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Bows

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Bows
Also referred to as:

    Bows is an item class of two-handed ranged weapons that require dexterity to equip. Quivers may be equipped with bows to provide additional bonuses. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands.

    Bows generally do not have implicit modifiers. There are 3 sets of bows (of each three) with the following implicit, however:

    • x% increased Elemental Damage with Weapons
    • x% increased Critical Strike Chance
    • x% increased Movement Speed ( Maraketh weapons )

    List of bows

    ItemLvl.Dex.DamageAPSCritpDPSeDPSDPSStats
    Crude Bow
    Crude BowBows
    Physical Damage: 513
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires 14 Dex
    1145131.405.00%12.6N/A12.6N/A
    Short Bow
    Short BowBows
    Physical Damage: 616
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 5, 26 Dex
    5266161.505.00%16.5N/A16.5N/A
    Long Bow
    Long BowBows
    Physical Damage: 625
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 9, 38 Dex
    9386251.306.00%20.2N/A20.2N/A
    Composite Bow
    Composite BowBows
    Physical Damage: 1226
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 14, 53 Dex
    145312261.306.00%24.7N/A24.7N/A
    Recurve Bow
    Recurve BowBows
    Physical Damage: 1134
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 18, 65 Dex
    186511341.256.50%28.1N/A28.1N/A
    Bone Bow
    Bone BowBows
    Physical Damage: 1236
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.35
    Weapon Range: 120
    Requires Level 23, 80 Dex
    238012361.356.00%32.4N/A32.4N/A
    Royal Bow
    Royal BowBows
    Physical Damage: 1041
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 120
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with Weapons
    289510411.455.00%37.0N/A37.0(20-24)% increased Elemental Damage with Weapons
    Death Bow
    Death BowBows
    Physical Damage: 2053
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance
    3210720531.20(6.50% to 7.50%)43.8N/A43.8(30-50)% increased Critical Strike Chance
    Grove Bow
    Grove BowBows
    Physical Damage: 1544
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 35, 116 Dex
    3511615441.505.00%44.2N/A44.2N/A
    Reflex Bow
    Reflex BowBows
    Physical Damage: 2740
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 36, 124 Dex4% increased Movement Speed
    3612427401.405.50%46.9N/A46.94% increased Movement Speed
    Decurve Bow
    Decurve BowBows
    Physical Damage: 1770
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 38, 125 Dex
    3812517701.256.00%54.4N/A54.4N/A
    Compound Bow
    Compound BowBows
    Physical Damage: 2654
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 41, 134 Dex
    4113426541.306.00%52.0N/A52.0N/A
    Sniper Bow
    Sniper BowBows
    Physical Damage: 2368
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 44, 143 Dex
    4414323681.256.50%56.9N/A56.9N/A
    Ivory Bow
    Ivory BowBows
    Physical Damage: 2164
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.35
    Weapon Range: 120
    Requires Level 47, 152 Dex
    4715221641.356.00%57.4N/A57.4N/A
    Highborn Bow
    Highborn BowBows
    Physical Damage: 1766
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 120
    Requires Level 50, 161 Dex(20-24)% increased Elemental Damage with Weapons
    5016117661.455.00%60.2N/A60.2(20-24)% increased Elemental Damage with Weapons
    Decimation Bow
    Decimation BowBows
    Physical Damage: 3181
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance
    5317031811.20(6.50% to 7.50%)67.2N/A67.2(30-50)% increased Critical Strike Chance
    Thicket Bow
    Thicket BowBows
    Physical Damage: 2266
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.50
    Weapon Range: 120
    Requires Level 56, 179 Dex
    5617922661.505.00%66.0N/A66.0N/A
    Steelwood Bow
    Steelwood BowBows
    Physical Damage: 4060
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 57, 190 Dex4% increased Movement Speed
    5719040601.405.50%70.0N/A70.04% increased Movement Speed
    Citadel Bow
    Citadel BowBows
    Physical Damage: 25101
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 58, 185 Dex
    58185251011.256.00%78.8N/A78.8N/A
    Ranger Bow
    Ranger BowBows
    Physical Damage: 3776
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.30
    Weapon Range: 120
    Requires Level 60, 212 Dex
    6021237761.306.00%73.5N/A73.5N/A
    Assassin Bow
    Assassin BowBows
    Physical Damage: 3089
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 62, 212 Dex
    6221230891.256.50%74.4N/A74.4N/A
    Spine Bow
    Spine BowBows
    Physical Damage: 2780
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.35
    Weapon Range: 120
    Requires Level 64, 212 Dex
    6421227801.356.00%72.2N/A72.2N/A
    Imperial Bow
    Imperial BowBows
    Physical Damage: 1978
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Weapons
    6621219781.455.00%70.3N/A70.3(20-24)% increased Elemental Damage with Weapons
    Harbinger Bow
    Harbinger BowBows
    Physical Damage: 3591
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike Chance
    6821235911.20(6.50% to 7.50%)75.6N/A75.6(30-50)% increased Critical Strike Chance
    Maraketh Bow
    Maraketh BowBows
    Physical Damage: 4465
    Critical Strike Chance: 5.50%
    Attacks per Second: 1.40
    Weapon Range: 120
    Requires Level 71, 222 Dex6% increased Movement Speed
    7122244651.405.50%76.3N/A76.36% increased Movement Speed

