If you see some unique items not appearing on item lists, but the templates appear to be working correctly please perform a null-edit (log-in into gamepedia, press "edit" button, save the page without any changes). First do it on the unique page and then on the list page.

Blocking

From Path of Exile Wiki
(Redirected from Block)
Jump to: navigation, search

Blocking is a means of preventing damage from enemy attacks by fending with a shield, staff or dual wielded weapons after Evasion and Dodge has failed. The base chance to block when using a shield (22 to 33%) or a staff (12 to 18%) is determined by the base item type. When dual wielding, the base chance to block is 15% no matter which weapons are used. Usually only attacks can be blocked, but there are passives and unique items that apply a percentage of block chance to spells. The chance to block attacks and spells are both capped at 75%.

Mechanics

Blocking an attack prevents all damage and harmful effects including status ailments. Reflected damage can be blocked[1]; however, blocking reflected damage will not trigger on-block effects.

Block has the following stats:

The maximum block chance cap applies to both attacks and spells. However items such as The Anvil inventory icon.pngThe AnvilThe Anvil
Amber Amulet
Requires Level 45+(20-30) to Strength10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
+(34-48) Life gained when you Block
+(18-24) Mana gained when you Block
10% reduced Movement Speed
+3% to maximum Block Chance
8% Chance to Block
Reflects 240 to 300 Physical Damage to Attackers on Block
Forge your Perseverance on the Anvil of Faith.
The Anvil inventory icon.png
can raise the maximum block cap.

Usually only attacks can be blocked, but there are passives and unique items that apply a percentage of block chance to spells. For example, the unique amulet Stone of Lazhwar inventory icon.pngStone of LazhwarStone of Lazhwar
Lapis Amulet
Requires Level 5+(20-30) to Intelligence50% of Block Chance applied to Spells
(10-15)% increased Cast Speed
+(30-50) to maximum Mana
You are slow, foolish and ignorant.
I am not.
Stone of Lazhwar inventory icon.png
grants 50% of Block Chance applied to Spells. A character with 40% block chance would have 40% (attack) block chance and 20% spell block chance with the unique equipped.

Additional chance to block can be gained by taking certain passive skills, using Tempest Shield inventory icon.pngTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17 to 21)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Drop Level: 16
Requires Level 16
Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
Additional 3% Shield Block Chance
Chain +1 Times
Base duration is 12 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
Tempest Shield inventory icon.png
, equipping a shield with the modifier Local Additional Block Chance %, or equipping unique items such as The Bringer of Rain inventory icon.pngThe Bringer of RainThe Bringer of Rain
Nightmare Bascinet
Armour: (423 to 564)
Evasion: (609 to 812)
Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by level 18 Melee Physical Damage
Socketed Gems are Supported by level 12 Faster Attacks
Socketed Gems are supported by level 6 Blind
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(120-160) to maximum Life
20% chance to gain an Endurance Charge when you Block
Extra gore
Can't use Chest armour
6% Chance to Block
"What lies beneath your feet?!"
"Sacred ground, watered with tears of blood!"
The Bringer of Rain inventory icon.png
.

Block duration

When an attack is blocked, the game also calculates if the attack would have caused a stun were it not blocked. If it would have caused a stun, the blocking animation is played, stunning you briefly. If it would not have caused a stun, then you get a "free" block with no animation. Faster Block and Stun Recovery and Increased Block Recovery modifiers reduce the length of the blocking animation.

The following formula is the complete calculation for the duration of the blocking animation (in milliseconds). If you cannot be stunned, the block animation will never play.


 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \begin{align}
\text{Block Duration} & = { {350}\over{1 + \text{Block and Stun Recovery} + \text{Block Recovery} } }
\end{align}

Status ailments have no affect on your block chance, but being frozen will prevent the block animation from playing if it otherwise would, and chilled will make it take longer to play (since those two work by decreasing the speed at which your character plays animations).

On hit effects from skills like Glacial Hammer inventory icon.pngGlacial HammerGlacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (140-181.8)% of Base Attack Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
Glacial Hammer inventory icon.png
and Viper Strike inventory icon.pngViper StrikeViper StrikeAttack, Duration, Melee, Chaos
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
0.5% increased Attack Speed
Deals (130-179.4)% of Base Attack Damage
25% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
Base duration is 8 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
Viper Strike inventory icon.png
will still apply because block doesn't prevent a successful hit. However, skill effects based on damage like Puncture inventory icon.pngPuncturePunctureAttack, Duration, Melee, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
1% increased Duration
Deals (100-122.8)% of Base Attack Damage
Bleeding targets take 10% of the Physical Damage Dealt per second
Bleeding targets take an additional 50% of the Physical Damage Dealt per second while moving
Causes Bleeding on Hit for 5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
Puncture inventory icon.png
are essentially blocked.[2]

Reducing Block chance

Block chance can be reduced with modifiers such as #% reduced Enemy Block Chance and the gem Block Chance Reduction Support inventory icon.pngBlock Chance Reduction SupportBlock Chance Reduction SupportSupport
Icon: B
Drop Level: 18
Requires Level 18
Per 1% Quality:
0.25% reduced Enemy Block Chance
(20-30)% reduced Enemy Block Chance
(20-29)% reduced Enemy chance to Dodge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Block Chance Reduction Support inventory icon.png
.

Skills that can't be blocked

Some skills cannot be blocked. They can be a nasty surprise for players who rely on blocking attacks or spells. The following damage sources cannot be blocked:

