Active skill gem

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Active Skill Gems
Also referred to as:
  • active gems

Active skill gems are an item class which grants active skills to the player by placing them into an item socket. Similar to support skill gems active skill gems can gain experience and level up increasing both their attribute and level requirement as well as the effect of the stats granted by the skill.

Active skill gems can be further augmented by placing support skill gems with matching gem tags into a linked socket.

List of active skill gems

A list of active skill gems is displayed below.
Skill gemInt.Dex.Lvl.
Abyssal Cry inventory icon.pngAbyssal CryAbyssal CryWarcry, AoE, Duration, Chaos
Mana Cost: (26 to 56)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Drop Level: 34
Requires Level 34
Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The hinder effect is increased by surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
1% increased Duration
(0.6-0.86)% reduced Movement Speed per Nearby Enemy
(20-26)% reduced Movement Speed
Explosion deals Chaos Damage equal to 8% of the Monster's maximum Life
Base duration is 6 seconds
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Abyssal Cry skill icon.png
Abyssal Cry inventory icon.png
N/AN/A34
Ancestral Protector inventory icon.pngAncestral ProtectorAncestral ProtectorTotem, Attack, Duration, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Summons an Ancestor Totem which will attack enemies with melee strikes while you stand close to it. Being near it grants you more attack speed.Per 1% Quality:
1% increased Totem Damage
Deals (80-133.2)% of Base Attack Damage
Totem lasts 12 seconds
Attacks with +16 to Melee range
50% increased Totem Placement speed
(10-20)% more Attack Speed while Totem is Active
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Protector skill icon.png
Ancestral Protector inventory icon.png
N/AN/A4
Ancestral Warchief inventory icon.pngAncestral WarchiefAncestral WarchiefTotem, Attack, Duration, AoE, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Summons an Ancestor Totem that will attack enemies with a powerful main hand slam while you stand close to it. Being near it grants you more melee damage.Per 1% Quality:
1% increased Totem Damage
Deals (100-122.8)% of Base Attack Damage
Totem lasts 12 seconds
50% increased Totem Placement speed
(8-18)% more Melee Damage while Totem is Active
10% less Attack Speed
Attacks with +10 to Melee range
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ancestral Warchief skill icon.png
Ancestral Warchief inventory icon.png
N/AN/A28
Anger inventory icon.pngAngerAngerAura, Spell, AoE, Fire
Radius: 36
Mana Reserved: 50%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies deal (12-83) to (21-138) additional Fire Damage with Attacks
(0-40)% increased Area of Effect radius
You and nearby allies deal (10-69) to (16-110) additional Fire Damage with Spells
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Anger skill icon.png
Anger inventory icon.png
yesN/A24
Animate Guardian inventory icon.pngAnimate GuardianAnimate GuardianSpell, Minion
Mana Cost: (19 to 36)
Cast Time: 0.60 sec
Drop Level: 28
Requires Level 28
Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified weapons.Per 1% Quality:
Minions have 2% increased Movement Speed
Can use Items requiring up to level (33-100)
(0-76)% increased maximum Life
Minions deal (0-76)% increased Physical Damage with Melee Attacks
Minions' Attacks deal (22-56) to (34-84) additional Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Animate Guardian skill icon.png
Animate Guardian inventory icon.png
yesN/A28
Cleave inventory icon.pngCleaveCleaveAttack, AoE, Melee
Radius: 20
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 1The character swings their weapon (or both weapons if dual wielding) in an arc towards the target. Also does damage to other nearby monsters. Only works with Axes and Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-163.2)% of Base Attack Damage
When Dual Wielding, Deals 60% Damage from each Weapon combined
(0-19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cleave skill icon.png
Cleave inventory icon.png
N/Ayes1
Decoy Totem inventory icon.pngDecoy TotemDecoy TotemTotem, Spell, Duration, AoE
Radius: 60
Mana Cost: (9 to 35)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Summons a totem that taunts nearby monsters to attack it.Per 1% Quality:
1% increased totem life
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Totems Summoned by this Skill cannot Evade
(0-38)% increased totem life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Decoy Totem skill icon.png
Decoy Totem inventory icon.png
N/AN/A4
Determination inventory icon.pngDeterminationDeterminationAura, Spell, AoE
Radius: 36
Mana Reserved: 50%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that grants armour to you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (32-51)% more Armour
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Determination skill icon.png
Determination inventory icon.png
N/AN/A24
Devouring Totem inventory icon.pngDevouring TotemDevouring TotemTotem, Spell, Duration
Mana Cost: (20 to 44)
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.Per 1% Quality:
1% increased totem life
Summons a Totem which uses this Skill
Totem lasts 8 seconds
Leeches (30-299) Life to you for each corpse consumed
Leeches (9-59) Mana to you for each corpse consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Devouring Totem skill icon.png
Devouring Totem inventory icon.png
N/AN/A4
Dominating Blow inventory icon.pngDominating BlowDominating BlowAttack, Minion, Duration, Melee
Mana Cost: (12 to 16)
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Attacks the enemy with a melee strike. If a non-unique enemy is killed shortly after being hit by Dominating Blow, that enemy is revived as a minion until the skill duration ends.Per 1% Quality:
Minions deal 0.5% increased Damage
Deals (125-164.9)% of Base Attack Damage
Base duration is 20 seconds
Minions deal 35% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dominating Blow skill icon.png
Dominating Blow inventory icon.png
yesN/A28
Earthquake inventory icon.pngEarthquakeEarthquakeAttack, AoE, Duration, Melee
Mana Cost: 10
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.Per 1% Quality:
1% increased Physical Damage
Deals (90-109)% of Base Attack Damage
Base duration is 1.5 seconds
Aftershock deals 50% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Earthquake skill icon.png
Earthquake inventory icon.png
N/AN/A28
Enduring Cry inventory icon.pngEnduring CryEnduring CryWarcry, AoE, Duration
Radius: 60
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Drop Level: 16
Requires Level 16
Performs a warcry, adding endurance charges proportional to the number of surrounding enemies and granting life regeneration to you for a short time if there are nearby enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
3% increased Area of Effect radius
(8-36) Endurance Charges granted per one hundred nearby enemies
Base duration is 0.75 seconds
(48-394) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enduring Cry skill icon.png
Enduring Cry inventory icon.png
N/AN/A16
Flame Totem inventory icon.pngFlame TotemFlame TotemProjectile, Totem, Spell, Duration, Fire
Mana Cost: (12 to 42)
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 25%
Projectile Speed: 750
Drop Level: 4
Requires Level 4
Summons a totem that fires a stream of flame at nearby enemies.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (1-122) to (2-183) Fire Damage
(0-2) additional Projectiles
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Totem skill icon.png
Flame Totem inventory icon.png
yesN/A4
Glacial Hammer inventory icon.pngGlacial HammerGlacial HammerAttack, Melee, Cold
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1Hits the enemy, converting some of your physical damage to cold damage. If the enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (140-181.8)% of Base Attack Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Hammer skill icon.png
Glacial Hammer inventory icon.png
N/AN/A1
Ground Slam inventory icon.pngGround SlamGround SlamAttack, AoE, Melee
Radius: 35
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 1The character slams the ground in front of them with their main hand weapon, creating a wave that travels forward and damages enemies with an increased chance to stun. Only works with Staves or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (90-120.4)% of Base Attack Damage
25% reduced Enemy Stun Threshold
(0-19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ground Slam skill icon.png
Ground Slam inventory icon.png
N/AN/A1
Heavy Strike inventory icon.pngHeavy StrikeHeavy StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1Attacks the enemy with a forceful blow, knocking them back. Requires a Mace, Axe, Sword or Two-Handed Weapon.Per 1% Quality:
1% increased Stun Duration on enemies
Deals (150-193.7)% of Base Attack Damage
Knocks Enemies Back on Hit
25% reduced Enemy Stun Threshold
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Heavy Strike skill icon.png
Heavy Strike inventory icon.png
N/AN/A1
Herald of Ash inventory icon.pngHerald of AshHerald of AshSpell, AoE, Fire
Radius: 10
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Channel fire through your hands, adding fire to your physical damage. If you kill an enemy with an attack, other enemies near them will be ignited for the overkill damage.Per 1% Quality:
0.75% increased Fire Damage
Gain 15% of your Physical Damage as Extra Fire Damage
Ignites for (80-137)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash skill icon.png
Herald of Ash inventory icon.png
yesN/A16
Ice Crash inventory icon.pngIce CrashIce CrashAttack, AoE, Cold, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Slam the ground with your main hand weapon, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Axes, Staves and Unarmed. Cannot be used with Multistrike.Per 1% Quality:
1% increased Cold Damage
Deals (150-184.2)% of Base Attack Damage
50% of Physical Damage converted to Cold Damage
20% less Attack Speed
Second Stage deals 15% less Damage
Third Stage deals 30% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Crash skill icon.png
Ice Crash inventory icon.png
yesN/A28
Immortal Call inventory icon.pngImmortal CallImmortal CallSpell, Duration
Mana Cost: (21 to 36)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Drop Level: 34
Requires Level 34
Discharges Endurance Charges, making the character invulnerable to physical damage for a short time, proportional to how many endurance charges were expended.Per 1% Quality:
2% increased Cast Speed
Base duration is 0.4 seconds
(100-157)% increased Buff Duration per Endurance Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Immortal Call skill icon.png
Immortal Call inventory icon.png
N/AN/A34
Infernal Blow inventory icon.pngInfernal BlowInfernal BlowAttack, AoE, Melee, Fire
Radius: 15
Mana Cost: 6
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Drop Level: 1Hits the enemy, converting some of your physical damage to fire damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. The damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Staff or Unarmed.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (130-160.4)% of Base Attack Damage
50% of Physical Damage Converted to Fire Damage
Base duration is 0.5 seconds
Explosion deals base Fire Damage equal to 10% of the corpse's maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
Infernal Blow inventory icon.png
N/AN/A1
Leap Slam inventory icon.pngLeap SlamLeap SlamAttack, AoE, Movement, Melee
Radius: 15
Mana Cost: 15
Cast Time: 1.40 sec
Drop Level: 10
Requires Level 10
Jump into the air, damaging enemies (and knocking back some) with your main hand where you land. Enemies you would land on are pushed out of the way. Requires an axe, mace, sword or staff.Per 1% Quality:
0.5% chance to Knock Enemies Back on hit
Deals (100-122.8)% of Base Attack Damage
20% chance to Knock Enemies Back on hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Leap Slam skill icon.png
Leap Slam inventory icon.png
N/AN/A10
Molten Shell inventory icon.pngMolten ShellMolten ShellSpell, AoE, Duration, Fire
Radius: 15
Mana Cost: (8 to 28)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Drop Level: 4
Requires Level 4
Summons fiery elemental shields providing additional armour for a short duration. If cumulative physical damage prevented by your blocking or armour reaches a threshold, the shields explode outwards, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemies
Deals (14-1962) to (20-2943) Fire Damage
