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Accuracy

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Accuracy is a rating that measures a character's chance to hit with melee and ranged weapons. Accuracy is opposed by the defender's evasion.

Every point of Dexterity gives 2 additional base accuracy, and characters gain 2 base accuracy when leveling up.

Mechanics

Accuracy is weighed against the target's evasion when determining if an attack hits or misses according to:[1][2]


 \pagecolor[RGB]{15,15,15} \color[RGB]{163,141,109} \text{Chance to Hit} = {\text{Attacker's Accuracy} \over \text{Attacker's Accuracy} + (\text{Defender's Evasion} *  \frac{1}{4}) ^ {0.8} }

Chance to hit can not be lower than 5%, nor higher than 95% by default.

  • Resolute Technique will raise the chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively, at the cost of reducing the attacker's global critical chance to 0%.
  • Unwavering Stance does the same, in reverse; all attacks against the subject will hit regardless of accuracy.

Spells do not benefit from accuracy since evasion does not aid in avoiding them.


In the plot below the chance to hit has been plotted against the attacker's accuracy and the defender's evasion rating.

Chance to hit as a function of attacker's accuracy and defender's evasion rating

Skills

A list of skill gems that affects accuracy.
Skill gemInt.Dex.Str.Lvl.
Additional Accuracy Support inventory icon.pngAdditional Accuracy SupportAdditional Accuracy SupportAttack, Support
Icon: a
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Accuracy Rating
+(74 to 1034) to Accuracy RatingThis is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Additional Accuracy Support inventory icon.png
N/Ayesyes8
Blind Support inventory icon.pngBlind SupportBlind SupportSupport
Icon: x
Drop Level: 8
Requires Level 8
Per 1% Quality:
1% increased Blinding duration
10% chance to Blind enemies on hit
(0 to 38)% increased Blinding duration
This is a Support Gem. It does not grant a bonus to your character, but skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
Blind Support inventory icon.png
N/AyesN/A8
Summon Ice Golem inventory icon.pngSummon Ice GolemSummon Ice GolemGolem, Cold, Minion, Spell
Mana Cost: (30 to 54)
Can store 1 use(s)
Cooldown Time: 6.00 sec
Cast Time: 1.00 sec
Drop Level: 34
Requires Level 34
Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning dash in addition to its melee attack.Per 1% Quality:
1% increased Minion Maximum Life
1% increased Minion Damage
(0 to 10)% increased Character Size
Can raise up to 1 Golem at a time
Golems Grant (20 to 30)% increased Critical Strike Chance
Golems Grant (20 to 30)% increased Accuracy
(30 to 68)% increased Minion Maximum Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Ice Golem skill icon.png
Summon Ice Golem inventory icon.png
yesyesN/A34
Enfeeble inventory icon.pngEnfeebleEnfeebleCurse, Spell, AoE, Duration
Radius: 22
Mana Cost: (24 to 50)
Cast Time: 0.50 sec
Drop Level: 24
Requires Level 24
Curses all targets in an area, making their attacks and spells less effective.Per 1% Quality:
Cursed enemies have 0.5% reduced Accuracy Rating
Cursed enemies have 0.5% reduced Critical Strike Chance
Base duration is (9.0 to 10.9) seconds
(0 to 38)% increased Area of Effect radius
Cursed enemies have (18 to 37)% reduced Accuracy Rating
Cursed enemies have 25% reduced Critical Strike Chance
Cursed enemies deal (21 to 30)% less Damage
Cursed enemies have (-21 to -30)% to Critical Strike Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Enfeeble skill icon.png
Enfeeble inventory icon.png
yesN/AN/A24

Passive skills

There are passive skills that grant accuracy bonuses.

Accuracy

These passive skills grant increased accuracy rating or additional base accuracy rating.