  • Damage Over Time, for example: Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
    Radius: 14
    Cast Time: 1.00 sec
    Drop Level: 16
    Requires Level 16
    Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
    1% increased Spell Damage
    (40-59)% more Spell Damage
    Enemies Burn for 50% of your maximum Life per second as Fire Damage
    You Burn for 90% of your maximum Life per second as Fire Damage
    Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
    You Burn for 70% of your maximum Energy Shield per second as Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Righteous Fire skill icon.png
    Righteous Fire inventory icon.png
    , Desecrate inventory icon.pngDesecrateDesecrateSpell, AoE, Duration, Chaos
    Mana Cost: (8 to 20)
    Can store 3 use(s)
    Cooldown Time: 5.00 sec
    Cast Time: 1.00 sec
    Drop Level: 16
    Requires Level 16
    Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area.Per 1% Quality:
    1% increased Cast Speed
    Base duration is 5 seconds
    Deals (8.2-294) Base Chaos Damage per second
    Creates 3 Corpses
    Creates Corpses up to Level (20-100)
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Desecrate skill icon.png
    Desecrate inventory icon.png
    , Fire Trap inventory icon.pngFire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Radius: 15
    Mana Cost: (7 to 24)
    Can store 3 use(s)
    Cooldown Time: 3.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Drop Level: 1Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
    1.5% increased Burning Damage
    Throws a Trap which uses this Skill when Triggered
    Trap lasts 16 seconds
    Base duration is 8 seconds
    Deals (2-513) to (4-770) Fire Damage
    Deals (3.6-518.8) Fire Damage per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon.png
    Fire Trap inventory icon.png
    or Caustic Arrow inventory icon.pngCaustic ArrowCaustic ArrowAttack, AoE, Duration, Chaos, Bow
    Radius: 20
    Mana Cost: (8 to 16)
    Cast Time: 1.00 sec
    Projectile Speed: 3260
    Drop Level: 4
    Requires Level 4
    Fires an arrow which deals additional chaos damage to enemies it hits, and creates a caustic cloud. Enemies in the cloud take chaos damage over time.Per 1% Quality:
    0.5% increased Area of Effect radius
    Base duration is (2.8-4.8) seconds
    Deals (5.2-550.3) Base Chaos Damage per second
    Gain (30-49)% of your Physical Damage as Extra Chaos Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Caustic Arrow skill icon.png
    Caustic Arrow inventory icon.png
    .
  • Secondary damage, for example: Explosive Arrow inventory icon.pngExplosive ArrowsExplosive ArrowFire, Attack, AoE, Duration, Bow
    Radius: 15
    Mana Cost: (18 to 27)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Projectile Speed: 3260
    Drop Level: 28
    Requires Level 28
    Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
    1% chance to Ignite enemies
    Base duration is 1 seconds
    Explosion deals (44-586) to (66-879) Base Fire damage per Fuse Charge
    +2 to Explosion Radius per Fuse Charge
    Deals 100% of Base Attack Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
    Explosive Arrow inventory icon.png
    explosion (the attacks can be blocked, but explosions can come from terrain obstacles or minions).

Skills

A list of skill gems that relates to block.
Skill gemInt.Dex.Str.Lvl.
Block Chance Reduction Support inventory icon.pngBlock Chance Reduction SupportBlock Chance Reduction SupportSupport
Icon: B
Drop Level: 18
Requires Level 18
Per 1% Quality:
0.25% reduced Enemy Block Chance
(20-30)% reduced Enemy Block Chance
(20-29)% reduced Enemy chance to Dodge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Block Chance Reduction Support inventory icon.png
yesyesN/A18
Riposte inventory icon.pngRiposteRiposteTrigger, Attack, Melee
Can store 1 use(s)
Cooldown Time: 0.80 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
1% increased Damage
Deals (100-138)% of Base Attack Damage
Counterattack with this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon.png
Riposte inventory icon.png
N/AyesN/A4
Bone Offering inventory icon.pngBone OfferingBone OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3 seconds
Grants Minions +(25-35)% Chance to Block Attacks
Grants Minions +(25-34)% Chance to Block Spells
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions recover (11-594) Life when they Block
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bone Offering skill icon.png
Bone Offering inventory icon.png
yesN/AN/A12
Tempest Shield inventory icon.pngTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17 to 21)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Drop Level: 16
Requires Level 16
Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
Additional 3% Shield Block Chance
Chain +1 Times
Base duration is 12 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
Tempest Shield inventory icon.png
yesN/Ayes16
Reckoning inventory icon.pngReckoningReckoningTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 0.40 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (70-108)% of Base Attack Damage
Counterattack with this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reckoning skill icon.png
Reckoning inventory icon.png
N/AN/Ayes4

Related Unique Items

A number of unique items give bonuses to block, either by directly granting additional block chance, or indirectly by enhancing it in various ways. Note: Only unique items with explicit block-related mods are listed here. Of course, all shields and staffs have implicit chance to block and they also apply on uniques, but they are not shown here.