Shields break after (26-1508) total Damage is prevented
(17-943) additional Armour
Base duration is 10 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon.png
Molten Shell inventory icon.png
N/AN/A4
Molten Strike inventory icon.pngMolten StrikeMolten StrikeProjectile, Attack, AoE, Melee, Fire
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 750
Drop Level: 1Attacks a target with physical and fire damage, causing balls of molten magma to launch forth from your weapon as you swing. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:
1% increased Fire Damage
Deals (120-146.6)% of Base Attack Damage
60% of Physical Damage Converted to Fire Damage
2 additional Projectiles
40% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
Molten Strike inventory icon.png
N/AN/A1
Punishment inventory icon.pngPunishmentPunishmentCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, causing them to grant a buff to anyone they hit with melee attacks. The buff grants more Melee Damage and increased Attack Speed.Per 1% Quality:
Cursed enemies grant 0.25% increased Attack Speed on Melee hit
Base duration is (9-10.9) seconds
Cursed enemies grant (25-35)% more Physical Melee Damage on Melee hit
Cursed enemies grant (10-19)% increased Attack Speed on Melee hit
Buff is applied for a Base Duration of 4 seconds
(0-38)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Punishment skill icon.png
Punishment inventory icon.png
yesN/A24
Purity of Fire inventory icon.pngPurity of FirePurity of FireAura, Spell, AoE, Fire
Radius: 36
Mana Reserved: 35%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (22-41)% additional Fire Resistance
You and nearby allies gain (0-4)% additional maximum Fire Resistance
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Fire skill icon.png
Purity of Fire inventory icon.png
yesN/A24
Rallying Cry inventory icon.pngRallying CryRallying CryWarcry, AoE, Duration
Mana Cost: (8 to 27)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.25 sec
Drop Level: 10
Requires Level 10
Performs a warcry, granting increased damage and mana regeneration to you and your allies if there are nearby enemies. The damage increase is scaled by surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.Per 1% Quality:
1.5% increased Duration
(140-178)% increased Damage per one hundred nearby Enemies
(10-16)% increased Damage
(1.8-14.8) Mana Regenerated per second
Base duration is 8 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rallying Cry skill icon.png
Rallying Cry inventory icon.png
N/AN/A10
Reckoning inventory icon.pngReckoningReckoningTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 0.40 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Perform a swift counter-attack against enemies in a cone shape when you block with your shield.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (70-108)% of Base Attack Damage
Counterattack with this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reckoning skill icon.png
Reckoning inventory icon.png
N/AN/A4
Rejuvenation Totem inventory icon.pngRejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE, Duration
Radius: 10
Mana Cost: (13 to 32)
Cast Time: 0.60 sec
Drop Level: 4
Requires Level 4
Summons a totem that has an aura which regenerates life for you and your nearby allies.Per 1% Quality:
3% increased Aura radius
Summons a Totem which uses this Skill
Totem lasts 8 seconds
(6.3-162.2) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rejuvenation Totem skill icon.png
Rejuvenation Totem inventory icon.png
N/AN/A4
Searing Bond inventory icon.pngSearing BondSearing BondTotem, Spell, Duration, Fire
Mana Cost: (18 to 51)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:
1% increased totem life
Totem lasts 8 seconds
Deals (23.6-1755.6) Fire Damage per second
Can have up to 1 additional Totem summoned at a time
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
Searing Bond inventory icon.png
yesN/A12
Shield Charge inventory icon.pngShield ChargeShield ChargeAttack, AoE, Movement, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 10
Requires Level 10
Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.Per 1% Quality:
1% increased Damage
Deals (100-122.8)% of Base Attack Damage
50% increased Stun Threshold reduction on enemies at Maximum charge distance
75% increased Movement Speed
200% more Damage at Maximum Charge Distance
Deals 50% of Base Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shield Charge skill icon.png
Shield Charge inventory icon.png
N/AN/A10
Shockwave Totem inventory icon.pngShockwave TotemShockwave TotemTotem, Spell, AoE, Duration
Radius: 20
Mana Cost: (24 to 58)
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 28
Requires Level 28
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesPer 1% Quality:
1% increased totem life
Deals (23-231) to (46-429) Physical Damage
Totem lasts 8 seconds
25% chance to Knock Enemies Back on hit
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shockwave Totem skill icon.png
Shockwave Totem inventory icon.png
N/AN/A28
Static Strike inventory icon.pngStatic StrikeStatic StrikeAttack, Melee, AoE, Duration, Lightning
Radius: 16
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110-159.4)% of Base Attack Damage
60% of Physical Damage Converted to Lightning Damage
Base duration is 0.75 seconds
Explosion deals 40% less Damage
(0-19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Static Strike skill icon.png
Static Strike inventory icon.png
yesN/A12
Summon Flame Golem inventory icon.pngSummon Flame GolemSummon Flame GolemGolem, Fire, Minion, Spell
Mana Cost: (30 to 54)
Can store 1 use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Drop Level: 34
Requires Level 34
Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
(0-10)% increased Character Size
Can raise up to 1 Golem at a time
Golems Grant (15-20)% increased Damage
(30-68)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Flame Golem skill icon.png
Summon Flame Golem inventory icon.png
yesN/A34
Summon Stone Golem inventory icon.pngSummon Stone GolemSummon Stone GolemGolem, Minion, Spell
Mana Cost: (30 to 54)
Can store 1 use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Drop Level: 34
Requires Level 34
Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that taunts enemies.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
(0-10)% increased Character Size
Can raise up to 1 Golem at a time
(30-68)% increased Minion Maximum Life
Golems grant (33-105) Life Regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Stone Golem skill icon.png
Summon Stone Golem inventory icon.png
N/Ayes34
Sunder inventory icon.pngSunderSunderAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slams the ground with your main hand weapon, creating a wave of broken ground that damages enemies in an area in front of you. Enemies hit by the wave will release a circular shockwave, dealing damage to other enemies around them. Requires a Mace, Axe, or Staff.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100-130.4)% of Base Attack Damage
Shockwaves deal 30% less Damage
15% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sunder skill icon.png
Sunder inventory icon.png
N/AN/A12
Sweep inventory icon.pngSweepSweepAttack, AoE, Melee
Radius: 26
Mana Cost: 8
Cast Time: 1.15 sec
Drop Level: 12
Requires Level 12
Swings a two handed melee weapon in a circle, knocking back some monsters around the character.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (100-138)% of Base Attack Damage
(30-39)% chance to Knock Enemies Back on hit
10% less Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Sweep skill icon.png
Sweep inventory icon.png
N/AN/A12
Vaal Glacial Hammer inventory icon.pngVaal Glacial HammerVaal Glacial HammerVaal, Attack, Melee, Duration, AoE, Cold
Souls per use: 12 (N) / 18 (C) / 24 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Drop Level: 1Hits the enemy, converting some of your physical damage to cold damage. It traps the enemy with you in a circle of ice so that it can't escape. Requires a Mace or Staff.Per 1% Quality:
2% increased Chill Duration on enemies
1% increased Freeze Duration on enemies
Deals (150-184.2)% of Base Attack Damage
50% of Physical Damage Converted to Cold Damage
25% chance to Freeze enemies
35% increased Chill Duration on enemies
Base duration is (3.4-4.35) seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Glacial Hammer skill icon.png
Vaal Glacial Hammer inventory icon.png
N/AN/A1
Vaal Ground Slam inventory icon.pngVaal Ground SlamVaal Ground SlamVaal, Attack, AoE, Melee
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Drop Level: 1The character slams the ground with their main hand weapon, creating a wave that travels in all directions and damages enemies. Only works with Staves or Maces.Per 1% Quality:
1.5% increased Stun Duration on enemies
Deals (160-198)% of Base Attack Damage
100% increased Knockback Distance
20% increased Area of Effect radius
Stuns Enemies
Knocks Enemies Back on Hit
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ground Slam skill icon.png
Vaal Ground Slam inventory icon.png
N/AN/A1
Vaal Immortal Call inventory icon.pngVaal Immortal CallVaal Immortal CallVaal, Spell, Duration
Souls per use: 48 (N) / 72 (C) / 96 (M)
Can store 1 use(s)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.85 sec
Drop Level: 34
Requires Level 34
Discharges Endurance Charges, making the character unable to die for a short time, proportional to how many endurance charges were expended.Per 1% Quality:
2% increased Cast Speed
Base duration is 0.4 seconds
(100-157)% increased Buff Duration per Endurance Charge
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Immortal Call skill icon.png
Vaal Immortal Call inventory icon.png
N/AN/A34
Vaal Molten Shell inventory icon.pngVaal Molten ShellVaal Molten ShellVaal, Spell, AoE, Duration, Fire
Souls per use: 48 (N) / 72 (C) / 96 (M)
Can store 1 use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Drop Level: 4
Requires Level 4
Summons fiery elemental shields providing additional armour for a short duration. Whenever you prevent any amount of physical damage from a hit, the shields cause a burst of flame, dealing fire damage to surrounding enemies.Per 1% Quality:
1% chance to Ignite enemies
Deals (9-696) to (14-1043) Fire Damage
(17-943) additional Armour
Base duration is 5 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Molten Shell skill icon.png
Vaal Molten Shell inventory icon.png
N/AN/A4
Vengeance inventory icon.pngVengeanceVengeanceTrigger, Attack, AoE, Melee
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.00 sec
Drop Level: 24
Requires Level 24
Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack.Per 1% Quality:
0.5% chance to Counterattack with this Skill when Hit
Deals (75-113)% of Base Attack Damage
30% chance to Counterattack with this Skill when Hit
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vengeance skill icon.png
Vengeance inventory icon.png
N/AN/A24
Vigilant Strike inventory icon.pngVigilant StrikeVigilant StrikeAttack, Melee
Mana Cost: 6
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Attacks the enemy with a powerful melee strike. You gain the Fortify buff, granting damage reduction. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.Per 1% Quality:
1% increased Fortify duration
Deals (165-203)% of Base Attack Damage
100% chance to Fortify on Melee hit
50% increased Fortify duration
Can't be Evaded
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vigilant Strike skill icon.png
Vigilant Strike inventory icon.png
yesN/A4
Vitality inventory icon.pngVitalityVitalityAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that grants life regeneration to you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies regenerate (0.7-1.65)% Life per second
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vitality skill icon.png
Vitality inventory icon.png
N/AN/A24
Warlord's Mark inventory icon.pngWarlord's MarkWarlord's MarkCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them more vulnerable to stuns. Hitting the cursed targets will leech life and mana, and killing them will result in a chance to gain an endurance charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant an Endurance Charge when slain
Base duration is (6-9.8) seconds
(0-38)% increased Area of Effect radius
Cursed enemies have (21-30)% reduced Stun and Block Recovery
Cursed enemies have an additional 10% chance to be Stunned
Cursed enemies grant 2% Life Leech when Hit
Cursed enemies grant 2% Mana Leech when Hit
Cursed enemies have a (21-30)% chance to grant an Endurance Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Warlord's Mark skill icon.png
Warlord's Mark inventory icon.png
N/AN/A24
Skill gemInt.Str.Lvl.
