Bow

From Path of Exile Wiki
Jump to: navigation, search

Bows are a class of two-handed ranged weapons requiring dexterity to equip. Quivers may be equipped with bows to provide additional bonuses. Bows generally do not have implicit modifiers, although a few exceptions exist. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands.

List of bows

NameLvl.Dex.DamageCritical Strike ChanceAttacks per SecondDamage per SecondModifiers
Crude Bow
1145–13
5.00%1.4012.92N/A
Short Bow
5266–16
5%1.5016.91N/A
Long Bow
9386–25
6%1.3020.75N/A
Composite Bow
145312–26
6%1.3025.44N/A
Recurve Bow
186511–34
6.5%1.2529.04N/A
Bone Bow
238012–36
6%1.3533.37N/A
Royal Bow
289510–41
5%1.4537.90
(6 to 12)% increased Elemental Damage with Weapons
Death Bow
3210720–53
5%1.2044.90
(30 to 50)% increased Critical Strike Chance
Grove Bow
3511615–44
5%1.5045.36N/A
Reflex Bow
3612427–40
5.5%1.4048.19
4% increased Movement Speed
Decurve Bow
3812517–70
6%1.2556.01N/A
Compound Bow
4113424–56
6%1.3053.56N/A
Sniper Bow
4414323–68
6.5%1.2558.72N/A
Ivory Bow
4715221–64
6%1.3559.10N/A
Highborn Bow
5016117–66
5%1.4561.68
(6 to 12)% increased Elemental Damage with Weapons
Decimation Bow
5317031–81
5%1.2068.88
(30 to 50)% increased Critical Strike Chance
Thicket Bow
5617922–66
5%1.5067.65N/A
Steelwood Bow
5719040–60
5.5%1.4071.93
4% increased Movement Speed
Citadel Bow
5818525–101
6%1.2581.11N/A
Ranger Bow
6021234–79
6%1.3075.65N/A
Assassin Bow
6221230–89
6.50%1.2576.79N/A
Spine Bow
6421227–80
6.00%1.3574.39N/A
Imperial Bow
6621219–78
5%1.4572.08
(6 to 12)% increased Elemental Damage with Weapons
Harbinger Bow
6821235–91
(6.50 to 7.50)%1.2078.25
(30 to 50)% increased Critical Strike Chance
Maraketh Bow
7122244–65
5.50%1.4078.40
6% increased Movement Speed