Additional Block Chance

ItemLvl.Stats
Reckless DefenceReckless Defence
Cobalt Jewel
20% of Block Chance applied to Spells
(2-4)% additional Block Chance
(7-10)% additional Chance to receive a Critical Strike
There's no motivation for genius
quite like desperation.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Reckless Defence inventory icon.png
Reckless Defence inventory icon.png
120% of Block Chance applied to Spells
(2-4)% additional Block Chance
(7-10)% additional Chance to receive a Critical Strike
The Blood ThornThe Blood Thorn
Gnarled Branch
Staves
Physical Damage: 1634
Critical Strike Chance: 6.40%
Attacks per Second: (1.37 to 1.43)
Weapon Range: 11
Requires Level 4, 12 Str, 12 Int12% Chance to Block12% Chance to Block
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with level 5 Vulnerability on Block
Touch not the thorn, for only blood and pain await.
The Blood Thorn inventory icon.png
The Blood Thorn inventory icon.png
412% Chance to Block12% Chance to Block
100% increased Physical Damage
(5-10)% increased Attack Speed
Reflects (22-44) Physical Damage to Attackers on Block
Curse Enemies with level 5 Vulnerability on Block
Wheel of the StormsailWheel of the Stormsail
Rotted Round Shield
Chance to Block: 28%
Armour: (16 to 21)
Evasion: 11
Requires Level 5, 10 Str, 10 Dex3% reduced Movement Speed (Hidden)
60% increased Block Recovery
+(5-10) to Armour
(30-40)% increased Rarity of Items found
25% increased Curse Duration
100% increased Duration of Curses on you
+5% Chance to Block
Doomed to plunder forever.
Wheel of the Stormsail inventory icon.png
Wheel of the Stormsail inventory icon.png
53% reduced Movement Speed (Hidden)
60% increased Block Recovery+(5-10) to Armour
(30-40)% increased Rarity of Items found
25% increased Curse Duration
100% increased Duration of Curses on you
+5% Chance to Block
Crest of PerandusCrest of Perandus
Pine Buckler
Chance to Block: 31%
Evasion: 38
Requires Level 8, 26 Dex3% reduced Movement Speed (Hidden)+(60-80) to maximum Life
(5-7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
"With piety and justice."
- Perandus family motto
Crest of Perandus inventory icon.png
Crest of Perandus inventory icon.png
83% reduced Movement Speed (Hidden)+(60-80) to maximum Life
(5-7.5) Life Regenerated per second
+30% to Lightning Resistance
0.6% of Physical Attack Damage Leeched as Life
+5% Chance to Block
LycosidaeLycosidae
Rawhide Tower Shield
Chance to Block: (29% to 31%)
Armour: (166 to 206)
Requires Level 11, 33 Str3% reduced Movement Speed (Hidden)+(120-160) to Armour
+(30-40) to maximum Life
Your hits can't be Evaded
+(3-5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
A true predator does not chase; It waits.
Lycosidae inventory icon.png
Lycosidae inventory icon.png
113% reduced Movement Speed (Hidden)+(120-160) to Armour
+(30-40) to maximum Life
Your hits can't be Evaded
+(3-5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
KaltenhaltKaltenhalt
Painted Buckler
Chance to Block: 29%
Evasion: (152 to 190)
Requires Level 16, 44 Dex3% reduced Movement Speed (Hidden)(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
Cold, miserable and alone... but alive.
Kaltenhalt inventory icon.png
Kaltenhalt inventory icon.png
163% reduced Movement Speed (Hidden)(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
KaltensoulKaltensoul
Painted Buckler
Chance to Block: 29%
Evasion: (152 to 190)
Requires Level 16, 44 Dex3% reduced Movement Speed (Hidden)(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage taken as Cold Damage
Flesh may freeze and rot, but the soul remains unbroken.
Kaltenhalt inventory icon.png
Kaltenhalt inventory icon.png
163% reduced Movement Speed (Hidden)(60-100)% increased Evasion Rating
+5% to maximum Cold Resistance
+50% to Cold Resistance
Reflects (25-50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage taken as Cold Damage
Light of LunarisLight of Lunaris
Jingling Spirit Shield
Chance to Block: (26% to 28%)
Energy Shield: (60 to 72)
Requires Level 28, 71 Int3% reduced Movement Speed (Hidden)
10% increased Spell Damage
(60-80)% increased Critical Strike Chance for Spells
(100-140)% increased Energy Shield
+(3-5)% Chance to Block
+1% to Critical Strike Multiplier per 1% Block Chance
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
Without night, there can be no day.
Light of Lunaris inventory icon.png
Light of Lunaris inventory icon.png
283% reduced Movement Speed (Hidden)
10% increased Spell Damage(60-80)% increased Critical Strike Chance for Spells
(100-140)% increased Energy Shield
+(3-5)% Chance to Block
+1% to Critical Strike Multiplier per 1% Block Chance
+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
RearguardRearguard
Broadhead Arrow Quiver
Requires Level 28Adds 6 to 12 Physical Damage to Attacks with Bows+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
(20-24)% Chance to Block
(12-15)% Chance to Block Spells
"It's a rare man that has eyes in the back of his head."
- Kiravi, Vaal Archer
Rearguard inventory icon.png
Rearguard inventory icon.png
28Adds 6 to 12 Physical Damage to Attacks with Bows+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
(20-24)% Chance to Block
(12-15)% Chance to Block Spells
Xirgil's CrankXirgil's Crank
Coiled Staff
Staves
Physical Damage: 2348
Critical Strike Chance: 6.40%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 28, 43 Str, 43 Int18% Chance to Block+1 to Level of Socketed Gems
15% Chance to Block
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
"Since one with knowledge of machines
might be able to bring the labyrinth to a standstill,
Izaro had us place many boobytrapped decoys.
But I know which switch brings the monster down."
- Xirgil, Trapbuilder's final words.
Xirgil's Crank inventory icon.png
Xirgil's Crank inventory icon.png
2818% Chance to Block+1 to Level of Socketed Gems
15% Chance to Block
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
Chalice of HorrorsChalice of Horrors
War Buckler
Chance to Block: 31%
Evasion: (163 to 189)
Requires Level 29, 74 Dex3% reduced Movement Speed (Hidden)+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
An eye for an eye. A curse for a curse.
Chalice of Horrors inventory icon.png
Chalice of Horrors inventory icon.png
293% reduced Movement Speed (Hidden)+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
Thirst for HorrorsThirst for Horrors
War Buckler
Chance to Block: 31%
Evasion: (163 to 189)
Requires Level 32, 74 Dex3% reduced Movement Speed (Hidden)+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
What goes out must come in.
Chalice of Horrors inventory icon.png
Chalice of Horrors inventory icon.png
323% reduced Movement Speed (Hidden)+1 to Level of Socketed Curse Gems
(30-50)% increased Evasion Rating
100% increased Curse Duration
+5% Chance to Block
10% Chance to Cause Monster to Flee on Block
1% of Damage Leeched as Life against Cursed Enemies
Sentari's AnswerSentari's Answer
Brass Spirit Shield
Chance to Block: 30%
Energy Shield: 43
Requires Level 33, 82 Int3% reduced Movement Speed (Hidden)25% of Block Chance applied to Spells
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Applies level 15 Punishment on Blocking a Melee Attack
Applies level 15 Temporal Chains on Blocking a Projectile Attack
Applies level 15 Elemental Weakness on Blocking a Spell
Open your eyes and you will see the cracks in your enemy's walls.
Open your mind and you will see the cracks in your enemy's plans.
Sentari's Answer inventory icon.png
Sentari's Answer inventory icon.png
333% reduced Movement Speed (Hidden)25% of Block Chance applied to Spells
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Applies level 15 Punishment on Blocking a Melee Attack
Applies level 15 Temporal Chains on Blocking a Projectile Attack
Applies level 15 Elemental Weakness on Blocking a Spell
Redblade BannerRedblade Banner
Painted Tower Shield
Chance to Block: 30%
Armour: 189
Requires Level 35, 87 Str3% reduced Movement Speed (Hidden)+(20-60) to maximum Life
+1 to Level of Socketed Warcry Gems
+5% Chance to Block
20% increased Endurance Charge Duration
Gain +10 Life when you Taunt an Enemy
Blood shed is blood shared.
Redblade Banner inventory icon.png
Redblade Banner inventory icon.png
353% reduced Movement Speed (Hidden)+(20-60) to maximum Life
+1 to Level of Socketed Warcry Gems
+5% Chance to Block
20% increased Endurance Charge Duration
Gain +10 Life when you Taunt an Enemy
The AnvilThe Anvil
Amber Amulet
Requires Level 45+(20-30) to Strength10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
+(34-48) Life gained when you Block
+(18-24) Mana gained when you Block
10% reduced Movement Speed
+3% to maximum Block Chance
8% Chance to Block
Reflects 240 to 300 Physical Damage to Attackers on Block
Forge your Perseverance on the Anvil of Faith.
The Anvil inventory icon.png
The Anvil inventory icon.png
45+(20-30) to Strength10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
+(34-48) Life gained when you Block
+(18-24) Mana gained when you Block
10% reduced Movement Speed
+3% to maximum Block Chance
8% Chance to Block
Reflects 240 to 300 Physical Damage to Attackers on Block
Advancing FortressAdvancing Fortress
Gut Ripper
Claws
Physical Damage: (36 to 39.6)(96 to 105.6)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 9
Requires Level 46, 80 Dex, 80 Int+21 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by level 12 Fortify
(100-120)% increased Physical Damage
+110 to Evasion Rating
+(30-50) to maximum Life
+35 to maximum Energy Shield
Reflects (71-90) Physical Damage to Melee Attackers
15% Chance to Block
"A man cowers behind his walls.
A woman carries her fortress with her.
In heart, in mind, in hand."
- Sekhema Deshret
Advancing Fortress inventory icon.png
Advancing Fortress inventory icon.png
46+21 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by level 12 Fortify
(100-120)% increased Physical Damage
+110 to Evasion Rating
+(30-50) to maximum Life
+35 to maximum Energy Shield
Reflects (71-90) Physical Damage to Melee Attackers
15% Chance to Block
Daresso's CourageDaresso's Courage
Baroque Round Shield
Chance to Block: (27% to 30%)
Armour: (212 to 233)
Evasion: (212 to 233)
Requires Level 54, 70 Str, 70 Dex3% reduced Movement Speed (Hidden)
120% increased Block Recovery
20% increased Physical Damage
(100-120)% increased Armour and Evasion
+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(10-20)% to Lightning Resistance
120% of Block Chance applied to Spells when on Low Life
+(3-6)% Chance to Block
By tourney's end, Daresso bled and shivered.
Yet even accursed treachery failed to steal the champion's victory.
Daresso's Courage inventory icon.png
Daresso's Courage inventory icon.png
543% reduced Movement Speed (Hidden)
120% increased Block Recovery20% increased Physical Damage
(100-120)% increased Armour and Evasion
+(10-20)% to Fire Resistance
+(10-20)% to Cold Resistance
+(10-20)% to Lightning Resistance
120% of Block Chance applied to Spells when on Low Life
+(3-6)% Chance to Block
Aegis AuroraAegis Aurora
Champion Kite Shield
Chance to Block: 32%
Armour: (336 to 374)
Energy Shield: (99 to 110)
Requires Level 62, 85 Str, 85 Int3% reduced Movement Speed (Hidden)(10-20)% increased Elemental Damage with Weapons
(80-100)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
Born from the marriage of ice and sky,
the aurora evokes both awe and power.
Aegis Aurora inventory icon.png
Aegis Aurora inventory icon.png
623% reduced Movement Speed (Hidden)(10-20)% increased Elemental Damage with Weapons
(80-100)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
Thousand Teeth TemuThousand Teeth Temu
Vaal Buckler
Chance to Block: 32%
Evasion: (478 to 525)
Requires Level 63, 159 Dex3% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
Crimson burn'd the star of sadness,
All was woe that seem'd but gladness.
Thousand Teeth Temu inventory icon.png
Thousand Teeth Temu inventory icon.png
633% reduced Movement Speed (Hidden)(100-120)% increased Evasion Rating
+(70-90) to maximum Life
0.4% of Physical Attack Damage Leeched as Life
+5% Chance to Block
Reflects 1 to 1000 Physical Damage to Attackers on Block
DuskdawnDuskdawn
Maelström Staff
Staves
Physical Damage: 57119
Critical Strike Chance: 6.40%
Attacks per Second: 1.20
Weapon Range: 11
Requires Level 64, 113 Str, 113 Int18% Chance to Block4% Chance to Block
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Block Chance
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
120% increased Spell Damage if you've dealt a Critical Strike Recently
"The world is not simply black and white,
it is not divided into good and evil.
But black and white, good and evil, do exist,
and we must know how to recognize them."
- Archbishop Geofri
Duskdawn inventory icon.png
Duskdawn inventory icon.png
6418% Chance to Block4% Chance to Block
(60-80)% increased Critical Strike Chance for Spells
Gain (10-20)% of Elemental Damage as Extra Chaos Damage
+1% to Critical Strike Multiplier per 1% Block Chance
+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently
120% increased Spell Damage if you've dealt a Critical Strike Recently
The AnticipationThe Anticipation
Ezomyte Tower Shield
Chance to Block: 30%
Armour: (998 to 1180)
Requires Level 64, 159 Str3% reduced Movement Speed (Hidden)(120-160)% increased Armour
+(50-70) to maximum Life
+6% Chance to Block
+1000 Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
We are within her reach,
and when the time is right,
she will reach into us.