    List of unique bows

    ItemLvl.Dex.DamageAPSCritpDPSeDPSDPSStats
    Silverbranch
    Silverbranch
    Crude Bow
    Bows
    Quality: +20%
    Physical Damage: (10 to 11)(26 to 28.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.54
    Weapon Range: 120
    Requires 14 Dex+1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    10% increased Attack Speed
    +30 to Accuracy Rating
    +10 Mana gained on Kill
    "The wild takes care of its own."
    - Hyrri of the Karui
    114(10 to 11)(26 to 28.6)1.545.00%(27.7 to 30.5)N/A(27.7 to 30.5)+1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    10% increased Attack Speed
    +30 to Accuracy Rating
    +10 Mana gained on Kill
    Quill Rain
    Quill Rain
    Short Bow
    Bows
    Quality: +20%
    Physical Damage: 13.235.2
    Critical Strike Chance: 5.00%
    Attacks per Second: 3.00
    Weapon Range: 120
    Requires Level 5, 26 Dex100% increased Physical Damage
    +(10-20) to Dexterity
    100% increased Attack Speed
    +(25-50) to Accuracy Rating
    +2 Mana gained for each Enemy hit by Attacks
    (50-100)% increased Projectile Speed
    40% less Weapon Damage
    "The rain of a thousand quills that whittle
    present into past, life into death."
    - Rigwald of the Ezomytes
    52613.235.23.005.00%72.6N/A72.6100% increased Physical Damage
    +(10-20) to Dexterity
    100% increased Attack Speed
    +(25-50) to Accuracy Rating
    +2 Mana gained for each Enemy hit by Attacks
    (50-100)% increased Projectile Speed
    40% less Weapon Damage
    Storm Cloud
    Storm Cloud
    Long Bow
    Bows
    Quality: +20%
    Elemental Damage: 1–85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77 to 1.95)
    Weapon Range: 120
    Requires Level 9, 38 DexNo Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Centuries of development in steel armoursmithing
    turned the armies of the Eternal Empire
    into very effective lightning rods.
    9381–85(1.77 to 1.95)6.00%N/A(76.0 to 83.9)(76.0 to 83.9)No Physical Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Roth's Reach
    Roth's Reach
    Recurve Bow
    Bows
    Quality: +20%
    Physical Damage: (19.8 to 22)(61.2 to 68)
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.30 to 1.35)
    Weapon Range: 120
    Requires Level 18, 65 Dex(60-80)% increased Physical Damage
    (20-40)% increased Elemental Damage with Weapons
    (4-8)% increased Attack Speed
    Skills Chain +1 times
    30% increased Projectile Speed
    "Exiled to the sea; what a joke.
    I'm more free than I've ever been."
    - Captain Weylam "Rot-tooth" Roth of the Black Crest
    1865(19.8 to 22)(61.2 to 68)(1.30 to 1.35)6.50%(52.6 to 60.8)N/A(52.6 to 60.8)(60-80)% increased Physical Damage
    (20-40)% increased Elemental Damage with Weapons
    (4-8)% increased Attack Speed
    Skills Chain +1 times
    30% increased Projectile Speed
    Xoph's Inception
    Xoph's Inception
    Bone Bow
    Bows
    Quality: +20%
    Physical Damage: (22.8 to 25.2)(68.4 to 75.6)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.35
    Weapon Range: 120
    Requires Level 23, 80 Dex(70-90)% increased Physical Damage
    +(20-30) Life gained on Killing Ignited Enemies
    Gain 20% of Physical Damage as Extra Fire Damage
    10% chance to Ignite
    Upon the red pyre we are born.