List of unique bows

NameBase ItemLvl.Dex.Int.DamageCritical Strike ChanceAttacks per SecondDamage per SecondModifiers
Chin Sol
Assassin Bow62212N/A(75–223 to 84–249)
25–50
6.50%(1.38 to 1.43)283.24
(150 to 180)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
(10 to 14)% increased Attack Speed
100% More Bow Damage at Close Range
Bow Knockback at Close Range
Darkscorn
Assassin Bow62212N/A(80–208 to 101–245)
6.50%1.38225.84
(100 to 125)% increased Physical Damage
Adds (10–15 to 15–20) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
Death's Harp
Death Bow32107N/A(40–106 to 45–119)
(5.00 to 7.50)%1.32105.50
(30 to 50)% increased Critical Strike Chance(100 to 125)% increased Physical Damage
10% increased Attack Speed
+150% to Global Critical Strike Multiplier
Adds an additional Arrow
Death's Opus
Death Bow44107N/A(60–166 to 90–198)
(5.00 to 7.50)%1.32174.92
(30 to 50)% increased Critical Strike Chance(100 to 125)% increased Physical Damage
Adds (10–30 to 20–35) Physical Damage
10% increased Attack Speed
+150% to Global Critical Strike Multiplier
2 additional Arrows
Doomfletch
Royal Bow2895N/A(18–57 to 22–61)
(6.50 to 7.00)%(1.59 to 1.65)66.15
(6 to 12)% increased Elemental Damage with WeaponsAdds (8–16 to 12–20) Physical Damage
(10 to 14)% increased Attack Speed
(30 to 40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Bow Physical Damage as Extra Damage of an Element
Doomfletch's Prism
Royal Bow4095N/A(18–57 to 22–61)
(6.50 to 7.00)%(1.59 to 1.65)66.15
(6 to 12)% increased Elemental Damage with WeaponsAdds (8–16 to 12–20) Physical Damage
(10 to 14)% increased Attack Speed
(30 to 40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Bow Physical Damage as Extra Damage of each Element
Infractem
Decimation Bow53170N/A(106–222 to 132–252)
(6.5 to 7.5)%1.20221.08
(30 to 50)% increased Critical Strike Chance(90 to 100)% increased Physical Damage
Adds (25–36 to 35–45) Physical Damage
+(20 to 30) to Dexterity
+(200 to 250) to Accuracy Rating
Arrows always Pierce
10% increased Movement Speed
Cannot Leech
Iron Commander
Death Bow32107N/A(28–69 to 32–77)
(6.5 to 7.5)%(1.37 to 1.44)74.89
(30 to 50)% increased Critical Strike ChanceAdds (8–16 to 12–24) Physical Damage
(14 to 20)% increased Attack Speed
(14 to 20)% increased Totem Life
(14 to 20)% increased Totem Placement speed
Can summon 1 additional Siege Ballista Totem per 200 Dexterity
Adds 1–3 Physical Damage to Attacks per 25 Dexterity
Lioneye's Glare
Imperial Bow66212N/A(62–245 to 85–302)
5%(1.59 to 1.74)296.10
(6 to 12)% increased Elemental Damage with Weapons(150 to 175)% increased Physical Damage
Adds (6–20 to 12–32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
Null's Inclination
Ranger Bow6021221241–95
(50–130 to 80–180)
6.00%(1.39 to 1.46)261.26
Adds (50–130 to 80–180) Chaos Damage
(7 to 12)% increased Attack Speed
+(7 to 11)% to Chaos Resistance
Minions deal 1% increased Damage per 10 Dexterity
+212 Intelligence Requirement
Cast Socketed Minion Spells on Kill with this Weapon
Nuro's Harp
Harbinger Bow68212N/A(120–180 to 140–210)
(6.50 to 7.50)%(1.32 to 1.38)227.05
(30 to 50)% increased Critical Strike ChanceNo Physical Damage
Adds (120–180 to 140–210) Cold Damage
(10 to 15)% increased Attack Speed
(10 to 30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
Quill Rain
Short Bow526N/A6–16
5%3.0033.82
+(10 to 20) to Dexterity
100% increased Attack Speed
+(25 to 50) to Accuracy Rating
(50 to 100)% increased Projectile Speed
50% less Weapon Damage
Reach of the Council
Spine Bow64212N/A(78–270 to 113–331)
6.00%(1.46 to 1.51)302.85
(50 to 70)% increased Physical Damage
Adds (25–100 to 40–115) Physical Damage
(8 to 12)% increased Attack Speed
4 additional Arrows
20% reduced Projectile Speed
Relic of the Cycle
Crude BowN/AN/AN/A10–26
5.00%1.5428.41
100% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
Projectiles Return to You
Roth's Reach
Recurve Bow1871N/A(18–54 to 20–61)
6.5%(1.30 to 1.35)52.33
(60 to 80)% increased Physical Damage
(20 to 40)% increased Elemental Damage with Weapons
(4 to 8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
Silverbough
Crude Bow36N/AN/A(36–113 to 60–146)
5.00%1.54140.09
+1 to Level of Socketed Gems
+1 to Level of Socketed Bow Gems
(80 to 100)% increased Physical Damage
Adds (15–50 to 25–60) Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
Silverbranch
Crude BowN/AN/AN/A(9–23 to 10–26)
5.00%1.5426.83
+1 to Level of Socketed Bow Gems
(80 to 100)% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
Storm Cloud
Long Bow938N/A1–85
6.00%(1.77 to 1.95)82.38
No Physical Damage
Adds 1–85 Lightning Damage
(36 to 50)% increased Attack Speed
The Tempest
Long Bow3238N/A1–85
6.00%(1.77 to 1.95)82.38
No Physical Damage
100% increased Lightning Damage
Adds 1–85 Lightning Damage
(36 to 50)% increased Attack Speed
Voltaxic Rift
Spine Bow64212N/A27–80
(1–275 to 1–325)
6.00%(1.49 to 1.55)319.38
Adds (1–275 to 1–325) Lightning Damage
(10 to 15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% Chance to Shock
Your Chaos Damage can Shock
Windripper
Imperial Bow66212N/A19–78
(32–48 to 40–60)
(1–80 to 1–100)
(8 to 9)%(1.59 to 1.67)236.20
(6 to 12)% increased Elemental Damage with WeaponsAdds (32–48 to 40–60) Cold Damage
Adds (1–80 to 1–100) Lightning Damage
(10 to 15)% increased Attack Speed
(60 to 80)% increased Critical Strike Chance
15% increased Quantity of Items Dropped by Slain Frozen enemies
30% increased Rarity of Items Dropped by Slain Shocked enemies

Passive skills

There are passive skills that grant bow bonuses.

