
Searing Bond inventory icon.png
.

Related items

Certain unique items interact with burning. Effects specific to Ignite are listed in that page.

These uniques modify burning damage:

  • Ashcaller inventory icon.pngAshcallerAshcaller
    Quartz Wand
    Wands
    Quality: +20%
    Physical Damage: 14.426.4
    Elemental Damage: (10 to 14)–(18 to 22)
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 18, 65 Int(18-22)% increased Spell DamageAdds (10-14) to (18-22) Fire Damage
    Adds (4-6) to (7-9) Fire Damage to Spells
    (40-50)% increased Burning Damage
    (16-22)% chance to Ignite
    10% chance to Cast Level 8 Summon Raging Spirit on Kill
    "We do not command fire.
    Ngamahu lends it, and Hinekora returns it."
    - Lavianga, advisor to Kaom
    Ashcaller inventory icon.png
  • The Searing Touch inventory icon.pngThe Searing TouchThe Searing Touch
    Lathi
    Staves
    Quality: +20%
    Physical Damage: 74.4123.6
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 11
    Requires Level 60, 113 Str, 113 Int18% Chance to Block+2 to Level of Socketed Fire Gems
    (30-50)% increased Spell Damage
    (20-40)% increased Fire Damage
    10% increased Cast Speed
    70% increased Burning Damage
    Burn to cinders, scar and maim,
    Rule a world, bathed in flame.
    The Searing Touch inventory icon.png
  • The Goddess Scorned inventory icon.pngThe Goddess ScornedThe Goddess Scorned
    Elegant Sword
    One Hand Swords
    Quality: +20%
    Physical Damage: (74 to 84)(122.1 to 138.6)
    Critical Strike Chance: (9.50% to 10.50%)
    Attacks per Second: 1.50
    Weapon Range: 9
    Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots
    (250-300)% increased Physical Damage
    (90-110)% increased Critical Strike Chance
    +(20-30)% to Global Critical Strike Multiplier
    +(40-50)% to Fire Resistance
    Cannot be Ignited
    100% of Physical Damage Converted to Fire Damage
    Ignited Enemies Burn 50% faster
    You can only deal Damage with this Weapon and Ignite
    Her purpose seems done; the oath is fulfilled.
    Rust dulls her smirk with the last demon killed.
    The embers grow dim and yet hope burns her lips:
    "An old flame renewed can define our eclipse!"
    The Goddess Scorned inventory icon.png
  • Dyadus inventory icon.pngDyadusDyadus
    Infernal Axe
    One Hand Axes
    Quality: +20%
    Physical Damage: 51.686.4
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.43 to 1.49)
    Weapon Range: 5
    Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand
    Adds (255-285) to (300-330) Cold Damage in Off Hand
    (10-15)% increased Attack Speed
    Enemies Chilled by you take 100% increased Burning Damage
    25% chance to Ignite when in Main Hand
    Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
    Born of love, forged in blood
    He burned as a torch in the blackest night
    She shone as ice in the winter sun
    Proudly, fiercely
    At their mother's side, forever.
    Dyadus inventory icon.png
    causes enemies chilled by you to take increased burning damage.
  • Pyre inventory icon.pngPyrePyre
    Sapphire Ring
    Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
    (25-35)% increased Burning Damage
    40% of Cold Damage Converted to Fire Damage
    10% increased Light Radius
    Ignited Enemies you hit are destroyed on Kill
    Let winter come. It will only make my fire burn brighter.
    Pyre inventory icon.png
  • Razor of the Seventh Sun inventory icon.pngRazor of the Seventh SunRazor of the Seventh Sun
    Midnight Blade
    One Hand Swords
    Quality: +20%
    Physical Damage: (120 to 132)(250.8 to 274.8)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 9
    Requires Level 68, 113 Str, 113 Dex40% increased Accuracy RatingAdds (65-75) to (110-130) Physical Damage
    100% increased Burning Damage if you've Ignited an Enemy Recently
    Recover 1% of Maximum Life when you Ignite an Enemy
    100% increased Melee Physical Damage against Ignited Enemies
    Quickly cooled the steel,
    but never could it forget
    the heat of the forge.
    Razor of the Seventh Sun inventory icon.png
    grants increased burning damage if you have Ignited an enemy recently.
  • Emberwake inventory icon.pngEmberwakeEmberwake
    Ruby Ring
    Requires Level 16+(20-30)% to Fire Resistance(15-25)% increased Fire Damage
    (5-10)% increased Cast Speed
    5% chance to Ignite
    You can inflict up to 300 Ignites on an Enemy
    Your Critical Strikes do not deal extra Damage
    80% less Burning Damage
    Leave the world in flames behind you.
    Emberwake inventory icon.png
  • Combustibles inventory icon.pngCombustiblesCombustibles
    Crimson Jewel
    10% reduced Quantity of Items found
    (20-30)% increased Burning Damage
    Corrupted
    The hotter something burns, the less is left at the end.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Combustibles inventory icon.png
  • Dyadian Dawn inventory icon.pngDyadian DawnDyadian Dawn
    Heavy Belt
    Requires Level 52+(25-35) to Strength+(70-85) to maximum Life
    +(20-40)% to Fire Resistance
    +(20-40)% to Cold Resistance
    1% of Attack Damage Leeched as Life against Chilled Enemies
    Enemies Ignited by an Attack Burn 35% faster
    Deal no Physical Damage
    With her cold resolve
    And burning sacrifice
    The Eternal twins arose.
    Dyadian Dawn inventory icon.png

