Adds a buff that deals Chaos Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and grants a Frenzy Charge.
Base duration is x seconds
x% Increased Attack Speed when on Low Life
x% of Physical Damage from Attacks Leeched back as Life
You lose x% of your Maximum Life per second as Chaos Damage
Gain a Frenzy Charge when you Kill an enemy
Centuries ago, ravaging bands of Marauders swept across Oriath, and nearly toppled the monarchy in the capital. Before they met the order's Templars on the battlefield, they chewed the sacred root, and entered the 'Blood Rage'. Under the influence of the Rage, the Marauders knew no fear or pain, and every blow they struck on their enemies rejuvenated their depleted life. The root also drove the Marauders half-crazy with blood lust, causing them to attack with blinding speed as long as there was flesh nearby to hack. The only consequence of the Blood Rage state was a gradual loss of the Marauder's blood, but the magical invigoration from attacking was usually enough to compensate.
Skill Functions and Interactions
Chaos Inoculation: This keystone will make you completely immune to the life drain effect of the skill. Since you are always considered to be at full life with Chaos Inoculation, you do not receive the Low Life Attack Speed bonus.
Gem level progression
|Duration|| Attack Speed
on Low life
This skill can be gained as a reward for finishing quests:
- Enemy at the Gate in Act 1 (Cruel), by Ranger, Scion
- The Caged Brute in Act 1 (Cruel), by Shadow, Marauder, Ranger and Duelist
- Lost in Love in Act 3 (Cruel), by Marauder, Witch