This item can be transformed with a Blessing of Uul-Netol
The Anticipation inventory icon.png
The Anticipation inventory icon.png
643% reduced Movement Speed (Hidden)(120-160)% increased Armour
+(50-70) to maximum Life
+6% Chance to Block
+1000 Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
The SurrenderThe Surrender
Ezomyte Tower Shield
Chance to Block: 30%
Armour: (1044 to 1225)
Requires Level 64, 159 Str3% reduced Movement Speed (Hidden)Grants level 30 Reckoning Skill
(130-170)% increased Armour
+(65-80) to maximum Life
Recover 250 Life when you Block
+6% Chance to Block
+1500 Armour if you've Blocked Recently
Our hearts cry out
but are silenced by our flesh
and so we give up our flesh.
The Surrender inventory icon.png
The Surrender inventory icon.png
643% reduced Movement Speed (Hidden)Grants level 30 Reckoning Skill
(130-170)% increased Armour
+(65-80) to maximum Life
Recover 250 Life when you Block
+6% Chance to Block
+1500 Armour if you've Blocked Recently
The Bringer of RainThe Bringer of Rain
Nightmare Bascinet
Armour: (423 to 564)
Evasion: (609 to 812)
Requires Level 67, 62 Str, 85 DexSocketed Gems are Supported by level 18 Melee Physical Damage
Socketed Gems are Supported by level 12 Faster Attacks
Socketed Gems are supported by level 6 Blind
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(120-160) to maximum Life
20% chance to gain an Endurance Charge when you Block
Extra gore
Can't use Chest armour
6% Chance to Block
"What lies beneath your feet?!"
"Sacred ground, watered with tears of blood!"
The Bringer of Rain inventory icon.png
The Bringer of Rain inventory icon.png
67Socketed Gems are Supported by level 18 Melee Physical Damage
Socketed Gems are Supported by level 12 Faster Attacks
Socketed Gems are supported by level 6 Blind
Adds 20 to 30 Physical Damage to Attacks
(200-300)% increased Armour and Evasion
+(120-160) to maximum Life
20% chance to gain an Endurance Charge when you Block
Extra gore
Can't use Chest armour
6% Chance to Block
Broken FaithBroken Faith
Archon Kite Shield
Chance to Block: 12%
Armour: 135
Energy Shield: 40
Requires Level 68, 85 Str, 85 Int3% reduced Movement Speed (Hidden)
+12% to all Elemental Resistances
0.4% of Chaos Damage Leeched as Life
Gain (5-10)% of Physical Damage as Extra Chaos Damage
-10% Chance to Block
(20-30)% increased Damage when you have no Energy Shield
30% chance to gain Unholy Might on block for 3 seconds
Be not blinded by the light.
Broken Faith inventory icon.png
Broken Faith inventory icon.png
683% reduced Movement Speed (Hidden)
+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life
Gain (5-10)% of Physical Damage as Extra Chaos Damage
-10% Chance to Block
(20-30)% increased Damage when you have no Energy Shield
30% chance to gain Unholy Might on block for 3 seconds
Hegemony's EraHegemony's Era
Judgement Staff
Staves
Physical Damage: (241 to 251)(303 to 333)
Critical Strike Chance: (7.92% to 8.58%)
Attacks per Second: (1.40 to 1.45)
Weapon Range: 11
Requires Level 68, 113 Str, 113 Int12% Chance to Block6% Chance to Block
Adds (180-190) to (190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
The right to rule demands mental acuity,
a strong arm,
And a tenacious sense of justice.
Hegemony's Era inventory icon.png
Hegemony's Era inventory icon.png
6812% Chance to Block6% Chance to Block
Adds (180-190) to (190-220) Physical Damage
(12-16)% increased Attack Speed
(20-30)% increased Critical Strike Chance
+1 to Maximum Power Charges
10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage
Lioneye's RemorseLioneye's Remorse
Pinnacle Tower Shield
Chance to Block: 30%
Armour: (1218 to 1421)
Drop Level: 73
Requires Level 70, 159 Str
3% reduced Movement Speed (Hidden)(200-250)% increased Armour
20% increased Stun and Block Recovery
+(80-100) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block
Marceus' unblemished shield is a testament
to his arrogance... and his fate.
Lioneye's Remorse inventory icon.png
Lioneye's Remorse inventory icon.png
703% reduced Movement Speed (Hidden)(200-250)% increased Armour
20% increased Stun and Block Recovery
+(80-100) to maximum Life
5% reduced Movement Speed
-25 Physical Damage taken from Projectile Attacks
+5% Chance to Block