Animate Weapon inventory icon.pngAnimate WeaponAnimate WeaponDuration, Minion, Spell
Mana Cost: (9 to 36)
Cast Time: 0.80 sec
Drop Level: 4
Requires Level 4
Animates a melee weapon to fight by your side. There's no limit on the number of weapons you can animate. You cannot animate unidentified weapons.Per 1% Quality:
Minions have 2% increased Movement Speed
Can use Items requiring up to level (9-100)
Deals (100-252)% of Base Damage
Minions have (0-38)% increased Attack Speed
Base duration is 37.5 seconds
Minions' Attacks deal (4-38) to (6-56) additional Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Animate Weapon skill icon.png
Animate Weapon inventory icon.png
yesN/A4
Arctic Armour inventory icon.pngArctic ArmourArctic ArmourSpell, Duration, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Drop Level: 16
Requires Level 16
Summons an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Per 1% Quality:
1% increased Duration
Chill Enemy for 0.5 seconds when hit
(8-13)% less Physical Damage taken when Hit
(8-12)% less Fire Damage taken when Hit
Base duration is (2.5-4.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Armour skill icon.png
Arctic Armour inventory icon.png
yesN/A16
Barrage inventory icon.pngBarrageBarrageAttack, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:
0.5% increased Projectile Damage
Deals (50-61.4)% of Base Attack Damage
3 additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Barrage skill icon.png
Barrage inventory icon.png
N/AN/A12
Bear Trap inventory icon.pngBear TrapBear TrapTrap, Duration, Cast
Mana Cost: (11 to 46)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 200%
Drop Level: 4
Requires Level 4
Throws a trap that damages and immobilises a single enemy.Per 1% Quality:
1% increased Physical Damage
Throws a Trap which uses this Skill when Triggered
Trap lasts 16 seconds
Locks enemy in place
Deals (16-1447) to (22-2026) Physical Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bear Trap skill icon.png
Bear Trap inventory icon.png
N/AN/A4
Blade Flurry inventory icon.pngBlade FlurryBlade FlurryAttack, AoE, Channelling, Melee
Mana Cost: 4
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Repeatedly strike at enemies in a circle in front of you while channelling, dealing damage to and around the struck enemy. The damage is continually boosted while channelling. You unleash an additional strike for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.Per 1% Quality:
0.5% increased Attack Speed
Deals (55-66.4)% of Base Attack Damage
60% more Attack Speed
20% more Damage for each stage
(0-19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Flurry skill icon.png
Blade Flurry inventory icon.png
yesN/A28
Blade Vortex inventory icon.pngBlade VortexBlade VortexSpell, AoE, Duration
Radius: 14
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
This spell creates ethereal blades which orbit in an area around you, periodically dealing damage to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (7-123) to (10-185) Physical Damage
Base duration is 5 seconds
Can have up to 20 active spinning blades
Hits Enemies every 0.6 Seconds
10% increased Hit Rate for each blade
30% more Spell Damage for each blade
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blade Vortex skill icon.png
Blade Vortex inventory icon.png
N/AN/A12
Bladefall inventory icon.pngBladefallBladefallSpell, AoE
Mana Cost: (13 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Drop Level: 28
Requires Level 28
Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of five volleys, each wider but less damaging than the last. Enemies can be hit multiple times where these overlap.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (44-380) to (65-570) Physical Damage
6% less Damage per Volley
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bladefall skill icon.png
Bladefall inventory icon.png
N/AN/A28
Blast Rain inventory icon.pngBlast RainBlast RainFire, Attack, AoE, Bow
Radius: 20
Mana Cost: (8 to 10)
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Fires an arrow up in the air, which splits and rains down in a series of explosions over an area. The explosions will always overlap on the targeted area.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (40-47.6)% of Base Attack Damage
50% of Physical Damage Converted to Fire Damage
(0-19)% increased Area of Effect radius
Causes 4 Explosions
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon.png
Blast Rain inventory icon.png
N/AN/A28
Blink Arrow inventory icon.pngBlink ArrowBlink ArrowAttack, Minion, Duration, Movement, Bow
Mana Cost: (14 to 20)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Drop Level: 10
Requires Level 10
Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Minions deal 75% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blink Arrow skill icon.png
Blink Arrow inventory icon.png
N/AN/A10
Blood Rage inventory icon.pngBlood RageBlood RageSpell, Duration
Mana Cost: (17 to 21)
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 0.25 sec
Drop Level: 16
Requires Level 16
Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:
0.25% increased Attack Speed
(5-15)% increased Attack Speed
1.2% of Physical Damage from Attacks Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7-10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage skill icon.png
Blood Rage inventory icon.png
N/AN/A16
Burning Arrow inventory icon.pngBurning ArrowBurning ArrowAttack, Fire, Bow
Mana Cost: (5 to 8)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 1Fires an arrow that deals fire damage to its target and has an increased chance of igniting it.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (150-184.2)% of Base Attack Damage
20% chance to Ignite enemies
(10-29)% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
Burning Arrow inventory icon.png
N/AN/A1
Caustic Arrow inventory icon.pngCaustic ArrowCaustic ArrowAttack, AoE, Duration, Chaos, Bow
Radius: 20
Mana Cost: (8 to 16)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 4
Requires Level 4
Fires an arrow which deals additional chaos damage to enemies it hits, and creates a caustic cloud. Enemies in the cloud take chaos damage over time.Per 1% Quality:
0.5% increased Area of Effect radius
Base duration is (2.8-4.8) seconds
Deals (5.2-550.3) Base Chaos Damage per second
Gain (30-49)% of your Physical Damage as Extra Chaos Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Caustic Arrow skill icon.png
Caustic Arrow inventory icon.png
N/AN/A4
Cyclone inventory icon.pngCycloneCycloneAttack, AoE, Movement, Melee
Mana Cost: 12
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (45-56.4)% of Base Attack Damage
50% more Attack Speed
30% less Movement Speed
First Hit deals 50% less Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cyclone skill icon.png
Cyclone inventory icon.png
N/Ayes28
Desecrate inventory icon.pngDesecrateDesecrateSpell, AoE, Duration, Chaos
Mana Cost: (8 to 20)
Can store 3 use(s)
Cooldown Time: 5.00 sec
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area.Per 1% Quality:
1% increased Cast Speed
Base duration is 5 seconds
Deals (8.2-294) Base Chaos Damage per second
Creates 3 Corpses
Creates Corpses up to Level (20-100)
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Desecrate skill icon.png
Desecrate inventory icon.png
yesN/A16
Detonate Dead inventory icon.pngDetonate DeadDetonate DeadCast, AoE, Fire
Radius: 22
Mana Cost: (7 to 30)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Drop Level: 4
Requires Level 4
Explodes an unused corpse, dealing fire damage to nearby enemies.Per 1% Quality:
1% increased Cast Speed
Explosion deals base Fire Damage equal to 6% of the corpse's maximum Life
Deals (4-276) to (5-414) Fire Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
Detonate Dead inventory icon.png
yesN/A4
Double Strike inventory icon.pngDouble StrikeDouble StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1Performs two fast attacks on target enemy with your main hand melee weapon.Per 1% Quality:
0.5% increased Attack Speed
Deals (70-96.6)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Double Strike skill icon.png
Double Strike inventory icon.png
N/AN/A1
Dual Strike inventory icon.pngDual StrikeDual StrikeAttack, Melee
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.Per 1% Quality:
0.5% increased Attack Speed
Deals (85-104)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Dual Strike skill icon.png
Dual Strike inventory icon.png
N/Ayes1
Elemental Hit inventory icon.pngElemental HitElemental HitAttack, Melee, Fire, Cold, Lightning, Bow
Mana Cost: (6 to 12)
Cast Time: 1.00 sec
Drop Level: 1A standard attack (with any weapon) that adds damage of a random element.Per 1% Quality:
1% increased Elemental Damage
Can deal (4-169) to (8-314) base Fire Damage
Can deal (3-138) to (6-257) base Cold Damage
Can deal (1-27) to (13-516) base Lightning Damage
10% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
Elemental Hit inventory icon.png
N/AN/A1
Ethereal Knives inventory icon.pngEthereal KnivesEthereal KnivesProjectile, Spell
Mana Cost: (5 to 23)
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1300
Drop Level: 1Fires an arc of knives in front of the caster which deals physical damage.Per 1% Quality:
1% increased Projectile Speed
Deals (4-459) to (6-688) Physical Damage
9 additional Projectiles
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ethereal Knives skill icon.png
Ethereal Knives inventory icon.png
yesN/A1
Explosive Arrow inventory icon.pngExplosive ArrowExplosive ArrowFire, Attack, AoE, Duration, Bow
Radius: 15
Mana Cost: (18 to 27)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Projectile Speed: 3260
Drop Level: 28
Requires Level 28
Fires an arrow which acts as a short duration fuse. Applying additional arrows to an enemy extends the duration. When the target dies or the fuses expire, the arrows explode, dealing fire AoE damage to nearby enemies. The AoE radius is proportional to the number of arrows upon death.Per 1% Quality:
1% chance to Ignite enemies
Base duration is 1 seconds
Explosion deals (44-586) to (66-879) Base Fire damage per Fuse Charge
+2 to Explosion Radius per Fuse Charge
Deals 100% of Base Attack Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon.png
Explosive Arrow inventory icon.png
N/AN/A28
Fire Trap inventory icon.pngFire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Radius: 15
Mana Cost: (7 to 24)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Drop Level: 1Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:
1.5% increased Burning Damage
Throws a Trap which uses this Skill when Triggered
Trap lasts 16 seconds
Base duration is 8 seconds
Deals (2-513) to (4-770) Fire Damage
Deals (3.6-518.8) Fire Damage per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
Fire Trap inventory icon.png
yesN/A1
Flicker Strike inventory icon.pngFlicker StrikeFlicker StrikeAttack, Melee, Movement
Mana Cost: 10
Can store 1 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Drop Level: 10
Requires Level 10
Teleports the character to a nearby monster and attacks it with a melee weapon. If no specific monster is chosen, one is picked at random. The cooldown can be bypassed by expending a Frenzy Charge.Per 1% Quality:
1% increased Damage
Deals (130-160.4)% of Base Attack Damage
20% more Attack Speed
10% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flicker Strike skill icon.png
Flicker Strike inventory icon.png
N/AN/A10
Freeze Mine inventory icon.pngFreeze MineFreeze MineMine, Spell, AoE, Duration, Cold
Mana Cost: (6 to 22)
Cast Time: 0.50 sec
Damage Effectiveness: 50%
Drop Level: 10
Requires Level 10
Lays a remote mine that you can detonate to freeze all enemies in the area.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (7-181) to (10-271) Cold Damage
Enemies lose 15% Cold Resistance while Frozen
Mine lasts 16 seconds
Freezes enemies as though dealing (200-390)% more Damage
Places a Remote Mine which uses this Skill when detonated
Always Freezes enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freeze Mine skill icon.png
Freeze Mine inventory icon.png
yesN/A10
Frenzy inventory icon.pngFrenzyFrenzyAttack, Melee, Bow
Mana Cost: 10
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:
0.5% increased Attack Speed
Deals (110-136.6)% of Base Attack Damage
5% increased Physical Damage per Frenzy Charge
5% increased Attack Speed per Frenzy Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frenzy skill icon.png
Frenzy inventory icon.png
N/AN/A16
Frost Blades inventory icon.pngFrost BladesFrost BladesProjectile, Attack, Melee, Cold
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 2250
Drop Level: 1Attack with increased range, releasing icy blades from the struck enemy that fly at other enemies. Requires a Melee Weapon.Per 1% Quality:
1% increased Projectile Damage
Deals (100-141.8)% of Base Attack Damage
(4-7) additional Projectiles
+(18-21) to Melee Weapon Range
40% of Physical Damage converted to Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Blades skill icon.png
Frost Blades inventory icon.png
N/AN/A1
Grace inventory icon.pngGraceGraceAura, Spell, AoE
Radius: 36
Mana Reserved: 50%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that grants evasion to you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (227-2575) additional Evasion Rating
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Grace skill icon.png
Grace inventory icon.png
N/AN/A24
Haste inventory icon.pngHasteHasteAura, Spell, AoE
Radius: 36
Mana Reserved: 50%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (9-16)% increased Attack Speed
You and nearby allies gain (9-16)% increased Cast Speed
You and nearby allies gain (4-9)% increased Movement Speed
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Haste skill icon.png
Haste inventory icon.png
N/AN/A24
Hatred inventory icon.pngHatredHatredAura, Spell, AoE, Cold
Radius: 36
Mana Reserved: 50%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that increases the cold damage of you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (26-36)% of Physical Damage as Extra Cold Damage
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Hatred skill icon.png
Hatred inventory icon.png
yesN/A24
Herald of Ice inventory icon.pngHerald of IceHerald of IceCast, AoE, Cold
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 80%
Drop Level: 16
Requires Level 16
Channel ice through your hands, adding cold damage to spells and attacks. If you shatter an enemy, they explode and deal AoE cold damage to enemies near them.Per 1% Quality:
0.75% increased Cold Damage
Adds (4-38) to (5-56) Cold Damage to Spells
Adds (4-38) to (5-56) Cold Damage to Attacks
Deals (18-308) to (26-462) Cold Damage
Damage cannot be Reflected
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ice skill icon.png
Herald of Ice inventory icon.png
yesN/A16
Ice Shot inventory icon.pngIce ShotIce ShotAttack, AoE, Duration, Cold, Bow
Radius: 23
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 1Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Creates a patch of ground ice under the target.Per 1% Quality:
1% increased Cold Damage
Deals (120-146.6)% of Base Attack Damage
40% of Physical Damage Converted to Cold Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Shot skill icon.png
Ice Shot inventory icon.png
N/AN/A1
Ice Trap inventory icon.pngIce TrapIce TrapTrap, Spell, AoE, Cold, Duration
Mana Cost: (13 to 25)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 110%
Drop Level: 28
Requires Level 28
Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.Per 1% Quality:
0.5% increased Area of Effect radius
Trap lasts 16 seconds
Deals (60-519) to (90-778) Cold Damage
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Trap skill icon.png
Ice Trap inventory icon.png
yesN/A28
Lacerate inventory icon.pngLacerateLacerateAttack, AoE, Melee
Mana Cost: 8
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. If you are dual wielding, you attack with your Main Hand, then your Off Hand. Can be used with Axes and Swords.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (95-117.8)% of Base Attack Damage
25% less Attack Speed
(0-19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lacerate skill icon.png
Lacerate inventory icon.png
N/Ayes12
Lightning Arrow inventory icon.pngLightning ArrowLightning ArrowAttack, AoE, Lightning, Bow
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 12
Requires Level 12
Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:
0.5% chance to Shock enemies
Deals (100-119)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Arrow skill icon.png
Lightning Arrow inventory icon.png
N/AN/A12
Lightning Strike inventory icon.pngLightning StrikeLightning StrikeProjectile, Attack, Melee, Lightning
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out behind your target to hit farther-away enemies. The projectiles cannot miss if the melee attack hit its target.Per 1% Quality:
2% chance of Projectiles Piercing
Deals (130-175.6)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
(4-7) additional Projectiles
25% less Projectile Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Strike skill icon.png
Lightning Strike inventory icon.png
yesN/A12
Mirror Arrow inventory icon.pngMirror ArrowMirror ArrowAttack, Minion, Duration, Bow
Mana Cost: (14 to 20)
Can store 1 use(s)
Cooldown Time: 3.00 sec
Cast Time: 1.00 sec
Drop Level: 10
Requires Level 10
Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:
1.5% increased Arrow Speed
Base duration is 3 seconds
(0-114)% increased Minion Damage
(0-57)% increased Minion Maximum Life
Minions deal 75% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Mirror Arrow skill icon.png
Mirror Arrow inventory icon.png
N/AN/A10
Phase Run inventory icon.pngPhase RunPhase RunSpell, Duration, Movement
Mana Cost: (11 to 14)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.50 sec
Drop Level: 34
Requires Level 34
Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee damage. Consumes Frenzy Charges to increase duration.Per 1% Quality:
0.5% increased Movement Speed
(30-39)% increased Movement Speed
(20-30)% more Melee Physical Damage
80% reduced Visibility to Enemies
Base duration is 1.8 seconds
Base secondary duration is 0.2 seconds
100% increased Skill Duration per Frenzy Charge
Phasing
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Phase Run skill icon.png
Phase Run inventory icon.png
N/AN/A34
Poacher's Mark inventory icon.pngPoacher's MarkPoacher's MarkCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them less evasive. Hitting the cursed targets will grant life and mana, and killing them will result in more flask charges and a chance to gain a frenzy charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Frenzy Charge when slain
Base duration is (6-9.8) seconds
(0-38)% increased Area of Effect radius
Cursed enemies have (30-49)% less Evasion
Cursed enemies grant 100% increased Flask Charges
Cursed enemies grant (5-24) Life when Hit by Attacks
Cursed enemies grant (5-12) Mana when Hit by Attacks
Cursed enemies have a (21-30)% chance to grant a Frenzy Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Poacher's Mark skill icon.png
Poacher's Mark inventory icon.png
N/AN/A24
Projectile Weakness inventory icon.pngProjectile WeaknessProjectile WeaknessCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them easier to pierce and to knock back, and increasing the damage they take from projectiles.Per 1% Quality:
Cursed enemies take 0.5% increased Damage from Projectiles
Base duration is (9-10.9) seconds
(0-38)% increased Area of Effect radius
Projectiles have an additional 50% chance to Pierce Cursed enemies
Hits on Cursed Enemies have an additional 25% chance to Knockback
Cursed enemies take (25-44)% increased Damage from Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Projectile Weakness skill icon.png
Projectile Weakness inventory icon.png
N/AN/A24
Puncture inventory icon.pngPuncturePunctureAttack, Duration, Melee, Bow
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Punctures the target, causing a bleeding debuff. While bleeding, they take damage over time based on how much damage was dealt in the initial hit. The bleeding deals more damage while they move. Puncture works with bows, daggers, claws or swords.Per 1% Quality:
1% increased Duration
Deals (100-122.8)% of Base Attack Damage
Bleeding targets take 10% of the Physical Damage Dealt per second
Bleeding targets take an additional 50% of the Physical Damage Dealt per second while moving
Causes Bleeding on Hit for 5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Puncture skill icon.png
Puncture inventory icon.png
yesN/A4
Purity of Ice inventory icon.pngPurity of IcePurity of IceAura, Spell, AoE, Cold
Radius: 36
Mana Reserved: 35%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that grants cold resistance to you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (22-41)% additional Cold Resistance
You and nearby allies gain (0-4)% additional maximum Cold Resistance
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Ice skill icon.png
Purity of Ice inventory icon.png
yesN/A24
Rain of Arrows inventory icon.pngRain of ArrowsRain of ArrowsAttack, AoE, Bow
Radius: 24
Mana Cost: (7 to 11)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (110-129)% of Base Attack Damage
(0-19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rain of Arrows skill icon.png
Rain of Arrows inventory icon.png
N/AN/A12
Reave inventory icon.pngReaveReaveAttack, AoE, Melee
Radius: 14
Mana Cost: 6
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Attacks a small area in front of you. Each Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-138)% of Base Attack Damage
20% more Area of Effect radius for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Reave skill icon.png
Reave inventory icon.png
yesN/A12
Riposte inventory icon.pngRiposteRiposteTrigger, Attack, Melee
Can store 1 use(s)
Cooldown Time: 0.80 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.Per 1% Quality:
1% increased Damage
Deals (100-138)% of Base Attack Damage
Counterattack with this Skill when you Block
You cannot use this Attack directly
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Riposte skill icon.png
Riposte inventory icon.png
N/AN/A4
Shrapnel Shot inventory icon.pngShrapnel ShotShrapnel ShotLightning, Attack, AoE, Bow
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 1Fires an arrow that pierces through enemies. Arrows are fired with such force that they create a burst of lightning, damaging all enemies in a cone in front of the archer.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (80-99)% of Base Attack Damage
Arrows always Pierce
40% of Physical Damage Converted to Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shrapnel Shot skill icon.png
Shrapnel Shot inventory icon.png
N/AN/A1
Siege Ballista inventory icon.pngSiege BallistaSiege BallistaTotem, Attack, Duration, Bow
Mana Cost: (8 to 13)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 4
Requires Level 4
Summons a totem that attacks with piercing arrows. It attacks slowly, but deals increased damage.Per 1% Quality:
1% increased Totem Placement speed
Deals (140-170.4)% of Base Attack Damage
50% less Attack Speed
Arrows always Pierce
Totem lasts 8 seconds
Summons a Totem which uses this Skill
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Siege Ballista skill icon.png
Siege Ballista inventory icon.png
N/AN/A4
Smoke Mine inventory icon.pngSmoke MineSmoke MineMine, Spell, AoE, Duration, Movement
Mana Cost: (6 to 13)
Cast Time: 0.50 sec
Drop Level: 10
Requires Level 10
Places a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed.Per 1% Quality:
1% increased Area of Effect radius
Mine lasts 16 seconds
Base duration is (4-5.9) seconds
30% increased Movement Speed
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Smoke Mine skill icon.png
Smoke Mine inventory icon.png
yesN/A10
Spectral Throw inventory icon.pngSpectral ThrowSpectral ThrowProjectile, Attack
Mana Cost: (7 to 9)
Cast Time: 1.00 sec
Projectile Speed: 1000
Drop Level: 1Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (54-90.5)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spectral Throw skill icon.png
Spectral Throw inventory icon.png
N/Ayes1
Split Arrow inventory icon.pngSplit ArrowSplit ArrowAttack, Bow
Mana Cost: (6 to 10)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 1Fires multiple arrows at different targets.Per 1% Quality:
0.5% increased Attack Speed
Deals (90-109)% of Base Attack Damage
(4-6) additional Arrows
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Split Arrow skill icon.png
Split Arrow inventory icon.png
N/AN/A1
Summon Ice Golem inventory icon.pngSummon Ice GolemSummon Ice GolemGolem, Cold, Minion, Spell
Mana Cost: (30 to 54)
Can store 1 use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Drop Level: 34
Requires Level 34
Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
(0-10)% increased Character Size
Can raise up to 1 Golem at a time
Golems Grant (20-30)% increased Critical Strike Chance
Golems Grant (20-30)% increased Accuracy
(30-68)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Ice Golem skill icon.png
Summon Ice Golem inventory icon.png
yesN/A34
Temporal Chains inventory icon.pngTemporal ChainsTemporal ChainsCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, Slowing them, and making effects on them expire more slowly.Per 1% Quality:
Cursed enemies are 0.5% slower
Base duration is (5-5.95) seconds
(0-38)% increased Area of Effect radius
Cursed enemies are (20-29)% slower
Other effects on Cursed enemies expire 40% slower