Name Bonuses
Accuracy and Attack Speed
    • 3% increased Attack Speed
    • 8% increased Accuracy Rating
Accuracy and Critical Strike Chance
    • 8% increased Accuracy Rating
    • 10% increased Critical Strike Chance
    • 12% increased Accuracy Rating
    • 8% increased Critical Strike Chance
Accuracy and Elemental Resistances
  • 8% increased Accuracy Rating
  • +3% to all Elemental Resistances
Accuracy and Reduced Mana Cost
  • 10% increased Accuracy Rating
  • 4% reduced Mana Cost of Skills
Attack and Cast Speed, Accuracy
    • 10% increased Accuracy Rating
    • 3% increased Attack and Cast Speed
Acuity
  • 3% increased Attack Speed
  • 20% increased Accuracy Rating
  • +20 to Dexterity
Arcane Vision
  • +30 to Accuracy Rating
  • Light Radius is based on Energy Shield instead of Life
Art of the Gladiator
  • 12% increased Attack Speed
  • 20% increased Accuracy Rating
  • Ignore all Movement Penalties from Armour
  • +20 to Dexterity
Aspect of the Eagle
  • 20% increased Physical Damage with Bows
  • 20% increased Accuracy Rating
  • +10 to maximum Life
  • 4% increased Movement Speed
By The Blade
  • 24% increased Physical Damage with Axes
  • 24% increased Physical Damage with Swords
  • 10% increased Accuracy Rating
  • 16% increased Evasion Rating
Depth Perception
  • 16% increased Accuracy Rating
  • +20 to Dexterity
  • 20% increased Critical Strike Chance
Eagle Eye
  • 30% increased Accuracy Rating
  • 16% increased Critical Strike Chance
Finesse
  • 8% increased Attack Speed
  • 20% increased Accuracy Rating
  • +20 to Dexterity
Path of the Hunter
  • +20 to Accuracy Rating
  • 12% increased Projectile Damage
  • +20 to Dexterity
Precision
  • 20% increased Accuracy Rating
  • 3% increased Movement Speed
  • 3% increased Attack and Cast Speed
  • +20 to Dexterity
Versatility
  • 4% Increased Attack Speed
  • 20% increased Accuracy Rating
  • 4% reduced Mana Cost of Skills
  • +20 to Dexterity and Intelligence
Weathered Hunter
  • 20% increased Accuracy Rating
  • +8% to all Elemental Resistances
  • +20 to Dexterity

Ascendancy Class Name Bonuses
Deadeye
Deadeye avatar.png
Projectile Damage, Accuracy
  • 10% increased Accuracy Rating
  • 10% increased Projectile Damage
Juggernaut
Juggernaut avatar.png
Undeniable
  • +1000 to Accuracy Rating
  • 1% increased Attack Speed per 200 Accuracy Rating

Accuracy while dual wielding

These passive skills grant increased accuracy rating while dual wielding.

Name Bonuses
Dual Wield Accuracy
    • 16% increased Accuracy Rating while Dual Wielding
    • 18% increased Accuracy Rating while Dual Wielding
Gemini
  • 2% additional Chance to Block while Dual Wielding
  • 20% increased Physical Weapon Damage while Dual Wielding
  • 15% increased Accuracy Rating while Dual Wielding

Accuracy with one-handed melee weapons

These passive skills grant increased accuracy rating with one-handed melee weapons.

Name Bonuses
One Handed Accuracy
  • 12% increased Accuracy Rating with One Handed Melee Weapons
Studious Combatant
  • 16% increased Physical Damage with One Handed Melee Weapons
  • 4% increased Attack Speed with One Handed Melee Weapons
  • 10% increased Accuracy Rating with One Handed Melee Weapons
  • 10% increased Critical Strike Chance with One Handed Melee Weapons

Accuracy with two-handed melee weapons

These passive skills grant increasd accuracy rating with two-handed melee weapons.

Name Bonuses
Two Handed Melee Damage and Accuracy
  • 8% increased Physical Damage with Two Handed Melee Weapons
  • 8% increased Accuracy Rating with Two Handed Melee Weapons
Destroyer
  • 25% increased Physical Damage with Two Handed Melee Weapons
  • 5% increased Attack Speed with Two Handed Melee Weapons
  • 20% increased Accuracy Rating with Two Handed Melee Weapons
Martial Experience
  • 16% increased Physical Damage with Two Handed Melee Weapons
  • 4% increased Attack Speed with Two Handed Melee Weapons
  • 10% increased Accuracy Rating with Two Handed Melee Weapons
  • 10% increased Stun Duration with Two Handed Melee Weapons on enemies

Accuracy with axes

These passive skills grant increased accuracy rating with axes.

