Most 2.6.0 are still not reflected in unique item's version history or legacy variants. Please help out if you can!

Unique weapons and armours are now shown with quality 20 by default; this will be reflected in their value calculations and in item lists.

Brutus' Lead Sprinkler

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Brutus' Lead Sprinkler
Ritual Sceptre
Sceptres
Quality: +20%
Physical Damage: (40.6 to 47.6)(106.4 to 113.4)
Critical Strike Chance: (7.80% to 8.40%)
Attacks per Second: (1.38 to 1.44)
Weapon Range: 9
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 2 to 4 Fire Damage to Attacks per 10 Strength
"A sprinkle of liquid encouragement is often required
to garnish the perfect confession."
- Brutus, Warden of Axiom
Brutus' Lead Sprinkler inventory icon.png
Acquisition
League(s): Torment
Weapon DPS
Physical: (101.4 to 115.9)

Phys+Chaos: (101.4 to 115.9)

Total: (101.4 to 115.9)

Brutus' Lead Sprinkler is a unique Ritual Sceptre inventory icon.pngRitual SceptreRitual SceptreSceptres
Physical Damage: 2150
Critical Strike Chance: 6.00%
Attacks per Second: 1.20
Weapon Range: 9
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage
Ritual Sceptre inventory icon.png
.

Vendor: 19Alteration Shard inventory icon.pngAlteration ShardsAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration.
Shift click to unstack.
Alteration Shard inventory icon.png
and 4Alchemy Shard inventory icon.pngAlchemy ShardsAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.
Shift click to unstack.
Alchemy Shard inventory icon.png

Drop restrictions

This item was exclusive to the Torment league. It is currently only obtainable by trading or through Zana's map device.

Divination cards

Legacy variants

Brutus' Lead Sprinkler has legacy variants.

Version Discontinued Modifiers
2.6.0
16% increased Elemental Damage20% increased Physical Damage
Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 2 to 4 Fire Damage to Attacks per 10 Strength
2.3.0
10% increased Elemental Damage20% increased Physical Damage
Adds 15 to 25 Fire Damage to Attacks against Ignited Enemies
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 2 to 4 Fire Damage to Attacks per 10 Strength

Version history

Version Changes
2.6.0

The following changes cannot be obtained by rerolling the item's mods with a Divine Orb:

  • No longer has Added Fire Damage against Ignited enemies.
  • Now Adds 2-4 Fire Damage to Attacks per 10 Strength.
2.3.0
  • The implicits on Sceptres and Wands have been increased in value. Sceptres now also follow an increasing sequence of elemental damage similar to what wands have. The highest Wand implicit can go up to 42%. The highest Sceptre implicit can go up to 40%.
1.3.0
  • Introduced to the game.