Additional Block Chance while Dual Wielding

ItemLvl.Stats
Ungil's GaucheUngil's Gauche
Boot Knife
Daggers
Physical Damage: (14.4 to 16)(54 to 60)
Elemental Damage: 3–30
Critical Strike Chance: 6.60%
Attacks per Second: 1.54
Weapon Range: 8
Requires Level 20, 31 Dex, 45 Int40% increased Global Critical Strike Chance12% additional Block Chance while Dual Wielding
(80-100)% increased Physical Damage
+(10-20) to Dexterity
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Unwieldy and garish became graceful
and deadly in Ungil's nimble hands.
Ungil's Gauche inventory icon.png
Ungil's Gauche inventory icon.png
2040% increased Global Critical Strike Chance12% additional Block Chance while Dual Wielding
(80-100)% increased Physical Damage
+(10-20) to Dexterity
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Prismatic EclipsePrismatic Eclipse
Twilight Blade
One Hand Swords
Physical Damage: (43 to 53)(97 to 106)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 53, 91 Str, 91 Dex18% increased Accuracy Rating8% additional Block Chance while Dual Wielding
Adds (20-30) to (31-40) Physical Damage
12% increased Global Attack Speed per Green Socket
25% increased Physical Damage with Weapons per Red Socket
"A raging Solaris seared and contorted the orb's surface.
A despairing Lunaris filled the scars with her tears.
Yet Viridi remained, trapped within, forever more."
- Azmerian Creation Myth
Prismatic Eclipse inventory icon.png
Prismatic Eclipse inventory icon.png
5318% increased Accuracy Rating8% additional Block Chance while Dual Wielding
Adds (20-30) to (31-40) Physical Damage
12% increased Global Attack Speed per Green Socket
25% increased Physical Damage with Weapons per Red Socket
Wings of EntropyWings of Entropy
Sundering Axe
Two Hand Axes
Physical Damage: (124 to 136.4)(256 to 281.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 60, 149 Str, 76 Dex25% of Block Chance applied to Spells
8% additional Block Chance while Dual Wielding
(100-120)% increased Physical Damage
Adds (55-65) to (100-120) Fire Damage in Main Hand
Adds (55-65) to (100-120) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.
Wings of Entropy inventory icon.png
Wings of Entropy inventory icon.png
6025% of Block Chance applied to Spells
8% additional Block Chance while Dual Wielding
(100-120)% increased Physical Damage
Adds (55-65) to (100-120) Fire Damage in Main Hand
Adds (55-65) to (100-120) Chaos Damage in Off Hand
Counts as Dual Wielding
Essentia SanguisEssentia Sanguis
Eye Gouger
Claws
Physical Damage: (55.2 to 64.4)(146.4 to 170.8)
Elemental Damage: 1–80
Critical Strike Chance: 6.30%
Attacks per Second: (1.80 to 1.95)
Weapon Range: 9
Requires Level 64, 113 Dex, 113 Int+31 Life gained for each Enemy hit by Attacks8% additional Block Chance while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 80 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Ghost Reaver
The darkest clouds clashed and coupled,
giving birth to four lightning children of hate.
Essentia Sanguis inventory icon.png
Essentia Sanguis inventory icon.png
64+31 Life gained for each Enemy hit by Attacks8% additional Block Chance while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 80 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Ghost Reaver
Mark of the Doubting KnightMark of the Doubting Knight
Platinum Kris
Daggers
Physical Damage: (62 to 68)(251.1 to 275.4)
Critical Strike Chance: 7.00%
Attacks per Second: 1.08
Weapon Range: 8
Requires Level 64, 76 Dex, 149 Int80% increased Global Critical Strike Chance5% additional Block Chance while Dual Wielding
(210-240)% increased Physical Damage
10% reduced Attack Speed
+(6-10)% to all Elemental Resistances
Melee Critical Strikes have 25% chance to cause Bleeding
Melee Critical Strikes have 25% chance to Poison the Enemy
Nothing is pure.
Slice open the Innocent
And spill a thousand Sins.
Mark of the Doubting Knight inventory icon.png
Mark of the Doubting Knight inventory icon.png
6480% increased Global Critical Strike Chance5% additional Block Chance while Dual Wielding
(210-240)% increased Physical Damage
10% reduced Attack Speed
+(6-10)% to all Elemental Resistances
Melee Critical Strikes have 25% chance to cause Bleeding
Melee Critical Strikes have 25% chance to Poison the Enemy
Rigwald's CommandRigwald's Command
Midnight Blade
One Hand Swords
Physical Damage: (86 to 106)(224 to 254)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 9
Requires Level 68, 113 Str, 113 Dex18% increased Accuracy Rating10% additional Block Chance while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
80% increased Physical Damage with Axes
+(350-400) to Accuracy Rating
15% chance to gain a Frenzy Charge on Kill
Fear not death. Turn to him, face him.
And smile as he sinks his teeth
into the throats of our oppressors.
Rigwald's Command inventory icon.png
Rigwald's Command inventory icon.png
6818% increased Accuracy Rating10% additional Block Chance while Dual Wielding
Adds (60-80) to (150-180) Physical Damage
80% increased Physical Damage with Axes
+(350-400) to Accuracy Rating
15% chance to gain a Frenzy Charge on Kill

Additional Spell Block Chance

ItemLvl.Stats
RearguardRearguard
Broadhead Arrow Quiver
Requires Level 28Adds 6 to 12 Physical Damage to Attacks with Bows+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
(20-24)% Chance to Block
(12-15)% Chance to Block Spells
"It's a rare man that has eyes in the back of his head."
- Kiravi, Vaal Archer
Rearguard inventory icon.png
Rearguard inventory icon.png
28Adds 6 to 12 Physical Damage to Attacks with Bows+(400-450) to Armour
(20-30)% increased Projectile Speed
50% increased Stun and Block Recovery
(15-20)% increased Projectile Damage
(20-24)% Chance to Block
(12-15)% Chance to Block Spells
Great Old One's WardGreat Old One's Ward
Corrugated Buckler
Chance to Block: 27%
Evasion: 164
Requires Level 46, 112 Dex3% reduced Movement Speed (Hidden)Adds (8-12) to (15-20) Physical Damage to Attacks
(6-10)% increased Attack Speed
+(50-70) to maximum Life
(8-12)% Chance to Block Spells
The horrors we've encountered are nothing
compared to the horrors we haven't.
Great Old One's Ward inventory icon.png
Great Old One's Ward inventory icon.png
463% reduced Movement Speed (Hidden)Adds (8-12) to (15-20) Physical Damage to Attacks
(6-10)% increased Attack Speed
+(50-70) to maximum Life
(8-12)% Chance to Block Spells