Physical damage with bows

These passive skills grant increased physical damage with bows.

Name Bonuses
Bow Damage
    • 12% increased Physical Damage with Bows
    • 15% increased Physical Damage with Bows
Bow Damage and Accuracy
  • 10% increased Physical Damage with Bows
  • 10% increased Accuracy Rating with Bows
Bow Damage and Attack Speed
    • 6% increased Physical Damage with Bows
    • 2% increased Attack Speed with Bows
    • 6% increased Physical Damage with Bows
    • 3% increased Attack Speed with Bows
    • 10% increased Physical Damage with Bows
    • 3% increased Attack Speed with Bows
Bow Damage and Critical Strike Chance
  • 10% increased Physical Damage with Bows
  • 10% increased Critical Strike Chance with Bows
Bow Damage and Movement Speed
  • 10% increased Physical Damage with Bows
  • 3% increased Movement Speed
Aspect of the Eagle
  • 20% increased Physical Damage with Bows
  • 20% increased Accuracy Rating
  • +10 to maximum Life
  • 4% increased Movement Speed
Avatar of the Hunt
  • 24% increased Physical Damage with Bows
  • 3% increased Movement Speed
Deadly Draw
  • 12% increased Physical Damage with Bows
  • 12% increased Attack Speed with Bows
  • 20% increased Arrow Speed
Heavy Draw
  • 24% increased Physical Damage with Bows
  • 10% reduced Enemy Stun Threshold with Bows
  • 20% increased Stun Duration with Bows on enemies
Lethality
  • 16% increased Physical Damage with Bows
  • 50% increased Critical Strike Chance with Bows
  • +40% to Critical Strike Multiplier with Bows
Master Fletcher
  • 24% increased Physical Damage with Bows

Accuracy rating with bows

These passive skills grant increased accuracy rating with bows.

Name Bonuses
Bow Accuracy
  • 20% increased Accuracy Rating with Bows
Bow Damage and Accuracy
  • 10% increased Physical Damage with Bows
  • 10% increased Accuracy Rating with Bows

Attack speed with bows

These passive skills grant increased attack speed with bows.

Name Bonuses
Bow Attack Speed and Critical Strike Chance
  • 3% increased Attack Speed with Bows
  • 15% increased Critical Strike Chance with Bows
Bow Damage and Attack Speed
    • 6% increased Physical Damage with Bows
    • 2% increased Attack Speed with Bows
    • 6% increased Physical Damage with Bows
    • 3% increased Attack Speed with Bows
    • 10% increased Physical Damage with Bows
    • 3% increased Attack Speed with Bows
Deadly Draw
  • 12% increased Physical Damage with Bows
  • 12% increased Attack Speed with Bows
  • 20% increased Arrow Speed

Critical strike chance with bows

These passive skills grant increased critical strike chance with bows.

Name Bonuses
Bow Attack Speed and Critical Strike Chance
  • 3% increased Attack Speed with Bows
  • 15% increased Critical Strike Chance with Bows
Bow Critical Strike Chance
  • 20% increased Critical Strike Chance with Bows
Bow Critical Strike Chance and Multiplier
  • 16% increased Critical Strike Chance with Bows
  • +12% to Critical Strike Multiplier with Bows
Bow Damage and Critical Strike Chance
  • 10% increased Physical Damage with Bows
  • 10% increased Critical Strike Chance with Bows
King of the Hill
  • 80% increased Critical Strike Chance with Bows
  • Knocks Back enemies if you get a Critical Strike with a Bow
Lethality
  • 16% increased Physical Damage with Bows
  • 50% increased Critical Strike Chance with Bows
  • +40% to Critical Strike Multiplier with Bows

Critical strike multiplier with bows

These passive skills grant increased critical strike multiplier with bows.