40% reduced Effect of Curse against Players
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Temporal Chains skill icon.png
Temporal Chains inventory icon.png
yesN/A24
Tornado Shot inventory icon.pngTornado ShotTornado ShotAttack, Bow
Mana Cost: (8 to 10)
Cast Time: 1.00 sec
Projectile Speed: 2173
Drop Level: 28
Requires Level 28
Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point.Per 1% Quality:
1% increased Projectile Damage
Deals (90-109)% of Base Attack Damage
3 secondary Tornado Shot Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tornado Shot skill icon.png
Tornado Shot inventory icon.png
N/AN/A28
Vaal Burning Arrow inventory icon.pngVaal Burning ArrowVaal Burning ArrowVaal, Attack, AoE, Fire, Bow
Souls per use: 12 (N) / 18 (C) / 24 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Projectile Speed: 3260
Drop Level: 1Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:
3% increased Ignite Duration on enemies
Deals (160-198)% of Base Attack Damage
20% chance to Ignite enemies
(10-29)% increased Burning Damage
50% of Physical Damage Converted to Fire Damage
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow skill icon.png
Vaal Burning Arrow inventory icon.png
N/AN/A1
Vaal Cyclone inventory icon.pngVaal CycloneVaal CycloneVaal, Attack, AoE, Duration, Melee
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Spin and attack in place, damaging nearby enemies and pulling others towards you.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (50-61.4)% of Base Attack Damage
100% more Attack Speed
Base duration is 5 seconds
50% increased Area of Effect radius
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cyclone skill icon.png
Vaal Cyclone inventory icon.png
N/Ayes28
Vaal Detonate Dead inventory icon.pngVaal Detonate DeadVaal Detonate DeadVaal, Cast, AoE, Fire
Souls per use: 48 (N) / 72 (C) / 96 (M)
Can store 1 use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Drop Level: 4
Requires Level 4
Explodes an unused corpse, dealing fire damage to nearby enemies. Nearby corpses will also explode in a chain reaction.Per 1% Quality:
1% increased Cast Speed
Explosion deals base Fire Damage equal to 8% of the corpse's maximum Life
Deals (3-251) to (5-376) Fire Damage
Damage cannot be Reflected
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Detonate Dead skill icon.png
Vaal Detonate Dead inventory icon.png
yesN/A4
Vaal Double Strike inventory icon.pngVaal Double StrikeVaal Double StrikeVaal, Attack, Melee, Duration
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Drop Level: 1Performs two fast attacks on target enemy with your main hand melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.Per 1% Quality:
0.5% increased Attack Speed
Deals (70-85.2)% of Base Attack Damage
Base duration is (3.6-5.5) seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Double Strike skill icon.png
Vaal Double Strike inventory icon.png
N/AN/A1
Vaal Grace inventory icon.pngVaal GraceVaal GraceAura, Vaal, Spell, AoE, Duration
Radius: 36
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 1 use(s)
Cast Time: 0.60 sec
Drop Level: 24
Requires Level 24
Casts a temporary aura that grants you and your allies the ability to dodge attacks and spells.Per 1% Quality:
1% increased Area of Effect radius
(24-34)% Chance to Dodge Attacks
(24-34)% Chance to Dodge Spell Damage
(0-40)% increased Area of Effect radius
Base duration is 6 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Grace skill icon.png
Vaal Grace inventory icon.png
N/AN/A24
Vaal Haste inventory icon.pngVaal HasteVaal HasteAura, Vaal, Spell, AoE, Duration
Radius: 36
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 1 use(s)
Cast Time: 0.60 sec
Drop Level: 24
Requires Level 24
Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (30-36)% increased Attack Speed
You and nearby allies gain (29-36)% increased Cast Speed
You and nearby allies gain (14-20)% increased Movement Speed
(0-40)% increased Area of Effect radius
Base duration is 6 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Haste skill icon.png
Vaal Haste inventory icon.png
N/AN/A24
Vaal Lightning Strike inventory icon.pngVaal Lightning StrikeVaal Lightning StrikeVaal, Attack, Melee, Duration, Lightning
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is forced into the enemy as you strike, electrically charging them for a duration, during which lightning will arc between them and other nearby enemies, dealing damage. This occurs even if the attack is dodged.Per 1% Quality:
1% increased Duration
Deals (100-122.8)% of Base Attack Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is (5-8.8) seconds
50% less Damage on beams
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Strike skill icon.png
Vaal Lightning Strike inventory icon.png
yesN/A12
Vaal Rain of Arrows inventory icon.pngVaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Duration, Bow
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires a large number of arrows into the air, to land at the target after a short delay. Enemies hit by the arrows are pinned in place, unable to move for a time.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (140-168.5)% of Base Attack Damage
Base duration is (3.4-4.35) seconds
(0-19)% increased Area of Effect radius
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Rain of Arrows skill icon.png
Vaal Rain of Arrows inventory icon.png
N/AN/A12
Vaal Reave inventory icon.pngVaal ReaveVaal ReaveVaal, Attack, AoE, Melee
Radius: 12
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Repeatedly attacks a large area in different directions. Each Vaal Reave that hits an enemy increases the area of effect. The area is reset after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (100-122.8)% of Base Attack Damage
20% more Area of Effect radius for each stage
150% more Attack Speed
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Reave skill icon.png
Vaal Reave inventory icon.png
yesN/A12
Vaal Spectral Throw inventory icon.pngVaal Spectral ThrowVaal Spectral ThrowProjectile, Vaal, Attack
Souls per use: 8 (N) / 12 (C) / 16 (M)
Can store 6 use(s)
Cast Time: 1.00 sec
Drop Level: 1Throws a spectral copy of your melee weapon. It spirals out in a spinning attack that strikes enemies in its path.Per 1% Quality:
0.5% increased Attack Speed
Deals (70-104.2)% of Base Attack Damage
Can't be Evaded
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spectral Throw skill icon.png
Vaal Spectral Throw inventory icon.png
N/Ayes1
Viper Strike inventory icon.pngViper StrikeViper StrikeAttack, Duration, Melee, Chaos
Mana Cost: 5
Cast Time: 1.00 sec
Drop Level: 1Hits the enemy, adding some of your physical damage as chaos damage and applying poison. Requires a claw, dagger or sword.Per 1% Quality:
0.5% increased Attack Speed
Deals (130-179.4)% of Base Attack Damage
25% of Physical Damage Converted to Chaos Damage
Always Poison on Hit
Base duration is 8 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Viper Strike skill icon.png
Viper Strike inventory icon.png
N/AN/A1
Whirling Blades inventory icon.pngWhirling BladesWhirling BladesAttack, Movement, Melee
Mana Cost: 15
Cast Time: 2.60 sec
Drop Level: 10
Requires Level 10
Dive through enemies, dealing weapon damage. Only works with daggers, claws and one handed swords.Per 1% Quality:
0.5% increased Attack Speed
Deals (80-99)% of Base Attack DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Whirling Blades skill icon.png
Whirling Blades inventory icon.png
yesN/A10
Wild Strike inventory icon.pngWild StrikeWild StrikeProjectile, Attack, Melee, Lightning, Cold, Fire, AoE, Chaining
Mana Cost: 6
Cast Time: 1.00 sec
Projectile Speed: 1800
Drop Level: 28
Requires Level 28
Your melee weapon strikes an enemy, converting some of the damage to a random element. Then, depending on the element chosen, it releases an explosion, an arcing bolt of lightning, or an icy wave.Per 1% Quality:
1% increased Elemental Damage
Deals (130-175.6)% of Base Attack Damage
60% of Physical Damage Converted to Fire, Cold or Lightning Damage
Chain +(4-7) Times
2 additional Projectiles
(0-19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
Wild Strike inventory icon.png
N/Ayes28
Skill gemDex.Str.Lvl.
Arc inventory icon.pngArcArcSpell, Chaining, Lightning
Mana Cost: (9 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to additional targets.Per 1% Quality:
0.5% chance to Shock enemies
Deals (2-47) to (35-886) Lightning Damage
10% chance to Shock enemies
Chain +(2-7) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arc skill icon.png
Arc inventory icon.png
N/AN/A12
Arctic Breath inventory icon.pngArctic BreathArctic BreathProjectile, Spell, Duration, AoE, Cold
Radius: 12
Mana Cost: (11 to 21)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Projectile Speed: 844
Drop Level: 28
Requires Level 28
Fires a frozen skull projectile that leaves a trail of ground ice behind it. It explodes on impact, creating more ground ice and damaging targets within an area.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (52-608) to (78-913) Cold Damage
Base duration is (0.88-1.65) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Arctic Breath skill icon.png
Arctic Breath inventory icon.png
yesN/A28
Assassin's Mark inventory icon.pngAssassin's MarkAssassin's MarkCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them more vulnerable to Critical Strikes. Killing the cursed targets will grant life and mana, and a chance to gain a power charge.Per 1% Quality:
Cursed enemies have a 0.5% chance to grant a Power Charge when slain
Base duration is (6-9.8) seconds
(0-38)% increased Area of Effect radius
Cursed enemies take 20% increased extra damage from Critical Strikes
Cursed enemies have an additional (5-9)% chance to receive a Critical Strike
Cursed enemies grant (16-25) Life when Killed
Cursed enemies grant (16-25) Mana when Killed
Cursed enemies have a (21-30)% chance to grant a Power Charge when slain
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Assassin's Mark skill icon.png
Assassin's Mark inventory icon.png
yesN/A24
Ball Lightning inventory icon.pngBall LightningBall LightningProjectile, Spell, AoE, Lightning
Radius: 16
Mana Cost: (14 to 27)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 20%
Projectile Speed: 400
Drop Level: 28
Requires Level 28
Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning.Per 1% Quality:
1% increased Lightning Damage
Deals (2-14) to (32-260) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ball Lightning skill icon.png
Ball Lightning inventory icon.png
N/AN/A28
Blight inventory icon.pngBlightBlightSpell, Chaos, AoE, Channelling, Duration
Mana Cost: (2 to 4)
Cast Time: 0.30 sec
Drop Level: 1Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (1.7-167.5) Base Chaos Damage per second
Base duration is 2.5 seconds
Base secondary duration is 0.8 seconds
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blight skill icon.png
Blight inventory icon.png
N/AN/A1
Bone Offering inventory icon.pngBone OfferingBone OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3 seconds
Grants Minions +(25-35)% Chance to Block Attacks
Grants Minions +(25-34)% Chance to Block Spells
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions recover (11-594) Life when they Block
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bone Offering skill icon.png
Bone Offering inventory icon.png
N/AN/A12
Clarity inventory icon.pngClarityClarityAura, Spell, AoE
Radius: 36
Mana Reserved: (34 to 279)
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 10
Requires Level 10
Casts an aura that grants mana regeneration to you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies regenerate (2.9-17.2) Mana per second
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Clarity skill icon.png
Clarity inventory icon.png
N/AN/A10
Cold Snap inventory icon.pngCold SnapCold SnapSpell, AoE, Cold
Radius: 16
Mana Cost: (11 to 28)
Can store 1 use(s)
Cooldown Time: 4.00 sec
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 120%
Drop Level: 4
Requires Level 4
Ice crystals protrude from the ground at target location. Monsters in this area take damage and become frozen. The cooldown can be bypassed by expending a Power Charge.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (9-462) to (13-693) Cold Damage
30% chance to Freeze enemies
30% increased Freeze Duration on enemies
110% increased Chill Duration on enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cold Snap skill icon.png
Cold Snap inventory icon.png
N/AN/A4
Conductivity inventory icon.pngConductivityConductivityCurse, Spell, AoE, Duration, Lightning
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them less resistant to lightning damage and giving them a chance to be shocked by lightning damage.Per 1% Quality:
Shocks on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