% of Block Chance applied to Spells

ItemLvl.Stats
Reckless DefenceReckless Defence
Cobalt Jewel
20% of Block Chance applied to Spells
(2-4)% additional Block Chance
(7-10)% additional Chance to receive a Critical Strike
There's no motivation for genius
quite like desperation.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Reckless Defence inventory icon.png
Reckless Defence inventory icon.png
120% of Block Chance applied to Spells
(2-4)% additional Block Chance
(7-10)% additional Chance to receive a Critical Strike
Stone of LazhwarStone of Lazhwar
Lapis Amulet
Requires Level 5+(20-30) to Intelligence50% of Block Chance applied to Spells
(10-15)% increased Cast Speed
+(30-50) to maximum Mana
You are slow, foolish and ignorant.
I am not.
Stone of Lazhwar inventory icon.png
Stone of Lazhwar inventory icon.png
5+(20-30) to Intelligence50% of Block Chance applied to Spells
(10-15)% increased Cast Speed
+(30-50) to maximum Mana
Sentari's AnswerSentari's Answer
Brass Spirit Shield
Chance to Block: 30%
Energy Shield: 43
Requires Level 33, 82 Int3% reduced Movement Speed (Hidden)25% of Block Chance applied to Spells
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Applies level 15 Punishment on Blocking a Melee Attack
Applies level 15 Temporal Chains on Blocking a Projectile Attack
Applies level 15 Elemental Weakness on Blocking a Spell
Open your eyes and you will see the cracks in your enemy's walls.
Open your mind and you will see the cracks in your enemy's plans.
Sentari's Answer inventory icon.png
Sentari's Answer inventory icon.png
333% reduced Movement Speed (Hidden)25% of Block Chance applied to Spells
+(20-30) to Intelligence
(4-8)% increased Quantity of Items found
+5% Chance to Block
Applies level 15 Punishment on Blocking a Melee Attack
Applies level 15 Temporal Chains on Blocking a Projectile Attack
Applies level 15 Elemental Weakness on Blocking a Spell
RainbowstrideRainbowstride
Conjurer Boots
Energy Shield: (105 to 123)Requires Level 53, 94 Int(20-25)% of Block Chance applied to Spells
+(40-60) to maximum Mana
(140-180)% increased Energy Shield
+20% to all Elemental Resistances
20% increased Movement Speed
"They say that you should take life's troubles in your stride.
Some men have a longer stride than others."
- Gaius Sentari
Rainbowstride inventory icon.png
Rainbowstride inventory icon.png
53(20-25)% of Block Chance applied to Spells
+(40-60) to maximum Mana
(140-180)% increased Energy Shield
+20% to all Elemental Resistances
20% increased Movement Speed
Saffell's FrameSaffell's Frame
Branded Kite Shield
Chance to Block: 24%
Armour: 162
Energy Shield: 47
Requires Level 59, 76 Str, 76 Int3% reduced Movement Speed (Hidden)
+4% to all Elemental Resistances
(70-80)% of Block Chance applied to Spells
(20-30)% increased Spell Damage
+10% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attacks
A swift mind solves problems before they occur.
Saffell's Frame inventory icon.png
Saffell's Frame inventory icon.png
593% reduced Movement Speed (Hidden)
+4% to all Elemental Resistances(70-80)% of Block Chance applied to Spells
(20-30)% increased Spell Damage
+10% to all Elemental Resistances
+4% to all maximum Resistances
Cannot Block Attacks
Wings of EntropyWings of Entropy
Sundering Axe
Two Hand Axes
Physical Damage: (124 to 136.4)(256 to 281.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 60, 149 Str, 76 Dex25% of Block Chance applied to Spells
8% additional Block Chance while Dual Wielding
(100-120)% increased Physical Damage
Adds (55-65) to (100-120) Fire Damage in Main Hand
Adds (55-65) to (100-120) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.
Wings of Entropy inventory icon.png
Wings of Entropy inventory icon.png
6025% of Block Chance applied to Spells
8% additional Block Chance while Dual Wielding
(100-120)% increased Physical Damage
Adds (55-65) to (100-120) Fire Damage in Main Hand
Adds (55-65) to (100-120) Chaos Damage in Off Hand
Counts as Dual Wielding
Rathpith GlobeRathpith Globe
Titanium Spirit Shield
Chance to Block: 25%
Energy Shield: (184 to 218)
Drop Level: 74
Requires Level 68, 159 Int
3% reduced Movement Speed (Hidden)(40-60)% of Block Chance applied to Spells
(40-60)% increased Spell Damage
10% increased maximum Life
(120-160)% increased Energy Shield
+25% to Lightning Resistance
The Vaal emptied their slaves of beating hearts,
and left a mountain of twitching dead.
Rathpith Globe inventory icon.png
Rathpith Globe inventory icon.png
683% reduced Movement Speed (Hidden)(40-60)% of Block Chance applied to Spells
(40-60)% increased Spell Damage
10% increased maximum Life
(120-160)% increased Energy Shield
+25% to Lightning Resistance

Maximum Block Chance

ItemLvl.Stats
The AnvilThe Anvil
Amber Amulet
Requires Level 45+(20-30) to Strength10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
+(34-48) Life gained when you Block
+(18-24) Mana gained when you Block
10% reduced Movement Speed
+3% to maximum Block Chance
8% Chance to Block
Reflects 240 to 300 Physical Damage to Attackers on Block
Forge your Perseverance on the Anvil of Faith.
The Anvil inventory icon.png
The Anvil inventory icon.png
45+(20-30) to Strength10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
+(34-48) Life gained when you Block
+(18-24) Mana gained when you Block
10% reduced Movement Speed
+3% to maximum Block Chance
8% Chance to Block
Reflects 240 to 300 Physical Damage to Attackers on Block