    This item can be transformed with a Blessing of Xoph
    2380(22.8 to 25.2)(68.4 to 75.6)1.356.00%(61.6 to 68.0)N/A(61.6 to 68.0)(70-90)% increased Physical Damage
    +(20-30) Life gained on Killing Ignited Enemies
    Gain 20% of Physical Damage as Extra Fire Damage
    10% chance to Ignite
    Doomfletch
    Doomfletch
    Royal Bow
    Bows
    Quality: +20%
    Physical Damage: (21.6 to 26.4)(68.4 to 73.2)
    Critical Strike Chance: (6.50% to 7.00%)
    Attacks per Second: (1.59 to 1.65)
    Weapon Range: 120
    Requires Level 28, 95 Dex(20-24)% increased Elemental Damage with WeaponsAdds (8-12) to (16-20) Physical Damage
    (10-14)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    60% increased Mana Regeneration Rate
    Gain 110% of Bow Physical Damage as Extra Damage of an Element
    "Toasted or frozen
    Or twitching in the light
    I'm not fussy
    And neither is Death."
    - Koralus Doomfletch
    2895(21.6 to 26.4)(68.4 to 73.2)(1.59 to 1.65)(6.50% to 7.00%)(71.8 to 82.3)N/A(71.8 to 82.3)(20-24)% increased Elemental Damage with WeaponsAdds (8-12) to (16-20) Physical Damage
    (10-14)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    60% increased Mana Regeneration Rate
    Gain 110% of Bow Physical Damage as Extra Damage of an Element
    Death's Harp
    Death's Harp
    Death Bow
    Bows
    Quality: +20%
    Physical Damage: (44 to 49)(116.6 to 129.85)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    10% increased Attack Speed
    +150% to Global Critical Strike Multiplier
    Adds an additional Arrow
    The mournful music of the strings,
    The creaking arch, the arrow sings.
    A choking cry, a rattled breath,
    The Reaper's Song, the Harp of Death.
    32107(44 to 49)(116.6 to 129.85)1.32(6.50% to 7.50%)(106.0 to 118.0)N/A(106.0 to 118.0)(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    10% increased Attack Speed
    +150% to Global Critical Strike Multiplier
    Adds an additional Arrow
    Iron Commander
    Iron Commander
    Death Bow
    Bows
    Quality: +20%
    Physical Damage: (33.6 to 38.4)(82.8 to 92.4)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: (1.37 to 1.44)
    Weapon Range: 120
    Requires Level 32, 107 Dex(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Can have 1 additional Siege Ballista Totem per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    The Eternals commanded an army that need not eat, sleep, or breathe
    without the usual depravities of necromancy.
    32107(33.6 to 38.4)(82.8 to 92.4)(1.37 to 1.44)(6.50% to 7.50%)(79.6 to 94.2)N/A(79.6 to 94.2)(30-50)% increased Critical Strike ChanceAdds (8-12) to (16-24) Physical Damage
    (14-20)% increased Attack Speed
    (14-20)% increased Totem Life
    (14-20)% increased Totem Placement speed
    Can have 1 additional Siege Ballista Totem per 200 Dexterity
    Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
    The Tempest
    The Tempest
    Long Bow
    Bows
    Quality: +20%
    Elemental Damage: 1–85
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.77 to 1.95)
    Weapon Range: 120
    Requires Level 32, 38 DexNo Physical Damage
    100% increased Lightning Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Where steel-grey clouds gather and crash together, a storm is sure to follow.
    32381–85(1.77 to 1.95)6.00%N/A(76.0 to 83.9)(76.0 to 83.9)No Physical Damage
    100% increased Lightning Damage
    Adds 1 to 85 Lightning Damage
    (36-50)% increased Attack Speed
    Silverbough
    Silverbough
    Crude Bow
    Bows
    Quality: +20%
    Physical Damage: (40 to 66)(126 to 160.6)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.54
    Weapon Range: 120
    Requires Level 36, 14 Dex+1 to Level of Socketed Gems
    +1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    Adds (15-25) to (50-60) Physical Damage
    10% increased Attack Speed
    +30 to Accuracy Rating
    +10 Mana gained on Kill
    The lone tree grows thickest.
    3614(40 to 66)(126 to 160.6)1.545.00%(127.8 to 174.5)N/A(127.8 to 174.5)+1 to Level of Socketed Gems
    +1 to Level of Socketed Bow Gems
    (80-100)% increased Physical Damage
    Adds (15-25) to (50-60) Physical Damage
    10% increased Attack Speed
    +30 to Accuracy Rating
    +10 Mana gained on Kill
    Doomfletch's Prism
    Doomfletch's Prism
    Royal Bow
    Bows
    Quality: +20%
    Physical Damage: (21.6 to 26.4)(68.4 to 73.2)
    Critical Strike Chance: (6.50% to 7.00%)
    Attacks per Second: (1.59 to 1.65)
    Weapon Range: 120
    Requires Level 40, 95 Dex(20-24)% increased Elemental Damage with WeaponsAdds (8-12) to (16-20) Physical Damage
    (10-14)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    60% increased Mana Regeneration Rate
    Gain 110% of Bow Physical Damage as Extra Damage of an Element
    Gain 110% of Bow Physical Damage as Extra Damage of each Element
    Gain -110% of Bow Physical Damage as Extra Damage of an Element
    "The Vaal, a thousand years ago,
    came up with more delightful methods of murder
    than I could ever wish for."
    - Koralus Doomfletch
    4095(21.6 to 26.4)(68.4 to 73.2)(1.59 to 1.65)(6.50% to 7.00%)(71.8 to 82.3)N/A(71.8 to 82.3)(20-24)% increased Elemental Damage with WeaponsAdds (8-12) to (16-20) Physical Damage
