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Bow

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Bows are a two-handed ranged weapon class requiring dexterity to equip. Quivers may be equipped with bows to provide additional bonuses. Bows generally do not have implicit modifiers, although a few exceptions exist. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands.

Contents

List of bows

Name Lvl. Dex. Damage Critical Strike Chance Attacks per Second Damage per Second Modifiers
Crude Bow
N/A N/A 3–10 5% 1.20 8 N/A
Short Bow
5 26 4–11 5% 1.55 11.92 N/A
Long Bow
10 41 6–22 5% 1.20 17.22 N/A
Composite Bow
15 56 11–25 5% 1.20 22.14 N/A
Recurve Bow
20 71 12–35 5% 1.15 27.7 N/A
Bone Bow
24 83 11–33 5% 1.35 30.44 N/A
Royal Bow
28 95 9–38 5% 1.40 33.72 N/A
Death Bow
32 107 20–52 5% 1.10 40.59 N/A
Grove Bow
35 116 13–38 5% 1.55 40.51 N/A
Decurve Bow
38 125 15–59 5% 1.20 45.51 N/A
Compound Bow
41 134 24–55 5% 1.20 48.59 N/A
Sniper Bow
44 143 22–67 5% 1.15 52.45 N/A
Ivory Bow
47 152 19–57 5% 1.35 52.58 N/A
Highborn Bow
50 161 15–62 5% 1.40 55.25 N/A
Decimation Bow
53 170 30–80 5% 1.10 62.01 N/A
Thicket Bow
56 179 19–58 5% 1.55 61.17 N/A
Citadel Bow
58 185 21–86 5% 1.20 65.81 N/A
Ranger Bow
60 212 30–70 5% 1.30 66.63 N/A
Maraketh Bow
62 212 26–79 5% 1.25 67.27
(6 to 12)% increased Weapon Elemental Damage
Spine Bow
64 212 24–71 5% 1.35 65.73 N/A
Imperial Bow
66 212 17–68 5% 1.50 65.34 N/A
Harbinger Bow
68 212 30–80 5% 1.20 67.65
(30 to 50)% increased Critical Strike Chance

List of unique bows

Name Base Item Lvl. Dex. Damage Critical Strike Chance Attacks per Second Damage per Second Modifiers
Chin Sol
Maraketh Bow 62 212 (44–133 to 52–158)
25–50
5% 1.31 180.26
(6 to 12)% increased Elemental Damage with Weapons
(75 to 100)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25–50 Fire Damage
5% increased Attack Speed
100% More Bow Damage at Close Range
Bow Knockback at Close Range
Darkscorn
Maraketh Bow 62 212 (50–152 to 57–171) 5% 1.38 152.06
(6 to 12)% increased Elemental Damage with Weapons
(100 to 125)% increased Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
Death's Harp
Death Bow 32 107 (38–100 to 43–113) 5% 1.21 91.16
(100 to 125)% increased Physical Damage
10% increased Attack Speed
100% increased Global Critical Strike Multiplier
Adds an additional Arrow
Doomfletch
Royal Bow 28 95 9–38 (6.5 to 7)% (1.54 to 1.60) 38.14
(10 to 14)% increased Attack Speed
(30 to 40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Bow Physical Damage as Extra Damage of an Element
Infractem
Decimation Bow 53 170 (55–148 to 58–156) 5% 1.10 117.54
(90 to 100)% increased Physical Damage
+(20 to 30) to Dexterity
+(200 to 250) to Accuracy Rating
Arrows always Pierce
10% increased Movement Speed
Cannot Leech
Lioneye's Glare
Imperial Bow 66 212 (55–215 to 77–270) 5% (1.65 to 1.80) 272.73
(150 to 175)% increased Physical Damage
Adds (6–20 to 12–32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
Quill Rain
Short Bow 5 26 4–11 5% 3.11 23.91
+(10 to 20) to Dexterity
100% increased Attack Speed
+(25 to 50) to Accuracy Rating
(50 to 100)% increased Projectile Speed
50% less Weapon Damage
Silverbranch
Crude Bow N/A N/A (5–13 to 5–18) 5% 1.32 13.87
+1 to Level of Bow Gems in this item
(50 to 80)% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana Gained on Kill
Storm Cloud
Long Bow 10 41 1–75 5% (1.63 to 1.8) 66.8
No Physical Damage
Adds 1–75 Lightning Damage
(36 to 50)% increased Attack Speed
Voltaxic Rift
Spine Bow 64 212 24–71
(1–275 to 1–325)
5% (1.49 to 1.55) 308.48
Adds (1–275 to 1–325) Lightning Damage
(10 to 15)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
10% Chance to Shock
Your Chaos Damage can Shock
Windripper
Imperial Bow 66 212 17–68
(32–48 to 40–60)
(1–80 to 1–100)
(9 to 10)% (1.65 to 1.72) 234.75
Adds (32–48 to 40–60) Cold Damage
Adds (1–80 to 1–100) Lightning Damage
(10 to 15)% increased Attack Speed
(80 to 100)% increased Critical Strike Chance
25% increased Quantity of Items Dropped by Slain Frozen enemies
50% increased Rarity of Items Dropped by Slain Shocked enemies