ES/Life/Mana gained on Block

ItemLvl.Stats
The AnvilThe Anvil
Amber Amulet
Requires Level 45+(20-30) to Strength10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
+(34-48) Life gained when you Block
+(18-24) Mana gained when you Block
10% reduced Movement Speed
+3% to maximum Block Chance
8% Chance to Block
Reflects 240 to 300 Physical Damage to Attackers on Block
Forge your Perseverance on the Anvil of Faith.
The Anvil inventory icon.png
The Anvil inventory icon.png
45+(20-30) to Strength10% reduced Attack Speed
10% reduced Cast Speed
+(400-500) to Armour
+(34-48) Life gained when you Block
+(18-24) Mana gained when you Block
10% reduced Movement Speed
+3% to maximum Block Chance
8% Chance to Block
Reflects 240 to 300 Physical Damage to Attackers on Block
Aegis AuroraAegis Aurora
Champion Kite Shield
Chance to Block: 32%
Armour: (336 to 374)
Energy Shield: (99 to 110)
Requires Level 62, 85 Str, 85 Int3% reduced Movement Speed (Hidden)(10-20)% increased Elemental Damage with Weapons
(80-100)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block
Born from the marriage of ice and sky,
the aurora evokes both awe and power.
Aegis Aurora inventory icon.png
Aegis Aurora inventory icon.png
623% reduced Movement Speed (Hidden)(10-20)% increased Elemental Damage with Weapons
(80-100)% increased Armour and Energy Shield
+10% to all Elemental Resistances
+5% to maximum Cold Resistance
+6% Chance to Block
Replenishes Energy Shield by 2% of Armour when you Block

Block during flask effect

ItemLvl.Stats
Rumi's ConcoctionRumi's Concoction
Granite Flask
Lasts 4.00 Seconds
Consumes 30 of 60 Charges on use
+3000 to Armour
Requires Level 68(14-20)% Chance to Block during Flask effect
(6-10)% Chance to Block Spells during Flask effect
"Yesterday I was clever, so I wanted to change the world.
Today I am wise, so I am changing myself."
-Rumi of the Vaal
Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
Rumi's Concoction inventory icon.png
Rumi's Concoction inventory icon.png
68(14-20)% Chance to Block during Flask effect
(6-10)% Chance to Block Spells during Flask effect

Minion Block

ItemLvl.Stats
SkullheadSkullhead
Secutor Helm
Armour: (136 to 153)
Evasion: (136 to 153)
Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion
+(50-70) to maximum Life
+(50-70) to maximum Mana
Minions have 10% Chance to Block
Minions have +(300-350) to Armour
Minions Regenerate 2% Life per second
All that was left of the Iron King was his bleached skull.
Yet it was all the Iron King needed.
Skullhead inventory icon.png
Skullhead inventory icon.png
36(60-80)% increased Armour and Evasion
+(50-70) to maximum Life
+(50-70) to maximum Mana
Minions have 10% Chance to Block
Minions have +(300-350) to Armour
Minions Regenerate 2% Life per second

Miscellaneous

  • Belt of the Deceiver inventory icon.pngBelt of the DeceiverBelt of the Deceiver
    Heavy Belt
    Requires Level 20+(25-35) to Strength10% reduced Chance to Block Attacks and Spells
    (15-25)% increased Physical Damage
    You take 30% reduced Extra Damage from Critical Strikes
    +(30-40) to maximum Life
    +(6-10)% to all Elemental Resistances
    In battle, virtue matters not.
    Only victory.
    Belt of the Deceiver inventory icon.png
  • Cybil's Paw inventory icon.pngCybil's PawCybil's Paw
    Thresher Claw
    Claws
    Physical Damage: 1848
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 9
    Requires Level 37, 53 Dex, 77 Int+21 Life gained for each Enemy hit by Attacks(8-12)% increased Cast Speed
    +(30-40) to maximum Mana
    +(5-8) Life gained for each Enemy hit by your Spells
    8% increased Spell Damage per 5% Block Chance
    Tread lightly, lest their vigil find you.
    Speak softly, lest their reason fend you.
    Cut gently, lest their spirit haunt you.
    Cybil's Paw inventory icon.png
  • Fortified Legion inventory icon.pngFortified LegionFortified Legion
    Cobalt Jewel
    Limited to: 1Minions have (5-15)% increased maximum Life
    Minions Recover 2% of their Maximum Life when they Block
    When you throw iron weapons against an iron wall
    you only make the wall grow thicker.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Fortified Legion inventory icon.png
  • Lightbane Raiment inventory icon.pngLightbane RaimentLightbane Raiment
    Ornate Ringmail
    Armour: (407 to 444)
    Energy Shield: (118 to 129)
    Requires Level 47, 69 Str, 69 Int5% reduced Movement Speed (Hidden)(120-140)% increased Armour and Energy Shield
    30% of Physical Damage Converted to Chaos Damage
    Reflects 30 Chaos Damage to Melee Attackers
    25% reduced Light Radius
    100% chance on Block to create Desecrated Ground
    Desecrated Ground deals 75 Chaos Damage per second (Hidden)
    Desecrated Ground has a radius of 16 (Hidden)
    . . . and the Light faded and hope waned
    Zahndethus cast aside his faith
    and embraced the darkness.
    Lightbane Raiment inventory icon.png
  • Titucius' Span inventory icon.pngTitucius' SpanTitucius' Span
    Reinforced Tower Shield
    Chance to Block: 23%
    Armour: (398 to 448)
    Requires Level 30, 76 Str3% reduced Movement Speed (Hidden)(60-80)% increased Armour
    +(30-50) to maximum Life
    -10 Physical Damage taken from Projectile Attacks
    200% increased Armour against Projectiles
    +25% additional Block Chance against Projectiles
    A mighty bulwark, curved and strong
    A dauntless wall, against the throng
    All lance and arrow, knocked aside
    For rout of foe, for turn of tide.
    Titucius' Span inventory icon.png
  • Zahndethus' Cassock inventory icon.pngZahndethus' CassockZahndethus' Cassock
    Sage's Robe
    Energy Shield: (138 to 158)Requires Level 37, 104 Int3% reduced Movement Speed (Hidden)Adds 1 to 40 Lightning Damage to Attacks
    (75-100)% increased Energy Shield
    +(40-50)% to Chaos Resistance
    25% increased Light Radius
    100% chance on Block to create Consecrated Ground
    Consecrated Ground regenerates 4 Life per second (Hidden)
    Consecrated Ground has a radius of 16 (Hidden)
    When dead men rise and darkness falls
    Only faith can be your walls
    Walls of Light, not of brick
    Twice as strong and twice as thick
    Zahndethus' Cassock inventory icon.png

Passive skills

There are passive skills that grant blocking bonuses.

Chance to block with shields

These passive skills grant additional chance to block with a shield equipped.