(0-38)% increased Area of Effect radius
Cursed enemies have (-25--44)% to Lightning Resistance
Cursed enemies have +(10-14)% chance to be Shocked by Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conductivity skill icon.png
Conductivity inventory icon.png
N/AN/A24
Contagion inventory icon.pngContagionContagionSpell, AoE, Duration, Chaos
Radius: 20
Mana Cost: (11 to 28)
Cast Time: 0.85 sec
Drop Level: 4
Requires Level 4
Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (3.2-189.4) Base Chaos Damage per second
Base duration is 5 seconds
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Contagion skill icon.png
Contagion inventory icon.png
yesN/A4
Conversion Trap inventory icon.pngConversion TrapConversion TrapTrap, Spell, Duration
Mana Cost: (16 to 37)
Can store 3 use(s)
Cooldown Time: 8.00 sec
Cast Time: 1.00 sec
Drop Level: 4
Requires Level 4
Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.Per 1% Quality:
1% increased Duration
Throws a Trap which uses this Skill when Triggered
Trap lasts 16 seconds
Base duration is (5.3-10) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Conversion Trap skill icon.png
Conversion Trap inventory icon.png
yesN/A4
Convocation inventory icon.pngConvocationConvocationMinion, Spell, Duration
Mana Cost: (9 to 13)
Can store 1 use(s)
Cooldown Time: 8.00 sec
Cast Time: 0.80 sec
Drop Level: 24
Requires Level 24
Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.Per 1% Quality:
1% increased Duration
0.5% increased Cast Speed
Base duration is 2 seconds
(19.2-116) Life regenerated per second
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Convocation skill icon.png
Convocation inventory icon.png
N/AN/A24
Discharge inventory icon.pngDischargeDischargeSpell, AoE, Fire, Cold, Lightning
Radius: 30
Mana Cost: (24 to 47)
Cast Time: 1.00 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 150%
Drop Level: 28
Requires Level 28
Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (4-31) to (77-589) base Lightning Damage per Power Charge
Deals (29-220) to (43-331) base Fire Damage per Endurance Charge
Deals (24-180) to (36-271) base Cold Damage per Frenzy Charge
35% less Damage if Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon.png
Discharge inventory icon.png
N/AN/A28
Discipline inventory icon.pngDisciplineDisciplineAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that grants energy shield to you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (60-303) additional Energy Shield
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discipline skill icon.png
Discipline inventory icon.png
N/AN/A24
Elemental Weakness inventory icon.pngElemental WeaknessElemental WeaknessCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them less resistant to elemental damage.Per 1% Quality:
Cursed enemies have -0.25% to Elemental Resistances
Base duration is (9-10.9) seconds
(0-38)% increased Area of Effect radius
Cursed enemies have (-20--39)% to Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Weakness skill icon.png
Elemental Weakness inventory icon.png
N/AN/A24
Enfeeble inventory icon.pngEnfeebleEnfeebleCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:
Cursed enemies have 0.5% reduced Accuracy Rating
Cursed enemies have 0.5% reduced Critical Strike Chance
Base duration is (9-10.9) seconds
(0-38)% increased Area of Effect radius
Cursed enemies have (18-37)% reduced Accuracy Rating
Cursed enemies have 25% reduced Critical Strike Chance
Cursed enemies deal (21-30)% less Damage
Cursed enemies have (-21--30)% to Critical Strike Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enfeeble skill icon.png
Enfeeble inventory icon.png
N/AN/A24
Essence Drain inventory icon.pngEssence DrainEssence DrainProjectile, Spell, Duration, Chaos
Mana Cost: (9 to 27)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 12
Requires Level 12
Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:
1% increased Chaos Damage
Deals (21.5-809) Base Chaos Damage per second
Regenerate 0.5% of Debuff Damage as Life
Base duration is 3.8 seconds
Deals (6-233) to (9-349) Chaos Damage
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Essence Drain skill icon.png
Essence Drain inventory icon.png
yesN/A12
Fire Nova Mine inventory icon.pngFire Nova MineFire Nova MineAoE, Mine, Spell, Fire, Duration
Radius: 30
Mana Cost: (12 to 36)
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Lay a remote mine that you can detonate to create a series of fire novas. Each sequential nova from the same mine will do higher damage than the previous.Per 1% Quality:
1% increased Fire Damage
Deals (6-128) to (9-192) Fire Damage
Mine lasts 16 seconds
Spell Repeats 3 times
(20-29)% more Damage per Repeat
Places a Remote Mine which uses this Skill when detonated
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Nova Mine skill icon.png
Fire Nova Mine inventory icon.png
N/AN/A12
Fireball inventory icon.pngFireballFireballProjectile, Spell, AoE, Fire
Radius: 9
Mana Cost: (6 to 26)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Projectile Speed: 1040
Drop Level: 1Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:
0.5% chance to Ignite enemies
Deals (7-739) to (10-1109) Fire Damage
(20-39)% chance to Ignite enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
Fireball inventory icon.png
N/AN/A1
Firestorm inventory icon.pngFirestormFirestormSpell, AoE, Duration, Fire
Radius: 25
Mana Cost: (9 to 26)
Cast Time: 0.90 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 30%
Drop Level: 12
Requires Level 12
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:
1% increased Damage
Deals (4-162) to (10-243) Fire Damage
Base duration is 2 seconds
One impact every 0.1 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
Firestorm inventory icon.png
N/AN/A12
Flame Dash inventory icon.pngFlame DashFlame DashSpell, Movement, Duration, Fire
Mana Cost: (10 to 30)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Drop Level: 10
Requires Level 10
Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake.Per 1% Quality:
0.5% increased Cast Speed
Deals (6-319) to (9-479) Fire Damage
Deals (10.9-599) Fire Damage per second
Base duration is 4 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon.png
Flame Dash inventory icon.png
N/AN/A10
Flame Surge inventory icon.pngFlame SurgeFlame SurgeSpell, AoE, Fire
Radius: 30
Mana Cost: (9 to 26)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Drop Level: 12
Requires Level 12
Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:
0.5% increased Cast Speed
Deals (21-514) to (31-771) Fire Damage
50% more Damage against Burning enemies
Cannot Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
Flame Surge inventory icon.png
N/AN/A12
Flameblast inventory icon.pngFlameblastFlameblastSpell, AoE, Fire, Channelling
Mana Cost: (6 to 9)
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 50%
Drop Level: 28
Requires Level 28
Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.Per 1% Quality:
1% increased Damage
Deals (32-241) to (48-362) Fire Damage
110% more Spell Damage for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flameblast skill icon.png
Flameblast inventory icon.png
N/AN/A28
Flammability inventory icon.pngFlammabilityFlammabilityCurse, Spell, AoE, Duration, Fire
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them less resistant to fire damage and giving them a chance to be ignited by fire damage.Per 1% Quality:
Ignite on Cursed enemies has 0.5% increased Duration
Base duration is (9-10.9) seconds
(0-38)% increased Area of Effect radius
Cursed enemies have (-25--44)% to Fire Resistance
Cursed enemies have +(10-14)% chance to be Ignited by Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flammability skill icon.png
Flammability inventory icon.png
N/Ayes24
Flesh Offering inventory icon.pngFlesh OfferingFlesh OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3 seconds
Grants Minions (20-30)% increased Attack Speed
Grants Minions (20-29)% increased Movement Speed
Grants Minions (20-30)% increased Cast Speed
Additional 0.5 seconds Base Duration per extra Corpse consumed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flesh Offering skill icon.png
Flesh Offering inventory icon.png
N/AN/A12
Freezing Pulse inventory icon.pngFreezing PulseFreezing PulseProjectile, Spell, Cold
Mana Cost: (4 to 18)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Projectile Speed: 1800
Drop Level: 1An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it runs out of time and dissipates completely.Per 1% Quality:
2% increased Projectile Speed
Deals (7-689) to (11-1034) Cold Damage
(0-19)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Freezing Pulse skill icon.png
Freezing Pulse inventory icon.png
N/AN/A1
Frost Bomb inventory icon.pngFrost BombFrost BombSpell, AoE, Duration, Cold
Mana Cost: (6 to 19)
Can store 1 use(s)
Cooldown Time: 2.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 130%
Drop Level: 4
Requires Level 4
Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies that reduces their cold resistance and life regeneration. When its duration ends, the crystal explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:
1% increased Cold Damage
Deals (10-521) to (14-781) Cold Damage
Base duration is 3.5 seconds
Base secondary duration is 2 seconds
-20% to Cold Resistance
75% reduced Life Regeneration rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Bomb skill icon.png
Frost Bomb inventory icon.png
N/AN/A4
Frost Wall inventory icon.pngFrost WallFrost WallSpell, Duration, Cold
Mana Cost: (14 to 37)
Can store 3 use(s)
Cooldown Time: 3.00 sec
Cast Time: 0.50 sec
Drop Level: 4
Requires Level 4
Creates a wall of ice which holds back enemies. Targets under the wall are damaged and pushed back.Per 1% Quality:
1% increased Duration
Base duration is (3-4.9) seconds
0.15 seconds between appearance of Wall sections
Wall will be (28-56) units long
Deals (8-462) to (12-693) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Wall skill icon.png
Frost Wall inventory icon.png
N/AN/A4
Frostbite inventory icon.pngFrostbiteFrostbiteCurse, Spell, AoE, Duration, Cold
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them less resistant to cold damage and giving them a chance to be frozen by cold damage.Per 1% Quality:
Freezes on Cursed enemies have 1% increased Duration
Base duration is (9-10.9) seconds
(0-38)% increased Area of Effect radius
Cursed enemies have (-25--44)% to Cold Resistance
Cursed enemies have +(10-14)% chance to be Frozen by Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbite skill icon.png
Frostbite inventory icon.png
yesN/A24
Frostbolt inventory icon.pngFrostboltFrostboltProjectile, Spell, Cold
Mana Cost: (6 to 20)
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Projectile Speed: 375
Drop Level: 1Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Per 1% Quality:
1% increased Cold Damage
Deals (6-752) to (10-1129) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frostbolt skill icon.png
Frostbolt inventory icon.png
N/AN/A1
Glacial Cascade inventory icon.pngGlacial CascadeGlacial CascadeSpell, AoE, Cold
Mana Cost: (13 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 28
Requires Level 28
Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Per 1% Quality:
1% increased Damage
Deals (12-110) to (19-169) Physical Damage
Deals (23-203) to (35-307) Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Glacial Cascade skill icon.png
Glacial Cascade inventory icon.png
N/AN/A28
Herald of Thunder inventory icon.pngHerald of ThunderHerald of ThunderCast, AoE, Duration, Lightning
Radius: 32
Mana Reserved: 25%
Can store 1 use(s)
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Damage Effectiveness: 120%
Drop Level: 16
Requires Level 16
Channel lightning through your hands, adding lightning damage to spells and attacks. If you kill a shocked enemy, lightning bolts will strike enemies around you for a short duration.Per 1% Quality:
0.75% increased Lightning Damage
Adds (2-19) to (7-76) Lightning Damage to Spells
Adds (2-19) to (7-76) Lightning Damage to Attacks
Deals (1-27) to (34-1303) Lightning Damage
Base duration is 6 seconds
Cannot apply Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Thunder skill icon.png
Herald of Thunder inventory icon.png
N/AN/A16
Ice Nova inventory icon.pngIce NovaIce NovaSpell, AoE, Cold
Radius: 30
Mana Cost: (10 to 31)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (14-369) to (21-577) Cold DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Nova skill icon.png
Ice Nova inventory icon.png
N/AN/A12
Ice Spear inventory icon.pngIce SpearIce SpearProjectile, Spell, Cold
Mana Cost: (9 to 27)
Cast Time: 0.85 sec
Critical Strike Chance: 7.00%
Damage Effectiveness: 80%
Projectile Speed: 1000
Drop Level: 12
Requires Level 12