Name Bonuses
Axe and Sword Accuracy
  • 15% increased Accuracy Rating with Axes
  • 15% increased Accuracy Rating with Swords
Slaughter
  • 25% increased Physical Damage with Axes
  • 25% increased Accuracy Rating with Axes
  • 10% chance to gain Onslaught for 3 seconds on Kill

Accuracy with bows

These passive skills grant increased accuracy rating with bows.

Name Bonuses
Bow Accuracy
  • 20% increased Accuracy Rating with Bows
Bow Damage and Accuracy
  • 10% increased Physical Damage with Bows
  • 10% increased Accuracy Rating with Bows

Accuracy with claws

These passive skills grant increased accuracy rating with clawss.

Name Bonuses
Claw Damage and Accuracy
  • 6% increased Physical Damage with Claws
  • 8% increased Accuracy Rating with Claws
Claws of the Falcon
  • 18% increased Physical Damage with Claws
  • 10% increased Accuracy Rating with Claws
  • 40% increased Critical Strike Chance with Claws
Claws of the Pride
  • 15% increased Physical Damage with Claws
  • 8% increased Attack Speed with Claws
  • 15% increased Life Leeched per second
  • 15% increased Mana Leeched per second

Accuracy with daggers

These passive skills grant increased accuracy rating with daggers.

Name Bonuses
Dagger Damage and Accuracy
    • 6% increased Physical Damage with Daggers
    • 8% increased Accuracy Rating with Daggers
    • 6% increased Physical Damage with Daggers
    • 12% increased Accuracy Rating with Daggers
From the Shadows
  • 15% increased Physical Damage with Daggers
  • 20% increased Accuracy Rating with Daggers
  • 40% increased Critical Strike Chance with Daggers

Accuracy with maces

These passive skills grant increased accuracy rating with maces.

Name Bonuses
Mace Elemental Damage and Accuracy
  • 10% increased Accuracy Rating with Maces
  • 10% increased Elemental Damage with Maces
Galvanic Hammer
  • 20% increased Accuracy Rating with Maces
  • 25% increased Critical Strike Chance with Maces
  • 25% increased Elemental Damage with Maces

Accuracy with staves

These passive skills grant increased accuracy rating with staves.

Name Bonuses
Staff Damage and Accuracy
  • 6% increased Physical Damage with Staves
  • 8% increased Accuracy Rating with Staves

Accuracy with swords

These passive skills grant increased accuracy rating with swords.

Name Bonuses
Axe and Sword Accuracy
  • 15% increased Accuracy Rating with Axes
  • 15% increased Accuracy Rating with Swords
Sword Damage and Accuracy
    • 10% increased Physical Damage with Swords
    • 10% increased Accuracy Rating with Swords
    • 12% increased Physical Damage with Swords
    • 8% increased Accuracy Rating with Swords
Blade Master
  • 22% increased Physical Damage with Swords
  • 8% increased Attack Speed with Swords
  • 12% increased Accuracy Rating with Swords
By The Blade
  • 24% increased Physical Damage with Axes
  • 24% increased Physical Damage with Swords
  • 10% increased Accuracy Rating
  • 16% increased Evasion Rating
Razor's Edge
  • 20% increased Physical Damage with Swords
  • 20% increased Accuracy Rating with Swords
  • Melee Attacks have 5% chance to cause Bleeding
Slashing Comeback
  • 4% additional Chance to Block while Dual Wielding or holding a Shield
  • 24% increased Physical Damage with Swords
  • 20% increased Accuracy Rating with Swords

Accuracy with wands

These passive skills grant increased accuracy rating with wands.

Name Bonuses
Wand Attack Speed and Accuracy
  • 4% increased Attack Speed with Wands
  • 10% increased Accuracy Rating with Wands
Wand Damage and Accuracy
  • 15% increased Accuracy Rating with Wands
  • 10% increased Damage with Wands

References

  1. Malice (November 14, 2011). "Mechanics Thread". Official Path of Exile Forums. Retrieved November 16, 2015.
  2. Accuracy and Evasion Tables