Name Bonuses
Bow Critical Strike Chance and Multiplier
  • 16% increased Critical Strike Chance with Bows
  • +12% to Critical Strike Multiplier with Bows
Lethality
  • 16% increased Physical Damage with Bows
  • 50% increased Critical Strike Chance with Bows
  • +40% to Critical Strike Multiplier with Bows

Stun with bows

These passive skills grant increased stun duration with bows, reduced enemy stun threshold with bows, or both.

Name Bonuses
Heavy Draw
  • 24% increased Physical Damage with Bows
  • 10% reduced Enemy Stun Threshold with Bows
  • 20% increased Stun Duration with Bows on enemies

Knockback with bows

These passives add knockback to critical strikes with bows.

Name Bonuses
King of the Hill
  • 80% increased Critical Strike Chance with Bows
  • Knocks Back enemies if you get a Critical Strike with a Bow

Arrow Speed

These passives grant increased projectile speed for attacks with bows.

Name Bonuses
Deadly Draw
  • 12% increased Physical Damage with Bows
  • 12% increased Attack Speed with Bows
  • 20% increased Arrow Speed

Active attack skill gems

List of active attack skill gems that bows can use.
Skill gemInt.Dex.Str.Lvl.
Barrage inventory icon.pngBarrageBarrageAttack, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (50.0 to 61.4)% of Base Attack Damage
3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage inventory icon.pngBarrage skill icon.png
N/AyesN/A12
Blast Rain inventory icon.pngBlast RainBlast RainFire, Attack, AoE, Bow
Mana Cost: (8 to 10)
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (40.0 to 47.6)% of Base Attack Damage
50% of Physical Damage Converted to Fire Damage
(0 to 19)% increased Area of Effect radius
Causes 4 Explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain inventory icon.pngBlast Rain skill icon.png
N/AyesN/A28
Blink Arrow inventory icon.pngBlink ArrowBlink ArrowAttack, Minion, Duration, Movement, Bow
Mana Cost: (14 to 20)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Drop Level: 10
Requires Level 10
Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3.0 seconds
(0 to 114)% increased Minion Damage
(0 to 57)% increased Minion Maximum Life
Minions deal 75% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blink Arrow inventory icon.pngBlink Arrow skill icon.png
N/AyesN/A10
Burning Arrow inventory icon.pngBurning ArrowBurning ArrowAttack, Fire, Bow
Mana Cost: (5 to 8)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (150.0 to 184.2)% of Base Attack Damage
20% chance to Ignite enemies
(10 to 29)% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow inventory icon.pngBurning Arrow skill icon.png
N/AyesN/A1
Caustic Arrow inventory icon.pngCaustic ArrowCaustic ArrowAttack, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (8 to 16)
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Fires an arrow which deals additional chaos damage to enemies it hits, and creates a caustic cloud. Enemies in the cloud take chaos damage over time.Per 1% Quality:
0.5% increased Area of Effect radius
Base duration is (2.8 to 4.8) seconds
Deals (5.2 to 550.3) Base Chaos Damage per second
Gain (30 to 49)% of your Physical Damage as Extra Chaos Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow inventory icon.pngCaustic Arrow skill icon.png
N/AyesN/A4
Elemental Hit inventory icon.pngElemental HitElemental HitAttack, Melee, Fire, Cold, Lightning, Bow
Mana Cost: (6 to 12)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
A standard attack (with any weapon) that adds damage of a random element.Per 1% Quality:
1% increased Elemental Damage
Can deal (4 to 169)-(8 to 314) base Fire Damage
Can deal (3 to 138)-(6 to 257) base Cold Damage
Can deal (1 to 27)-(13 to 516) base Lightning Damage
10% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit inventory icon.pngElemental Hit skill icon.png
N/AyesN/A1
Explosive Arrow inventory icon.pngExplosive ArrowExplosive ArrowFire, Attack, AoE, Duration, Bow
Radius: 15
Mana Cost: (18 to 27)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Drop Level: 28
Requires Level 28
Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
1% chance to Ignite enemies
Base duration is 1.0 seconds
Explosion deals (44 to 586)-(66 to 879) Base Fire damage per Fuse Charge
+2 to Explosion Radius per Fuse Charge
Deals 100% of Base Attack Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow inventory icon.pngExplosive Arrow skill icon.png
N/AyesN/A28
Frenzy inventory icon.pngFrenzyFrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (110.0 to 136.6)% of Base Attack Damage