Launches a shard of ice that pierces close enemies, before exploding on a distant enemy with a much higher critical strike chance.Per 1% Quality:
2% increased Projectile Speed
Deals (17-548) to (26-822) Cold Damage
(40-78)% increased Chill Duration on enemies
Second form has 600% increased Critical Strike Chance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Ice Spear skill icon.png
Ice Spear inventory icon.png
N/AN/A12
Incinerate inventory icon.pngIncinerateIncinerateProjectile, Spell, Fire, Channelling
Mana Cost: (6 to 9)
Cast Time: 0.20 sec
Damage Effectiveness: 30%
Projectile Speed: 700
Drop Level: 12
Requires Level 12
Continuously launches a torrent of fire from your hand. The longer you channel this spell, the larger and more damaging the flames become.Per 1% Quality:
2% increased Projectile Speed
Deals (6-136) to (9-204) Fire Damage
50% more Damage for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
Incinerate inventory icon.png
N/AN/A12
Kinetic Blast inventory icon.pngKinetic BlastKinetic BlastAttack, AoE, Projectile
Mana Cost: (15 to 16)
Cast Time: 1.00 sec
Drop Level: 28
Requires Level 28
Fires a projectile from a Wand that causes a series of small explosions surrounding its point of impact, each damaging enemies caught in the area.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (120-146.6)% of Base Attack Damage
Creates 4 explosions
25% less Area Damage
(0-19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Kinetic Blast skill icon.png
Kinetic Blast inventory icon.png
N/AN/A28
Lightning Tendrils inventory icon.pngLightning TendrilsLightning TendrilsSpell, AoE, Lightning
Radius: 22
Mana Cost: (6 to 26)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 35%
Drop Level: 1Lightning is released from your hands four times in quick succession, damaging all enemies in an arc in front of you.Per 1% Quality:
1% increased Lightning Damage
Deals (1-24) to (3-461) Lightning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Tendrils skill icon.png
Lightning Tendrils inventory icon.png
N/AN/A1
Lightning Trap inventory icon.pngLightning TrapLightning TrapProjectile, Trap, Spell, Duration, Lightning
Mana Cost: (8 to 24)
Can store 3 use(s)
Cooldown Time: 2.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Projectile Speed: 960
Drop Level: 12
Requires Level 12
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3-52) to (62-979) Lightning Damage
Trap lasts 16 seconds
8 additional Projectiles
Throws a Trap which uses this Skill when Triggered
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Trap skill icon.png
Lightning Trap inventory icon.png
yesN/A12
Lightning Warp inventory icon.pngLightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning
Radius: 16
Mana Cost: (15 to 33)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 10
Requires Level 10
Casts a delayed teleport to a target destination. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to.Per 1% Quality:
1% increased Cast Speed
Deals (1-37) to (19-707) Lightning Damage
(0-38)% reduced Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Lightning Warp skill icon.png
Lightning Warp inventory icon.png
N/AN/A10
Magma Orb inventory icon.pngMagma OrbMagma OrbProjectile, Spell, AoE, Fire, Chaining
Mana Cost: (5 to 22)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 125%
Drop Level: 1Lob a fiery orb that explodes as it strikes the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:
1% increased Damage
Deals (6-637) to (9-956) Fire Damage
Chain +(1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Magma Orb skill icon.png
Magma Orb inventory icon.png
N/AN/A1
Orb of Storms inventory icon.pngOrb of StormsOrb of StormsLightning, Spell, Duration, AoE, Chaining
Mana Cost: (11 to 28)
Can store 1 use(s)
Cooldown Time: 0.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 20%
Drop Level: 4
Requires Level 4
Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Using another lightning skill while inside the orb's cloud unleashes additional bolts. Casting this skill again will replace the previous orb. You can only cast this spell yourself, directly.Per 1% Quality:
1% increased Lightning Damage
Deals (1-59) to (3-177) Lightning Damage
Base duration is 10 seconds
Beams Split to hit (2-4) extra targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Orb of Storms skill icon.png
Orb of Storms inventory icon.png
N/AN/A4
Power Siphon inventory icon.pngPower SiphonPower SiphonAttack, Projectile
Mana Cost: (13 to 15)
Cast Time: 1.00 sec
Projectile Speed: 750
Drop Level: 12
Requires Level 12
Fires your wand, dealing increased damage and granting you a power charge if an enemy is killed by, or soon after, the hit.Per 1% Quality:
1% increased Damage
Deals (130-160.4)% of Base Attack Damage
Culling Strike
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Power Siphon skill icon.png
Power Siphon inventory icon.png
N/AN/A12
Purity of Elements inventory icon.pngPurity of ElementsPurity of ElementsAura, Spell, AoE
Radius: 36
Mana Reserved: 35%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that grants elemental resistances to you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain +(12-27)% to all Elemental Resistances
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Elements skill icon.png
Purity of Elements inventory icon.png
N/Ayes24
Purity of Lightning inventory icon.pngPurity of LightningPurity of LightningAura, Spell, AoE, Lightning
Radius: 36
Mana Reserved: 35%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that grants lightning resistance to you and your allies.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (22-41)% additional Lightning Resistance
You and nearby allies gain (0-4)% additional maximum Lightning Resistance
(0-40)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Lightning skill icon.png
Purity of Lightning inventory icon.png
N/AN/A24
Raise Spectre inventory icon.pngRaise SpectreRaise SpectreSpell, Minion
Mana Cost: (21 to 42)
Cast Time: 0.85 sec
Drop Level: 28
Requires Level 28
Raises a spectral version of a defeated foe as a minion to fight for you in battle.Per 1% Quality:
1% increased Minion Movement Speed
Can raise up to 1 Spectre at a time
Minions deal (-30-10)% more Damage
Minions have (20-0)% less Life
Minions have (20-0)% less Energy Shield
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have +30% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Spectre skill icon.png
Raise Spectre inventory icon.png
N/AN/A28
Raise Zombie inventory icon.pngRaise ZombieRaise ZombieSpell, Minion
Mana Cost: (10 to 38)
Cast Time: 0.85 sec
Drop Level: 1Raises a zombie minion from a corpse, which will follow you and attack enemies.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Movement Speed
Can raise up to 3 Zombies at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Raise Zombie skill icon.png
Raise Zombie inventory icon.png
N/AN/A1
Righteous Fire inventory icon.pngRighteous FireRighteous FireSpell, AoE, Fire
Radius: 14
Cast Time: 1.00 sec
Drop Level: 16
Requires Level 16
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:
1% increased Spell Damage
(40-59)% more Spell Damage
Enemies Burn for 50% of your maximum Life per second as Fire Damage
You Burn for 90% of your maximum Life per second as Fire Damage
Enemies Burn for 50% of your maximum Energy Shield per second as Fire Damage
You Burn for 70% of your maximum Energy Shield per second as Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
Righteous Fire inventory icon.png
N/Ayes16
Scorching Ray inventory icon.pngScorching RayScorching RaySpell, Fire, Duration, Channelling
Mana Cost: (4 to 10)
Cast Time: 0.50 sec
Drop Level: 12
Requires Level 12
Unleash a beam of fire that burns enemies it touches, and decreases their fire resistance. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:
0.5% increased beam length
Deals (9.7-519.9) Fire Damage per second
Base duration is 1.5 seconds
Additional Debuff stages add 60% of Damage
Burning Debuff can have a maximum of 8 stages
Debuff applies -3% Fire Resistance per stage
Total Fire Resistance penalty from all Beams cannot exceed -24%
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scorching Ray skill icon.png
Scorching Ray inventory icon.png
N/AN/A12
Shock Nova inventory icon.pngShock NovaShock NovaSpell, AoE, Lightning
Radius: 26
Mana Cost: (13 to 26)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Drop Level: 28
Requires Level 28
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Per 1% Quality:
2% increased Shock Duration on enemies
Deals (20-185) to (59-555) Lightning Damage
Ring deals 50% less Damage
20% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Shock Nova skill icon.png
Shock Nova inventory icon.png
N/AN/A28
Spark inventory icon.pngSparkSparkProjectile, Spell, Duration, Lightning
Mana Cost: (5 to 23)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Projectile Speed: 560
Drop Level: 1Launches unpredictable sparks that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-44) to (20-832) Lightning Damage
Base duration is 1.5 seconds
(4-6) additional Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spark skill icon.png
Spark inventory icon.png
N/AN/A1
Spirit Offering inventory icon.pngSpirit OfferingSpirit OfferingMinion, Spell, Duration
Mana Cost: (16 to 33)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Consumes a corpse, granting energy shield, extra chaos damage and elemental resistances to your minions. The new energy shield is recovered as it's granted. The skill consumes other nearby corpses, increasing the duration and amount of energy shield granted for each corpse consumed.Per 1% Quality:
0.5% increased Duration
Base duration is 3 seconds
Additional 0.5 seconds Base Duration per extra Corpse consumed
Minions gain 2% of their Maximum Life as
Extra Maximum Energy Shield for each corpse consumed
Minions gain (20-29)% of their Physical Damage as Extra Chaos Damage
Minions gain +(20-30)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Spirit Offering skill icon.png
Spirit Offering inventory icon.png
N/AN/A12
Storm Call inventory icon.pngStorm CallStorm CallSpell, AoE, Duration, Lightning
Radius: 20
Mana Cost: (6 to 19)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Drop Level: 12
Requires Level 12
Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers you've cast.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (13-341) to (24-633) Lightning Damage
Base duration is 1.5 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Storm Call skill icon.png
Storm Call inventory icon.png
N/AN/A12
Summon Chaos Golem inventory icon.pngSummon Chaos GolemSummon Chaos GolemGolem, Chaos, Minion, Spell
Mana Cost: (30 to 54)
Can store 1 use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Drop Level: 34
Requires Level 34
Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
(0-10)% increased Character Size
Can raise up to 1 Golem at a time
Golems grant (3-4)% additional Physical Damage Reduction
(30-68)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Chaos Golem skill icon.png
Summon Chaos Golem inventory icon.png
N/AN/A34
Summon Lightning Golem inventory icon.pngSummon Lightning GolemSummon Lightning GolemGolem, Lightning, Minion, Spell
Mana Cost: (30 to 54)
Can store 1 use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Drop Level: 34
Requires Level 34
Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to the Golem and its nearby allies.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
(0-19)% increased Character Size
Can raise up to 1 Golem at a time
Golems grant (6-9)% increased Attack and Cast speed
(30-68)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Lightning Golem skill icon.png
Summon Lightning Golem inventory icon.png
yesN/A34
Summon Raging Spirit inventory icon.pngSummon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Mana Cost: (4 to 12)
Cast Time: 0.50 sec
Drop Level: 4
Requires Level 4
Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:
1% increased Minion Movement Speed
Base duration is 5 seconds
Can summon up to 20 Raging Spirits at a time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Raging Spirit skill icon.png
Summon Raging Spirit inventory icon.png
N/AN/A4
Summon Skeletons inventory icon.pngSummon SkeletonsSummon SkeletonsSpell, Minion, Duration
Mana Cost: (9 to 30)
Cast Time: 1.00 sec
Drop Level: 10
Requires Level 10
Summons slow moving skeletal minions that decay over time. Does not require a corpse to be consumed.Per 1% Quality:
Minions deal 1% increased Damage
Summons 2 Skeleton Warriors
Can summon up to (4-6) Skeletons at a time
Base duration is 20 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Skeletons skill icon.png
Summon Skeletons inventory icon.png
N/AN/A10
Tempest Shield inventory icon.pngTempest ShieldTempest ShieldSpell, Lightning, Chaining, Duration