These uniques have other interaction with burning:

  • Oro's Sacrifice inventory icon.pngOro's SacrificeOro's Sacrifice
    Infernal Sword
    Two Hand Swords
    Quality: +20%
    Elemental Damage: (425 to 475)–(550 to 600)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.49 to 1.55)
    Weapon Range: 11
    Requires Level 67, 113 Str, 113 Dex30% increased Accuracy RatingNo Physical Damage
    Adds (425-475) to (550-600) Fire Damage
    (10-15)% increased Attack Speed
    20% chance to Ignite
    10% increased Physical Damage taken
    10% increased Fire Damage taken
    Culling Strike against Burning Enemies
    Gain a Frenzy Charge if an Attack Ignites an Enemy
    Give yourself to the flames and your name
    will burn in the minds of men forever.
    Oro's Sacrifice inventory icon.png
    grants Culling Strike against burning enemies.
  • Redblade Tramplers inventory icon.pngRedblade TramplersRedblade Tramplers
    Ancient Greaves
    Quality: +20%
    Armour: (356 to 422)
    Requires Level 46, 82 StrAdds (2-5) to (7-10) Physical Damage to Attacks
    (5-10)% reduced Enemy Stun Threshold
    (150-200)% increased Armour
    +(50-70) to maximum Life
    +(20-30)% to Fire Resistance
    25% increased Movement Speed
    Unaffected by Burning Ground
    Our home was swallowed beneath
    the great mountain for our complacency.
    Now we must prove our value to the Molten One
    by sating his hunger for life.
    Redblade Tramplers inventory icon.png
    grants immunity to Burning Ground.
  • Steppan Eard inventory icon.pngSteppan EardSteppan Eard
    Sorcerer Boots
    Quality: +20%
    Energy Shield: (193 to 244)
    Requires Level 67, 123 Int(110-140)% increased Energy Shield
    +(20-30) to maximum Energy Shield
    30% increased Movement Speed
    20% increased Movement Speed on Shocked Ground
    50% increased Damage on Burning Ground
    2% of Life Regenerated per second on Chilled Ground
    Unaffected by Desecrated Ground
    To fight an enemy on their lands is a tactical mistake.
    Make those lands your own, and the mistake becomes theirs.
    Steppan Eard inventory icon.png
    grants increased Damage while standing on Burning Ground.

Passives

Name Bonuses
Burning Damage
  • 15% increased Burning Damage
Holy Fire
  • 40% increased Burning Damage

Miscellany

These passives do not grant burning damage but is related to it:

Ascendancy Class Name Bonuses
Chieftain
Chieftain avatar.png
Ngamahu, Flame's Advance
  • 15% chance to Ignite
  • 35% increased damage against Burning Enemies
Chieftain
Chieftain avatar.png
Ramako, Sun's Light
  • 0.5% of maximum Life Regenerated per second per Endurance Charge
  • Cannot be Ignited
  • When you or your Totems Kill a Burning Enemy, 20% chance for you

and your Totems to each gain an Endurance Charge

References

  1. Mark_GGG (February 25, 2016). "Multiple Righteous Fire Totems Stacking". Path of Exile Forums. Retrieved February 26, 2016.
  2. Malice (November 14, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved September 11, 2014.