    (10-14)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    60% increased Mana Regeneration Rate
    Gain 110% of Bow Physical Damage as Extra Damage of an Element
    Gain 110% of Bow Physical Damage as Extra Damage of each Element
    Gain -110% of Bow Physical Damage as Extra Damage of an Element
    Death's Opus
    Death's Opus
    Death Bow
    Bows
    Quality: +20%
    Physical Damage: (66 to 98)(182.6 to 215.6)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.32
    Weapon Range: 120
    Requires Level 44, 107 Dex(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    Adds (10-20) to (30-35) Physical Damage
    10% increased Attack Speed
    +150% to Global Critical Strike Multiplier
    Adds an additional Arrow
    Adds an additional Arrow
    The overture stretches thin,
    The chorus gathers to begin.
    Stacatto, drone, a rest drawn long,
    Another hears Death's final song.
    44107(66 to 98)(182.6 to 215.6)1.32(6.50% to 7.50%)(164.1 to 207.0)N/A(164.1 to 207.0)(30-50)% increased Critical Strike Chance(100-125)% increased Physical Damage
    Adds (10-20) to (30-35) Physical Damage
    10% increased Attack Speed
    +150% to Global Critical Strike Multiplier
    Adds an additional Arrow
    Adds an additional Arrow
    Infractem
    Infractem
    Decimation Bow
    Bows
    Quality: +20%
    Physical Damage: (128.8 to 161.7)(269.1 to 308.7)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 53, 170 Dex(30-50)% increased Critical Strike Chance(110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    +(20-30) to Dexterity
    +(200-250) to Accuracy Rating
    Arrows always Pierce
    10% increased Movement Speed
    Cannot Leech Life
    Mark us with mercy, then press on with care,
    Execute us steadily, notch away at our despair.
    53170(128.8 to 161.7)(269.1 to 308.7)1.20(6.50% to 7.50%)(238.7 to 282.2)N/A(238.7 to 282.2)(30-50)% increased Critical Strike Chance(110-125)% increased Physical Damage
    Adds (25-35) to (36-45) Physical Damage
    +(20-30) to Dexterity
    +(200-250) to Accuracy Rating
    Arrows always Pierce
    10% increased Movement Speed
    Cannot Leech Life
    Null's Inclination
    Null's Inclination
    Ranger Bow
    Bows
    Quality: +20%
    Physical Damage: 44.491.2
    Chaos Damage: (50 to 80)–(130 to 180)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.39 to 1.46)
    Weapon Range: 120
    Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    Minions deal 1% increased Damage per 10 Dexterity
    +212 Intelligence Requirement
    Cast Socketed Minion Spells on Kill with this Weapon
    The hunt continues when the prey falls.
    6021244.491.2
    (50 to 80)–(130 to 180)
    (1.39 to 1.46)6.00%(94.3 to 98.7)N/A(219.5 to 288.0)Adds (50-80) to (130-180) Chaos Damage
    (7-12)% increased Attack Speed
    +(7-11)% to Chaos Resistance
    Minions deal 1% increased Damage per 10 Dexterity
    +212 Intelligence Requirement
    Cast Socketed Minion Spells on Kill with this Weapon
    Chin Sol
    Chin Sol
    Assassin Bow
    Bows
    Quality: +20%
    Physical Damage: (81 to 90)(240.3 to 267)
    Elemental Damage: 25–50
    Critical Strike Chance: 6.50%
    Attacks per Second: (1.38 to 1.43)
    Weapon Range: 120
    Requires Level 62, 212 Dex(150-180)% increased Physical Damage
    +(10-20) to Dexterity
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    100% More Bow Damage at Close Range
    Bow Knockback at Close Range
    As a soldier you want to get close to enemy archers.
    That is not the case when fighting the Maraketh.
    62212(81 to 90)(240.3 to 267)
    25–50
    (1.38 to 1.43)6.50%(220.9 to 254.4)(51.6 to 53.4)(272.5 to 307.8)(150-180)% increased Physical Damage
    +(10-20) to Dexterity
    Adds 25 to 50 Fire Damage
    (10-14)% increased Attack Speed
    100% More Bow Damage at Close Range
    Bow Knockback at Close Range
    Darkscorn
    Darkscorn
    Assassin Bow
    Bows
    Quality: +20%
    Physical Damage: (100 to 121.5)(260 to 294.3)
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.38
    Weapon Range: 120
    Requires Level 62, 212 Dex(130-150)% increased Physical Damage
    Adds (10-15) to (15-20) Physical Damage
    10% increased Attack Speed
    25% of Physical Damage Converted to Chaos Damage
    (15-30)% increased Accuracy Rating
    25% of Physical Damage taken as Chaos Damage
    "The Spirit of War knows nothing of good and evil.
    It knows only destruction."
    - Sekhema Asenath
    62212(100 to 121.5)(260 to 294.3)1.386.50%(247.5 to 285.9)N/A(247.5 to 285.9)(130-150)% increased Physical Damage
    Adds (10-15) to (15-20) Physical Damage
    10% increased Attack Speed
    25% of Physical Damage Converted to Chaos Damage
    (15-30)% increased Accuracy Rating
    25% of Physical Damage taken as Chaos Damage
    Reach of the Council
    Reach of the Council
    Spine Bow
    Bows
    Quality: +20%
    Physical Damage: (67.2 to 96.9)(240 to 297.5)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.46 to 1.51)
    Weapon Range: 120
    Requires Level 64, 212 Dex(40-50)% increased Physical Damage
    Adds (15-30) to (70-95) Physical Damage
    (8-12)% increased Attack Speed
    2 additional Arrows
    20% reduced Projectile Speed
    We stand together. We strike together.
    64212(67.2 to 96.9)(240 to 297.5)(1.46 to 1.51)6.00%(223.9 to 298.2)N/A(223.9 to 298.2)(40-50)% increased Physical Damage