Mana Cost: (17 to 21)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 60%
Drop Level: 16
Requires Level 16
Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them. Blocking refreshes the duration of Tempest Shield.Per 1% Quality:
1% increased Lightning Damage
Deals (24-284) to (36-426) Lightning Damage
Additional 3% Shield Block Chance
Chain +1 Times
Base duration is 12 seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tempest Shield skill icon.png
Tempest Shield inventory icon.png
N/Ayes16
Vaal Arc inventory icon.pngVaal ArcVaal ArcVaal, Spell, Chaining, Lightning
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 80%
Drop Level: 12
Requires Level 12
An arc of lightning stretches from the caster to a targeted nearby enemy and chains on to many additional targets.Per 1% Quality:
1.5% increased Shock Duration on enemies
Deals (2-49) to (35-938) Lightning Damage
100% chance to Shock enemies
Chain +40 Times
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Arc skill icon.png
Vaal Arc inventory icon.png
N/AN/A12
Vaal Clarity inventory icon.pngVaal ClarityVaal ClarityAura, Vaal, Spell, AoE, Duration
Radius: 36
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 1 use(s)
Cast Time: 0.60 sec
Drop Level: 10
Requires Level 10
Casts a temporary aura that lets you and your allies cast skills without paying their mana costs.Per 1% Quality:
1% increased Area of Effect radius
(0-40)% increased Area of Effect radius
Base duration is (8-9.9) seconds
Your and nearby allies' Skills Cost no Mana
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Clarity skill icon.png
Vaal Clarity inventory icon.png
N/AN/A10
Vaal Cold Snap inventory icon.pngVaal Cold SnapVaal Cold SnapVaal, Spell, AoE, Duration, Cold
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 140%
Drop Level: 4
Requires Level 4
A sequence of ice crystals erupts from the ground around the caster, damaging enemies and leaving the ground chilled.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (11-600) to (17-901) Cold Damage
Base duration is 10 seconds
Always Freezes enemies
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Cold Snap skill icon.png
Vaal Cold Snap inventory icon.png
N/AN/A4
Vaal Discipline inventory icon.pngVaal DisciplineVaal DisciplineAura, Vaal, Spell, AoE, Duration
Radius: 36
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 1 use(s)
Cast Time: 0.60 sec
Drop Level: 24
Requires Level 24
Casts a temporary aura that grants energy shield to you and your allies and prevents energy shield recharge being delayed by damage taken.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies gain (181-908) additional Energy Shield
(0-40)% increased Area of Effect radius
Base duration is 3 seconds
Your and nearby allies' Energy Shield Recharges are not delayed by Damage
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Discipline skill icon.png
Vaal Discipline inventory icon.png
N/AN/A24
Vaal Fireball inventory icon.pngVaal FireballVaal FireballProjectile, Vaal, Spell, AoE, Fire
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 125%
Drop Level: 1Launches a series of fireballs in all directions around the caster.Per 1% Quality:
1.5% chance to Ignite enemies
Deals (8-560) to (11-841) Fire Damage
Fires 0 Projectile
50% increased Area of Effect radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon.png
Vaal Fireball inventory icon.png
N/AN/A1
Vaal Flameblast inventory icon.pngVaal FlameblastVaal FlameblastVaal, Spell, AoE, Fire
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 60%
Drop Level: 28
Requires Level 28
Targets an area and builds up a large explosion. The build-up speed is based on cast speed. The explosion occurs after it reaches 10 stacks.Per 1% Quality:
1% increased Damage
Deals (39-260) to (58-390) Fire Damage
110% more Spell Damage for each stage
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Flameblast skill icon.png
Vaal Flameblast inventory icon.png
N/AN/A28
Vaal Ice Nova inventory icon.pngVaal Ice NovaVaal Ice NovaVaal, Spell, AoE, Cold
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 1 use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 70%
Drop Level: 12
Requires Level 12
A chilling circle of ice expands from the caster, repeating from every enemy it hits. If the caster targets near one of their Frostbolt projectiles, it will expand from the projectile instead.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (11-274) to (17-428) Cold Damage
Causes smaller novas up to 5 times on enemies hit
20% reduced Area of Effect Radius each repeat
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Ice Nova skill icon.png
Vaal Ice Nova inventory icon.png
N/AN/A12
Vaal Lightning Trap inventory icon.pngVaal Lightning TrapVaal Lightning TrapProjectile, Trap, Vaal, Spell, Duration, Lightning
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 3 use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 90%
Drop Level: 12
Requires Level 12
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocking ground.Per 1% Quality:
0.5% increased Trap Throwing Speed
Deals (3-52) to (62-979) Lightning Damage
Trap lasts 16 seconds
8 additional Projectiles
Base duration is 4 seconds
100% chance of Projectiles Piercing
Throws a Trap which uses this Skill when Triggered
Projectiles leave Shocking Ground
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Trap skill icon.png
Vaal Lightning Trap inventory icon.png
yesN/A12
Vaal Lightning Warp inventory icon.pngVaal Lightning WarpVaal Lightning WarpVaal, Spell, AoE, Duration, Lightning
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Damage Effectiveness: 50%
Drop Level: 10
Requires Level 10
Casts a delayed teleport for nearby enemies to a target destination. When the teleport occurs, lightning damage is dealt to the enemies both before and after they teleport.Per 1% Quality:
1% increased Cast Speed
Deals (1-31) to (18-586) Lightning Damage
(0-38)% reduced Duration
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Lightning Warp skill icon.png
Vaal Lightning Warp inventory icon.png
N/AN/A10
Vaal Power Siphon inventory icon.pngVaal Power SiphonVaal Power SiphonVaal, Attack, Projectile
Souls per use: 24 (N) / 36 (C) / 48 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Drop Level: 12
Requires Level 12
Fires your wand simultaneously at all nearby enemies, culling those close to death and granting you a power charge for each.Per 1% Quality:
1% increased Damage
Deals (125-155.4)% of Base Attack Damage
Fires Projectiles at all nearby Enemies
Can't be Evaded
Culling Strike
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Power Siphon skill icon.png
Vaal Power Siphon inventory icon.png
N/AN/A12
Vaal Righteous Fire inventory icon.pngVaal Righteous FireVaal Righteous FireVaal, Spell, AoE, Fire
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Drop Level: 16
Requires Level 16
A fiery blast removes your energy shield and all but 1 life, exploding outwards to deal fire damage to nearby enemies based on the life and energy shield lost.Per 1% Quality:
1% increased Spell Damage
Deals (120-139)% of Base Damage
Damage cannot be Reflected
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Righteous Fire skill icon.png
Vaal Righteous Fire inventory icon.png
N/Ayes16
Vaal Spark inventory icon.pngVaal SparkVaal SparkProjectile, Vaal, Spell, Duration, Lightning
Souls per use: 48 (N) / 72 (C) / 96 (M)
Can store 1 use(s)
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 40%
Drop Level: 1Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Per 1% Quality:
1% increased Projectile Speed
Deals (1-24) to (11-454) Lightning Damage
Base duration is 2 seconds
Fires 0 Projectile in a random direction
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Spark skill icon.png
Vaal Spark inventory icon.png
N/AN/A1
Vaal Storm Call inventory icon.pngVaal Storm CallVaal Storm CallVaal, Spell, AoE, Duration, Lightning
Souls per use: 16 (N) / 24 (C) / 32 (M)
Can store 1 use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Damage Effectiveness: 80%
Drop Level: 12
Requires Level 12
Sets a marker at a location. While the marker remains, lightning strikes random enemies near it, dealing damage to them. After a short duration, a large bolt of lightning strikes the marker, dealing damage around it. When this happens, it will also set off the lightning at any other markers from this skill.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (13-302) to (25-560) Lightning Damage
Base duration is 3 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Storm Call skill icon.png
Vaal Storm Call inventory icon.png
N/AN/A12
Vaal Summon Skeletons inventory icon.pngVaal Summon SkeletonsVaal Summon SkeletonsVaal, Spell, Minion, Duration
Souls per use: 32 (N) / 48 (C) / 64 (M)
Can store 1 use(s)
Cast Time: 1.00 sec
Drop Level: 10
Requires Level 10
Summons an army of skeletal warriors, archers and mages, led by a powerful general.Per 1% Quality:
Minions deal 1% increased Damage
Summons (14-21) Skeleton Warriors
Summons (2-9) Skeleton Archers
Summons (0-5) Skeleton Mages
Summons 1 Skeleton General
Can summon up to (17-36) Skeletons at a time
Base duration is 20 seconds
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Summon Skeletons skill icon.png
Vaal Summon Skeletons inventory icon.png
N/AN/A10
Vortex inventory icon.pngVortexVortexSpell, AoE, Cold, Duration
Mana Cost: (11 to 21)
Cast Time: 0.90 sec
Critical Strike Chance: 5.00%
Drop Level: 28
Requires Level 28
An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex that continues to deal cold damage over time and chill enemies caught in it. If the caster targets near one of their Frostbolt projectiles, it will explode from the projectile instead, destroying it.Per 1% Quality:
0.5% increased Area of Effect radius
Deals (50-458) to (75-688) Cold Damage
Base duration is 3 seconds
Deals (41.6-684.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this skill's Damage Over Time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vortex skill icon.png
Vortex inventory icon.png
N/AN/A28
Vulnerability inventory icon.pngVulnerabilityVulnerabilityCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making them take increased physical damage and degeneration.Per 1% Quality:
Cursed enemies take 0.5% increased Physical damage
Base duration is (9-10.9) seconds
(0-38)% increased Area of Effect radius
Cursed enemies take (20-29)% increased Physical damage
Cursed enemies take 33% increased damage from Damage Over Time effects
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vulnerability skill icon.png
Vulnerability inventory icon.png
N/AN/A24
Wither inventory icon.pngWitherWitherSpell, AoE, Duration, Chaos, Channelling
Mana Cost: (4 to 10)
Cast Time: 0.28 sec
Drop Level: 10
Requires Level 10
Casts a debilitating effect on enemies in an area, Hindering their movement and applying a stacking debuff that increases the Chaos Damage they take. This effect can stack up to 20 times.Per 1% Quality:
1% increased Duration
(30-36)% reduced Movement Speed
7% increased Chaos Damage taken
Base duration is 0.5 seconds
Base secondary duration is 2 seconds
(0-19)% increased Area of Effect radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wither skill icon.png
Wither inventory icon.png
N/AN/A10
Wrath inventory icon.pngWrathWrathAura, Spell, AoE, Lightning
Radius: 36
Mana Reserved: 50%
Can store 1 use(s)
Cooldown Time: 1.20 sec
Cast Time: 1.20 sec
Drop Level: 24
Requires Level 24
Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.Per 1% Quality:
1% increased Area of Effect radius
You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks
(0-40)% increased Area of Effect radius
You and nearby allies deal (15-21)% more Lightning Damage with Spells
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wrath skill icon.png
Wrath inventory icon.png
N/AN/A24
Skill gemLvl.
Detonate Mines inventory icon.pngDetonate MinesDetonate MinesSpell
Cast Time: 0.20 sec
Drop Level: 8
Requires Level 8
Detonates all the Remote Mines you have placed.Per 1% Quality:
5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Mines skill icon.png
Detonate Mines inventory icon.png
8
Portal inventory icon.pngPortalPortalSpell
Cast Time: 2.50 sec
Drop Level: 10
Requires Level 10
Creates a portal to the current area's town.Per 1% Quality:
3% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Portal skill icon.png
Portal inventory icon.png
10
Vaal Breach inventory icon.pngVaal BreachVaal BreachVaal, Spell
Souls per use: 48 (N) / 72 (C) / 96 (M)
Can store 1 use(s)
Cast Time: 2.50 sec
Drop Level: 10
Requires Level 10
Creates a breach, making you vulnerable to its powerful inhabitants.Per 1% Quality:
3% increased Cast Speed
Monsters from the Breach do not grant Experience or drop Items
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Breach skill icon.png
Vaal Breach inventory icon.png
10

See also