Bow Passives

Physical Damage with Bows

These passives increase physical damage by a percentage while using Bows.

Name Bonuses
Aspect of the Eagle
  • 20% increased Physical Damage with Bows
  • 20% increased Accuracy Rating
  • +10 to maximum Life
  • 4% increased Movement Speed
Bow Damage
    • 12% increased Physical Damage with Bows
    • 15% increased Physical Damage with Bows
Bow Damage and Arrow Speed
  • 6% increased Physical Damage with Bows
  • 15% increased Arrow Speed
Bow Damage and Critical Strike Chance
  • 6% increased Physical Damage with Bows
  • 25% increased Critical Strike Chance with Bows
Bow Damage and Speed
  • 6% increased Physical Damage with Bows
  • 2% increased Attack Speed with Bows
Heavy Draw
  • 18% increased Physical Damage with Bows
  • 16% increased Stun Duration with Bows on enemies
Master Fletcher
  • 24% increased Physical Damage with Bows

Attack Speed with Bows

These passives increase attack speed by a percentage while using Bows.

Name Bonuses
Bow Attack Speed
  • 6% increased Attack Speed with Bows
Bow Attack Speed and Critical Chance
  • 3% increased Attack Speed with Bows
  • 15% increased Critical Strike Chance with Bows
Bow Damage and Speed
  • 6% increased Physical Damage with Bows
  • 2% increased Attack Speed with Bows

Accuracy Rating with Bows

These passives increase accuracy by a percentage while using Bows.

Name Bonuses
Bow Accuracy
  • 20% increased Accuracy Rating with Bows

Critical Strike Chance with Bows

These passives increase critical strike chance by a percentage while using Bows.

Name Bonuses
Bow Attack Speed and Critical Chance
  • 3% increased Attack Speed with Bows
  • 15% increased Critical Strike Chance with Bows
Bow Critical Strike Chance
  • 20% increased Critical Strike Chance with Bows
Bow Damage and Critical Strike Chance
  • 6% increased Physical Damage with Bows
  • 25% increased Critical Strike Chance with Bows
Lethality
  • 80% increased Critical Strike Chance with Bows

Critical Strike Multiplier with Bows

These passives increase critical strike multiplier by a percentage while using Bows.

Name Bonuses
Bow Critical Multiplier
  • 15% increased Critical Strike Multiplier with Bows
Deadly Draw
  • 40% increased Critical Strike Multiplier with Bows

Stun Duration with Bows

These passives increase stun duration by a percentage while using Bows.

Name Bonuses
Heavy Draw
  • 18% increased Physical Damage with Bows
  • 16% increased Stun Duration with Bows on enemies

Knock Back with Bows

These passives grant Knockback while using a Bow.

Name Bonuses
King of the Hill
  • Knocks Back enemies if you get a Critical Strike with a Bow

Miscellany

These passives are related to Bows.

Name Bonuses
Bow Damage and Arrow Speed
  • 6% increased Physical Damage with Bows
  • 15% increased Arrow Speed
Piercing Shots
  • 35% Chance of Arrows Piercing

Other Passives affecting Bows

Other Passives affecting Bows include Accuracy Passives, Attack Speed Passives, Critical Strikes Passives and Projectile Passives.

Bow Skills

Single Target Skills

Dexterity Skills : Elemental Hit, Frenzy, Burning Arrow, and Puncture.

Multi-Targets Skills

Dexterity Skills : Barrage, Explosive Arrow, Ice Shot, Lightning Arrow, Poison Arrow, Rain of Arrows and Split Arrow.