    Adds (15-30) to (70-95) Physical Damage
    (8-12)% increased Attack Speed
    2 additional Arrows
    20% reduced Projectile Speed
    Voltaxic Rift
    Voltaxic Rift
    Spine Bow
    Bows
    Quality: +20%
    Physical Damage: 32.496
    Elemental Damage: 1–(275 to 325)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.49 to 1.55)
    Weapon Range: 120
    Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage
    (10-15)% increased Attack Speed
    60% of Lightning Damage Converted to Chaos Damage
    10% chance to Shock
    Your Chaos Damage can Shock
    The eldritch storm descended upon us, and bruised lightning
    rained down. Metal withered and flesh melted before its
    arcane power. There was no escape, no shelter. Only despair.
    6421232.496
    1–(275 to 325)
    (1.49 to 1.55)6.00%(95.3 to 99.7)(204.9 to 253.1)(300.3 to 352.7)Adds 1 to (275-325) Lightning Damage
    (10-15)% increased Attack Speed
    60% of Lightning Damage Converted to Chaos Damage
    10% chance to Shock
    Your Chaos Damage can Shock
    Xoph's Nurture
    Xoph's Nurture
    Citadel Bow
    Bows
    Quality: +20%
    Physical Damage: (92.5 to 105)(373.7 to 424.2)
    Critical Strike Chance: 6.00%
    Attacks per Second: 1.25
    Weapon Range: 120
    Requires Level 64, 185 Dex(250-300)% increased Physical Damage
    50% of Physical Damage Converted to Fire Damage
    10% chance to Ignite
    Ignites your Skills cause spread to other Enemies within a Radius of 12
    Recover (40-60) Life when you Ignite an Enemy
    Upon the grey winds his love spreads.
    64185(92.5 to 105)(373.7 to 424.2)1.256.00%(291.4 to 330.8)N/A(291.4 to 330.8)(250-300)% increased Physical Damage
    50% of Physical Damage Converted to Fire Damage
    10% chance to Ignite
    Ignites your Skills cause spread to other Enemies within a Radius of 12
    Recover (40-60) Life when you Ignite an Enemy
    Lioneye's Glare
    Lioneye's Glare
    Imperial Bow
    Bows
    Quality: +20%
    Physical Damage: (67.5 to 91.45)(264.6 to 324.5)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.59 to 1.74)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Weapons(150-175)% increased Physical Damage
    Adds (6-12) to (20-32) Physical Damage
    (10-20)% increased Attack Speed
    +(80-100) to maximum Mana
    Hits can't be Evaded
    "See without doubt, slay without hesitation."
    - Marceus Lioneye of Sarn
    66212(67.5 to 91.45)(264.6 to 324.5)(1.59 to 1.74)5.00%(264.8 to 361.9)N/A(264.8 to 361.9)(20-24)% increased Elemental Damage with Weapons(150-175)% increased Physical Damage
    Adds (6-12) to (20-32) Physical Damage
    (10-20)% increased Attack Speed
    +(80-100) to maximum Mana
    Hits can't be Evaded
    Windripper
    Windripper
    Imperial Bow
    Bows
    Quality: +20%
    Physical Damage: 22.893.6
    Elemental Damage: (32 to 40)–(48 to 60) 1–(80 to 100)
    Critical Strike Chance: (8.00% to 9.00%)
    Attacks per Second: (1.59 to 1.67)
    Weapon Range: 120
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with WeaponsAdds (32-40) to (48-60) Cold Damage
    Adds 1 to (80-100) Lightning Damage
    (10-15)% increased Attack Speed
    (60-80)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    It hunts; as silent as falling snow, as deadly as the tempest.
    6621222.893.6
    (32 to 40)–(48 to 60)
    1–(80 to 100)
    (1.59 to 1.67)(8.00% to 9.00%)(92.8 to 97.0)(128.4 to 167.6)(221.2 to 264.6)(20-24)% increased Elemental Damage with WeaponsAdds (32-40) to (48-60) Cold Damage
    Adds 1 to (80-100) Lightning Damage
    (10-15)% increased Attack Speed
    (60-80)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    Nuro's Harp
    Nuro's Harp
    Harbinger Bow
    Bows
    Quality: +20%
    Elemental Damage: (120 to 140)–(180 to 210)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: (1.32 to 1.38)
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    Night's frost becomes morning's dew
    Darkness cleansed, pure and new.
    68212(120 to 140)–(180 to 210)(1.32 to 1.38)(6.50% to 7.50%)N/A(198.0 to 241.5)(198.0 to 241.5)(30-50)% increased Critical Strike ChanceNo Physical Damage
    Adds (120-140) to (180-210) Cold Damage
    (10-15)% increased Attack Speed
    (10-30)% increased Light Radius
    15% chance to create Chilled Ground when you Freeze an Enemy
    Create Consecrated Ground when you Shatter an Enemy
    40% increased Effect of Chilled Ground
    Slivertongue
    Slivertongue
    Harbinger Bow
    Bows
    Quality: +20%
    Physical Damage: (114 to 132)(313.2 to 373.2)
    Critical Strike Chance: (6.50% to 7.50%)
    Attacks per Second: 1.20
    Weapon Range: 120
    Requires Level 68, 212 Dex(30-50)% increased Critical Strike ChanceAdds (60-75) to (170-220) Physical Damage
    100% increased Critical Strike Chance with arrows that Fork
    Arrows that Pierce cause Bleeding
    Arrows always Pierce after Chaining
    A hundred blind heads, each seeking the taste of prey on the air.
    68212(114 to 132)(313.2 to 373.2)1.20(6.50% to 7.50%)(256.3 to 303.1)N/A(256.3 to 303.1)(30-50)% increased Critical Strike ChanceAdds (60-75) to (170-220) Physical Damage
    100% increased Critical Strike Chance with arrows that Fork
    Arrows that Pierce cause Bleeding
    Arrows always Pierce after Chaining