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy inventory icon.pngFrenzy skill icon.png
N/AyesN/A16
Ice Shot inventory icon.pngIce ShotIce ShotAttack, AoE, Duration, Cold, Bow
Radius: 23 / 10
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
1% increased Cold Damage
Deals (120.0 to 146.6)% of Base Attack Damage
40% of Physical Damage Converted to Cold Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot inventory icon.pngIce Shot skill icon.png
N/AyesN/A1
Lightning Arrow inventory icon.pngLightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100.0 to 119.0)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow inventory icon.pngLightning Arrow skill icon.png
N/AyesN/A12
Mirror Arrow inventory icon.pngMirror ArrowMirror ArrowAttack, Minion, Duration, Bow
Mana Cost: (14 to 20)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Drop Level: 10
Requires Level 10
Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3.0 seconds
(0 to 114)% increased Minion Damage
(0 to 57)% increased Minion Maximum Life
Minions deal 75% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Mirror Arrow inventory icon.pngMirror Arrow skill icon.png
N/AyesN/A10
Puncture inventory icon.pngPuncturePunctureAttack, Duration, Melee, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
1% increased Duration
Deals (100.0 to 122.8)% of Base Attack Damage
Bleeding targets take 10.0% of the Physical Damage Dealt per second
Bleeding targets take an additional 50.0% of the Physical Damage Dealt per second while moving
Causes Bleeding on Hit for 5.0 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture inventory icon.pngPuncture skill icon.png
yesyesN/A4
Rain of Arrows inventory icon.pngRain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110.0 to 129.0)% of Base Attack Damage
(0 to 19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows inventory icon.pngRain of Arrows skill icon.png
N/AyesN/A12
Shrapnel Shot inventory icon.pngShrapnel ShotShrapnel ShotLightning, Attack, AoE, Bow
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (80.0 to 99.0)% of Base Attack Damage
Arrows always Pierce
40% of Physical Damage Converted to Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Shot inventory icon.pngShrapnel Shot skill icon.png
N/AyesN/A1
Siege Ballista inventory icon.pngSiege BallistaSiege BallistaTotem, Attack, Duration, Bow
Mana Cost: (8 to 13)
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speed
Deals (140.0 to 170.4)% of Base Attack Damage
50% less Attack Speed
Arrows always Pierce
Totem lasts 8.0 seconds
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista inventory icon.pngSiege Ballista skill icon.png
N/AyesN/A4
Split Arrow inventory icon.pngSplit ArrowSplit ArrowAttack, Bow
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Fires multiple arrows at different targets.Per 1% Quality:
0.5% increased Attack Speed
Deals (90.0 to 109.0)% of Base Attack Damage
(4 to 6) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Split Arrow inventory icon.pngSplit Arrow skill icon.png
N/AyesN/A1
Tornado Shot inventory icon.pngTornado ShotTornado ShotAttack, Bow
Mana Cost: (8 to 10)
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
1% increased Projectile Damage
Deals (90.0 to 109.0)% of Base Attack Damage
3 secondary Tornado Shot Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tornado Shot inventory icon.pngTornado Shot skill icon.png
N/AyesN/A28
Vaal Burning Arrow inventory icon.pngVaal Burning ArrowVaal Burning ArrowVaal, Attack, AoE, Fire, Bow
Souls per use: 12 (N) / 18 (C) / 24 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Drop Level: 1
Requires Level 1
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (160.0 to 198.0)% of Base Attack Damage
20% chance to Ignite enemies
(10 to 29)% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow inventory icon.pngVaal Burning Arrow skill icon.png
N/AyesN/A1
Vaal Rain of Arrows inventory icon.pngVaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Duration, Bow
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay. Enemies hit by the arrows are pinned in place, unable to move for a time.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (140.0 to 168.5)% of Base Attack Damage
Base duration is (3.4 to 4.35) seconds
(0 to 19)% increased Area of Effect radius
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Rain of Arrows inventory icon.pngVaal Rain of Arrows skill icon.png
N/AyesN/A12