Name Bonuses
Block
  • 2% additional Block Chance while Dual Wielding or holding a Shield
Block and Block Recovery
  • 30% increased Block Recovery
  • 1% additional Block Chance while Dual Wielding or holding a Shield
Block Chance and Melee Damage with Shield
  • 1% additional Chance to Block with Shields
  • 8% increased Melee Physical Damage while holding a Shield
Shield Block
  • 2% additional Chance to Block with Shields
Shield Block and Block Recovery
  • 2% additional Chance to Block with Shields
  • 30% increased Block Recovery
Shield Block and Shield Defences
  • 1% additional Chance to Block with Shields
  • 25% increased Defences from equipped Shield
Command of Steel
  • 2% additional Chance to Block with Shields
  • 60% increased Defences from equipped Shield
Defiance
  • 3% additional Chance to Block with Shields
  • 25% increased Defences from equipped Shield
  • 20% increased Melee Physical Damage
Deflection
  • 4% additional Chance to Block with Shields
  • 40% increased Defences from equipped Shield
Precise Interception
  • 3% additional Chance to Block with Shields
  • 60% increased Defences from equipped Shield
  • 15% increased Physical Attack Damage while holding a Shield
Sanctuary
  • 3% additional Chance to Block with Shields
  • +12% Elemental Resistances while holding a Shield
Slashing Comeback
  • 24% increased Physical Damage with Swords
  • 20% increased Accuracy Rating with Swords
  • 4% additional Block Chance while Dual Wielding or holding a Shield
Solidity
  • 3% additional Chance to Block with Shields
  • 25% increased Defences from equipped Shield
  • 10% increased Melee Physical Damage while holding a Shield
Testudo
  • 4% additional Chance to Block with Shields
  • 60% increased Block Recovery
  • +8 Mana gained when you Block
Weapon Artistry
  • 4% increased Attack Speed
  • 2% additional Block Chance while Dual Wielding or holding a Shield
  • 16% increased Physical Damage with Attacks
  • +10 to Strength and Dexterity

Chance to block with staves

These passive skills grant additional chance to block with a staff equipped.

Name Bonuses
Staff Block
  • 2% additional Block Chance with Staves
Whirling Barrier
  • 6% additional Block Chance with Staves
  • 10% chance to gain a Power Charge when you Block

Chance to block while dual wielding

These passive skills grant additional chance to block while dual wielding.

Name Bonuses
Block
  • 2% additional Block Chance while Dual Wielding or holding a Shield
Block and Block Recovery
  • 30% increased Block Recovery
  • 1% additional Block Chance while Dual Wielding or holding a Shield
Dual Wield Block
  • 2% additional Block Chance while Dual Wielding
Dual Wield Damage and Block
  • 2% additional Block Chance while Dual Wielding
  • 6% increased Physical Weapon Damage while Dual Wielding
Aspect of the Panther
  • 2% additional Block Chance while Dual Wielding
  • 6% increased Attack Speed while Dual Wielding
  • +10 to maximum Life
  • 16% increased Physical Weapon Damage while Dual Wielding
Blade Barrier
  • 3% additional Block Chance while Dual Wielding
  • 50% increased Block Recovery
  • 18% increased Physical Weapon Damage while Dual Wielding
Dervish
  • 2% additional Block Chance while Dual Wielding
  • 6% increased Attack Speed while Dual Wielding
  • 24% increased Physical Weapon Damage while Dual Wielding
Gemini
  • 2% additional Block Chance while Dual Wielding
  • 15% increased Accuracy Rating while Dual Wielding
  • 20% increased Physical Weapon Damage while Dual Wielding
Slashing Comeback
  • 24% increased Physical Damage with Swords
  • 20% increased Accuracy Rating with Swords
  • 4% additional Block Chance while Dual Wielding or holding a Shield
Swagger
  • 2% additional Block Chance while Dual Wielding
  • 24% increased Physical Weapon Damage while Dual Wielding
Weapon Artistry
  • 4% increased Attack Speed
  • 2% additional Block Chance while Dual Wielding or holding a Shield
  • 16% increased Physical Damage with Attacks
  • +10 to Strength and Dexterity

Chance to block spells with shields

These passive skills grant additional chance to block spells with a shield equipped.

Name Bonuses
Shield Spell Block
  • 2% additional Chance to Block Spells with Shields
Mind Barrier
  • 5% additional Chance to Block Spells with Shields

Chance to block for minions

These passive skills grant additional chance to block for minions.

Name Bonuses
Decay Ward
  • Minions have 4% Chance to Block
  • Minions Recover 1% of their Maximum Life when they Block
Minion Block
  • Minions have 2% Chance to Block

Block recovery

These passive skills grant increased block recovery.

Name Bonuses
Block Recovery
  • 40% increased Block Recovery
Block and Block Recovery
  • 30% increased Block Recovery
  • 1% additional Block Chance while Dual Wielding or holding a Shield
Shield Block and Block Recovery
  • 2% additional Chance to Block with Shields
  • 30% increased Block Recovery
Blade Barrier
  • 3% additional Block Chance while Dual Wielding
  • 50% increased Block Recovery
  • 18% increased Physical Weapon Damage while Dual Wielding
Testudo
  • 4% additional Chance to Block with Shields
  • 60% increased Block Recovery
  • +8 Mana gained when you Block

Ascendancy skills

The following Ascendancy class skills are related to blocking:

Ascendancy Class Name Bonuses
Guardian
Guardian avatar.png
Armour and Energy Shield, Block Chance
  • 14% increased Armour
  • 6% increased maximum Energy Shield
  • 2% additional Block Chance
Gladiator
Gladiator avatar.png
One Handed Speed, Block Chance
  • 2% additional Block Chance while Dual Wielding or holding a Shield
  • 5% increased Attack Speed with One Handed Weapons
Guardian
Guardian avatar.png
Bastion of Hope
  • 5% additional Block Chance
  • You and nearby Allies cannot be Stunned if you've Blocked Recently
  • 50% additional Block Chance for 1 second every 5 seconds
Ascendant
Ascendant avatar.png
Gladiator
  • 30% of Block Chance applied to Spells
  • 3% additional Block Chance
  • Attacks have 15% chance to cause Bleeding
  • 30% increased Damage if you've killed a Bleeding Enemy Recently
Ascendant
Ascendant avatar.png
Guardian
  • 3% additional Block Chance
  • Every 5 seconds, remove Curses and Elemental Status Ailments from you
  • You and Allies have 12% increased Attack and Cast Speed while affected

by Auras you Cast

  • You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other
Gladiator
Gladiator avatar.png
Painforged
  • 8% additional Block Chance if you were Damaged by a Hit Recently
  • 40% increased Damage if you've taken no Damage from Hits Recently
Gladiator
Gladiator avatar.png
Versatile Combatant
  • 100% of Block Chance applied to Spells
Gladiator
Gladiator avatar.png
Violent Retaliation
  • 8% increased Physical Damage for each Hit you've Blocked Recently
  • 4% increased Movement Speed for each Hit you've Blocked Recently
  • 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently

Version history

Version Changes
1.3.0
  • Block chance has been reduced, replaced, or removed throughout the tree. Spell block in the Witch area has also been reduced slightly.

References

  1. Mark_GGG (December 3, 2012). "Mechanics Thread". Path of Exile Forum. Retrieved October 21, 2013.
  2. Mark_GGG (November 5, 2012). "Viper Strike overriding block chance/dodge/evasion". Path of Exile Forum. Retrieved October 21, 2013.