    Passive skills

    There are passive skills that grant bow bonuses.

    Physical damage with bows

    These passive skills grant increased physical damage with bows.

    Name Bonuses
    Bow Damage
      • 12% increased Physical Damage with Bows
      • 15% increased Physical Damage with Bows
    Bow Damage and Accuracy
    • 10% increased Physical Damage with Bows
    • 10% increased Accuracy Rating with Bows
    Bow Damage and Attack Speed
      • 6% increased Damage with Bows
      • 3% increased Attack Speed with Bows
      • 6% increased Physical Damage with Bows
      • 2% increased Attack Speed with Bows
      • 10% increased Physical Damage with Bows
      • 3% increased Attack Speed with Bows
    Bow Damage and Critical Strike Chance
    • 10% increased Physical Damage with Bows
    • 10% increased Critical Strike Chance with Bows
    Bow Damage and Movement Speed
    • 10% increased Physical Damage with Bows
    • 3% increased Movement Speed
    Aspect of the Eagle
    • 20% increased Damage with Bows
    • 20% increased Accuracy Rating
    • +10 to maximum Life
    • 4% increased Movement Speed
    Avatar of the Hunt
    • 24% increased Physical Damage with Bows
    • 3% increased Movement Speed
    Deadly Draw
    • 12% increased Physical Damage with Bows
    • 12% increased Attack Speed with Bows
    • 20% increased Arrow Speed
    Heavy Draw
    • 24% increased Physical Damage with Bows
    • 10% reduced Enemy Stun Threshold with Bows
    • 20% increased Stun Duration with Bows on Enemies
    Lethality
    • 16% increased Physical Damage with Bows
    • 50% increased Critical Strike Chance with Bows
    • +40% to Critical Strike Multiplier with Bows
    Master Fletcher
    • 24% increased Physical Damage with Bows

    Accuracy rating with bows

    These passive skills grant increased accuracy rating with bows.

    Name Bonuses
    Bow Accuracy
    • 20% increased Accuracy Rating with Bows
    Bow Damage and Accuracy
    • 10% increased Physical Damage with Bows
    • 10% increased Accuracy Rating with Bows

    Attack speed with bows

    These passive skills grant increased attack speed with bows.

