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Blood Magic

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Blood Magic
Keystone Passive Skill
Blood Magic passive icon.png
  • Removes all mana.
  • Spend Life instead of Mana for Skills
Lay open your veins, and draw power from your own spilled life.

Blood Magic (often referred to as BM) is a keystone passive skill that allows the character to spend life instead of mana to use skills. It also sets maximum mana to zero. If taken with Eldritch Battery energy shield will continue to protect mana but will not be spent.

Skills that reserve mana will reserve life. The cost of skills is calculated normally, so reduced mana cost or reduced mana reservation modifiers will reduce the amount of life used. It is not possible to commit suicide through Blood Magic.

Location

Blood Magic is located in the bottom left corner of the tree. Taking Blood Magic is required to reach the two 10% life nodes and the notable passive skill, Mortal Conviction.

Class Distance from start
Marauder 12
Duelist 12
Templar 14
Scion 16
Ranger 19
Witch 21
Shadow 26

Item modifiers

These unique items have the Blood Magic modifier, which provides the same effect as this keystone. Taking the keystone in addition to equipping one of these items will impart no additional benefit.

  • Malachai's SimulaMalachai's Simula
    Iron Mask
    Quality: +20%
    Evasion: 49
    Energy Shield: 15
    Requires Level 17, 21 Dex, 21 Int(15-30)% increased Spell Damage
    +20 to Strength
    (20-30)% increased Lightning Damage
    +10% to Lightning Resistance
    Blood Magic
    It was a sliver of Malachai's soul
    that animated the first Eternal Guardian.
  • The CovenantThe Covenant
    Spidersilk Robe
    Quality: +20%
    Energy Shield: (412 to 453)
    Requires Level 49, 134 Int3% reduced Movement Speed (Hidden)Socketed Gems are Supported by level 15 Added Chaos Damage
    Socketed Gems have Blood Magic
    +(20-30) to Intelligence
    10% increased maximum Life
    (280-320)% increased Energy Shield
    My Soul is your Strength
    My Price is your Blood
    (Pre-2.6.0 legacy variant)
  • Tukohama's FortressTukohama's Fortress
    Ebony Tower Shield
    Quality: +20%
    Chance to Block: 25%
    Armour: 429
    Requires Level 61, 159 Str3% reduced Movement Speed (Hidden)40% increased Totem Damage
    +(80-100) to maximum Life
    Can have up to 1 additional Totem summoned at a time
    +300 Armour per active Totem
    Blood Magic
    Tukohama knew that he could not lose a fight in his fortress.
    So he carried his fortress to the fight.

Maps with the "...of Hemomancy" suffix treat all characters as if they have the Blood Magic keystone (suffix no longer appears).

Prism GuardianPrism Guardian
Archon Kite Shield
Quality: +20%
Chance to Block: 22%
Armour: 162
Energy Shield: 48
Requires Level 68, 85 Str, 85 Int3% reduced Movement Speed (Hidden)
+12% to all Elemental Resistances
+2 to Level of Socketed Aura Gems
Socketed Gems have Blood Magic
Socketed Gems have 25% reduced Mana Reservation
+(20-30) to Dexterity
+25% to all Elemental Resistances
When blood is paid, the weak think twice.
and The CovenantThe Covenant
Spidersilk Robe
Quality: +20%
Energy Shield: (412 to 453)
Requires Level 49, 134 Int3% reduced Movement Speed (Hidden)Socketed Gems are Supported by level 15 Added Chaos Damage
Socketed Gems have Blood Magic
+(20-30) to Intelligence
10% increased maximum Life
(280-320)% increased Energy Shield
My Soul is your Strength
My Price is your Blood
grants Blood Magic to skill gems socketed in it, allowing the character to spend life instead of mana on those skills. However, unlike the Blood Magic keystone, it does not reduce maximum mana to zero. It also does not have a mana multiplier like Blood Magic SupportBlood Magic SupportSupport
Icon: B
Mana Multiplier: (245% to 196%)
Requires Level 31Per 1% Quality:
Supported Skills have 0.5% reduced Mana Cost
Supported Skills spend Life instead of ManaThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
.

Hezmana's BloodlustHezmana's Bloodlust
Vaal Axe
Two Hand Axes
Quality: +20%
Physical Damage: (232.2 to 258.1)(394.2 to 452.4)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 64, 158 Str, 76 Dex(150-170)% increased Physical Damage
Adds (7-10) to (15-25) Physical Damage
1% of Physical Attack Damage Leeched as Life
Attacks have Blood Magic
When a craving cannot be sated, any source will do.
grants Blood Magic to all Attack skills used by the character.

Version history

Version Changes
2.1.1
  • Fixed a bug where you could not get stunned while wearing the SkyforthSkyforth
    Sorcerer Boots
    Quality: +20%
    Energy Shield: 76
    Requires Level 67, 123 Int+(60-120) to maximum Mana
    30% increased Movement Speed
    25% chance to gain a Power Charge on Critical Strike
    6% reduced Mana Reserved
    You have no Life Regeneration
    Stun Threshold is based on 500% of your Mana instead of Life
    The quick die young, the brilliant go mad,
    and the powerful stand alone in a wasteland of their own creation.
    boots with the Blood Magic Keystone allocated.
1.3.0
  • When Blood Magic is active, your mana orb no longer shows as fully reserved.
1.0.0
  • Players now cannot spend or reserve their last point of life with Blood Magic.
0.9.12p
  • Fixed a bug where skills would appear disabled if you have Blood Magic.
0.9.12m
  • Fixed a bug where players who cast their auras and then return to town to select the Blood Magic keystone passive will have free auras until they log out.
0.9.11
  • Totems with Blood Magic (from either a Support Gem or the player's passives) now do not spend their own life to cast spells.
0.9.10
  • Totems using percentage reserve skills with blood magic now correctly base the cost as a percentage of their life rather than yours.
0.9.9c
  • Blood Magic now no longer prevents traps from working.
0.9.7d
  • Fixed the interaction between Chaos Inoculation and Blood Magic so that there's no crazy bugged death state any more. If you try to reserve life or mana when you have both of these keystones, you will now die properly.
0.9.4
  • Introduced to the game.