    Name Bonuses
    Bow Attack Speed and Critical Strike Chance
    • 3% increased Attack Speed with Bows
    • 15% increased Critical Strike Chance with Bows
    Bow Damage and Attack Speed
      • 6% increased Damage with Bows
      • 3% increased Attack Speed with Bows
      • 6% increased Physical Damage with Bows
      • 2% increased Attack Speed with Bows
      • 10% increased Physical Damage with Bows
      • 3% increased Attack Speed with Bows
    Deadly Draw
    • 12% increased Physical Damage with Bows
    • 12% increased Attack Speed with Bows
    • 20% increased Arrow Speed

    Critical strike chance with bows

    These passive skills grant increased critical strike chance with bows.

    Name Bonuses
    Bow Attack Speed and Critical Strike Chance
    • 3% increased Attack Speed with Bows
    • 15% increased Critical Strike Chance with Bows
    Bow Critical Strike Chance
    • 20% increased Critical Strike Chance with Bows
    Bow Critical Strike Chance and Multiplier
    • 16% increased Critical Strike Chance with Bows
    • +12% to Critical Strike Multiplier with Bows
    Bow Damage and Critical Strike Chance
    • 10% increased Physical Damage with Bows
    • 10% increased Critical Strike Chance with Bows
    King of the Hill
    • Knocks Back Enemies if you get a Critical Strike with a Bow
    • 80% increased Critical Strike Chance with Bows
    Lethality
    • 16% increased Physical Damage with Bows
    • 50% increased Critical Strike Chance with Bows
    • +40% to Critical Strike Multiplier with Bows

    Critical strike multiplier with bows

    These passive skills grant increased critical strike multiplier with bows.

    Name Bonuses
    Bow Critical Strike Chance and Multiplier
    • 16% increased Critical Strike Chance with Bows
    • +12% to Critical Strike Multiplier with Bows
    Lethality
    • 16% increased Physical Damage with Bows
    • 50% increased Critical Strike Chance with Bows
    • +40% to Critical Strike Multiplier with Bows

    Stun with bows

    These passive skills grant increased stun duration with bows, reduced enemy stun threshold with bows, or both.

    Name Bonuses
    Heavy Draw
    • 24% increased Physical Damage with Bows
    • 10% reduced Enemy Stun Threshold with Bows
    • 20% increased Stun Duration with Bows on Enemies

    Knockback with bows

    These passives add knockback to critical strikes with bows.

    Name Bonuses
    King of the Hill
    • Knocks Back Enemies if you get a Critical Strike with a Bow
    • 80% increased Critical Strike Chance with Bows

    Arrow Speed

    These passives grant increased projectile speed for attacks with bows.

    Name Bonuses
    Deadly Draw
    • 12% increased Physical Damage with Bows
    • 12% increased Attack Speed with Bows
    • 20% increased Arrow Speed

    List of active skill gems usable with bows

    Active Skill Gems that are usable with Bows

    Skill gemStr.Dex.Int.Lvl.
    BarrageBarrageAttack, Bow
    Mana Cost: (7 to 11)
    Cast Time: 1.00 sec
    Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
    0.5% increased Projectile Damage
    Deals (50-61.4)% of Base Attack Damage
    3 additional Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Barrage skill icon.png
    N/AyesN/A12
    Blast RainBlast RainFire, Attack, AoE, Bow
    Radius: 24
    Mana Cost: (8 to 10)
    Cast Time: 1.00 sec
    Requires Level 28Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (40-47.6)% of Base Attack Damage
    50% of Physical Damage Converted to Fire Damage
    Causes 4 Explosions
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon.png
    N/AyesN/A28
    Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Bow
    Mana Cost: (14 to 20)
    Can store 1 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
    1.5% increased Arrow Speed
    Base duration is 3 seconds
    Minions deal 75% more Damage
    (0-114)% increased Minion Damage
    (0-57)% increased Minion Maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blink Arrow skill icon.png
    N/AyesN/A10
    Burning ArrowBurning ArrowAttack, Fire, Bow
    Mana Cost: (5 to 8)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (150-184.2)% of Base Attack Damage
    20% chance to Ignite enemies
    (10-29)% increased Burning Damage
    50% of Physical Damage Converted to Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Burning Arrow skill icon.png
    N/AyesN/A1
    Caustic ArrowCaustic ArrowAttack, AoE, Duration, Chaos, Bow
    Radius: 20
    Mana Cost: (8 to 16)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 4Fires an arrow which deals additional chaos damage to enemies it hits, and creates a caustic cloud. Enemies in the cloud take chaos damage over time.Per 1% Quality:
    0.5% increased Area of Effect
    Base duration is (2.8-4.8) seconds
    Deals (5.2-550.3) Base Chaos Damage per second
    Gain (30-49)% of your Physical Damage as Extra Chaos Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Caustic Arrow skill icon.png
    N/AyesN/A4
    Elemental HitElemental HitAttack, Melee, Fire, Cold, Lightning, Bow
    Mana Cost: (6 to 12)
    Cast Time: 1.00 sec
    A standard attack (with any weapon) that adds damage of a random element.Per 1% Quality:
    1% increased Elemental Damage
    Can deal (4-169) to (8-314) base Fire Damage
    Can deal (3-138) to (6-257) base Cold Damage
    Can deal (1-27) to (13-516) base Lightning Damage
    10% chance to Freeze, Shock and Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
    N/AyesN/A1
    Explosive ArrowExplosive ArrowFire, Attack, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18 to 27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Requires Level 28Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
    N/AyesN/A28
    FrenzyFrenzyAttack, Melee, Bow
    Mana Cost: 10
    Cast Time: 1.00 sec
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (110-136.6)% of Base Attack Damage
    5% increased Physical Damage per Frenzy Charge
    5% increased Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
    N/AyesN/A16
    Ice ShotIce ShotAttack, AoE, Duration, Cold, Bow
    Radius: 23 / 10
    Mana Cost: (6 to 10)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
    1% increased Cold Damage
    Deals (120-146.6)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    Base duration is 1.5 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Shot skill icon.png
    N/AyesN/A1
    Lightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
    Mana Cost: (7 to 11)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
    0.5% chance to Shock enemies
    Deals (100-119)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Hits up to 3 additional enemies near the target
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Arrow skill icon.png
    N/AyesN/A12
    Mirror ArrowMirror ArrowAttack, Minion, Duration, Bow
    Mana Cost: (14 to 20)
    Can store 1 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
    1.5% increased Arrow Speed
    Base duration is 3 seconds
    Minions deal 75% more Damage
    (0-114)% increased Minion Damage
    (0-57)% increased Minion Maximum Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Mirror Arrow skill icon.png
    N/AyesN/A10
    PuncturePunctureAttack, Duration, Melee, Bow
    Mana Cost: 6
    Cast Time: 1.00 sec
    Requires Level 4Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
    1% increased Duration
    Deals (100-122.8)% of Base Attack Damage
    Bleeding targets take 10% of the Physical Damage Dealt per second
    Bleeding targets take an additional 50% of the Physical Damage Dealt per second while moving
    Causes Bleeding on Hit for 5 seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
    N/Ayesyes4
    Rain of ArrowsRain of ArrowsAttack, AoE, Bow
    Radius: 24
    Mana Cost: (7 to 11)
    Cast Time: 1.00 sec
    Requires Level 12Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (110-129)% of Base Attack Damage
    +(0-4) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rain of Arrows skill icon.png
    N/AyesN/A12
    Shrapnel ShotShrapnel ShotLightning, Attack, AoE, Bow
    Mana Cost: (6 to 10)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (80-99)% of Base Attack Damage
    Arrows always Pierce
    40% of Physical Damage Converted to Lightning Damage
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shrapnel Shot skill icon.png
    N/AyesN/A1
    Siege BallistaSiege BallistaTotem, Attack, Duration, Bow
    Mana Cost: (8 to 13)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Requires Level 4Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
    1% increased Totem Placement speed
    Deals (140-170.4)% of Base Attack Damage
    50% less Attack Speed
    Arrows always Pierce
    Totem lasts 8 seconds
    Summons a Totem which uses this Skill
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
    N/AyesN/A4
    Split ArrowSplit ArrowAttack, Bow
    Mana Cost: (6 to 10)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:
    0.5% increased Attack Speed
    Deals (90-109)% of Base Attack Damage
    (4-6) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
    N/AyesN/A1
    Tornado ShotTornado ShotAttack, Bow
    Mana Cost: (8 to 10)
    Cast Time: 1.00 sec
    Projectile Speed: 2173
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
    1% increased Projectile Damage
    Deals (90-109)% of Base Attack Damage
    3 secondary Tornado Shot Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon.png
    N/AyesN/A28
    Vaal Burning ArrowVaal Burning ArrowVaal, Attack, AoE, Fire, Bow
    Souls per use: 12 (N) / 18 (C) / 24 (M)
    Can store 3 use(s)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
    3% increased Ignite Duration on enemies
    Deals (160-198)% of Base Attack Damage
    20% chance to Ignite enemies
    (10-29)% increased Burning Damage
    50% of Physical Damage Converted to Fire Damage
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Burning Arrow skill icon.png
    N/AyesN/A1
    Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Duration, Bow
    Souls per use: 16 (N) / 24 (C) / 32 (M)
    Can store 1 use(s)
    Cast Time: 1.00 sec
    Requires Level 12Fires a large number of arrows into the air, to land at the target after a short delay. Enemies hit by the arrows are pinned in place, unable to move for a time.Per 1% Quality:
    0.5% increased Area of Effect
    Deals (140-168.5)% of Base Attack Damage
    Base duration is (3.4-4.35) seconds
    Can't be Evaded
    (0-19)% increased Area of Effect
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Rain of Arrows skill icon.png
    N/AyesN/A12